Tagged: Robert E. Howard


Dark Horse Comics has offered a first look at Conan The Barbarian #12, available in comic shops on January 16th.

Conan The Barbarian #12
Written by: Brian Wood.
Art by: Declan Shalvey.
Cover by: Massimo Carnevale.

Unable to obtain a cure for the deadly illness afflicting Belit and the crew of the Tigress, Conan feels the fear of loss for the first time. With no hope and a broken heart, the Cimmerian is horrified at how appealing he finds Belit’s order to abandon the ship and his queen! The haunting conclusion of “The Death”!
Conan The Barbarian #12 is 32 pages for $3.50.

Click on images for a larger view.


Anachron Press has announced that The Harker Legacy, a novel by New Pulp Author Teel James Glenn is now available as an ebook at Amazon and Lulu. Paperback also available at Amazon.


One Family. One Legacy. One Problem.

Texan writer, Robert Howard, travels to London for inspiration for his stories when he finds himself in a street brawl. Aided by a struggling actor named William Henry Pratt, Howard sees off the thugs and sets about returning the favor for his newly injured and incapacitated friend. Howard agrees to take over his role as a ‘whipper-in’ on an upcoming foxhunt hosted by the Harker family.

Howard meets the Harker’s and learns about their travels in Hungary and Romania, before settling in England once more to closely guard a terrible secret.

Putting his considerable horse-riding skills on show, Howard catches the eye of Gwendolyn Harker, the daughter of Jonathan and Mina. Her parents regard Howard’s intentions with suspicion, and their dark and deadly legacy is revealed before him, leaving him with a fight for his life.

Can Howard unravel the secret and save himself before it’s too late?

Robert E. Howard, Boris Karloff and Mina Harker…what more do you need to know?
Buy it today on Amazon or the Anachron website!


Geek’s Guide to the Galaxy, the Science Fiction Podcast from Wired, has released episode 77 featuring a discussion on the movie adaptations of the works of Robert E. Howard, creator of Conan the Barbarian, and interview Brandon Sanderson about finishing Robert Jordan’s epic fantasy series The Wheel of Time.

You can listen to Geek’s Guide to the Galaxy Episode 77 here or on itunes.
Follow Geek’s Guide To The Galaxy on Facebook.



Weird Tales, a Magazine known for featuring the odd and strange and being the home of such classic Pulp Authors as Robert E. Howard and H.P. Lovecraft, has found itself in a position to retract an endorsement by Weird Tales Editor Marvin Kaye of a novel by author Victoria Hoyt.

In a post entitled, ‘A Message from the Publisher’, said Publisher John Harlacher details that editor Kaye had endorsed a novel written by Hoyt.  Upon further investigation and learning more about the content of the book, The Publisher consulted with Kaye and the decision was made to rescind the endorsement.  For the full contents of the letter from Weird Tales’ Publisher, go here- http://weirdtalesmagazine.com/2012/08/20/a-message-from-the-publisher/

Although it is not stated in the above cited message, it is believed by All Pulp staff that the title of this novel is “Save the Pearls”.  This novel and Hoyt herself have been criticized on the internet for what is being cited as obvious racist themes in the book as well as in promotional material.  All Pulp has not contacted any of the parties involved, but is willing to discuss this with both sides and report on it accordingly.

Marie Severin Gets What She Deserves – At Last!

It was 1978, and the electric current going through DC Comics’ offices could have lit Times Square. Vice-President and Production Director Jack Adler was strutting around like a proud papa. For the first time in what seemed like a millennium, Marie Severin was paying a visit.

If you were from outside the donut shop, you’d think the President was in the house. Work came to a complete stop. Everybody swarmed to the production department to meet, or to see once again, the famed artist and gifted humorist. That she toiled for the company’s competition and yet received this reception is an acknowledgement of her talent and abilities.

The masterful colorist of the legendary EC Comics line, Marie worked at Marvel Comics for decades as an art director, a penciler and an inker. Her credits read like a Who’s Who at the House of Ideas: Doctor Strange, the Incredible Hulk, Sub-Mariner, and Robert E. Howard’s Kull the Conqueror. That’s quite a range, but she was best known for her satirical work in Marvel’s underrated Not Brand Echh, a book worthy of Masterwork edition if there ever was one.

