Tagged: DC

Quest of Drawers: How to be a convention sketch collector

The New York Comic-Con is just a few days away, and I’m packing up my necessities in my bag, along with my towel, and preparing for the show. Above all else, above my new Nintendo 3DS XL to score more SpotPass friends, above the mobile hotspot so I can post all those awesome cosplay pics,  above it all, is Norbert and my sketchbook. I’m a convention sketch collector.

Norbert at the Green Lantern Convention by Romeo Tanghal

Under the name The International Norbert Conspiracy, I’ve been collecting sketches of my mascot for over twenty years now, and I’m approaching five hundred sketches. The question I get asked the most often (aside from the obvious “What is WRONG with you?”) is “How do you get so many?”

There’s always someone heading to their first convention, and keen on scoring sketches. And they ask the hive mind where to start, who’s the best, how much do they cost, all the standard questions. And since I’ve been meaning to do this for some time now, here’s a run-down of some basic tips to get started.

First, a few basics. There’s a few ground rules you’ll need to keep in mind when you’re trying to get sketches from the happy helpful people at a convention. Even if it looks like OTHERS aren’t following those rules, follow them anyway. Usually, the artist will recognize it, and appreciate it, hopefully lighten their mood, and you may get a better sketch out of it.

BE PATIENT – The larger a con, the longer the lines. People are getting books signed, some others are also getting sketches, and some just want to get a minute or so to talk with someone whose art they like so much. And if they got on the line before you did, they get to go FIRST. And they get to take as long as the want. Usually, the artist will grasp there’s a line, and try to keep such interactions brief; not because he’s rude, but because he wants to make sure he gets to everybody. But if he doesn’t, don’t remind him. Don’t sigh, don’t make a show of looking at your watch, and don’t do that “wind it up” thing with your fingers. You will get there when you get there.

BE POLITE – OK, you’re talking with the artist now. Remember how much you hated that guy who was taking All That Goddamn Time with the artist? That’s YOU now, to the guy behind you, and so on. So even though it seemed like everybody else was taking forever, that does not give you license to do the same, and maybe a little more. If everyone followed that rule, the last person in line would be able to go full-term in a pregnancy by the time they get to the front of the line. If EVERYbody’s just a LITTLE polite, things go faster.

BE REASONABLE – Again, bear in mind there are people behind you. If you ask for a drawing of the entire Justice League, from every iteration, fighting the total population of Topeka, be prepared to hear there’s not enough time to do so. Be prepared to be happy with a headsketch, or a simple figure.

BE PREPARED TO PAY – This is something which has become more commonplace in recent years, for a number of reasons. First off, the vast majority of artists pay their own way to come to the show, and hope to make enough money at their table to cover their expenses, and then some in a perfect world. Hard to deny them that.

In the case of more popular or “Hot” artists, there is more than a small chance that the sketches they’re doing will end up on eBay as early as that night, making the seller quite a pretty penny. There’s nary an artist who hasn’t got a story of doing a piece for someone who swore it was for their kid, who was either sick, couldn’t make the show or some sob story, only to see the art up for auction before the weekend is out. So the prevailing mindset has become similar to that of the sports memorabilia business; “this guy’s probably gonna sell this, so I might as well get my cut”. And again, it’s a hard argument to dispute, as sadly, the odds are in greed’s favor. So in the case of more and more of the bigger artists, free sketches are harder to come by. They’re not impossible (tips to follow), but if you really want a piece by your favorite artist, assume it will cost you some money.

There’s an upside to this as well, If you’re paying, you have a bit more say in what he will draw for you, and you almost certainly will get a more detailed drawing than if you just got a quickie “con-sketch”. Some artists have started taking orders for commissions BEFORE major conventions as well. Check their Facebook, Twitter or other social network feeds and see; don’t be afraid to ask, either. That’s often a win-win situation as well – the artist can see some money before the show, can complete the piece more at hie leisure, and you’ll get it as soon as you walk up to him. Likewise, some will arrange to ship you the piece after the show. If you’re asking for a very intricate piece, don’t rule that out either.

Once you’ve gotten those rules memorized, here’s a few advanced tips…

Check the publishers’ signing schedules. At a big show, the publishers will have a steady stream of creators at their booths, signing and almost always sketching. While the artist is on his own at his table, he’s on the company’s clock at the booth. They’ll certainly be quick little pieces, but if that’s all you’re looking for, that’s perfect.

