Tagged: Mark Waid

Zone 4 Targets the Green Hornet

The Zone 4 podcast crew returns in full to celebrate the holiday and catch up with each other’s recent goings on. After congratulating a buddy, the guys dive into some headlines. A couple of sidetracks later, Brant Fowler, John Wilson, Ron Fortier, and Gordon Dymowski look at the latest issue of Mark Waid’s Green Hornet, which doesn’t illicit as much fervor and excitement as previous issues for most of the crew. Plus, Facebook Shout-Outs, plugs and more!

Listen to Zone 4 – Episode #224: Mark Waid is… Incorrect? at http://www.zone4podcast.com/zone-4-episode-224-mark-waid-is-incorrect/

This Week’s Links and Topics:
The Mighty Enlil – Pedro Cruz
J.J. Abrams to Develop Rod Serling Script

Lazarus #1 Sells Out
Article about Lazarus #1
Titan Comics Launches, Rolls Out New Line at SDCC
The Sandman: Overture
ComiXwriter
Mark Waid’s Green Hornet #3
Pulpfest 2013
Redbud Studio Facebook Page
Mike Luoma’s Red Hot #1
John’s Steampunk Originals Interview
HeroesCon 2013 Hub
Derby City Comic Con 2013 Hub

Dark Avenger INC

Look for new episodes of Zone 4 on Fridays.

“Moth City” Brings Thrillbent Up To Five Days A Week

Moth City

We’ve been lax in telling you about the new stuff coming from Thrillbent, and with Tim Gibson bringing his stunning comic Moth City to Thrillbent starting today, we have our story hook.

Moth City is a compact manufacturing island given to an American tycoon, Governor McCaw, by the Chinese Nationalist government. In exchange, McCaw is to outfit the government’s vast army as it attempts to destroy the Communists and unite the world’s greatest nation. Now, after a brazen and brutal murder, McCaw must unravel the island’s secrets before everything he has built is wiped out by the warring factions. New issues will be posted on Thrillbent.com for free, every Tuesday. Here’s a video preview:

[youtube]http://www.youtube.com/watch?v=3-L-_Wr9XVY[/youtube]

And here’s the first chapter:

Tim spent three years illustrating worlds, characters and monsters for Steven Spielberg and Peter Jackson, with film credits including Tintin, District 9 and Avatar to his name. Moth City is the project he’s been secretly working on along the way. Tim lives with his fiancée in Wellington, NZ.

Moth City will be joining Thrillbent’s other continuing series, including:

Arcanum, written by John Rogers with art and colors by Todd Harris:

Insufferable, written by Mark Waid with art by Peter Krause and colors by Nolan Woodard:

The Endling, written by Jonathan Larsen, illustrated by Cecilia Latella, and coloring by Paul Mounts and Jenn Manley Lee:

The Eighth Seal, written by James Tynion IV, illustrated by Jeremy Rock, and colored by Nolan Woodard

The Damnation of Charlie Wormwood, written by Christina Blanch and Chris Carr, artwork by Chee:

All strips are lettered by Troy Peteri.

REVIEW – The Movement #1

Gail Simone is at once challenging, provocative and blisteringly funny in her writing. One moment she’s introducing new transgendered characters to the mainstream DCU, and the next she’s announcing on the electric-type Twitter that her next project will feature an all-quokka cast.

As well as her triumphant (and briefly interrupted) run on Batgirl, Gail has introduced a new Superhero…perhaps “team” isn’t the right term.  The title describes it best; The Movement.  Too easily waved off as a play on the Occupy folks, The Movement is also equal parts urban watchdog group, police oversight committee and street gang, with a bit of Anonymous and Teen Titans thrown in.

It’s set in new fictional DC town Coral City, a town high in crime and police corruption.  As a pair of dirty cops offer to let a pair of young people go if the female offers them a free show, they are quickly surrounded by members of The Movement, clad in masks (which had BETTER be getting handed out at cons this summer, thank you very much) and cell phones, recording and disseminating the cops’ indecent proposal.