She was even better known within the industry for her sense of humor. I have never met a person who wasn’t a fan of her work – and a fan of hers, personally.

TwoMorrows just published Marie Severin: The Mirthful Mistress of Comics ($24.95; digital from TwoMorrows for $7.95), a long overdue review of her work written by Dewey Cassell with Aaron Sultan. It was worth the wait.

174 pages of analysis, history, interviews, photographs and about a zillion examples of her work, including a healthy amount of unpublished work – much of it in-house stuff reflecting her breathtaking sense of humor. Tributes abound: Marvel and EC honchos Stan Lee and Al Feldstein, Jack Davis, John Romita, Mark Evanier, Tony Isabella, Roy Thomas and maybe a dozen more folks, all fronted by a foreword from ComicMix columnist and comics luminary Denny O’Neil.

Marie has been one of the most important and most creative people in the history of this medium. Marie Severin: The Mirthful Mistress of Comics tells you why. If you’re already a fan of hers, you either have this book or it’s on your short list. If you’re not all that familiar with her legacy, you need this book.



From the mind of New Pulp author James Palmer comes four bizarre tales of fantasy and weird horror.

The House of the Witch-Gideon Cain is a Puritan charged with tracking down the demon Azazel, who was responsible for setting off the Salem witch paranoia. But when another town is believed to be infested by witchcraft, will he be able to tell friend from foe in time to save it?

The Tunnels of Lao Fang-A daring young man goes to Hong Kong to rescue his friend and uncovers an evil older than time.

The Hand of Yogul-Can a former criminal and slave stop his former master from unleashing a terrible evil on the world?

The Meteor Terror-A meteor strikes a small Georgia farm and brings with it a terrible evil from beyond space.

Ripped straight from the classic pulps, and inspired by such visionaries as Robert E. Howard and H.P. Lovecraft, these four, previously published tales of weird menace and cosmic horror will leave you gasping for breath and asking for more!

If any of you guys missed these stories the first time around, now’s your chance! And it’s a steal at 99 cents.
You can check it out here: http://www.amazon.com/dp/B0085MQV08/ref=rdr_kindle_ext_tmb 


TIPPIN’ HANCOCK’S HAT- Reviews of All Things Pulp by Tommy Hancock

By R. A. Jones
Cover Art by Laura Givens
Interior Art by Michael Neno
Published by Airship 27 Productions

It is always exciting when a  New Pulp character debuts.  It’s also a great thing when writers, especially those known in other mediums, make their way into the New Pulp field.   In the instance of this Airship 27 release, DEATHWALKER, both of these events have occurred.  Deathwalker, the central character of the book, is the creation of R. A. Jones, a writer known largely for his comic work.  This is one of two New Pulp works that Jones has had debut in the month of February.

But there’s a third neat occurrence that I like to see happen as well that DEATHWALKER also takes advantage of.

In DEATHWALKER, Jones mines a field of inspiration and creativity that I think we as New Pulp writers all too often either completely overlook or just steal bits and pieces from intend of wrapping ourselves in it whole cloth.  That is, the rich tapestry that so many ancient civilizations, religions, and mythologies offer to creators to draw stories and new adventures from.  Why more New Pulpsters aren’t stepping off into the catastrophic cacophony of myths and the screwed up creatures that inhabit them is a mystery to me.  Jones does not shy away from that at all, setting his entire tale squarely in Native American mythology, particularly that of the Cheyenne, Deathwalker’s tribe.

The story centers around the title character who, when he was known as High Bird, experienced a rite of passage common to many aboriginal races world wide, that of the vision quest.  In his fevered quest, High Bird is visited by Death itself and marked forever more to be a Hero, but also a Bringer of Death.  It will follow him, He will cause it, He will be surrounded by it, respected because of it, and feared for it even by those who love him.  Taking the name Deathwalker, he becomes the leader of the Dog Soldiers, a band of warriors within his tribe and serves in many ways as the protector of his people.

The action of the story erupts when a band of young Cheyenne braves steal ponies from a nearby Pawnee tribe.  The shaman of the Pawnees, Stands Alone, takes great offense to this and begins a quest to wreak his revenge on the Cheyenne.  Never one to back down, Deathwalker confronts the shaman, heaps a few insults on to the old man himself, and thus begins a war between the two men that involves wolf men, centaurs, flying pestilence, snake women, and so many more concepts and characters drawn straight from Native American beliefs.   Not only that, but Jones insures that his characters authentically use rituals and observe customs common to the featured tribes, even so much so that one such custom plays a pivotal role in the story’s resolution.