Get a sketchbook. A sketch on a piece of comic art board is easy to turn over to another person. But a bound sketchbook is a subtle sign that this is a piece you intend to keep. While it may not melt the creator’s heart, at least he won’t be grumbling to himself how much he thinks you’ll get for the drawing.

Bring reference. If you want a piece of Batman or Superman, odds are peple know how to draw them. But if your favorite character is less off the A-list…well, don’t be offended if they don’t remember how many frogs and buttons are on Sonar’s jacket (it’s four). Bring a couple pictures they can use as reference.

Try a theme sketchbook – The more fun you can make your collection, the more interested you’ll get the artist. Ive seem books with just drawings of one character, some with them all doing something in particular, and one wonderful collection of heroes draw in the style of Fisher-Price Little People. Make it something they’ve never drawn before, something that’l; interest them, get the creative juices flowing.

Troll artists’ alley. No, don’t go up and insult everyone, slow down and look at all those up-and-coming creators who are pushing their self-produced books. Say hi to the guys and gals who did one issue of a DC or Marvel title a year or two ago. There’s a lot of talent there and you’ve got no way of knowing who the fickle finger of fandom will touch next. A year later, they might have a line across the floor, and you’ll be kicking yourself for not getting them when you coulda.

Try, try again. Aside from a handful of artists who have simply been too busy to do a sketch, I’ve got a few who have actively refused to draw Norbert. In the first case, the time will come that they WILL have time; if not at this show, then another one. In the second case, unless there’s some specific reason they don’t want to deal with you, like you threw up on their shoes or something, there’s no harm in asking again another time. Maybe they were tired, or in a rotten mood. Give it another shot. If you need to, buy them new shoes.

As with everything at a convention, the goal is to have fun, without in some way ruining someone else’s. A bit of patience and decorum, matched with a good attitude, and you can have a nice time and get a fun new hobby started.

Marc Alan Fishman: To The Digital Age and… Beyond!

For as forward-thinking as I’d like to position myself as being, I am a comic book luddite. Where I was like the rest of my generation – adopting the the MP3 over CD, and taking to the cloud the second I had the opportunity – I have never been lured by the siren’s song of digital comic book reading. That is until I was gifted some not too long ago. And here I am to report on whether I’m slowly turning towards the horizon of sequential fiction.

First off, you should know what prey-tell I was gifted. DC’s Justice League Beyond, as pitched to me by Mike Gold, was “…perhaps the best straight-forward action team book being put out today.” Well, given Mike’s pedigree and tastes, I was willing to bite on that. And with no more pretense than that single line of praise, I tore through 12 digital issues. At the tail end of them, I’m happy to report Mike is very close to right with his kind words.

JLB is an extension of the animated Batman Beyond Universe, birthed by our lords and saviors Bruce Timm and Paul Dini and brought to us by the writing, penciling, and inking team of Dustin Nguyen and Derek Fridolfs. And much like Dini and Timm’s futuretoon, the digital book appears light as a feather in presentation, but its looks are truly deceiving.

Beneath the veneer of simplistic art and truly light prose, comes a world-shattering tale worthy of the Justice League. Backed by a few “secret origins” to break up the main story, a solid hour of reading gave way to lasting moments of truly memorable scenes and concepts. Case in point: Fridolfs and Nguyen are able to create a New Gods story that is near Kirby-level in its weight and presentation. If that isn’t cause enough to pause, well, I don’t know what else is.

From the visual standpoint, I’m less than thrilled. I get that the appeal of the book ties directly to its parent animation. But in the realm of comics, there’s far more to do than just replicate someone’s style and call it a day. Call me crazy, but I’d like to see them reach a bit further visually then what DC delivered. Without knowing anything beyond what I was reading, the books ‘looked’ just the teeniest bit phoned in. It could be the stylistic choice of editorial to match the show so closely.