The part of town known as “The Tweens” is under the protection of The Movement, which seems to have both powered and non-powered members.  Incursions by the police, even the precinct’s honest captain, are not welcome, and are met with force.  The Movement has the might to

There’s the hint of a theme first touched on by Mark Waid in his last (and sadly underappreciated) take on Legion of Superheroes, in which the Legion was more of a youth movement than simply a superhero team.  As here, they represent the idea that since they are not being watched over by anyone, they will watch over themselves.  The Movement has organization and the power to make sure their part of town is not threatened from without, and protected from those within.

Freddie Williams’ art has a very loose line, , far better suited for a more character-oriented book like this.  The panel layout is very interesting, often a large splash image hiding under numerous smaller panels – the storytelling is dense, and fast-paced.  It’s a unique look, very well used in this very unique book.

This is far from standard DC fare, and Gail fills it with very interesting characters, about whom you immediately want to know more.  I expect the tale of how these people got their powers, and how they found each other, will all entertain and interest readers for some time.  Being a unusual title, I’m hoping it finds an audience, maybe even one outside of the normal clientele of comic shops.

Will Eisner’S Soirit Teams with Dave Stevens’ Rocketeer at IDW

Art: Paul Smith

On their WonderCon panel, IDW Publishing announced the upcoming Rocketeer/Spirit crossover. Written by Mark Waid and illustrated by Paul Smith, the four-issue miniseries is called “Pulp Friction” and the first issue will premiere July, 2013.

This project marks the first time Will Eisner’s classic character The Spirit has appeared in new stories since DC Comics “Spirit” title ended in 2008.

Art: Dave Stevens

Art: Will eisner

Marc Alan Fishman: Tough Act To Follow

The other week on my podcastFishman Art 130216 (to which you’re all listening, right? Right?) I lamented on a bold move I’d have to make after reading the incredibly terrible “Rise of the Third Army” event in the Green Lantern comics. I decided after following the book for nearly 15 years I would drop it. And I placed the blame squarely on Geoff Johns’ mighty shoulders. As if the lords of comic bookery heard my cry of exhaustion… Johns announced his stepping down from his emerald perch. And I looked up into the sky, and swear I saw a hawk wink at me.

And while I could spend the entirety of this column discussing why Geoff Johns’ name no longer comes with the reverence and respect it once did from me, I choose to digress to a more optimistic topic. With Johns and his entire GL crew stepping away, it will soon be time for new creative teams to grab the reigns of DC’s biggest B-lister and his C and D-list cohorts. And with that comes major cosmic boots to fill. Consider this my open letter to those new teams: reportedly, Peter Tomasi on the lead Green Lantern title, Joshua Hale Fialkov on Green Lantern Corps and Red Lanterns, possibly Robert Venditti or Justin Jordan on New Guardians, and Keith Giffen on Threshold. Please note: I write on Tuesdays for my column on Saturday, but all of this unsolicited advice still applies to those who actually land the jobs.

Before you new people even open up a blank word document to scribble down thoughts and ideas, go pick up Mark Waid’s Daredevil run over at Marvel. Now read it. Now read it again. Waid, in his own right, may be one of the most prolific and amazing writers in contemporary comicsdom. I asked that you pick up his DD run not only because it’s amazing but because it followed Brian Michael Bendis’ run, which lasted about a decade if I’m not mistaken. Waid proved that even with that much narrative weight attached to a character, he could find a fresh perspective and new legs. And he did it in spades.

Now that you’ve seen that it can be done, it’s time for you to do it yourself. Realize above all else that the issues and events before your run must inspire you, not weigh you down. Bendis drug Matt Murdoch to hell several times over. Waid took that and found a way to flip it. So too, will you have to do the same with the entirety of DC’s cosmic comics. But to be fair? If nothing else, Geoff Johns built you an entire universe to play in.

