Tagged: Iron Man

Marc Alan Fishman: OK WB, Now What?

Fishman Art 130622I’ve little to no doubt by the time I write this article everyone on this site, and every other comic-ish site will have weighed in on Man of Steel. For what it’s worth? I liked it a whole bunch. Disaster porn? Sure. The controversial ending? Made complete sense to me. And I’m not even a pessimist. I found the flick to be a popcorn chomping, scenery eating behemoth on par with Marvel’s Cap or Thor. Feel free to disagree with me. This li’l op-ed though isn’t about Man of Steel as much as it’s about what it means for DC in the near and not-so-near future.

The fact is the movie is making money. Good money. The most money to come in for the month of June in fact. And with no “big” weekend coming to theaters presumably until The Lone Ranger bombs, DC should be on the road now to adding some serious shekels to their calamitous coffers. Many nerds (myself included) all figured that all this time Marvel was running away with all the sick-movie profits. But let’s look at the tale of the tape:

According to Box Office Mojo: Iron Man 1 and 2, Captain America, Thor, The Incredible Hulk, and The Avengers totaled roughly 1.75 billion dollars domestically. In the same amount of time Nolan’s Batman franchise, Watchmen, The Losers, Jonah Hex, and Green Lantern earned 1.45 billion. All things considered? It’s not necessarily a run away gravy train for Mickey now is it?

We all know the old adage: war is won with a single battle. Man of Steel rights a train derailed with Green Lantern. The fact of the matter is in the last five years of blockbusters, Mickey was laying foundation while DC merely rented a timeshare. It’s no secret (especially if you read comic book movie news on the Internet) that the Brothers Warner wanted Man of Steel to be the initial volley towards a larger franchise universe of their own. It’s fair enough to consider the movie to be a success. So, what’s next?

We know there’s talks to get Supes back in the multiplex as soon as late next year. Unless they actually know how to reverse time by flying around the Earth though? Color me doubtful. And the rumor mill has also turned out gems like a possible Batman / Superman team up. Or a Justice League movie that will spin-out into single character franchises. I envision the execs over at the Warner lot looking at a pile of New 52 books, with a sweaty Dan DiDio and Geoff Johns (no doubt wearing a dunce cap over his Green Lantern: The Movie cap) doing their best to help them plan. And somewhere behind two-way glass, Christopher Nolan sits in his private Inception pod (yeah it’s a pod now) smugly scoffing.

Enough pussy-footing around. If the reigns were in my hands, I’d bank on what made Warner money. While every comic-classicist sharpens their knives I boldly say the unthinkable. If you made money going real and dark? Go real and dark. There was optimism, hope, and smiles to be had in Man of Steel. Seriously. If DC uses that at it’s base, and builds a Justice League that stands with Big Blue in their front court? Those are big shoulders to do it with. Add in Jospeh Gordon-Leavitt’s Batman (heresy!) and introduce the movie-going public to Flash, Wonder Woman, Green Lantern and Cyborg? Well, it’ll sure give Whedon and his Bro-Vengers a little competition. Put the movie in the hands of a capable comic-inspired director. Say… Brad Bird. And if Nolan can assist in crafting a picture that isn’t just filler, quips, and a fifty minute fight sequence… you’ve got yourself the making of a real counter blow to the powerhouse mouse.

At the end of the day, Man of Steel was a solid start to a new beginning. While many our brethren ball their fists and curse at the wind, many others are finding a new take on a familiar face. I hope sincerely that DC and WB figure out what worked (Optimism. Confidence.) and what didn’t (Wanton destruction.) and use it to find solid footing on a new course. The world needs a Justice League movie. We need a great Wonder Woman franchise. They need a movie DCU. It’s time to look up, up, and away from the past and soar towards a more profitable future. And I for one will be looking forward to the movies.

Because you know, their comics sure ain’t doing it for me right now.*

*My apologies to Scott Snyder and Gail Simone who totally get a pass

SUNDAY: John Ostrander

MONDAY: Mindy Newell

 

The Point Radio: CROSSING LINES Tackles Worldwide Crime

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NBC’s new summer series, CROSSING LINES gives us a crime drama with a worldwide perspective. Actor William Fichtner and the show’s creators talk about what makes this one worlds apart from it’s competition. Plus Downey is IRON MAN for awhile and the New Doctor may be just six degrees away.

This summer, we are updating once a week – every Friday – but you don’t have to miss any pop culture news. THE POINT covers it 24/7! Take us ANYWHERE! The Point Radio App is now in the iTunes App store – and it’s FREE! Just search under “pop culture The Point”. The Point Radio  – 24 hours a day of pop culture fun for FREE. GO HERE and LISTEN FREE on any computer or on any other  mobile device with the Tune In Radio app – and follow us on Twitter @ThePointRadio.

