Category: Reviews

REVIEW: Justice League #22 – When The Tale Wags the Dog

JL22Justice League #22 came out today, touching the fuse for DC’s summer event, Trinity War, which we already know leads into the fall event, Forever Evil.

(Obviously, there’s your mandatory SPOILER ALERT!)

In all fairness, it’s a heck of a setup issue – the battle lines are drawn, it is made abundantly clear the stakes are high, and there are wheels within wheels of which few of the players are aware. It’s a book that absolutely brings you back next week to see what will happen. Geoff Johns is a master of this – he weaves a long-form plot into his books that all ties up into bows whenever he chooses to pull the plot threads. I don’t think he’s ever written a book that didn’t delight me in all his years at DC.

Add to that his wonderful ability to pull obscure characters and plot threads out of the distant past and make them relevant and exciting today. We saw the Shaggy Man make his debut in the New 52 recently, and in this issue we see the on-screen premiere of The Outsider, an old Batman villain (and a long story in and of himself), and a variant version appearing in the Flashpoint minis, written by James Robinson, the mini which I went on record as being my favorite of the bunch, and the one “new” character I said I’d most like to see find his way to the New 52. I’ll be curious of the details of this new iteration of the character.

Having said that, the book had several things going on in the book that I found infuriating, more as a reflection of what’s going in comics in general today.

Death, Death and Death

We saw two characters (seemingly) die in the book – one brand new and one very old. Old Firestorm villain Plastique took out Madame Xanadu, and thanks to The Outsider’s manipulations, Superman seems to have killed the brand spanking new Doctor Light. The former is annoying because of the legacy of the character, the latter, not only because the character was seemingly created solely to be killed, it’s another minority character to have been used in the same fashion. Geoff caught some hell for a similar scenario in Aquaman – a new character of middle eastern descent was killed off in her first adventure – a flashback, no less.

I say “seemingly” because a sub-issue is while DC has sworn blind that the new status quo is “dead is dead,” they don’t seem to mind swerving the readers with the heavy suggestion that a character has died only to reveal the next issue that they’re fine, it was just a flesh wound, they switched at the last minute, etc. Now that’s a tried and true device, used endlessly in the Republic serials, but as Annie Wilkes explained, it’s not good storytelling, it’s cheating. Catwoman never got into the cockadoodie chair.

So it’s entirely possible that Madame Xanadu teleported, or was teleported away, and that Doctor Light will return with even more amazing powers and a serious mad on for the heroes. But the point is, the moment was designed to shock us, provide a hotshot to get us back for the next issue, as opposed to creating a solid dramatic moment. In a documentary, Hitchcock talks about the difference between shock and suspense: one provides a moment of excitement that passes quickly, and one provides a long scene of emotional duress that people will talk about for a long time. Both of these deaths were mere moments. And if they turn out to be false alarms, they’ll be empty moments.

Stories Without End

Literally and figuratively. Event crossovers, mini-series, any story, really, but finite, limited stories should have a beginning, a middle, and an end. There’s lots of opportunity to lay plot threads that can be returned to should the need arise, but time was you’d close the last issue and think “That was a good story.” Or at least, “That wasn’t that good, but at least it’s over”.

The Empire Strikes Back may be the first example in modern narrative where that didn’t happen. They already knew they were making a third film, so there was less of an impetus to make the film end definitively. It didn’t really end – it just paused for three years.  Everyone was safe and all, but there were so many questions left unanswered it felt more like a season finale than a film.

So too in comics, the event / maximegacrossovers don’t quite end as much as they seem to just lead straight into the next one. The defeat of the Big Bad only serves to set up the next one, and not even in a few months – sometimes right at the end of the last issue. Marvel’s been doing this for some years now – each big event would set up the next, and the event wouldn’t quite…end, it’d just say “Join us for next event in a few weeks!”

Geoff Johns had been writing one big long story in Green Lantern, one that included several huge crossover events. But they were all discrete, they ended, they had winners and losers, and there was a sense that something had been achieved.  Even if the next big plot point was teased at the end, it was given months, even years to grow and bloom.