Over nine years Johns took a single Green Lantern – Kyle Rayner – forgot him, and in his place built an entire emotional spectrum of warring aliens. He reignited the Green Lantern Corps. He created depth with villains (who have since had a slight change of heart) like Sinestro and Atrocitus. He created mystery with Larfleeze, and the Indigo Tribe. He created the Blue Lanterns, who up ‘til this point were essentially hero support from D&D. He granted Krona his own epic end. He retconned in an entirely new origin for the Guardians. He even made another new Earth Lantern (who I’ll mention is totally not a terrorist). It’s easy to see how anyone walking into all of this might be overwrought by this newfound continuity. Where does one even begin?

If it’s not already clear to you: consider working a year (or more, Rao willing) without an event. Is it even possible? I beg of you to look to the past. Comics, albeit serialized soaps for teens and wish-they-were-still-teens, were born in an era where complete thoughts could be told in a single floppy issue. And while I’ve explored both the good and the bad of today’s modern “write for the trade” era writing styles, suffice to say after nine years of nothing but event-driven drama for my favorite sect of mainstream comic books? My white flag has been flying since the new 52 graced my longboxes.

At the core of every great run on comic books these days, comes a commonality of concept. I cite Grant Morrison or Scott Snyder’s runs on Batman, Jonathan Hickman’s run on Fantastic Four and FF, Bendis’ run on Ultimate Spider-Man, or Matt Fraction’s run on Invincible Iron Man or his current run on Hawkeye. With each of these books (and a few other fine examples I’m missing), the creators all present a singular vision of the hero and their world. They start from a seed, and grow their own microverses within their respective issues. And in each of these cases, they take into account the continuity that occurred before them, but choose to move past it. Our past informs who we are, but it doesn’t need to be what keeps up from moving forward. So too, are our heroes of pulp and paper.

A lesser set of writers would take the last scenes of however Johns and company ends their books and emulate where they thought they were going. But you, new creative teams… will do better. You will find the essence of your respective lanterns, and will build your own bold direction. You will celebrate nine years of new ideas with years of your own. You will refrain from creating more secrets hidden in lost continuity. You will refrain from crossing over the books because one of you had a great idea that needs everyone else in the pool. You will find ways to use heroes and villains that already exist, or create new ones that help elevate your stories. You will not feel the need to end every major arc with Hal (or John, or Guy, or Kyle, or Not Terrorist) reciting the oath and blasting something to oblivion. You will not give Kyle Rayner another new costume. You will not make John Stewart blow up another planet. You will not play emotional footsie between Hal and Carol.

You will go boldly where no one has gone before. And if you’re worth your salt, you’ll earn my subscription back.

Sunday: John Ostrander

Monday: Mindy Newell

 

Review: Indestructible Hulk #1

DC and Marvel revamp their characters a lot. A lot. They’ll give suits and names to new people, give them back to the originals again, come up with interpretations so far afield of the original that there’s nothing left but the name. And they all fail or succeed at varying degrees. While it may not actually be the case, Aquaman is generally considered to be the most-rebooted character in DC Comics. There were so many versions of him that he was declared “radioactive”, and left to lay fallow for many years until Geoff Johns had the time to come back to him and start him anew, largely by going back to basics. Not exactly ignoring everything that’s come before, but by creating a good enough current version that people were willing to forgive and forget the past.