The truest compliment I can lay out though comes in aforementioned origin issues. Meant as breathers between the main “War to end all wars” arc, here we get glimpses into the backstories of two characters that never struck me as more than filler bodies. Warhawk and Aquagirl are each given a backstory treatment that would shame the king of origins, Geoff Johns. Delivering real pathos, enhanced by a few Easter egg nods and winks to the comic historians amongst us. And for those (like me) that lived-ate-and-breathed the Dini/Timm-Verse? Well, this whole series is like a trip back to a better time. And better than that, they took the time in both cases to try a different visual approach. Loose and simple still, but with enough of a change to allow to enjoy the stories on a higher level.

But the crux of the matter to me was in the enjoyment. Did I have as good a time e-flipping through the pages as I do with normal comics? Sadly, no. To be fair, I tried reading the files both on my large iMac screen and my wife’s iPad – which is as close to the size of a single comic page as one can get digitally. The book itself is cut in odd places. It was hard to tell if it was built in “standard” format akin to be eventually printed, or if it was always intended only for digital consumption. Given what I saw, I believe it to be the latter. And that in and of itself isn’t a dig. For the longest time, I enjoyed DC’s Zuda line of web comics mostly due to its formatting being suited for the screens at the time. Here though, the digital books read just a bit wonky to me. Some pages are portrait, others are landscape. And although each issue is 20+ pages, in some issues there’s barely six or seven actual pages worth of content.

I am all for the idea that the comic companies shoot to create all digital publications; it’s the future whether or not I’m an adopter. But the key here needs to be the same as it in print. That is to say the final product need not short the reader with content, just because its home is on the backlit screen of a retina-display.

At the end of the day, I know that this initial pass into the non-inky realms was not enough to lure me over permanently. That being said, I would be more prone at this point to enjoy digital titles should they wholly separate entities built specifically for the medium. And if they are significantly less money than the printed counter part (akin to the music or TV episodes), then I’m even more likely to consider incorporating it into the fabric of my e-life.

Most important though is that the quality is no different on screen than it’d be on the page. When you have to make art that is only 72 DPI, it can be tempting to become chinsy with the deliverable (both in words on the page, and the stories delivered per issue, as I was noting in the over-before-they-got-started JLB issues). The comic brethren must remember that the digital music and movie media eventually made their way to HD.

With all of those pieces in place? I can rest happy that my son may end up collecting his longboxes on a hard drive instead of a basement. Assuredly though… this digital-aged bearded bloke will still be bagging and boarding his wares until they stop putting them in the stores.

SUNDAY: John Ostrander

 

The Point Radio: ONCE UPON A TIME Still Magic

ONCE UPON A TIME is into it’s second season, and magic is back in a big way. We talk to Snow White herself, Ginnifer Goodwin, about the challenges she has plus creators Adam Horowitz and Ed Kitsis recall just a year ago when critics said the show was doomed. We also begin our look at ARROW, set to premiere Wednesday on the CW and bringing a new twist to the familiar DC hero, plus Robyn Schneider helps us (and The Doctor) to part with The Ponds!

Don’t miss a minute of pop culture news – The Point Radio  – 24 hours a day of pop culture fun for FREE. GO HERE and LISTEN FREE on any computer or on any mobile device with the Tune In Radio app – and follow us on Twitter @ThePointRadio.

John Ostrander says “Continuity Be Damned!”

Got The Avengers DVD on the day of its release and watched it all over again. My Mary and I enjoyed ourselves immensely and, from all indications, so did a lot of other people since its big screen release made more money than all but two other films.

Yes, previous Marvel films (Iron Man 1 and 2, Thor, Captain America, and the last Hulk film) all built up to it. It was great how it took the basic stuff we knew about all of them, including the initial Avengers comics, and was true to them but do you know what really made The Avengers such a juggernaut?

It was accessible.

You don’t need to know anything about the comics. You don’t need even to know anything about the other films. Everything you need to know to sit back and enjoy the movie is in the movie. Yes, if you know your Marvel lore it adds to the enjoyment but the fun of the movie and your understanding of the story is not predicated on that lore.

Over at DC, the Silver Age began when the legendary Julius Schwartz (hallowed be his name) took a bunch of character titles and concepts from the Golden Age, re-imagined them for what were more contemporary tastes, and re-ignited the superhero comic. He wasn’t concerned with continuity with the Golden Age, which was itself never too concerned with internal continuity; he wanted to sell comics.