DC has done a couple of these in the past. The Oracle: The Cure mini-series had an overcrowded mess of a climax (what pro wrestling fans refer to as a “Schmoz” finish) that literally ended with “The story continues in Batgirl #1!”  James Robinson’s much maligned mini Justice League: Cry for Justice(!) Seemed to have gone through quite an overhaul – originally pitched as a more “pro-active” League, it quickly turned into nothing but a springboard for Green Arrow’s new plot twist. AND it was chock full of death that only happened to make the main characters angry and “Justice!”-yelly.  James was good enough to un-do one of the more egregious demises, and did it well.

This is DC’s first attempt at Marvel’s “direct flow” format in a big way, but at least they’re being fair about it. We’ve already been told, clearly and distinctly, that the events of Trinity War will cause the villains to win, which will be portrayed in September’s Forever Evil event, and the “villains month” of books. We don’t know “The ending” per se, but we do know that it won’t be an ending, per se.  It’ll be a direct segue to the next event, and a very expensive event it’ll be, if you’re the type that likes to get every part of the story.

It effectively changes Trinity War from the main event to a mere prologue to the next event. I do not expect many plot points to resolve here, save for the various teams realizing they need to team up to fight the real threat. I expect the actions of Superman to be explained to the public very quickly and quickly forgotten, far different from the way they dealt with Wonder Woman’s killing of max lord in the last universe, and the stellar way Gail Simone is dealing with the death of her own brother, and Commissioner Gordon’s (a.k.a. her father) witness of the act.

The Roots Are Too Deep

There’s nothing wrong with foreshadowing. It’s the sign of quality literature. Before Crisis on Infinite Earths, they teased The Monitor in DC titles a full year ahead of time.  In this event, at least one title, Justice League America, seems to have been set up for the express purpose of setting up this event.  It exists not because there was enough demand for a third JL series (tho sales suggests the audience was happy to accept it), but only to serve as a place to put all the plot that would be needed to have Trinity War make sense.

This has been happening for some years now. Dwayne McDuffie’s run on Justice League was severely hindered by Editorial asking him to shoehorn in plot points that only served to set up an upcoming event, and in some cases, being asked to step aside entirely for a couple months.

There’ve been more than a few examples of Editorial getting in the way of the creators since the New 52 came to be as well, many of them ending in creators leaving said books, willingly or no. There’s nothing wrong with an Editor wanting to work with the writer on the stories. When the editor starts taking more of a role than the writer, conflict is almost certainly to follow. There hasn’t been an editor good enough to do that in several decades, and I don’t see one coming along anytime soon.

We’re seeing too many stories that exist only to set up an upcoming event, stories that don’t quite fit in the continuing narrative of the titles, ones that don’t quite end, and ones that just plain get in the way. They cause a small jump in sales as collectors grab the “first chapter” of the next big event, but they rarely bring new readers long-term.

There’s every ability for a writer to turn out a great story, even if any or all of these issues appear.  I fully expect to enjoy the rollercoaster ride that Geoff and his cronies have set up. But it’ll be in spite of what I describe above, not because of them.

Mike Gold: Two For TwoMorrows

Mike Gold: Two For TwoMorrows

Layout 1If I quit my day job, I just might possibly keep up with the output from TwoMorrows Publishing. Sundry regularly published magazines (Alter-Ego, Back Issue, Draw!, etc.), trade paperback and hardcover profiles of significant creators, publishing lines, eras and events – I can’t begin to list them all here. Well, I could, but they do a better job on their own website.

Did I mention they do everything up in both hardcopy and digital? Well, they do, and they’ve made many an otherwise tedious commute into Manhattan a lot more palatable.

I only get to bring to your attention a small fraction of their books. I’m still pissed that travel and work schedules didn’t allow me to review their Matt Baker: The Art of Glamour. So, to paraphrase the great Jack Kirby (and, yeah, they also publish The Jack Kirby Collector), just buy it.

But I will seize this moment to briefly wax poetic about two of their latest releases: The Star*Reach Companion by Richard Arndt, and Dan Spiegle: A Life In Comic Art by John Coates.