Downey Signed for Avengers 2-3 — What Happens Next?

Iron-Man-II-Tony-StarkTo the surprise of few, Marvel announced on their website today that Robert Downey, Jr. would don the armor at least two more times. What’s interesting is that the two films he signed for are Avengers 2 and Avengers 3, the latter of which has yet to be given a formal green-light or spot on the Disney release schedule.

Downey has been handsomely rewarded for his early participation in the Marvel film universe, earning a reported $50 million for his work in the first Avengers film in addition to his salary from the first three Iron Man movies.

As the Marvel Film Universe continues, Phase 2 is well mapped out and with the claiming of two weekends in 2016 and 2017; Disney is clearly staking their territory for Phase 3. Speculation abounds as to what Phase 3 will be comprised of but with today’s announcement, it is increasingly clear the solo Iron Man series are done for now. Instead, other characters will fill the void with projected second sequels to Captain America, Thor, and one for Guardians of the Galaxy leading the way. Should Edgar Wright’s Ant Man succeed, that too would spawn a sequel. Meantime, an armload of other heroes and heroines are being eyed for the Big Screen.

050412-the-avengersAt present, Marvel has not announced if Black Panther, Doctor Strange, The Inhumans, or Heroes for Hire are being seriously developed or merely teased. No one saw Guardians coming so the possibilities are really limitless.

Add into the mix the recently returned rights to films featuring Blade, Ghost Rider, and Daredevil and Marvel has an embarrassment of riches. All of which leads one to wonder when the saturation point will be felt. That could come as early as next summer when four Marvel films from three studios are released in four months, starting with April’s Captain America: The Winter Solider leading the way, followed by The Amazing Spider-Man 2, X-Men: Days of Future Past, and Guardians. Sony has also just announced third and fourth installments of the current Spider-Man series of films with several plot threads added in the second film.

It has been speculated that Marvel’s Agents of SHIELD television series may be used as a launching pad for new film properties or television series. While the CW’s Smallville trotted out numerous spin-off possibilities from Aquaman to Booster Gold, none of them succeeded and there’s no guarantee Marvel will be any more successful, even with Joss Whedon’s intimate involvement.

DC Entertainment has finally succeeded with getting their cinematic universe off the ground with the smash success of Man of Steel. While its sequel is being fast-tracked for, most likely, a 2015 release, they’ll be playing catch-up well into the 2020s. By then, though, audiences may have been super-heroed out reminding one that Denny O’Neil always described them as “DC Misses the Boat Comics”.

Michael Davis on James Rhoades

Davis Art 130618James Rhodes, a.k.a. War Machine, is the Marvel character also known as the black Iron Man.

I have absolutely no opinion of War Machine. I do, however have an opinion of James Rhoades – but not the character James Rhodes. The James Rhoades I’m talking about is graduating from UCLA today (today being June 16th 2013) and has been my apprentice for the last four years.

That James I was introduced to some five years ago by Whitney Farmer at the San Diego Comic Con. James wanted to meet me and have me look at some of his work. It’s real hard for me to view portfolios at Comic Con because my days and nights are crazy busy. If I’m looking at someone’s work I like to be able to spend some time with that person. For me looking at a young artist’s work require a conversation not just canned advice many professionals give young talent.

I had no time to really talk to James, but both he and Whitney gave me big puppy dog eyes so what else could I do?

His work consisted of a small sketchbook, which I looked though. Clearly the kid had talent. At 16 he was a better artist than I was at that age. I gave him what advice I could with the little time I had to do so. I told him to work bigger, fill the page and to look at drawings from the old masters.

Before I ran off to my next appointment I asked James what sort of artist he wanted to be. “I want to write and draw comics.” He said. In all my years of looking at portfolios rather as a mentor, instructor, illustrator or lecturer that was the fist time anyone had ever said to me that they wanted to “write and draw” comics. I have to admit that really impressed me but his sketchbook had no comic book work in it.

When I mentioned that to James he told me why he had not brought his finished comic book work and blah, blah, blah, blah blah and blah.

No matter what the kid said he sounded to me like an excuse and all excuses sound to me like blah, blah, blah.

I had no more time. so I gave the kid a good luck’and I was out.

That was what I thought was that.

Nope, that turned out to be the start of the Whitney Farmer Project. Since Whitney is always included in all of my Comic Con events I saw her later at my annual dinner…

“So what did you think of James?”

Before the Black Panel…

“He’s an amazing talent, is he not?”

After the Black Panel…

“You should look at his finished work!”

At my annual Comic Con party…

“He would love to see your studio!”

Having drinks at the Hyatt with some friends…

“You know, you should mentor James!”