When Marvel started (as Marvel) back in the Sixties, it started with all new characters at first so they didn’t have continuity problems. Even when they worked in Golden Age characters like Captain America and Namor, you didn’t need to have ever read any of the old stories. Everything you needed to know about those characters were in the stories.

Say that you’ve seen the movie The Avengers and you’d like to read a comic based on what you saw. So you go into a comic book shop and find: The Avengers, The Uncanny Avengers, The New Avengers, The Secret Avengers, Avengers Assemble, Avengers Academy, Dark Avengers, and, if you hurry, Avengers Vs. X-Men. This doesn’t include The Ultimates, which might be closest to the movie. Which one do you choose? And, if you do choose one, can you understand the story? Is it accessible or so caught up in past or current continuity as to not make sense to a casual reader?

I’m not excluding DC either. Say that you saw and liked The Dark Knight Rises and would love to know what happened next. So you go to the comic book store and you will not only find nothing that would tell you what happened next but nothing that isn’t tied to a crossover.

Look, I’m well versed in the ways of continuity. I’ve mined it for my own uses. However, when I started my run on Suicide Squad I essentially dropped everything but the title, even redefining the concept. Yes, I made use of continuity but I never assumed that the reader of the new book would know anything about the old series or care about the old characters.

I work in Star Wars and believe me when I say that the continuity there is as dense and complicated as anything at Marvel or DC. I’ve learned how to negotiate those reef filled waters by either creating new characters or going forward or backwards or even sideways in time. I research the continuity where my stories touch upon it but I don’t get tied down to it.

The ones who care about continuity are the fans and the hardcore fans care about it most. I’ve had all sorts of fans who want to tell a story based upon some obscure plot point that doesn’t fit quite snuggly enough into continuity (or how they perceive it) and explains it all. It’s hard to tell stories based on continuity alone. They’re bloodless. Story comes from characters and their desires and interactions.

This summer we’ve seen a load of very successful superhero movies – The Avengers, The Dark Knight Rises, The Amazing Spider-Man (itself a reboot from the last Spider-Man movie which was out only about five years ago). So there is a market out there. Yes, yes – comics and movies are two different media but the concepts are the same in both. Do we want to attract even a portion of that audience? For the survival of a medium we love, all of us – fans and pros alike – need to say yes.

The way to do that is with well-told stories that are accessible to all readers. Mary and I know a friend who watched The Avengers with her grandson and both enjoyed it. And they enjoyed watching it together. That’s something we should aim for.

In the end, if continuity gets in the way of a really good, accessible story, then I say – continuity be damned.

MONDAY: Mindy Newell

TUESDAY MORNING: Emily S. Whitten

 

Marc Alan Fishman:
 Guerrilla Marketing That Ain’t

Dear DC Marketing Department,

Call me a silly fool, but did you really think you’d get away with it? Or were you just playing dumb, knowing full-well that we’d blog and post about it. You sly dogs you.

But who are you really kidding? Everyone knows you’re dumb as a box of rocks. Ever since the Harry Potter cash cow stopped giving milk, you knew the Brothers Warner would turn towards its in-house fiction generator to start making with the profits.

And guess what? As soon as they turned their steely gaze towards you, wouldn’t you know it… those rat bastards that used to be across the street scored a near two-billion dollar movie. Sure, you had the last Batman movie, and hey, no one is blaming you for that not banking on higher expectations. The franchise made you a small mint, and almost made all of us forget Green Lantern.

Almost.

So, here you are, the Mouse already ramping up a second season of super hero flicks, and the only thing that’s been worthwhile from your studio just ended. You’ve got that Superman reboot coming. Luckily, most of us snarky a-holes have only politely ribbed you for letting Snyder make a trailer that looks like Supes is on an extended episode of Deadliest Catch. We’re on pins and needles that it works out for you. Seriously. The million-dollar question? What’s next?

And we’re back to the beginning again. You dress up a few interns in fresh Batman tee-shirts and send them to the local geekatorium with “casual questions” in hand. I can’t help but be honest guys – it’s not the best idea you’ve had. We geeks may not be fit to ask the cheerleaders out to the prom, but we know when someone is trying to sell is some snake oil. Hell, we buy that damn oil from you every week, without the need to be sly! I guess what I’m getting at is pretty simple; if you’re out of answers, it’s OK to ask us to help you.

But it won’t help.