DEATHWALKER has a lot to offer.  It is peopled with realistic characters while also being filled with fantastic magic and awesomely conceived mythical beasts.   Although the story telling is ponderous toward the beginning, it quickly gets beyond that and rolls fairly nonstop until the last page.  Also, there’s a device used toward the end of the book that sort of distracted me, took me out of the flow.   But overall, it was a solid read and fantastic story.

The interior art by Neno (that I was able to see in the PDF copy I had) stood out and was a fantastic rendition of the action in the book.  The Laura Givens cover was a mixed bag for me.  The central figure of Deathwalker was striking, but the surroundings and whatever lay in front of him seemed muddled and less clearly defined.    The overall design of the book, however, is top notch and makes a great package.

DEATHWALKER has been called ‘a Native American Conan’.  I don’t think that’s what I read.  The central character here had a code of honor and a direction much more specific and inherent than Robert E. Howard’s barbarian.  This struck me more as a Native American Hercules or Perseus and the story flowed with a more traditional Greek or Roman mythological pacing as well.  But, that is no way a negative at all. I actually find the depth that Jones worked into this tale its strongest point.

FOUR OUT OF FIVE TIPS OF THE HAT-DEATHWALKER runs the gamut of well told, fast paced, great mythological fun!  Well worth the read!


Airship 27 Productions announces the release a brand new fantasy novel by noted comic book writer, R.A. Jones; “Deathwalker.”  Jones is best remembered for his early work for Malibu Comics where he created the adult action series, “Scimitar” along with artist Rob Davis.  Now he turns his imagination to a different kind of hero, this one inspired by a certain Robert E. Howard barbarian.
While on his vision quest, the young Cheyenne brave High Bird encounters the spirit of Death.  The powerful wraith recruits the boy as his new agent in the world and High Bird returns to his tribe altered forever as Deathwalker.  When the Cheyenne become the target of a vengeful Pawnee Shaman, Stands Alone, only Deathwalker can stand between this evil sorcerer and the total destruction of his people.
Writer R.A. Jones has woven a new and exciting fantasy set against the background of authentic Native American lore and culture.  He dares to imagine what this wild untamed land would have become had there been no conquests by outside civilizations beyond the great waters.  Here is an old world re-envisioned in a bold new action packed adventure worthy of pulp writers such as Robert E. Howard and Edgar Rice Burroughs.  Featuring stunning cover art by Laura Givens with interior illustrations by Michael Neno.
Airship27 is proud to present R.A. Jones’ DEATHWALKER, another original and quality title in the New Pulp movement. 
AIRSHIP 27 PRODUCTIONS – Pulp Fiction For A New Generation!
Available at three sites on-line.
Airship 27 Hangar
From Amazon –
And Soon From –


ALL PULP: Nancy, share some background with our readers, both personal and professionally.

NANCY HANSEN: I’ve been an avid reader since a very young age. Writing was always something I was good at; I was that lone kid in the classroom who actually looked forward to the essay questions on the test. When my sons were young and I was a stay-at-home mom, I took that opportunity to explore a lot of creative endeavors in arts and crafts areas. I eventually settled on writing because it worked the best with my busy home life. Once I knew what I wanted to do when I grew up, I never looked back.

I took a couple of writing correspondence courses over those years, and put the insight and instructions to good use. Along the way, I taught myself to use a computer, and once we finally got internet (we’re rural) I started looking for like-minded souls. I spent the better part of 5 years as a volunteer moderator for first a big software company’s gardening and landscaping forums, and then Prodigy Internet’s Books and Writing Bulletin Board. In the first forum set I learned quickly how to explain complex ideas and instructions within the context of a limited space, and with the second position honed my writing skills while learning from the pros and helping a lot of new writers get started. From that latter experience came some long lasting friendships with other writers that remain to this day, as well as a lot of the story material I am mining now. I wrote a lot of poetry back then also, and managed to win a couple of local awards. So I was living the writing life, though the mainstream publishing field was always a dead end for me.