Finally I had enough and agreed to look at James’ finished work at my studio. I told Whitney to give the kid my number and to have him call me after the con.

After the con, right after the con, James called me.

James continued to call me…often…for about six months until I saw him at my studio. He made it crystal clear, (well crystal clear after he stammered for about an hour) that he wanted to apprentice in the studio.

“Kid, you don’t even have a car. How are you supposed to get here?”

Ha! Game! Set! Match! Davis!!

Look, I had nothing against the kid but I take apprenticing very seriously and with the work load I have taking the time to show someone the ropes is ripe with complications and complications equal lost revenue. In other words, taking James on could cost me, literally.

Thus began another six months of James calling me and inquiring about an apprenticeship. It’s important to state something for all you aspiring artists out there and that’s this, James called me consistently for a solid year and at no time did I think the kid was bugging me.

That is a hell of a feat – and I cannot stress this enough.

One fateful day James started his phone call like this: “My parents got me a car so I can study with you.”

Whoa.

This kid had talked his parents into buying him a car so he could hopefully apprentice with me. They brought him a car on the chance that he could study with me.

Like I said.

Whoa.

That very next week James was in the studio and has been for the last four years. James not only graduated from UCLA today but as of Monday the 17th he becomes a full-fledged studio assistant and professional artist writer with a fantastic future.

Today happens to be father’s day and I’m sure James’ dad (and mom) are very proud of him as am I. His family is mad cool (even his rotten sister) and I’m glad to know them.

In fact he has become a real part of my family and like the son I never had.

Of course any son of mine is subject to FBI, NSA and CIA investigation and as my son he is required to take the rap for anything I may have done.

James – you’re not in Kansas anymore, buddy.

WEDNESDAY: Mike Gold talks Apes

THURSDAY: Dennis O’Neil talks Man of Steel

 

Emily S. Whitten: “Marvel Heroes”

Whitten Art 130611On June 4, Gazillion’s Marvel Heroes MMOARPG launched to the public. And I’m here to tell you that it’s a heck of a lot of fun to play, especially if you are a Marvel fan.

Marvel Heroes is a free-to-play PC game featuring a story written by Brian Michael Bendis (which begins with a set of prequel motion comics that you can watch here). I covered the basics of the game in my previous Marvel Heroes column, so I’m going to move right into my review here.

The Good Stuff:

One of the strongest pros in this game is, of course, the Marvel IP – and what Gazillion has done with it while designing the look and feel of the game. With five starting character choices and twenty-one Marvel heroes currently available, each with three to five costumes (although Spider-man has six and Iron Man eleven!), players can instantly play as a Marvel hero who looks and talks like he or she came straight out of the comics. If players are willing to spend money, they can play as non-starter heroes from the get-go, and equip the heroes with favorite costumes as well (heroes and costumes are also available as in-game drops, but they are rare). And people who get tired of one character have plenty of choices available if they want to switch things up.

The characters look like the heroes we know and love; the costumes are iconic; and each character has unique voice-over work, some of which is done by actors who have previously voiced the same character in other media or games (e.g. Steve Blum reprises his role as Wolverine). Through this voice work, the characters interact with the environment and other players in ways that fit with their comics personas. (One thing I like about the voice-over work is that sometimes, the lines actually make me laugh out loud.) Some of the heroes even have enhanced costumes, with special effects and separate voice-over work (for instance, Pirate Deadpool speaks in a pirate voice). There are also “artifacts” you can get that change the cosmetic look of your hero a bit, or that add to their powers. The game even has a few pets available – like Old Lace from Runaways! Favorite characters of mine so far include Deadpool, Jean Grey, Rocket Raccoon, Iron Man, Scarlet Witch, and Hawkeye; and Gazillion plans to continue releasing new heroes, with Human Torch , Squirrel Girl, and Emma Frost being three announced heroes that I’m looking forward to playing.

The powers available for each hero are also mapped directly from Marvel lore, and can be customized via power points to make your individual hero suited to different play styles (melee, ranged, tank, team support, etc.) while still feeling authentic. The powers can also look pretty darned cool, like for instance when Jean Grey goes into her Phoenix Transformation and flies around with a flaming phoenix around her. Her other powers even have a different (fiery) look to them when she’s using them while transformed. The characters also have lore-appropriate epic Ultimate Powers, which can eventually be unlocked at higher levels and are mostly awesome. (I love that Iron Man’s is called House Party and calls up other Iron Man suits, just like in the movie.) You can also customize hero performance through gear drops, which come with various affixes like defense, or +X to a power, or gain of spirit on use of a basic power, or a personal favorite of mine, freeze.

