Tagged: X-Men

Interview: Zak Penn on The Grand, X-Men Fans and Co-Writing Hulk

Interview: Zak Penn on The Grand, X-Men Fans and Co-Writing Hulk

[UPDATE: After posting this interview, a representative of Zak Penn contacted ComicMix to state that Penn is not attached to a Captain America film at this time, despite the timing of his response during this interview (and our accurate transcription of the interview as it occurred). -RM]

In Hollywood, where "overnight success" can often take many years, writer/director Zak Penn is one of those exceptions that proves the rule. Rocketing to A-list screenwriter status right out of college with his first script, Last Action Hero, Penn has had a varied and successful career during the intervening years.

Since his first sale, Penn has written or contributed to screenplays for films such as Inspector Gadget, X-Men 2, X-Men: Last Stand, The Mask of Zorro, Men In Black, Fantastic Four and the soon-to-be-released Incredible Hulk. In addition to writing, Penn has also taken turns behind the camera and directed two films. His latest directing effort, the improv comedy The Grand, opened last month in Los Angeles and New York — with a wider release to come later this month. 

Recently, ComicMix caught up with the talented Mr. Penn to get all the latest news on The Grand, Incredible Hulk, X-Men, as well as his thoughts on dealing with fan reaction to his work and the comic book movie he really wants to make someday.

COMICMIX: Zak, thanks for taking the time to talk. How are you doing?

ZAK PENN: Good, man. Hectic as usual.

CMix: You’ve got a movie you directed that’s just come out in L.A. and New York and opening wider this month. Tell us a little about it.

ZP: The Grand is an improvisational ensemble comedy, set against the backdrop of a World Series Of Poker-type tournament.  It’s basically Woody Harrelson, David Cross, Richard Kind, Chris Parnell, Cheryl Hines, Dennis Farina, Ray Romano, Werner Herzog, Gabe Kaplan . . .

CMix: So, a bunch of unknowns, then…

ZP: Yeah, a bunch of nobodies. [Laughs] And Gabe Kaplan and Werner together… So good. I did it like I did my last movie, using an outline and just [improvising] off of it. We shot it and it premiered at Tribeca last year and now its out and expanding to 20 cities this month.

CMix: That’s great. So as a screenwriter, obviously you’ve written a lot of movies, so why improv?  Why not write a script?

ZP: I think it kind of forces me to get away from the stuff that I do, you know? I’ve kind of gotten used to writing in a certain style and falling back on certain types of scenes and this forces me out of it. I can’t do those things.  So I think part of it is to kind of create a new discipline for myself to get something different done.

One of the things I liked about this movie is, I never would have written this script.  If I sat down, I wouldn’t have thought of going in the same directions this movie does, so it’s new to me and fresh to me. It’s almost like having an entire cast of co-writers.

CMix: Because you’re creating it as you go along, basically, with all of your actors?

ZP: Yeah.
 
CMix: Did you get into screenwriting with a plan to direct someday?

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ComicMix Six: Why Marvel’s ‘Secret Wars’ Was Better Than ‘Civil War’

ComicMix Six: Why Marvel’s ‘Secret Wars’ Was Better Than ‘Civil War’

 

[EDITOR’S NOTE: In last week’s edition of ComicMix Six, we told you why the Skrulls’ "Secret Invasion" probably isn’t worth losing sleep over, given our list of the worst moments in Skrull invasion history. This week, we’re playing in the sandbox of big events yet again, with a list of reasons why Marvel’s recent  Civil War event doesn’t stack up against one of its popular predecessors, the 1984 series Marvel Super Heroes Secret Wars. -RM]

Just over a year ago, Marvel shook up their universe with Civil War, a series-spanning event wherein the U.S. government decided, after a tragic accident involving super-powered heroes and villains, that anyone with superhuman powers would be required to register and become official federal operatives. Costumed crime-fighters picked sides, Marvel picked a slogan ("Whose Side Are You On?"), Spider-Man unmasked, and Iron Man’s pro-registration camp hunted down the anti-registration crowd led by Captain America. In the end, Cap tearfully surrendered, only to be "killed" for his troubles a few issues later.

Throughout the series’ seven issue (and countless tie-ins), the Merry Marvel Marketing team hailed Civil War as the most mind-blowing storyline since, well… ever.

Here at ComicMix, we’re not quite sure we agree. After re-reading Civil War and comparing it to one of the first epic Marvel crossover events, the ’80s action-fest Marvel Super Heroes Secret Wars, there’s a good argument to be made for the superiority of the earlier project.

Oh, and remember, what’s being discussed here is the 12-issue Secret Wars series, published by Marvel in 1984 (and featuring the first appearance of Spider-Man’s famous black costume), not to be confused with Secret War, the 2004-2005 five-issue series written by Brian Bendis.