I have a very diverse household with three generations under one roof, and it gets hectic. Now that my sons are adults, I have more time to pursue writing. Because of that, most of my professionally published work has happened in the last couple of years. I’m another one of those overnight success stories that only took 20+ years in the making…
AP: THE TALES OF THE VAGABOND BARDS, your latest release, is a short story collection.  What can you share about the characters and tales found within its pages?

NH: The initial story, The Arcane Codex, was the first and it was based on a vivid dream I had. My dreams tend to be in color and very cinematic, like movie trailers, and they even have background music. I did what you’re supposed to do if you’re a serious writer; I sat up in bed, and jotted it all down. It was just the very beginning of a tale, but it was enough to build upon. Later on, I decided to set it in that familiar sword & sorcery fantasy world I had created years ago where many of my stories—including my novel FORTUNE’S PAWN—take place. Since music was part of the dream, the idea of roving bards as teachers and keepers of the history of their land became appealing, and I just ran with it. Little by little I’ve been fleshing our their part of the overarching world, giving each bard a tale of his or her own, with a common thread binding them all. That’s what this book is, an introduction to the world of these restlessly footloose musicians, poets, singers, and keepers of the lore. Within those pages you will find three distinct stories about the adventures of three different bards.

AP: This is also the debut of your own author based imprint via Pro Se-Hansen’s Way.  First, tell us how it feels to have such a body of work that you’ve been given your own imprint?

NH: There are times when it is mindboggling, and I’m surprised I can keep the details straight. I keep wondering if the well will run dry, but I never seem to run out of ideas. It does help to have some series diversity amongst the stories so that if X doesn’t seem appealing, or I’m stuck for an idea, I can go write something for Y or Z.

Over the years I have kept writing down story concepts and shoving them in files, with the idea I would sit down someday and flesh them all out. Some were actually finished tales, others no more than a few sentences. I remember when I first hooked up with Pro Se back in the spring of 2010, I told Tommy Hancock I had lot of mothballed stories I could write up and send him, and he said bring it on! I don’t think he was expecting 21 short stories from me that year! LOL He was a very good sport about it, and encouraged me to keep sending them in. Many of them were set in that same world, just different places and characters.

When I was approached about having my own imprint—which is an honor for someone who previous to 2010 was an unknown writer—I immediately thought about all those Terran World short stories, and bringing them in under one banner. I have 5 different series amongst those right now; each series with its own unique setting and recurring characters, and there have been some crossover characters and settings between them. It just makes more sense to keep them under one flagship imprint than scattering them hither and yon in other publications. I have other series that I write outside this world setting that will still be appearing elsewhere, as well as full length novels and other projects. So I’m going to be quite busy!

AP: What is the direction or guiding mission of Hansen’s Way?  What do you hope to do with the imprint?
NH: The main thing for now is getting these 5 story lines off the ground and establishing characters and settings, and hopefully a loyal following of readers. What I hope to do down the road is interest other authors in contributing stories that fit within the concepts of each separate series title and the overall Terran World. For the present time I have enough backlog of work that I can fill anthologies fairly easily. When the time comes that I can’t keep up, and I feel enough reading material is out there that interested writers should have a good grasp of how to handle these series, I’ll send out the call for submissions. It’ll be a while though! I have not yet plumbed the depths of my files.
AP:   You’re fairly a newcomer to Pulp.  What about Pulp appeals to you, a fantasy writer.
NH: I am relatively new to both pulp writing and the published work, though I have been a big Robert E. Howard fan for many years. I didn’t really know anything about pulp per se, just that I loved Howard’s breathless pacing and direct approach to getting a story told. I’ve always been an avid fan of the epic/heroic swashbuckling adventure fantasy—could never get enough of that. It’s the kind of thing that works so well for pulp, which is big on action and heroes. If it’s got magic and swordplay, mythological creatures and a big otherworldly backdrop, I’m in!

Now that I’ve written on both sides of the line, I can say that the fundamental difference between mainstream fantasy and pulp fantasy is that pacing. The mainstream books tend to be very long, with convoluted plots and some sort of hero’s quest involved. Pulp is generally shorter, more straightforward, and a simpler plot that is easily satisfied in 200 pages or less. Both share a tendency for recurring characters in series stories, and that ‘larger than life’ hero opposing some arch villainous force over the course of the story.