The environments and enemies are also Marvel-specific in some pretty cool ways. We get maps like Hell’s Kitchen (accompanied by a cool Daredevil motion comic) which feel kind of dingy and shady and like Daredevil’s Hell’s Kitchen might; and maps like the Savage Land, which have dinosaurs (yay!). Other areas include the Jersey Docks, Madripoor, and more. The maps are randomized, which makes re-playing levels not overly monotonous. There are also fun side-missions, like an abandoned subway tunnel, or a convenience store, or a small island, that usually house a few enemies and sometimes a treasure chest. And then there are locations like the Hand Tower or Kingpin Tower that feel very authentic in design and end with a boss like Elektra or the Kingpin. (And I can’t explain why, but the fact that I can destroy Kingpin’s couch cushions on the way to the boss fight is a never-ending joy to me. Take that, Kingpin!) Enemies vary by location, so players will find themselves fighting AIM, Hydra, the Hand, the Maggia, etc.; as well as additional bosses, like Doc Ock, Venom, Taskmaster, MODOK, and more.

Everything about the game shows that Gazillion cares about the details of the Marvel universe and put a lot of thought into the design – up to and including the load screen tips, which sometimes address gameplay, but other times share facts about heroes and locations (and occasionally inform you that Deadpool is not standing behind you right now, which is always a relief). The motion comics are also part of the immersion – and are peppered throughout the game to move the story along. While I don’t love every single one of them, most are very cool and the introduction comic, the Madame Hydra fight comic, and the Taskmaster Institute comic come to mind as very enjoyable (the Taskmaster Institute one is the best).

Another area in which I think Marvel Heroes has done well is in the game’s accessibility to new gamers or new MMO players. For instance, I love Marvel and I love gaming. I have a comics collection that spans several shelves and is at least 3/4 Marvel, and I own an XBox and have played numerous games on it, including playing through Marvel Ultimate Alliance 1 & 2 an embarrassing number of times. However, until this game, I had never played an MMO-style game before, and hadn’t played a game on a PC in years. Marvel Heroes makes it easy to pick up the mechanics of gameplay during the prologue level (The Raft), and through interactions in player hubs, such as the crafting tutorial or the mission that sends you around Avengers Tower to “talk” to several non-playable characters and gain Marvel background information.

The game also makes teaming pretty easy – if you are looking to team up and don’t know anyone, you can try the chat window to talk to other players; or you can use the function that automatically puts you in a party. While in a team, there is a team “bodyslide” teleport feature, which transports you to the location of whichever team member you’ve chosen; and, of course, there is a team channel in chat through which you can talk to only your teammates.

Although this is not part of the actual game, I also think that Gazillion’s customer service is worth a mention here. Despite Gazillion being a relatively small company, I’ve consistently had good experiences with their community interactions and customer service. For example, during the launch of the game, there were a few problems that caused early access (for which users such as myself had paid) not to be available at the promised time. While that was disappointing, Gazillion addressed the issues with compensation for the delay, which, in my view, more than makes up for it. (Yay, a pet! I wanted a pet anyway.)

The Not-As-Good-Stuff:

Overall, I really like this game. However, there are a few issues that I think hamper enjoyability a bit.

One of these issues is the storage space (the S.T.A.S.H.) that you get for your heroes’ equipment and costumes; for XP, item find, and other boosts; and for crafting materials. The space allotted with the free game is pretty small and not organized into tabs or sections; and crafting materials, which you will need many of if you want to craft anything, don’t stack, and quickly fill up the available space. I realize that the small amount of storage space is deliberate, because Gazillion needs to make money, and people buying more S.T.A.S.H. space is one way they can do that – but I resent having to buy inventory space in a way that I don’t having to pay money if I want a new hero or costume, or a performance boost, or a cosmetic item (I have no problem with spending money for any of those things). They could have started us out with at least a little more space, or allowed us basic organizational tabs for crafting, gear, and other items. Also, while I received a S.T.A.S.H. storage tab specifically for the hero I purchased with my premium pack (Deadpool!) I did not get a tab for either of the Valentine’s Day special heroes that came along with that purchase and included costumes. So although I’m happy to have the heroes and costumes, unless I buy more tabs, four spaces in my general tab are always going to be taken up by costumes, which is a pain.

Another area that could use some improvement is in character balance – because although of course you don’t want playing Scarlet Witch to feel the same as playing The Hulk or Storm or Captain America, if one of these characters is noticeably overpowered at the same level as another hero who is very weak, the game can seem pretty skewed. I have seen some instances of this; however, I know that with MMOs, balance continues to be tweaked through and after game release, so I expect this will even out. In terms of balance, a few of the bosses could also use some work – particularly the Rhino, who just straight-up kills you if you’re standing in the path of his charge (hard to consistently avoid since he’s a world boss, so you’re always fighting him with a number of other players and their accompanying power effects, which can make it hard to tell you’re about to be run down). Again, though, I am guessing (hoping!) this may be adjusted as Gazillion works out some balance kinks, since I know this problem existed with Bullseye before and they adjusted that fight.