DanSpiegle_MEDDan Spiegle is a proper legend. As a kid I missed most of his “early” work because I didn’t like westerns (aside from Maverick; lucky for me, Dan drew the comic version) or teevee tie-in comics. Therefore, I missed out on his beautiful Hopalong Cassidy newspaper strip and his work on Lost In Space and other Dell/Gold Key titles. I did latch onto his work in Korak, Green Hornet and Doctor Solar, but he met me more than half-way when he started working at DC Comics in the 1980s (Jonah Hex, Teen Titans, Unknown Soldier). The work he and Mark Evanier did on Blackhawk single-handedly justifies the overworked and overwrought concept of rebooting. He and Evanier (who wrote the introduction to this book) also did one of my all-time favorites of the era: Crossfire, published by Eclipse Comics during the Great Independent Age of Comics.

Dan Spiegle: A Life In Comic Art contains everything you would expect in such a volume: history, index, interviews. It is lavishly illustrated, and, yes, it’s okay to just look at the pictures (yeah; just try that!). There’s eight color pages reprinting some of his watercolors; most of us haven’t seen them before and, damn, are they worth the wait. There’s at least four of them that I would steal if I was clever and fast enough to get away with it.

The Star*Reach Companion is a long-overdue analysis of and tribute to Mike Friedrich’s classic anthology comic. Mike thought it was a great idea to get some of the best people doing comics at the time to create, writer and/or draw stuff that was of a more mature nature – and I don’t necessarily mean salacious – and there “some of the best” includes Neal Adams, Frank Brunner, Howard Chaykin, Steve Ditko, Michael T. Gilbert, Dick Giordano, Steve Leialoha, Marshall Rogers, P. Craig Russell, Dave Sim, Walter Simonson, Ken Steacy, Dave Stevens, Mike Vosburg, Barry Windsor-Smith, John Workman …you get the idea. I’m hard-pressed to think of an anthology series with a better line-up.

Not that a lot of folks didn’t try, and a great many of them were quite, quite good. The Star*Reach Companion covers most of these publications as well, and here it serves an important historical function.

The problem with books like these is that, if they are successful, they leave the reader with a thirst they can never quench. Sure, we can pick up the back issues and the reprint books – and after reading these two, I’ll bet you wind up doing at least a bit of that. If you don’t, you’re missing something.

In fact, this is why I implore comic book stores with large back issue inventories to stock TwoMorrows’ books and magazines. They publish the true comics Who’s Who of What’s What.

THURSDAY MORNING: Dennis O’Neil

THURSDAY AFTERNOON: Martin Pasko

 

REVIEW: Wolverine: Origin

wolverineorigin1

In 2000, Bill Jemas arrived at Marvel and began a long process of pulling the company out of bankruptcy. He tapped Joe Quesada to give up running the Marvel Knights imprint and take over Marvel Comics as its Editor-in-Chief. It was a fresh beginning and break from some truly bleak creative years. There was a new atmosphere that said anything was possible which was made manifest with the launch of the Ultimate line of comics.

Sometime that year, Jemas and Quesada held a creative summit and the topic of Wolverine’s origin came up. Shrouded in mystery and misdirection, it was a tale no one dared to tell, which was catnip to Jemas, who was more interested in stirring the pot as creatively and as commercially as possible.

Although discussed with writer Paul Jenkins that year, nothing much was done about it, percolating in the background. In the spring of 2001, when I arrived, Bill and I were informed there was a projected budget shortfall and something had to be added to the schedule to fill the large gap. At that moment, necessity sparked invention and the project was jumpstarted.

Origin, launched in the fall, delivered on its promise. Top talent told a story that fans had been waiting to learn and it was poignant, moving, and exciting. It was not at all what fans expected, which was good. The miniseries sold a ton of copies, made up the budget gap and then some, establishing new lore in the Marvel Universe.

A powerful story, it was a logical step for it to be added to Marvel Knights’ Motion Comics, and released on disc today from Shout! Factory.