Now that I’ve had a chance to write to a pulp audience, I find I prefer that quick pacing with shorter intervals between action scenes. Even reading mainstream fantasy now, I get impatient when the story plods through some long introspective moments. I don’t mind those sections as long as the action doesn’t bog down while our heroine is discovering her destiny. Keep that bow twanging during the breathless chase across the tundra while you’re soul searching and it makes for a far more exciting read, and you still get the point across.

AP:  Readers of Fantasy and/or Pulp, what will they find that they love in TALES OF THE VAGABOND BARDS?
NH: In all my fantasy writing these days, I tread a tightrope between what I know the mainstream fantasy readers are looking for and what the pulp world expects. I don’t want to alienate either camp, because at the end of the day, all I want to do is tell a good story well. With the Vagabond Bards, which are not necessarily a fighting group, it’s been a real test of skill to make the stories appeal to the mainstream fantasy reader, who will have certain expectation; and yet maintain that headlong excitement throughout that pulp fans crave. Mainstream fans want a complex world setting with plenty of details and characters they can relate to and cheer along. Pulp readers want a wild ride with lots of action and adventure. So since I already have that big world behind all this, it comes down to characters and plot.

What this book has is three unique and separate tales of three different bards doing what they do best—using their talents and knowledge to help and educate the folks around them. I think what really shines in these is the characters themselves, and their dedication to what they do, and to each other. Each bard has a distinct personality, some claim to fame, and a background history, and yet they are brought together by a common cause. The three adventures are very different and not at all tame: a desperate attempt to secure a handwritten book of history before it is confiscated, a frantic search for a talented young boy before something happens to him that will alter his life forever, and a rather comical and poignant ‘rescue’ attempt for a local thief by the man who loves her and the bard who gets dragged into the whole sordid mess. If you love good old fashioned adventures in a world where magic and religion are often at odds, you’re not going to want to miss this book.
AP: What are your future plans for the Bards?
NH: Definitely more tales! I’ve barely begun to plumb their depths yet. I’ve brought in some new bard characters along the way that are begging for their own stories. What works well about these is that because they are not your typical fantasy action hero out swinging a sword or flinging spells, there is room for all ages and abilities to have a starring role. For instance, within this book, I have mentioned both a senior female bard and a young boy who will be joining them in the not distant future, and both could easily be featured in their own adventure stories. I see no reason why I can’t use a blind or disabled character, someone with a checkered past (done that once already in fact), bards with varying ethnic or gender identities, or addiction issues (ditto, though it’s outlined in another series). That’s one thing that is fun about these characters; they open a lot of possibilities.

I’ve already mentioned the idea of bringing in other writers to the imprint at some point, and it’s very likely that the Vagabond Bards series is going to be the first place that happens. I think the whole nature of having a rotating cast works very well for that. This is the one series under the imprint where other writers would have a good opportunity to create a brand new character. I’m really looking forward to seeing what others can come up with when we get that far.
AP:  If you had to point out one thing about your writing that you hope readers take away from reading one of your books, what would that be?
NH: Actually, I have a couple of goals…

First of all, I like to make the point that everyday people can still do extraordinary things. Throughout my writing, many of my heroic characters don’t fit the mold of ‘superb physical specimen’ that you see quite often in pulp. Some of them have nagging emotional issues, less than ideal appearance, there are various vices mentioned—and a few are downright flawed. I do that on purpose, because I want these characters to resonate with readers, so that instead of seeing someone whose looks and personality are superhuman and unattainable, they remind you of someone you know, and can feel comfortable with. So when the character does rise to the occasion, you’re right there with them, wrapped up in that situation, cheering her or him on.

I want my villains to have real motivation, something that while it might be skewed thinking, is understandable. That’s how it is in the real world. We’re judged on our deeds today, but our background plays a long way into what we’ve become. Don’t worry, these scoundrels are nasty and you’re going to want to see them get their due, but it’s understood there is more reason to their madness than this is someone who is pure evil incarnate.

Most important of all, I want to tell some rousing good tales. While a story can uplift, enlighten, and make you think, it should also be entertaining. That’s the most important part of fiction writing as far as I’m concerned. I want you to shut that cover at the end of a book feeling good about what you read, and a little sad that it’s over. If I can accomplish that, then I’ve done what I set out to do: write the kind of stories I love to read.