After a bit of thought, I came to the conclusion that the most rebooted character in Marvel Comics is The Hulk. Not in the sense of a new origin or person in the suit, so to speak, but in the vibe between the character and his alter-ego. The battle for control between Bruce Banner and The Hulk has been there since day one. But the winner in the game, and the playing field on which the battle has taken place, has changed more often than Katy Perry after her third encore. The Hulk has been made intelligent, made less intelligent, been shot off into space, made MORE intelligent, been separated from Bruce Banner, been re-integrated, and any number of permutations of those scenarios in between. Some have lasted years, like Peter David’s awesome run, and some, like John Byrne’s, barely got out of the gate. Most recently, we’re gained three more Hulks of varying genders, hues and textures, the original Green guy has been separated from Banner (again, see above list), and Banner was some sort of Dr. Moreauesque madman that The Hulk was out to kill. In honesty, it’s gotten so incomprehensible that I had to walk away from it all and just wait for the inevitable turn of the wheel.

And turn it has.

DC took the plunge a year ago and rebooted everything, giving them a chance to wipe the slate clean for any character that wasn’t working at what they thought at their full ability, and subtly leave alone the stuff that was (i.e., Batman and Green Lantern). And largely, it’s been a success. Marvel, all the while swearing it isn’t a knee-jerk reaction to DC’s relative win, has chosen to drink from the same hole. They’re restarting their books, with new titles, numbering and creative teams (save for Dan Slott remaining on Spider-Man, for which we are all rightly thankful). The new books do not reboot the characters in the brute-force way that DC has, but with each new creative team comes the opportunity to take the characters in A Bold New Direction.

Mark Waid, who has recently shown great style and grace on Daredevil, has been handed the reins to The Hulk in his new title, The Indestructible Hulk. Like all the new titles, it features a new hook to hang the character on. Banner and Hulk are one again, And Banner has taken a new tack in the battle – management, as opposed to containment or cure. So he resolves to do as much as he can to make amends for The Hulk’s actions while he’s in charge, and when he’s not, places himself in trust of people who can point The Hulk in the right direction so he can at least smash things that need smashing. Both of these strategies are achieved by both turning himself in to, and applying for a job with, SHIELD. He makes the case for both by presenting an invention that can purify the atmosphere and eliminate airborne diseases, and by taking out The Mad Thinker virtually single-handed – I’ll leave it to you to determine which alter-ego does which.

It’s a neat idea that goes in new directions. Like Hank Pym and Peter Parker, most writers forget that Bruce Banner is a top-level scientist, one of the greatest minds in the world. But, as he says in the book, he’s largely courted not for his brains but his body. In the past, Banner’s role has largely been that of plot-device. When he’s not his own hapless sidekick that gets in trouble at the worst moments, he’s the guy who creates a device at the last moment to control The Hulk, or at least try to. Both Pym and Parker have gotten more of a chance to let their genius shine brighter, and so far it’s stuck. Giving Banner a chance to do the same is a good idea.

I have worries, or more correctly, facets of the same worry. Namely, the book is eternally named after the muscular side of the pairing, and I’ll be curious to see how long readers will read about a scientist before they demand they Get To The Fucking Monkey. Waid has done an astounding job at character work in his career, and it’s that talent that will be needed to make the readers care as much about the brains as they do about the brawn. The first issue goes a long way towards that goal – Hulk appears less than Banner does, and Banner’s scenes in a small town diner do more to drive the plot than the Hulk pager do. Banner talks a good game, but his words could just as easily be interpreted as those of an addict trying to explain how he’s got it all figured out, this time it’ll work, he can cope with his issues.

And that sort of leads into the other facet of my worry. Like Aquaman, Hulk has been re-imagined SO many times, it’s hard for me to imagine a take that will last. It seems almost as if Waid has taken that into consideration here. Anything, ANYTHING that Banner tries to do with The Hulk is one tantrum away from falling apart. This seems like a very good idea, and Waid’s writing makes me want it to last. But too often in comics is the desire, both by the readers and the company, for a character to return to first position. So as much as I like the new improved Hank Pym, I fear that another writer is going to revert him to the bitch-slapping paranoid. So too here – I dread the day that Banner’s best-laid plans go astray once again. This is a good enough take that I WANT it to succeed, though I know that it will be decided by a power over which Banner has no control: the readership.