Jenkins pulled elements from his childhood to tell the story of poor James Howlett, a sickly child living in19th Century Canada. To keep him company, his father, John Howlett, Sr., brings the redheaded orphan, Rose, to the plantation and they become best friends. Their play dates were extended to Dog, the battered son of the groundskeeper, Thomas Logan. All seemed idyllic but it was far from it, with Thomas’ cruelty, the near madness of James’ mother Elizabeth, who never quite recovered from her eldest son John’s death. As time passes, tensions mount until Thomas comes to rob the mansion and take Elizabeth, with whom he may have had an affair, away with him. When John intervenes, he is shot to death before all three children. The traumatic incident ignites James’ latent mutant powers and the claws pop for the first time, forever changing his life.

It’s a powerful story, honed to near perfection by Jenkins with enough input from Quesada and Jemas to earn them shared story credit. What helped make the miniseries ever better was the artwork from Any Kubert. He leapt at the assignment and then labored over it all summer and that fall, crafting his pencils to such richness that they need not be inked. That gave the story a unique look which was then layered with the watercolor art of Richard Isanove. The Photoshopped color was subtle and meticulous, making him a true collaborator with Kubert. Coupled with the symbolic covers by Quesada and Isanove, it was truly special event.

[youtube]http://www.youtube.com/watch?v=AjX54H2tNog[/youtube]

Unfortunately, Kubert’s lifelike artwork is marred when figures are asked to go from static to kinetic, making this one of the weaker motion comics efforts. The painterly imagery was never intended to move like this and it shows, with awkwardly positioned heads or arms. Thankfully, the vocal cast, usually a weak point on these discs, is above average. The 66 minute, six chapter, story actually would have benefitted more from a proper score than limited motion.

The Blu-ray disc comes complete with two nice extras, the first is a 12:48 look back by Jemas, Quesada, and Jenkins that goes back to the creator summit and how the story came together. The second piece continues the story and over the 14:50, those three are joined by Kubert and Isanove, discussing their visual approach to Jenkins’ story and how each learned to enhance their storytelling. Both pieces make for a good look at the creative process at a key moment in the modern Marvel era.

REVIEW: Robot Chicken DC Comics Special

RobotChicken_DCComicsSpecial_BLURobot Chicken has had some fun with the DC Universe ever since the series premiered on the Cartoon Network’s Adult Swim. As a result, a DC-centric special was inevitable and it aired back in the winter. Now out on DVD from Warner Home Video, the Robot Chicken DC Comics Special is a fast-paced laugh riot for comic book fans.

The RC crew, headed by cocreators Seth Green and Brecken Mayer are on hand, aided, abetted, and egged on by DC’s Chief Creative Officer Geoff Johns. Interestingly, Zeb Wells, who normally writes for Marvel, never for DC, is ion hand to direct the special. On the surface, they cleverly make this appealing to mainstream viewers by basing the look, feel, and sound to mimic the Super Friends animated series, using sound effects from other animated projects. But once the special gets underway, you glimpse tons of characters only comic readers would know, and that’s fun, because you don’t need to know the arcane details. Still, one of the funniest bits involves the foe Mr. Banjo, voiced by Alfred Molina, who admits it was his favorite part on the special.

And the voices help sell this. Molina is joined by Neil Patrick Harris, Nathan Fillion, Megan Fox, Abe Benrubi, Tara Strong, Clare Grant, and the hilarious, foul-mouthed Alex Borstein.

The 23 minutes zip by, tied together by the usual ribbing Aquaman gets but this time, he gets so frustrated he turns to the Legion of Doom and offers his help in taking down the JLA. Another running gag, that never gets old, is the sudden arrival of Bane, who picks up Batman, breaks his back and departs.

Given how short the running time, it’s pretty impressive the disc comes with two hours’ worth of extras, notably funny writer commentaries and slightly less funny actor commentaries. There’s also The Making of Robot Chicken DC Comics Special that runs nearly as long as the show itself and gives you a good idea of what goes into making one of these episodes. There are some outtakes as the actors flub lines and deleted sketches, that get introduced and you learn why they didn’t make the cut. These, at least, got turned into animatics before being cut and one, the heroes needing the bathroom after eating Green Arrow’s chili, was borderline offensive while Booster Gold debating time traveling to kill Hitler with the JSA felt inappropriate (I guess you still shouldn’t make fun of the Holocaust).