Got it? Good. Now let’s begin…

6. REMEMBERING THE LESSONS ‘SESAME STREET’ TAUGHT THEM: In Civil War, heroes who fought alongside each other for years decide that the best way to debate the merits of a new law is to spy on one another and brawl at each and every opportunity. In Secret Wars, heroes who don’t necessarily trust each other decide that, despite their differences, teamwork and cooperation will improve their situation.

Sure, Spider-Man had a skirmish with the X-Men and the Hulk was shouting at everyone, but they still came together in the end. Wolverine and Captain America shared a heart-to-heart, and the heroes even accepted Magneto’s help, knowing that the greater good was more important than issues of mistrust.

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Interview: Peter David on Stephen King, ‘X-Factor’ and ‘Dark Tower’

Interview: Peter David on Stephen King, ‘X-Factor’ and ‘Dark Tower’

Peter David has had many successes during his long career as a writer. From his beginnings as an assistant in the sales department at Marvel Comics, through his character-redefining run on The Incredible Hulk, to his bestselling Star Trek novels, David’s talent, wit and style continue to serve him, and his readers, very well.

More recently, he’s taken on the task of helping to bring Stephen King’s The Dark Tower to the pages of comics and jumped back into the X-Universe by writing the re-booted  X-Factor title for Marvel. ComixMix recently caught up with the multi-talented author to get the latest on X-Factor, how he works with artists and the legendary Stephen King, and what makes a good story.

COMICMIX: Peter, thanks for taking the time to talk. Getting right to it, take us back a bit — how did you get started writing comics?

PETER DAVID:
Well, I was working in the sales dedepartment at Marvel Comics under Carol Kalish and writing was something I was doing on the side. Long story short, I started pitching ideas around at Marvel and wound up impressing Jim Owsley, the then-editor of Spider-Man, and was assigned to Spectacular Spider Man as a writer.

I did that for about a year or a year-and-a-half. After that, I was offered the Incredible Hulk, which I, of course, took on. During that time, I also started to send out inquires to other publishers like DC and asked if they would be interested in hiring me.

They said they would so I decided to become a full-time writer and never looked back. That was in 1986 or 1987, something like that.

CMix:
Was there one particular moment when you realized you could do it for a living?

PD: People coming to me and asking me to work for them kinda tipped me off. It was primarily when I approached DC to see if they would be interested in me as a writer and they said they were.

If they had said no, that might have been it. I might still be in the sales department at Marvel.

CMix: Did working at Marvel at the time help you make the transition to full-time writer? Did it help to already have your "foot in the door"?

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The Weekly Haul: Reviews for April 3, 2008

A big week, with Marvel kicking off the summer event season with Secret Invasion #1, which earned a separate review. Plenty of other comics came out, with a couple of princes but way too many frogs.

Book of the Week: Omega the Unknown #7 — This issue earns "instant purchase" status for the amazing Gary Panter cover (seen at right) and his interior pages depicting a comic as drawn by the hero of the story (wrap your brain around that one).

So we learn a little more about the history of the invading aliens and how they began their essentially nanotech-style war on humanity (and other alien races before that). Back in the present, Omega remains caught in the Mink’s maze and unable to join the fight against the robots. He does, however, catch a rat to eat. I don’t know if that’s better or worse than when he ate a bald eagle in an earlier issue.

Titus, the seeming Omega protege, and friends end up sneaking into the Mink’s base to bust out Omega, only to make a pretty alarming discovery that I won’t spoil here.

This series is big and crazy and reckless, but I still get the sense that writer Jonathan Lethem is very much in control of the story.

Runners Up:

Action Comics #863 — Both in this series and in Green Lantern, Geoff Johns is pulling an interesting trick by going a ways into the past to develop upcoming big events. And while all this time travel and Legion of Superheroes stuff could just be an excuse to show off Johns’ mastery of continuity, this manages to be much more, with a slobberknocker of a fight and some classic teamwork. By the time it was over, I was more excited about Final Crisis: Legion of Three Worlds than I was about Final Crisis.

Nightwing #143 — A mysterious villain is nefariously reviving dead villains on his secret island base, then escapes in a rocket when Nightwing and Robin defeat him. Sounds like something right out of James Bond, albeit without the beautiful women and cocktails. Somehow it works really well, probably because of the great interplay between Dick and Tim, two characters who should work together more often.

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ComicMix Six: Worst Moments in Skrull ‘Invasion’ History

ComicMix Six: Worst Moments in Skrull ‘Invasion’ History

Yes, we’ve all heard the big news: Skrulls have invaded the world. They’re everywhere, hidden from magic and telepathy, ready to do their worst. They’ve infiltrated the highest levels of government and they’ve replaced all of our planet’s best and brightest with sleeper agents, ready to bring down all that we hold dear.