Marc Alan Fishman: Licensed to Bore

As a rule of thumb (the very same thumb I referenced not seven days ago), I stay away from licensed books. How did I come to that rule? It’s one engrained in my loathing of fan-fiction. Gasp! I’ve never, ever, (ever-ever) appreciated the world of fan-fiction. The whole notion that one’s love of a property goes so far they must appropriate the universe another writer created for their own nefarious purposes seems weak to me. Why limit oneself to the rules of another’s whims when the post-modern world allows for infinite homage, pastiche, and appropriation? Given the pre-sales of My Little Pony: Friendship is Magic (go Katie Cook!), I’m obviously in the wrong.

But Marc, you fickle bastard, you’ve just argued yourself into a corner! You, who have lamented on countless occasions how you’d love to write for Marvel and DC… don’t you realize if you were given a run on Green Lantern, Batman, or the Slingers, you would in essence be “limiting oneself to the rules of someone else’s whims?” Too true.

And when DC and Marvel hire me, you’re welcome to call me a hypocrite.

There’s nuance to this argument, and my greater point stands true. Writing for mainstream comics is its own beast, one I’m sure to tackle soon. For the time being, stay with me.

The fact is that amongst the small presses (still large enough to get rack space) are almost entirely engrained with this unyielding genre, save perhaps for Image or Valiant. Certainly we know why: licensed properties bring with them a given fan-base. For much of Dark Horse, IDW, Boom, and Dynamite’s catalogs are siphoning life-force from the lost and misspent youth of their target demographic. And since I’m no Bob Wayne, I simply don’t know how well it’s boding for any of them. The ideology that the comic buying audience at large is desperate to read more tales set inside the Hellraiser, Battlestar: Galatica, and the Ghostbusters seems legitimate, if only on paper (heh). But when I see the book on the shelf, it is truly taxing to find reason to open the gates again on properties built elsewhere.

Perhaps it’s my fear that licensed comics seem far from canon (that is to say that their contributions will hold true forever). Perhaps it’s my fear that adding to existing canon makes it harder to enjoy. I can’t tell you how many times my unshaven cohort Matt has given me the verbal Wikipedia entry on all that has gone down in Transformers extended properties (novels, comics, soft-core porn). And every time? My eyes glaze over, and I’m immediately reminded that I’m happy to have the G1 box set and Beast Wars and call it a day. It’s this fear of the overwrought rules and backstory one needs to know that stifles any anticipated joy in reading a licensed book.

But what if the teams involved are at the top of their game? Creative teams be damned. Truly, if you told me Alex Ross would paint over a Mark Waid script of G.I. Joe… and that it was the best work ever put out by either one of them… I’d still sooner spend my paycheck on a Grant Morrison Doom Patrol graphic novel or maybe some new socks.

Lest you think I’ve never even given a book like this a chance, allow me a simple anecdote. An amazing columnist for the Chicago Daily Red Eye (think hipster news for the daily commuter) Elliot Serrano had been given the opportunity to write a new Army of Darkness comic. Given that it was a slow week, I decided I should support my fellow indie creator (and he was nice enough to interview me for his blog twice) and give it a chance. I’d never purchased an Army of Darkness comic in the past. My knowledge of the source material was limited to the handful of viewings I’d had of Raimi’s film. And to his credit, Serrano’s pen wasn’t weighed down too heavily by the yoke of backstory that came with the property.

That being said, the book suffered terribly from Serrano having to forcefully hit the beats the license (and, no doubt, the legion of deadite fans) demanded. What we were left with? I quote myself from my MichaelDavisWorld review:

 “The book has moments of clarity, but they are dragged down by the wishy-washy plot and cardboard cutout of a protagonist. I think I’ll go put on my copy of the movie, and bury this necronomicon deep in a long box… in hopes that the evil spirits lurking within don’t wreck havoc on my soul.”