Another extra takes you on an incomplete, mildly incoherent tour of DC Entertainment’s new Burbank offices, which makes it look like a fun place to work. The disc is rounded out with Robot Chicken DC Comics Special’s Aquaman Origin Story, Chicken Nuggets, Stoopid Alter Egos, and 5.2 Questions.

Mike Gold: Margaret Brundage – Pulp, Pulchritude & Politics

Gold Art 130703The Alluring Art of Margaret Brundage, by Stephen D. Korshak and J David Spurlock, Vanguard Publishing, retail: $39.95 hardcover, Amazon $16.59 softcover / $28.61 hardcover.

Generally speaking, when I’m reading a biography of a spectacularly talented popular culture artist I rarely encounter a lot of references to the Industrial Workers of the World. In the interest of full disclosure, I was a member of the IWW and I still fully sympathize with the heritage and the goals of the Wobblies. So there.

Irrespective of her personal history, Margaret Brundage’s pulp illustrations – mostly for Weird Tales – speak for themselves. They were spectacularly sensual, evoking the most base emotions in the true pulp tradition. That she was a woman made her work all the more unusual: back then, commercial illustration was very much an old boy’s club, and generally old W.A.S.P. boys at that. Then again, it is likely a man couldn’t get away with Brundage’s corporeal work.

Within a six-year period Brundage produced 66 covers for the vaunted magazine, including 39 straight issues. That’s quite an achievement, particularly given the fact that Weird Tales’ second most successful cover artist was Virgil Finley. Her run ended when the magazine was sold in 1938 and moved from Chicago to New York: her editor did not make the move, and NYC Mayor Fiorello La Guardia had started his infamous crackdown on sensuality in the public media and thus her work was regarded as a liability. The magazine’s circulation suffered from her absence.Gold Art 2 130703

Throughout her Weird Tales period Brundage was married to a man named Slim Brundage, a character even by Chicago’s colorful standards. A hobo, labor organizer (for the IWW), playwright, writer, humorist, bootlegger and owner of a coffee house called College for Complexes, Slim was also a member of the Dil Pickle Club (sic), a hidden Towertown hangout for radical literati such as Clarence Darrow, Emma Goldman, Big Bill Haywood, Lucy Parsons, Upton Sinclair, Sherwood Anderson, Carl Sandburg and Ben Hecht. Google around; these are some of the most fascinating Americans ever. Margaret met Slim at the Dil Pickle; their marriage lasted until 1939 although that hardly ended her involvement with the left-wing intelligentsia.

Korshak and Spurlock’s book contains eight essays and an introduction from Rowena; again, in the interest of full disclosure, essayists include my friends and occasional cultural collusionists Robert Weinberg and George Hagenauer. They are all wonderful and worthy on their own.

But screw that. The main appeal is the faithful reproduction of an uncountable number of Brundage paintings. Well, that’s not true: I could count them, but each time I tried I got lost in the beauty of the work itself.

I’d like to say that without Margaret Brundage, there might not have been a Rowena, a Julie Bell, or a Olivia de Beradinis, but eventually talent supersedes silly obstacles such as gender. Sometimes.

Check it out.

THURSDAY MORNING: Dennis O’Neil

THURSDAY AFTERNOON: Martin Pasko

 

Pulp Fiction Reviews and Junkyard Dogs

New Pulp Author Ron Fortier returns with another Pulp Fiction Review. This time out Ron takes a look at Junkyard Dogs, a Walt Longmire Mystery by Craig Johnson.

JUNKYARD DOGS
(A Walt Longmire Mystery)
By Craig Johnson
Penguin Books
306 pages

Happily one doesn’t have to read the Walt Longmire series in order to enjoy their levity, fast paced action and classic mystery formulas.  We should also point out that the highly popular television series, which is also a great deal of fun, is decidedly different from the books to make both unique and worthy of your attention for various reasons.

When the owner-manager of the local junkyard and landfill dies under mysterious reasons, Sheriff Longmire naturally suspects the big time land developer making noises to move the refuse facility.  But when that individual, upon escaping from custody, is shot to death in a small park in the middle of a snow blizzard, Longmire finds himself back to square one.