And To Sum Up:

I am really enjoying Marvel Heroes. I think it’s had a strong start, looks great, and has a lot of cool features. I do see some potential for improvement with the aforementioned issues, and perhaps by adding, e.g., achievements to the game and the like, but given that we know Gazillion intends to keep adding characters and other features to the game as time goes on, I have high hopes for this to continue to be a fun place to play for quite some time.

So if you like gaming (or you don’t know if you like gaming but would like to give it a try), or you like Marvel, or you like both, check out Marvel Heroes!

And until next time, Servo Lectio!

TUESDAY AFTERNOON: Michael Davis

WEDNESDAY MORNING: Mike Gold

 

Paramount & MGM Begin Production on Hercules

Hercules RadicalFounded in 2007, Radical Studios  is a multimedia company that incubated comic books for exploitation in other forms. Among their earliest releases was Hercules, boasting a Steranko cover, and it came with high production values and a bit of a buzz., The character returned for a second miniseries in and this interpretation captured Hollywood’s fancy. After years in development, production on the movie adaptation began today. Thew film enters a crowded summer 2014, especially for super-hero films, coming after Captain America: The Winter Solider and The Amazing Spider-Man 2 and just before X-Men: Days of Future Past and Guardians of the Galaxy (raising the question whether or not four Marvel Universe films in five months will reach the saturation point).

Here’s the formal release:

HOLLYWOOD, CA (June 10, 2013) Metro-Goldwyn-Mayer Pictures, a division of MGM Holdings, Inc., and Paramount Pictures, a division of Viacom, Inc., announced principal photography began today on “HERCULES,” starring Dwayne Johnson (“G.I. JOE: RETALIATION,” “FAST AND FURIOUS” franchise) and directed and produced by Brett Ratner (“RUSH HOUR” franchise, “X-MEN: THE LAST STAND”). Filming takes place in Budapest, Hungary.

“HERCULESwill be distributed worldwide by Paramount Pictures on July 25, 2014 with select international territories as well as all television distribution being handled by MGM.

“HERCULES” also stars Golden Globe-winner Ian McShane (“Deadwood,” “PIRATES OF THE CARIBBEAN: ON STRANGER TIDES”), Rufus Sewell (“LEGEND OF ZORRO”), Joseph Fiennes (“SHAKESPEARE IN LOVE,” “American Horror Story”), Peter Mullan (“War Horse,” “Top of the Lake”) and Academy Award®-nominee John Hurt (“HARRY POTTER AND THE DEATHLY HALLOWS”). Rounding out the main cast is Rebecca Ferguson (The BBC’s “The White Queen”), Ingrid Bolsø Berdal (“HANSEL & GRETEL: WITCH HUNTERS”), Aksel Hennie (“HEADHUNTERS”) and Reece Ritchie (“PRINCE OF PERSIA: THE SANDS OF TIME”).

“HERCULES” is produced by Beau Flynn (“JOURNEY 2: THE MYSTERIOUS ISLAND,” “HANSEL & GRETEL: WITCH HUNTERS”), Barry Levine (“OBLIVION”) and Ratner. Executive producers are Peter Berg (“BATTLESHIP”), Sarah Aubrey (“BATTLESHIP”), Ross Fanger (“IRON MAN”) and Jesse Berger (“OBLIVION”).

Based on the graphic novel Hercules: The Thracian Wars, the ensemble-action film is a revisionist take on the classic myth set in a grounded world where the supernatural does not exist. The screenplay is by Ryan Condal and Evan Spiliotopoulos.

Everyone knows the legend of Hercules and his twelve labors. Our story begins after the labors, and after the legend…

Haunted by a sin from his past, Hercules has become a mercenary.  Along with five faithful companions, he travels ancient Greece selling his services for gold and using his legendary reputation to intimidate enemies.  But when the benevolent ruler of Thrace and his daughter seek Hercules’ help to defeat a savage and terrifying warlord, Hercules finds that in order for good to triumph and justice to prevail… he must again become the hero he once was… he must embrace his own myth… he must be Hercules.

The behind-the-scenes creative team led by Ratner includes: Academy Award®-nominee director of photography Dante Spinotti (“THE INSIDER,” “LA CONFIDENTIAL”), editor Mark Helfrich  (“X-MEN: THE LAST STAND”), production designer Jean-Vincent Puzos (“10,000 B.C.”),  costume designer Jany Temime (“SKYFALL”), 2nd Unit director Alexander Witt (“SKYFALL”), VFX supervisor John Bruno (“AVATAR”), SFX Supervisor Neil Corbould (“BLACK HAWK DOWN”) and stunt coordinator Greg Powell (“FAST & FURIOUS 6,” “HARRY POTTER” franchise).