Given that I thought Elliot’s writing was better than what he’d showed on page only proved to me that the book was not intended for me. While fans of the AoD universe were heralding it as a success, I was left back in the starting blocks wondering why the book shifted tone more than Mitt Romney (ooooh, semi-late reference burn!).

Suffice to say, licensed books have their place. There’s been great examples of those who made great leaps of fiction balancing the properties’ beats while adding to the canon. John Ostrander’s run on Star Wars is still sold out at my local shop. And Joss Whedon’s continuation of the Buffy: The Vampire Slayer into a “9th season” via comics helped fans continue their love affair with the series. There is a place for these books, indeed. The fact is unless you yourself are a die-hard lover of the property in question, the book is wasted space on the rack. And for someone who is now actively seeking originality at the shop… no amount of lightsaber fun will turn me toward the dark side. Simply put? A licensed book is a license to limit your sales to those who are familiar. Everyone else? Find some place else to read.

I would like to note that if the powers that be would like to license Exo-Squad to Unshaven Comics, I will voluntarily lop off my left leg, and then proceed to write and draw the best damned Exo-Squad comic is history. And I can guarantee that it’ll be a top seller… to the 40 or so people who still love the property.

SUNDAY: John Ostrander

 

Marc Alan Fishman: A Painful Admission of Indie Guilt

I admit it readers! I done ran outta things to complain about. So, like any amazing editor would, Mike Gold set forth a challenge. A simple one at that. “How about something(s) you really look forward to that aren’t DC or Marvel?” See? Simple! What a great excuse to highlight all those little known indie projects I dive into… like all the time. What better place to pimp the wares and projects that aren’t draped in NOWs or New52s. Where else could I wax poetic about those “next big things” all of you are fretting over!

And here comes the shocking truth. When it came to comics? Nothing came to mind.

Sure, there’s a litany of TV shows, movies, and music all coming out that I’d love to waste time discussing. Hell, I have a few seconds, so why not. I’m loving the last season of The Office. Parks and Recreation continues to be the funniest / sweetest show on TV.  Since House ended though, I’m just out of the drama verve.

It doesn’t help that I don’t watch TV until midnight, and barely last until half-past. Having a day job, making comic books at night, and being a freelancer adds up. In movieville… I know I have to catch Wreck-It-Ralph. Flight looked good too. Add in Lincoln and The Hobbit? And my dance card is plenty full. And in music? Robbie Williams just served up a huge slice of BritPop that I can’t get enough of. Seriously, watch the video for “Candy” and try not to get a little wiggle in your tuchas. But I digress.

When it comes to the world of comics, my “have to have it meter” is so very mainstream. This week, I came very close to buying some Image books that had cool covers… but I was lured away by my staples, Green Lantern, Animal Man, Swamp Thing, and the newly NOW’ed Iron Man. I’m not ashamed to admit what a mainstream whore I’ve been lately. But consider this article my wake up call. There’s too much good stuff out there for me to miss. And as an indie creator in the trenches too? It should absolutely be my duty to explore the lesser-knowns.

But where to start? With con season over, my “indie channel” is pretty much cut off until March 2013. This will mean, to me at least, my exploration of the unknown will be largely relegated to the independent rack space of my local comic shop (which is one third a s’mores in Chicagoland, if you get-the-drift). This means my attention will turn towards Dark Horse, Image, Boom!, Dynamite, IDW, and their brethren. And let’s just make it a hard and fast rule – no licensed comics. Sorry to be mean, but frankly every time I’ve tried one, it comes across more as fan-service than an original leap of interest. I know that’s bull-headed, so I welcome your flaming comments below.