Do you think, even for a moment, that your base will give you the insiders’ scoop on how to make a Justice League movie that will bank big buckaroos? It won’t. Because even if we told you exactly what we wanted, and you made it exactly like we asked, it doesn’t mean instant gratification. Ask Edward Wright. Scott Pilgrim looked great on paper. The trailer was tight. The San Diegons all reported nothing but geek-love. And the actual film was stupendous. But it didn’t blow the doors off the bank vault. The thing of it all is that a film like The Avengers, one that hits the zeitgeist, is a bit of right-place-right-time and the payoff to a 5+ year gamble. You took the same bet in 2001. It paid in spades. Lesson to learn: there’s no quick payoff for what you’re wanting.

And let’s not leave here today without being frank about Frank. Look, Miller is a legend, and we’ll not dispute that. And in context, some of his best work has been given amazing treatments on film. 300 and Sin City hold substantial places in many of our DVD collections. But, the ghost of the Spirit (heh) still leaves a very bitter taste in our mouth. That crime against celluloid has soured us all to the church of Frank Miller. Be warned. And if you still feel like he might be worth our praise, let me be blunt:

 “We’re the God-Damned Justice League.”

Since I’m in a festive mood, I’ll leave you with what may be the answers you’re seeking. If you want to make a Justice League movie that topples Marvel’s Mightiest Heroes, the recipe is simple. And like all dishes that have only a few ingredients, this isn’t going to be easy. You need quality product to start from. Your director needs to be someone who is in-tune with us nerds, but can stand on his own. Brad Bird perhaps (Thanks, Uncle Glenn!)?

Perhaps I’m putting the cart before the horse though. What Marvel pulled off wasn’t rocket science; it was an assembling of feeder movies that each stood up on their own. That means if you want to bring together Superman, Batman, Wonder Woman, Green Lantern, The Flash, and others? Then you need to earn that right. You can’t skip past the preamble if you want the masses to love you. Simply put… the world at large doesn’t know your Justice League from Adam. If you start off well with Man of Steel, you’re on the right track.

Just don’t put the cart before the horse. And man up; if you have a question to ask the geek world at large, just put it on the Internet.

Sunday: John Puts Shingles on the Chicken Coop?

Monday: Mindy Newell

 

Captain Action Offers NYCC Purchasers Free Comics

New York, N.Y. (September 25, 2012) –Captain Action Enterprises is proud to announce a New York Comic Con convention-only offer: fans and collectors receive free comics with every Captain Action toy purchase.  These comics include comics showcasing characters featured in the toy sets, including Spider-Man, Captain America, Hawkeye, Thor, Loki, and Captain Action.

And the first 66 customers will receive special autographed comics.  These comics are signed by top creators including Walt Simonson, Roger Stern, Beau Smith, Sean Chen, Mark Wheatley and more.

“New York Comic Con and ReedPop have been very good to us, and this is one small way of giving back,” said Ed Catto, Retropreneur and co-founder of Captain Action Enterprises.

Additionally, the Captain Action booth will be giving away stress ball “brains” to celebrate the return of Captain Action’s arch-foe, Dr. Evil. As an insidious alien, Dr. Evil’s striking countenance is topped off by his creepy exposed brain.  Available while supplies last, these Brains will be given away to all fans and no purchase is necessary.

“This will be a busy year for us at NYCC”, said Joe Ahearn, co-founder of Captain Action Enterprises.  “We’ll be debuting our second wave of Toys featuring Dr. Evil, Thor and Loki and our new merchandise from Titan. We’ll also have the legendary Walt Simonson and pulp author Jim Beard on hand to autograph copies.  Oh, and we have a panel and a big announcement too!”

Captain Action is based on the action figure created in 1966 by Stan Weston for Ideal Toys and sold internationally. The hero came equipped with a wardrobe of costumes allowing him to become many different heroes such as Batman, The Lone Ranger, the Green Hornet and many more. In 1967, Captain Action proved so popular that the line was expanded to include a sidekick, Action Boy and a blue skinned alien foe with bug eyes, the nefarious Dr. Evil.  The following year, DC Comics licensed the character from Ideal and published five issues of Captain Action featuring industry luminaries such as Jim Shooter, Wally Wood and Gil Kane.

The line has experienced as strong resurgence, complete with an all-new toy line that debuted earlier this year.