But that doesn’t mean you should be worried.

Here at ComicMix, we know that the Skrull Empire doesn’t exactly have the best track record. Heck, they once replaced Alicia Masters, one of the best friends of the Fantastic Four, with a Skrull agent, then seemed to forget she was even there until years later when she was found out — which led to the FF blowing up the biggest space station in the aliens’ Empire.

And that’s not even the tip of the Skrull Empire’s iceberg of ineptitude. For the first in our new series of ComicMix Six features, we present some of the Secret Invasion villains’ least-impressive diabolical schemes through the years.

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ComicMix Review: ‘Superhero Movie’

[Editor’s Note: While ComicMix columnist Michael H. Price devoted a recent column to reviewing the superhero parody film Superhero Movie, regular ComicMix film reviewer Matt Raub braved hordes of pre-teen Drake & Josh fans this weekend to provide some addiitonal insight on the film. With ticket prices as they are these days, we figured ComicMix readers would appreciate the extra review before they parted with their money. -RM]

To begin with, this movie isn’t terrible. But before we get into that, a brief history lesson:

Scary Movie is a horror-spoof franchise that began in 2000 and was helmed by six writers that included the Wayans brothers and their team from previous projects. Also included were writers Jason Friedberg and Aaron Seltzer. This team’s only previous credit was the 1996 spy spoof Spy Hard, starring Leslie Nielson. As a whole, this was the creative team responsible for the first two Scary Movie films, but they opted out of a third film, and the franchise continued with Airplane and Naked Gun creator David Zucker at the helm. Zucker brought along Pat Proft, who he had previously worked with, and a new guy named Craig Mazin, who worked on a quirky superhero comedy from 2000 called The Specials.

Still with me here? Good, because we’re almost to the point, I promise. Upon leaving the franchise after Scary Movie 2, two of the six writers decided they weren’t quite done with the “spoofing genres” game and went on to write and direct Date Movie. (The original trailer for Date Movie even tagged the film as “from two of the six writers of Scary Movie.”) They also went on to do Epic Movie and, finally, winter’s kick-in-the-face: Meet the Spartans. At this point, if you’re not bleeding from the ears, you may be asking yourself, “Why did I need to know any of this?” Well, because those hating on this film based purely on its existence need to know that [[[Superhero Movie]]] was not the brainchild of any of the people attached to the three terrible spin-off-genre-spoofing-machines, be they [[[Date]]], [[[Epic]]], or [[[Spartan]]]. Instead, it is that of Craig Mazin, who created 2000’s superhero comedy [[[The Specials]]], starring Thomas Hayden Church and Rob Lowe (pick it up on DVD, it’s pretty good).

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Happy Birthday: Marc Silvestri

Happy Birthday: Marc Silvestri

Born in 1958 in Palm Beach, Florida, artist Marc Silvestri joined Marvel Comics in the late 1980s, and became the penciller on Uncanny X-Men from 1987 to 1990.

In 1992 he and six other artists broke away to form Image Comics. Each artist had his own imprint, and Silvestri’s was Top Cow, which is best known for its major hits Witchblade, The Darkness, and Fathom. Top Cow has continued to be a major portion of Image, although Silvestri has spent less time doing his own art and more time publishing.

He has returned to Marvel a few times to work on various X titles.

 

Which Comic is Getting a New 4-Player Arcade Game?

Which Comic is Getting a New 4-Player Arcade Game?

Who says comic book fans are antisocial? I grew up hanging out at pizza parlors and movie theaters with my friends, playing arcade games like Captain America and the Avengers, Spider-Man, TMNT and X-Men.

Well, cue a flashback to the ’90s, because arcade developer Signature Devices announced in a press release that they’ve finished work on a four-player arcade game that featuring "several well known comic book and television superheroes."

The game will feature a four-player arcade style co-operative play. Players can play solo or as a team against the plot, which takes place in three separate locations on earth and other planets. Signature Devices has developed the game to allow players to control the powers and abilities of
earth’s mightiest heroes
[Ed. Note: emphasis ours] in an action packed fight for justice against some of the greatest comic book villains. The Company has developed the game to truly come to life using the co-operative methods best utilized with two to four players at a time.

But they didn’t say which comic book heroes, probably because that’s the responsibility of the arcade game publisher. Meanwhile we’re left to speculate which superheroes it could be. It helps that they say they’ve been on television. Candidates include Justice League, X-Men, Spider-Man, Teenage Mutant Ninja Turtles or maybe even NBC’s Heroes, among others. One interesting phrase we highlighted in the quote is "earth’s mightiest heroes," a term commonly used by The Avengers, who had a brief cartoon run.