As anyone who has been following this series knows by now, the rugged high plains of Wyoming are as much a part of these tales as are the convoluted plots themselves.  Whereas with this particular case, poor old Longmire is really put through the physical ringer as he gets sprayed in the face with a heavy dose of Pepper Spray, bitten on the butt by a mean German Shepherd and in the end has a stack of scrapped automobiles dumped on him.  He somehow manages to survive all these challenges and bring the murderer to justice making him the quintessential western hero.

Of course this book has references to past exploits and although they don’t impede the enjoyment, they will make you want to go out and pick them up.  This is one series you won’t want to miss a single installment.

REVIEW:The Silver Six

The Silver Six
By AJ Lieberman & Darren Rawlings
Scholastic Graphix, 188 pages, $10.99

Silver Six

There’s a refreshing breathlessness to the action in The Silver Six, a brand new graphic novel being released on Tuesday. Set in a bleak future, humanity has apparently paved over the planet and has to survive in domed cities to breathe. Classes take field trips to the nearby corner where a tiny square of parkland, complete with a single tree, is an object of fascination. It’s a harsh and brutal form of survival given that the planet’s energy needs are seemingly handled solely by Craven Industries. They supply something called Hydro-2 and as long as they control this supply, they seemingly work above the law.

So does Phoebe Hemingway, a 12 year old whose parents died on a shuttle accident a year previously. She and her robot Max have been dodging revealing her true existence until social services finally catch up with her. Placed in an orphanage, Phoebe encounters five others and forms a fast friendship with them as if fate brought them together. As the story unfolds, that’s exactly the case as we learn each holds an identical document signed the day before their parents all died on the shuttle. Embedded in each document is a piece of a tiny electronic memory that needs to be pieced together so the kids can learn what really happened to their parents.

Meantime, old man Craven has dispatched Sam to retrieve Phoebe’s document, beginning a game of cat and mouse that drives most of the action. Once the running starts, they make it from the orphanage to a spacecraft to a moon and back again. Along the way, there’s some entertaining banter, some heroic acts, and an awfully lot of rushing around. Lieberman, best remembered for a run on Batman comics a decade or so back, keeps things moving so quickly that his target readers, 8-12 year olds, will turn the pages never stopping to question how 12 year olds know how to pilot spaceships and build robots.

Teachers will love this for its themes of friendship and family, heroic sacrifice and so on. There’s a large dollop of technical know-how tossed in yet we never see the kids actually taught any of this. Instead, the orphanage facility’s teacher is unintentionally misinforming the kids thanks to a Craven-supplied text.

Lieberman doesn’t do enough to make the six characters distinct and Darren Rawlings’ art style makes them appear 8 years old, not 12. Still his drawing is clear and imaginative with good color, which makes sense given his experience at Big Studios.

As an introduction to young adult science fiction or comics, this works just fine. It’s not the most original story and the plotting gets muddled halfway through, but the readers won’t notice, captivated by relatable, plucky characters.

Mike Gold: Archie’s Thyroid

Gold Art 130626When I started my first term at DC Comics back in 1976, DC’s then-VP of production Jack Adler told me the story of the biggest comic book the company never published: Blockbuster. It was purported to be a mammoth reprint book, not unlike their 100-Page Spectaculars but maybe five times bigger.

But it was a set-up. Jack said there had been this young artist – now a major comics legend – who had been coming into DC’s bullpen towards the end of the day to work at space vacated by one of the production artists. When nobody else was around, he’d poke around the production product to see what was happening. He would then leak noteworthy events to the fan press… and this pissed DC off. So in order to confirm their suspicions they mocked up a gargantuan reprint book called “Blockbuster” and left stuff lying around when only said leaker was around to see it. He did, he ratted the company out, and DC confirmed his guilt.comicscavalcadetb

I won’t tell you who this artist was for two reasons. Number one, I was young once myself (I am now a 14 year old boy trapped in the pathetic body of a 62 year old who deserves it back). Number two, were I in that position at that time, I probably would have done the same. Actually, I might do that today as well, but I’d do it for ComicMix. The title name was later resurrected for a weekly title featuring revivals of the Charlton heroes, but they changed it to Comics Cavalcade Weekly and commissioned a lot of work before deciding not to do it after all.