MGM and Paramount most recently partnered on the release of the blockbuster “G.I. JOE: RETALIATION,” also starring Dwayne Johnson, as well as the global box office hit “HANSEL & GRETEL: WITCH HUNTERS.”

Mindy Newell: For Kim And John, From The Heart

Newell Art 130527So Saturday, I’m sitting in the kitchen, my feet up on the table, sipping my morning tea, and flipping through the latest edition of Entertainment Weekly. It’s the one with Hugh Jackman on the cover as Wolverine, dated May 31/June 7 2013.

I’m on page 32, the “Monitor” section, and there’s nothing there really of interest for me, a headline splashing a “Bieber Backlash” – about time – and an announcement under “Splits” that Robert Pattison and Kristen Stewart of Twilight fame have broken up again – duh, I saw that one coming once the last fanfare of Breaking Dawn was done – and then I see a little inset on the bottom left that boldly reads “turn the page and open the flaps for EW’s pick of the 25 greatest superheroes ever” (with “plus the 5 worst” in a shaded grey, and a little arrow pointing to a big advertising spread for a TNT show called Hero.

Hmm. Didn’t see this listed on the “Contents” page. Must be like one of those Easter eggs that some videos have.

So nat’ch I open the flaps and there it is. Very cool, and a nice surprise.

The copy explains that when picking this list EW decided to “specify which version of the hero stands out above the rest,” so that “some icons appear here more than once.

I like that, it’s a bit different, and with 75 years of superhero history muddying the waters (Superman first appeared in Action Comics #1, June 1938) along with who-can-count-the-number-of-reboots in that time, I think it shows respect for our beloved genre.

So here’s their list, in ascending order, of the greatest superheroes of all time, with a bit of EW’s reasons why:

1. Spider-Man: Lee and Ditko, Amazing Fantasy #15, August 1962. “…reinvented the muscle-bound superhero as young, funny, geeky, flawed, and struggling. ”

2. Batman Year One: Frank Miller, Batman #404 – 407, 1987. “…has cast its dark, sinister shadow over every Batman iteration since. ”

3. Buffy The Vampire Slayer: Joss Wheedon, 1977 – 2003. “…super and human, as quick with a quip as she was with a stake…Buffy was a teen first, her secret identity her heroism. ”

4. Iron Man: Robert Downey, Jr., 2008. “…tack on the aching wisdom that Downey’s age (and eyes) – oh, and may I add here his pure, unadulterated sexiness – brings to the role and you have the fully charged heart of the Marvel movie universe. ”

5. Superman: Christopher Reeve, 1978. “…most memorable was his playful take on alter ego Clark Kent, depicting him as the meek, benign bumbler” – well, they almost got this one right. Reeve simply was Superman.

Okay, this is getting into dangerous, possible plagiarism territory here (plus it could very possible piss off editor Mike), so let me quickly go down the list without the, uh, word-for-word copying.

6. Wonder Woman: Lynda Carter, 1976 – 1979. Spin, Lynda, spin!

7. Batman: Christopher Nolan, The Dark Knight Trilogy, 2005 – 2012. Made everyone forget everything that came after Michael Keaton. Hey, I thought Keaton was great, so stick in it your ear! Although, imho, Pfeiffer still beats out Hathaway as Catwoman.

8. X-Men: Chris Claremont and John Byrne, 1977 – 1981. The team that got me hooked on mutants.

9. Black Panther: Don McGregor, Rich Buckler, Gil Kane, Billy Graham, Klaus Janson and Bob McLeod, “Panther’s Rage,” Jungle Action #6 – #24, September 1973 – November 1976. Marvel’s first graphic novel, even if it did appear in serialized form. Dwayne McDuffie said of it on his website: This overlooked and underrated classic is arguably the most tightly written multi-part superhero epic ever. If you can get your hands on it . . . sit down and read the whole thing. It’s damn near flawless, every issue, every scene, a functional, necessary part of the whole. Okay, now go back and read any individual issue. You’ll find seamlessly integrated words and pictures; clearly introduced characters and situations; a concise (sometimes even transparent) recap; beautifully developed character relationships; at least one cool new villain; a stunning action set piece to test our hero’s skills and resolve; and a story that is always moving forward towards a definite and satisfying conclusion…and [they] did it in only 17 pages per issue.” Okay, I’m copying again.

I’m going to tighten this up even further, because there’s a big surprise coming, and it’s something that mean a lot to me…and to someone else here at ComicMix.