I guess somewhere in between these random thoughts lay the issue so many of the smaller publishers and true indie creators are suffering through these days. With CBR, Bleeding Cool, and Newsarama covering the Big Two (and A Half if we count “everything else”), there’s few hubs that I know of online that really explores the other side of the forest. And let us not fool ourselves. Marvel and DC dominate the ‘cape’ market. Boom! had a hit with Irredeemable/Incorruptible, but that ship has sailed. And try as hard as they might, Dynamite’s ‘Let Alex Ross Do Whatever He Wants’ business model burned me one time too many. Hand to Buddha? Image is my last bastion of street cred these days. Doesn’t hurt that Revival is one of the best books being produced today. The key then is to find more like it.

Suffice to say, I’m truly not picky. Prior to picking up Revival because I actually know the creators… I wasn’t one for horror or zombie books. Now? Paint me grey and call me Charlie. The clear ideology of numbers would tell me that the indie scene is rife with genres I’m not presently enjoying. Is there an amazing western, sci-fi, comedy, romance, or mutt of a comic series I can jump into? There’s one place I know instantly to turn to – you.

I throw myself on the mercy of you, the nerd court. I beg of you to pelt me with suggestions of books I’m missing. And then you can follow my thoughts, good or bad, over at Michael Davis World. Shameless cross-promotion? You bet your sweet bippy.

SUNDAY: John Ostrander

 

Peter Cannon Thunderbolt Review


Peter Cannon: Thunderbolt Returns at Dynamite
Peter Cannon Thunderbolt is back and Dynamite delivers it with style with a new number one that came out last month.
Dynamite has done a great job with taking old pulp concepts like Lord Of The Jungle and bringing them back with a new look and style, yet remaining true to the concept.  Peter Cannon is no exception.
Issue one opens with the Thunderbolt battling a dragon.  Experiments with nuclear testing caused a  dragon to appear in the sky.  It was subdued (for the moment) by the Thunderbolt and led countries to talks about nuclear disarmament.  We flash forward two years later and Peter is looking miserable as he prepares to be interviewed on another talk show.  The thunderbolt identity is known to the world.  Peter did this to stop people from being hounded by reporters – now finds himself facing the challenges of celebrity and fame.  Things didn’t go quite as expected and Peter seems to be searching for a way to overcome the distractions in his life. 
Along the way, new and old acquaintances to the previous thunderbolt series make their appearances, foreshadowing future issues to come.  The conclusion is unexpected and in a good way.  Steve Darnall and Alex Ross managed to capture a lot of the qualities that made the character so intriguing, and manage to build an intriguing mystery to keep you coming back for more.  Jonathan Lau’s Thunderbolt is impressive, but I think my favorite panel in the issue is peter, alone in his dressing, head down and drowned in shadow.  In conveyed his personal happiness better than anything else in the whole issue. It’s the little storytelling things that make or break a good book and that little panel was a nice touch.   A credit should also be shared with Vinicius Andrade for that as well. 
Beyond the main story, Mark Waid introduces Pete Morisi Thunderbolt story never before published.  A little bit of that Charlton fanboy in me squeed at reading this retelling of Peter Cannon’s origin.  Who better to tell it then Morisi himself? 
Originally, this story was going to be published for DC Comics in the Secret Origin’s anthology that Mark Waid was editing at the time.  Due to unforeseen circumstances, the story never was published until now.  In it you meet Peter Cannon, and get a great re-telling of his origin.  You see him train and master the ancient scrolls to become the Thunderbolt.   The hooded one, the man studying the scrolls before Peter was chosen for them, also appears and begins to become a thorn in Peter’s life, from his trials to the main plot of the first story.
Using his telepathy, the hooded one manipulates Lucifer Barnes into hatching a dinosaur egg and sets it loose in the city.  As the thunderbolt, Cannon foils the plot and vows never ever to be that man again…until next time.
Additionally, there is an essay written by Steve Darnall called Pete’s Dragon, which talks about the influences for the main story in the book which is a fascinating read.
You’d be very hard pressed to find a book this week worth the money paid for then with this.  Two comic stories – including a Peter Morisi comic, a promising first issue and one of the amazing four covers for the book, all in all a great comic worth reading.