You might ask what this has to do with Archie’s thyroid. A couple weeks ago Archie Comics came out with a digest comic with serious glandular issues entitled Archie 1000 Page Comics Digest. This book, of course, reminded me of Blockbuster – except it is real.

Don’t go expecting it on the checkout racks of your neighborhood supermarket. The book is an inch and three-quarters thick. In comic book terms, that’s about, oh, 1000 pages. It retails for $15.00, which is quite a bargain, and places like Amazon have it for a hair over ten bucks. It’s also available digitally in three parts for retail price which, given the cost of printing and shipping and returns, is comparatively a rip.

Unlike Archie Comics’ other recent, slimmer tomes, Archie 1000 Page Comics Digest is mostly limited to fairly recent stories. I enjoy the early stuff quite a lot, but Dark Horse and IDW have been covering those bases with several coats of paint. No cover repros, no intros, the only additions were creator credits. 1000 pages of pure story.

I’m reminded of a time when I was even younger and the saints were battling dinosaurs. My parents would buy me one or two of those Harvey 25-centers (thinking the Archie annuals were gender-inappropriate) or maybe one of those Dennis The Menace or Disney vacation specials, plop me in the back seat of the car next to my sister (who did get those gender-inappropriate Archie annuals, which I also read) and drive off to visit my grandmother in Indiana or maybe to a wooden vacation shack in western Michigan alongside the Burma-Shave signs. They were right: those big bargain books kept me quiet for most of the trip.

If I were in my parents’ position today, I’d buy my kid this Archie 1000 Page Comics Digest in a heartbeat. Evidently Archie thinks highly of the format: they’ve got sequels set for October and December.

More power to them. At this price, you just can’t go wrong.

THURSDAY MORNING: Dennis O’Neil

THURSDAY AFTERNOON: Martin Pasko

 

REVIEW: Movie 43

REVIEW: Movie 43

M43_BD_SpineGrowing up in the 1970s, there were plenty of movie parodies that broke down into two camps: the really smart ones that required a familiarity with film and culture (Blazing Saddles, et. al.) and those that were outrageous fun (Kentucky Fried Movie, The Groove Tube). The latter also showcased up and coming talent before and behind the camera, shooting on a shoestring so the studio had a low-risk offering. The other thing the latter films offered were the vignette approach, letting different creative types strut their stuff, making for an uneven but generally entertaining experience.

That same approach was recently used (and Kentucky Fried Movie cited as an inspiration) to mount the not very good Movie 43, out now on disc from 20th Century Home Entertainment. The difference is that it was made by a ton of talented, pedigreed cast and crew yet still managed to be offensive, unfunny, and amusing. The overall production lacked wit and the directors didn’t get much out of their cast.

The film is framed with a demented man (Dennis Quaid) threatening a studio exec (Greg Kinnear) with death unless he heard his pitches for the ultimate feel good movie. Each pitch led to a vignette and then back to the frame where things were escalated. In some ways, the frame is the most interesting aspect of the film as we got to see the Stockholm syndrome play itself out.

As it turns out, the most polished of the short pieces was the first and was shot to secure everyone else’s participation. A woman (Kate Winslet) goes out on a blind date with the city’s most eligible bachelor (Hugh Jackman) and as they sit to dinner, she realizes he has testicles attached to this neck. Everyone is oblivious to this physical manifestation but she cannot take her eyes off them and supposed hilarity ensues.

There are 12 directors and 43 actors (get it?) so the shorts are wildly inconsistent but often tread just over the line of good taste with crude language, playing with social mores and taboos, and never quite knowing when to end it. The cast is game although none are given a chance to play with their screen types, instead, are asked to inhabit genuinely clueless or unlikeable characters. A recurring theme in the sketches is how clueless (and tasteless) some people are so rather than guffaw you tend to go “ewwww”. The worst may be the faux-Batman (Jason Sudekis)’s description of faux-Supergirl (Kristen Bell)’s nether region to an embarrassed Robin (Justin Long). The set-up is amusing but played all wrong so is annoying rather than funny (and totally wastes John Hodgeman as the Penguin). Runner up is Chloë Grace Moretz in the uncomfortable situation where she has her first period in a household of male clichés who freak out or don’t know how to handle the delicate situation (although it ends with them watching a commercial that is actually funny).