10. Captain America: Ed Brubaker, 2004 – 2012.

11. Superman (Animated): Max and Dave Fleisher, 1941.

12. The Flash: Carmine Infantino, 1956 – seemingly forever

13. Phoenix: Chris Claremont and Dave Cockrum, Uncanny X-Men, #101 – #108, 1976 – 1977

14. The Incredible Hulk: Bill Bixby and Lou Ferrigno, 1977 – 1982

15. Dream: Neil Gaiman, Sandman #1 – #79, 1989 – 1996.

16. Wolverine: Hugh Jackman, 2000 – 2013

17. Swamp Thing: Alan Moore, The Saga of the Swamp Thing #21, February 1984 – Swamp Thing #64, September 1987

18. Hellboy: Mike Mignola, 1993 – onwards in comics and other media

And here is the one that made me sit up, rush to my computer and send off an e-mail to John Ostrander, my dear friend and fellow columnist here at ComicMix.

19. Oracle: John Ostrander and Kim Yale, Suicide Squad #23, 1989

In 1988, Barbara Gordon, aka Batgirl, was shot and paralyzed by the Joker in Alan Moore and Brian Bolland’s Batman: The Killing Joke as he rampaged against everyone connected to the Dark Knight. Although the graphic novel was a brilliant take on the Joker (which, imho, vastly influenced the late Heath Ledger’s portrayal of the villain) and was critically acclaimed, the controversy of the victimization of Barbara Gordon really upset the fans – particularly the women.

Including Kim Yale, John’s late wife, a wonderful writer and editor, and the best friend this writer ever had.

Well, let me have John tell it, from an interview with Vaneta Rogers on Newsarama dated September 7, 2011:

My late wife, Kimberly Yale, and I were not crazy about how Barbara was treated in The Killing Joke,” comic writer John Ostrander told Newsarama. “Since the Batman office had no further plans for her at the time, we got permission to use Barbara in Suicide Squa, [another DC title at the time]. We felt that the gunshot as seen in Killing Joke would leave her paralyzed. We felt such an act should have repercussions. So…we took some of her other talents, as with computers, and created what was essentially an Internet superhero – Oracle. “

It so perfectly made sense. Barbara had been established as a PhD. in library science, so Kim and John used that basis to make Barbara the ultimate computer hacker. As Oracle, she was the “go-to” person for any hero in the DC universe needing information; it was a natural progression for Denny O’Neil (yep, our Denny), who was the editor of Batman family editor at this time, to incorporate Oracle as the woman to whom the Dark Knight turned when he sought aid on the computer.

This is a nation that talks the talk about recognizing the value of everyone’s capabilities but rarely walks the walk. This is a country in which Senator Max Cleland, who lost both arms and a leg while serving in Vietnam, lost his seat to a man who got out of serving in Vietnam (“bad knee,” he said in one interview) by claiming Cleland did not support his country against Osama Bin Laden. This is a country in which the comic book industry is filled with muscle-bound men in spandex able to leap tall buildings in a single bound and sexualized women whose bubble boobs enable them to fly.

But this is also an industry that gave us Oracle, who was Batgirl, who was the target of madhouse clown, who was paralyzed, who forged on ahead and demanded our respect.

She got it.

Thanks to two writers named Kim Yale and John Ostrander.

*The rest of the list is: 20. Astonishing X-Men by Joss Wheedon; 21. The Incredibles, by Brad Bird; 22. The Incredible Hulk, by Lee and Kirby; 23. Spider-Man, by Sam Raimi; 24. Daredevil, by Frank Miller; and 25. Fantastic Four, by Lee and Kirby.

**The 5 Worst Superheroes are: 1. Matter-Eater Lad; 2. The Punisher; 3. Halle Berry’s Catwoman; 4. Wonder Twins; and 5. David E. Kelley’s Wonder Woman.

(Mindy will be back in this space Wednesday afternoon.)

TUESDAY MORNING: Emily S. Whitten

TUESDAY AFTERNOON: Michael Davis

 

Dennis O’Neil: Marvel Movie Munchkin

O'Neil Art 130523Short people got no reason

Short people got no reason

Short people got no reason

To live

Randy Newman

 Obviously, the honchos at the multi-media behemoth that Marvel Comics has become don’t agree with Mr. Newman’s lyricized sentiment. There was an item on Yahoo’s news site that told all of us who care about such information that Mighty Marvel is planning an Ant-Man movie.