“For our gift-with-purchase, we’re offering the best recent comics as well as vintage treasures.  Some gems include vintage Kirby Thors and a Romita Captain America, guest-starring Spider-Man.  We even have a few Wally Wood issues in there.  It’s our hope that we’ll reward collectors and provide a unique gift to younger fans, “ said Catto.

Captain Action is at booth #3136. The New York Comic Con is held at the Javits Center in New York City, from October 11 – 14, 2012.

Alex Winter goes from Emmy Winner to First Female Robin

It’s going to be a whirlwind 24 hours for Ariel Winter.

Sunday night, the young actress was on stage at the Emmy Awards along with her cast of Modern Family to clam the prize for Outstanding Comedy Series, and tonight she’ll be walking the red carpet at the premiere of her new animated film, Batman: The Dark Knight Returns, Part 1.

Winter gives voice to the first female Robin, Frank Miller’s stroke of genius for his landmark comic book story. She’ll join co-stars Peter Weller and David Selby on the red carpet at the Paley Center in Los Angeles tonight, September 24, for the West Coast premiere of Batman: The Dark Knight Returns, Part 1. Also on hand will be a quartet of filmmakers: executive producer Bruce Timm, director Jay Oliva, writer Bob Goodman and dialogue director Andrea Romano. The event is completely sold out.

Now in her fourth season as Alex Dunphy on Modern Family, Winter has already carved out quite a career in her brief 14 years. On the big screen, Winter has been seen in films as varied as One Missed Called, Speed Racer, Kiss Kiss Bang Bang and A Thousand Words. Anchored by a recurring role as Lucy Moore on ER, Winter’s television career includes guest roles on Criminal Minds, Nip/Tuck, Monk, Jericho, Bones, Crossing Jordan and The Ghost Whisperer.

Batman: The Dark Knight Returns, Part 1 represents Winter’s second foray into animated DCU entertainment. Winter provided the voice of the savvy 10-year-old Princess Perdita of Vlatava, whom Oliver Queen races to protect in the DC Universe Animated Original Short, Green Arrow. She reprised the role for an episode of Young Justice. She has been particularly active in animation, providing voices for films such as ParaNorman, Ice Age: the Meltdown, Over the Hedge and Cloudy With a Chance of Meatballs, and TV series like Phineas and Ferb and The Penguins of Madagascar.

In many ways, Winter is a spunky teenager with equal amounts of smarts and sass. She is honest at every turn. So you know her answers were fun when we sat down to discuss Batman: The Dark Knight Returns, Part 1

QUESTION: Imagining many of your fans are experiencing Batman: The Dark Knight Returns for the first time, describe your character Carrie Kelly’s place in the story.

ARIEL WINTER: Carrie is sort of a street kind of gangster girl who lives in this shady part of Gotham City. She’s always dreamed to meet her hero, Batman. One day she’s walking with her friend Michelle, and they get mugged by the Mutants – but Batman saves her. So she then sets out to be Batman’s partner in crime, er, crime-fighting. And eventually, she succeeds and becomes Robin.

QUESTION: How do you see Carrie’s sense of Batman?

WINTER: I think Carrie feels super ecstatic when Batman includes her in his little facade of Batman and Robin. She feels so honored – it’s a really big deal for her. I think she’s not really not just a crime fighter, though – she’s kind of like his daughter. She really cares for him, and he really cares for her. They’re like family.

QUESTION: Are there similarities between Ariel Winter and Carrie Kelly, and how did that help/hinder getting into character?

WINTER: Carrie and I share a lot of characteristics. We both like crime fighting. We both like Batman. We would both blow off school for crime fighting. (giggles) Actually, no, I would do my school during the day and then crime fight at night.

It wasn’t really hard getting into Carrie’s mindset because I’ve always wanted to play the sort of Tomb Raider, Kick-Ass role where the girl is really the brains behind the power. So I was excited when I got to do it. I just devoured the script. I was surprised. It was pretty violent. I read it and I saw some of the things and I was like, “Woah! That is so cool.” I’m a big fan of that action, thriller sort of thing, so it was exciting for me to read.

QUESTION: How important to you is being the first female Robin?

WINTER: It’s really cool to be the first female animated Robin. There’s been so many amazing boys, but I think I can just bring something new that the fans have never experienced. So I’m really honored to be part of such a fantastic project.