We’ll admit we’d be excited to grab a few beers and play this with friends at Dave & Buster’s. ComicMix readers, any ideas what you think this might be… or, of course, which characters you want this to be?

The Weekly Haul: Reviews for March 27, 2008

This week has all the makings, as an underdog wins book of the week honors, Marvel tries its darndest to rev up Skrullfest ’08 and Atlanta traffic finally almost kills me. Without further ado, the reviews…

Book of the Week: Blue Beetle #25 — When this first series first started up, I loved the concept but found it too hit-or-miss to pick up on a regular basis. After reading this latest issue, I can firmly say that not only has writer John Rogers found his stride, he’s turned this book into one of DC’s best.

In the conclusion to an epic whole-world-at-stake storyline, Jaime finally comes into his own as a hero, using a whole lot of trickeration and stick-to-it-ive-ness to defeat the bad aliens. Rogers uses those evil aliens (who are in a way the scarab’s source) to effectively entrench Jaime as the definitive Blue Beetle – no small feat.

It’s a perfectly executed balancing act between superhero fun and tense action, with plenty of credit owed to Rafael Albuquerque’s art. The two hilarious intrusions by Guy Gardner and Booster Gold put this book over the top.

Runners Up:

New Avengers #39 — Of the three books that crammed the upcoming Secret Invasion down my throat, only this one had any effect. Brian Michael Bendis combines the expected handful of brilliant personal exchanges with an intense fight between a mysteriously super-powered Skrull and Echo and Wolverine. Ultimately, it’s a tense and foreboding book, although I’m still on the fence about the big event.

All-Star Superman #10 — This book is so consistently entertaining and touching that it’s like clockwork. Now, if only it was like clockwork regarding the release schedule… That aside, the story of Superman’s impending demise continues and (maybe?) concludes in this issue, which essentially serves as an elegy to his glorious life. Beyond the affecting contemplations on mortality, what Grant Morrison does especially well here is capture the sense of round-the-clock heroism of Superman’s life.

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11 Batman Stories to Read Before Watching ‘The Dark Knight’

11 Batman Stories to Read Before Watching ‘The Dark Knight’

Batman Begins and its upcoming sequel, The Dark Knight, are both feature films that deal with Bruce Wayne at the beginning of his career as a crime-fighting detective. But some in the movie audience may be curious about how these rookie years unfolded in the continuity of the comics.

So, here at ComicMix, we’ve put together a timeline of the stories you should read (and the order in which to read them) to learn about Batman’s early days. This list is focused on collected storylines from the single issues and one-shot stories rather than individual issues, and includes what is deemed to be currently in continuity within the mainstream DC Universe (so certain stories such as BATMAN: Year Two are not included). If a story’s place in the greater Batman continuity is uncertain, but hasn’t been directly contradicted by other stories, we’re including it.

Please note that this is focusing on Batman’s early solo years and is, as stated above, a timeline. Therefore stories such as Arkham Asylum and The Killing Joke, while famous, aren’t being included here since they take place much later in Batman’s career.

ADDED NOTE: If you like this, be sure to check out our related article, the Top Six Greatest Joker Victories.

Now let’s begin …

Batman: Year One – It all starts here in this story by Frank Miller (Sin City) and David Mazuchelli (DAREDEVIL: Born Again). After years of learning how to be a detective and training in the martial arts and ninjitsu in the Far East, Bruce Wayne returns to Gotham City to begin his war on crime. Learn how he first met a young Lt. James Gordon (who would later become the famous commissioner of the GCPD) and hot-shot District Attorney Harvey Dent, as they all try to free their city from a corrupt police department and fight against the mobster known as Carmine “The Roman” Falcone.

This comic also features the reason Bruce Wayne chose a bat as his symbol and his first encounter with Catwoman. The end of this story leads directly into another item on our reading list, BATMAN: The Man Who Laughs.

Batman and the Monster Men – In Year One, you might notice a large gap of time that passes between November and December. This story, written and drawn by Grendel’s Matt Wagner, takes place during that gap and reimagines one of Batman’s earliest stories from the Golden Age of Comics. Meet Bruce Wayne’s early girlfriend, Julie Madison, and watch his first encounter with the sociopathic Professor Hugo Strange. This story also introduces the proto-version of the Batmobile.

Batman and the Mad Monk – Another Golden Age story is brought into the modern day by Matt Wagner with this follow-up to Batman and the Monster Men. Following his encounter with the monsters of Hugo Strange, Batman now faces a potentially supernatural enemy and a deadly cult. Batman’s car truly becomes the Batmobile in this story and we also see the developing partnership between him and Jim Gordon. And see just what happened to make the Dark Knight lose the first serious love in his life.

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