Well, this could be a real creative challenge, because Ant Man was never what you’d consider a game-changing creation. His superpower was…he could shrink, like a cheat suit. But he did retain the strength he had as a full-size dude. Okay, that doesn’t seem like a trope that would suggest myriad storylines and that may be one of the reasons that the original Ant Man didn’t last too long, at least not as Ant Man. After sharing one of Marvel’s Tales to Astonish with the Hulk for a bit, Ant-Man switched personae and became Giant Man, who later called himself Goliath. He was big.

The little-guy-with-big-muscles idea wasn’t originated by Ant-Man’s creative team, Stan Lee and Jack Kirby. Marvel’s rival, DC, had several heroes who were known, individually, as The Atom. The first, who trod DC’s pages way back in 1940, was Al Pratt and he didn’t change size. He was just not very large, but, boy, was he tough! The second of DC’s Atoms, brought to life during Julius Schwartz’s wholesale reinvention of DC’s superhero pantheon, was Ray Palmer, a scientist whose futzing with some white dwarf star stuff that somehow landed on Earth enabled him to shrink while retaining his molecular mass, a stunt he apparently shared with Ant-Man. (This, by the way,explains what happens to the mass that’s apparently lost in the shrinkage. It doesn’t go anywhere, it just gets more dense. You science lovers satisfied now?)

There have been several additional versions of both Ant-Man and the Atom since the originals moved on. But I’m a silver age guy so I’ll ignore them. (And if any of them don’t like it, they can just go get shrunk.)

Back to the movie. The film makers told a convention audience that, though the flick will have humor, it won’t be a spoof. And that causes me to want to see it. The other superhero entertainments, past and present, delivered what we expected. Some of them delivered it extraordinarily well, but they didn’t stray too far from the basic good guy’s-powers-defeat-bad-guy’s powers structure, nor should they. But Ant-Man might prompt a different approach – present a challenge to which the film guys can rise. Watching them do that might be worth a trip to the multiplex.

RECOMMENDED READING: (You thought we were done with Iron Man? Not quite, Bucko.) Inventing Iron Man, by E. Paul Zehr and Warren Ellis.

FRIDAY: Martha Thomases

SATURDAY: Marc Alan Fishman

 

Mike Gold: Superman’s Two Fathers

Gold Art 130522They still haven’t made me all excited about The Man of Steel, but at least by now we’ve been given the opportunity to see where it’s going. It’s the human story about a guy who isn’t human, superior stranger in a strange land, trapped in a world he could easily remake and he’s as humble as he is confused as he is powerful.

O.K., fine. That doesn’t compensate for the repetitive redundancy and duplicative dynamic of their restarting the franchise and retelling the origin and screwing around with something that’s been around 22 years longer than the 50-star American flag.

Not that I have an attitude about it. Honest, I hope The Man of Steel is thrilling and successful. The word out of Hollywood – a bitchy and petty place on its best day – is that if MOS fails, say bye-bye to the Justice League movie. They’ll just continue to grind out teeny-bopper versions of their characters for The CW, or whatever they’re calling their teevee network this year.

Superman deserves better than the dark self-obsessed trailers we’ve been seeing and, again, I hope the movie transcends their promotion. Back in 1978, before today’s latest Warner Bros. executives could walk (yeah, there was another upheaval in the corporate order last week), Richard Donner did something nobody had ever done before: he treated a major superhero seriously and respectfully as a cultural icon. In the process, he created a whole new genre of motion picture and he wound up making a massive fortune – for Marvel Comics, who, unlike Warner Bros., got the point.

When it comes right down to it, the origin is irrelevant. It’s a macguffin, an excuse upon which to hang a story. Iron Man built himself. Incredible. Spider-Man got bit by a spider. Amazing. The X-Men got themselves born. Uncanny. Now tell us a story worthy of our massive financial investment in your picture because, outside of idle gossip, we don’t truly care how much money you spent on your financial investment. Movie-goers just want to have fun.

This advice comes way too late, but that’s okay. They wouldn’t have listened to me earlier (although the last time they did we saved The Flash’s superhero costume in the teevee series). If Warners wants to reboot the Superman franchise and create a successful DC Comics superhero movie sub-genre, they should follow Donner’s lead and treat their characters seriously and respectfully as cultural icons. Give us a great story and make us care about the characters as they exist today. Keep Kal-El’s backhand off of his forehead.

In other words, get on with it. Stop trying to imitate Star Wars – that’s the wrong genre. Stop imitating Greek tragedy before somebody remembers Lysistrata was a satire. Stop pissing on the past just because you’ve got a big… budget.

Or, failing that, get Samuel L. Jackson and Robert Downey Jr. to drive a Hummer full of money onto Joss Whedon’s lawn and ring the doorbell. In Hollywood, imitation is the sincerest form of co-optation.

WEDNESDAY AFTERNOON: Mindy Newell (what?)

THURSDAY MORNING: Dennis O’Neil