The package comes with a Blu-ray, a DVD, and a digital copy. Perhaps most interesting is the Blu-ray which comes with an alternate version, one shown overseas, that uses a different framing sequence running several minutes longer, and is less funny. The sole other extra is a cut sketch with Julianne Moore and Tony Shalhoub as parents asking an off-screen investigator to help find their missing daughter, who was glimpsed on a  Girls Gone Wild-style video Mr. Shalhoub just happened to order and repeatedly watch. The gimmick is that girl has a tendency to flash the camera in Christmas cards, high school yearbooks, etc. A short with Anton Yelchin as a necrophiliac was shot and promised for the disc but is missing.

A great premise, gathering some of today’s funniest people (headed by Peter Farrelly) and top stars to have some fun, goes nowhere and is not as clever as the crew think it is. A serious misfire of a film which sank without a trace at the box office.

REVIEW: Stoker

REVIEW: Stoker

Stoker_Rental_BD_Spine_rgbWhen you name a thriller Stoker, you immediately have people concluding it has something to do with Bram Stoker, author of Dracula, and therefore maybe the movie involves vampires. The film’s characters address that at one point but let’s stipulate that there are no members of the undead here. Instead, we have a stylish, noirsh film that marks a mostly successful American debut for Korean director Chan-Wook Park. Starring Mia Wasikowska, Nicole Kidman, and Matthew Goode, it’s an uncomfortable story of family.

India Stoker (Wasikowska) has just lost her father, shattering their close bonds. Distraught, she is withdrawn, and initially shrinks further within Goth herself when Uncle Charlie (Goode) turns up and comes to live with her and her mother Evelyn (Kidman). In her eighteen years, India has never heard of an Uncle Charlie and more, what she begins to hear strikes her as fantastic and contradictory. Is he a rich adventurer, an ex-con, an opportunist? Maybe all of the above. But, as Charlie insinuates himself into their Tennessee home, life changes.

India is uncomfortable around Charlie until his charismatic personality begins to change how she acts and more, how she sees herself. There’s a hint of sexual desire pouring forth while her own mother, dealing with the loss in her own way, seems equally drawn, making dinner time more than a little awkward. There’s a piano duet that is nicely sexually charged and the film is filled with visual metaphors that make this a cut above most thrillers.

Wentworth Miller’s script was inspired by Alfred Hitchcock’s Shadow of a Doubt down to naming the mysterious stranger Uncle Charlie. There are plenty of structural ticks Miller picks up from the old master, successfully maintain the tension throughout the 99 minutes. Unfortunately, like Hitchcock, the characters are cold, never quite warming up to one another or the audience and undercuts the movie’s impact. And trust me, this film has plenty of impact, especially when things get violent and here Park exceeds Hitchcock, bringing his natural talents to the fore.

The performances are strong and should have been stronger and this might be a culturally issue as Park works with his Australia/English cast in an American setting. Goode (Watchmen) is nicely creepy while the women vie for coolest character.

This is a strong transfer to Blu-ray, out this week from 20th Century Home Entertainment. Cinematographer Chung Chung-hoon’s imagery is well preserved, letting the atmosphere ooze into your home. The matching audio allows you to enjoy the splash of rain, the crack of a hardboiled egg and the eeriness of Clint Mansell’s excellent score.

The disc, which comes with an Ultraviolet digital copy, contains a handful of extras. There are three deleted/extended scenes (10:01), none of which are really missed; Stoker: A Filmmaker’s Journey (27:50), a Making Of mini-documentary that is cut above others of its ilk; Photography by Mary Ellen Mark (11:15), on-set photographs that can be auto-played or manually advanced;

London Theater Design (2:35), showing how a London theater was transformed for the film’s premiere; and,  Theatrical Behind-the-Scenes, seven short featurettes that were repurposed from the documentary and rehashes that material. You also get the theatrical trailers.