Female empowerment really is important to me. I’m a big nerd of the books from the 15th  Century and 16th Century, when the men had all the power and the women had none of it. So to have Robin be a girl is cool because it gives girls a chance to know that they can do everything boys can do, and even better. No offense (laughs), but it’s true.

QUESTION: Are you into comic books?

WINTER: I’m an avid reader, so anything I can read is awesome. I go into comics stores and I can be in there for hours. It’s truly amazing when you open a comic book, because you’re immediately sucked in from the first line. The writing, the graphics, the artwork – it makes you feel like you’re inside the story.

QUESTION: You’re 14 and acting all the time. How do you balance acting with education?

WINTER: You have to be really smart to be an actor. It’s not just saying lines. You have to know the thoughts behind each line, to know what you’re saying. So I think it’s very important to get an education. And I won’t be going to college for acting or film school – I will probably go to college for medical research because it’s something that really interests me. I always tell kids that you’ve got to have something else to fall back on. Acting is my first love – I hope I can do it for the rest of my life. But I’m going to go to college and get a degree in something else. I really feel school is important.

The Tower Chronicles Marks the Arrival of Legendary Comics

jimleecoverart-292x450-9150861Legendary Comics launches their first series today with The Tower Chronicles: Geisthawk – Volume 1, from Matt Wagner and Simon Bisley. The 48-page prestige format release begins a new universe that represents the kinds of comics Legendary intends to explore. The Tower Chronicles is the tale of John Tower, a supernatural bounty hunter. His missions lead him into mankind’s most dangerous places to banish poltergeists, demons, and other supernatural evils that plague his “sometimes respectable” patrons.

The first issue sports two different covers, one from Bisley, perhaps best remembered for his work on Lobo in the 1990s, and Jim Lee, DC Entertainment’s co-publisher, inked by his usual partner Scott Williams. The series is being inked by Rodney Ramos, the journeyman inker best known for his work on Transmetropolitan.

vampire-fight-300x135-3743990The Tower Chronicles: Geisthawk – Volume 1 was written by Wagner (Grendel and Mage) in consultation with Thomas Tull, founder of Legendary Pictures. It’s interesting to note that the copyright is shared by Wagner and Legendary. The story is set in contemporary times but clearly has supernatural elements starting with Tower himself and the monsters he is charged with apprehending. As usual, Wagner’s writing is clear and never less than interesting to read. Bisley’s claustrophobic, dark artwork is great for the monsters, less so for the people inhabiting the pages.

tower-hero-shot-295x450-6025574The first serial is part of a trilogy, Wagner has told the media he has already written a total of eight volumes so the adventures are only just beginning.

The comic imprint is a subsidiary of Legendary Pictures which has co-produced countless films including many in the genre such as 300 and The Dark Knight trilogy. Editing the line is Bob Schreck, formerly of Dark Horse and DC Comics. Last year, the company debuted with Frank Miller’s former Batman project, Holy Terror.

Wagner and Schreck are taking reader questions over at the title’s Facebook page. There, additional background on the world and characters are presented, along with previews of subsequent stories

REVIEW: Batman: The Dark Knight Returns Part 1

dkr-1-box-art-300x408-5015305Years in the making, Frank Miller’s The Dark Knight Returns was never intended to rewrite the rules for the Caped Crusader or become the template for a generation of storytelling. It was, though, the culmination of a series of events that occurred at DC Comics and in Miller’s professional development that nicely dovetailed together. The right book, character, and creator all arrived at the right time, when an audience was ready to accept the radical re-imagining.

Ever since the four-part story heralded the arrival of the Prestige Format and was the first entry in the current field of graphic novels, The Dark Knight Returns has been an influential touchstone to storytellers. Its use of character, page construction, color, and theme showed that four-color heroes can be used for darker concepts, exploring new ideas. As a result, people have been clamoring to see it adapted for the screen, any screen, so it could continue to thrill us. We were teased with the folk at Warner Animation paying homage to Miller’s art style and now-iconic imagery in Animaniacs and Batman the Animated Series.

dkr_r1_22695-300x168-1421279At long last, Warner Premiere has delivered their finest effort, paying tribute to the story written and pencilled by Miller, inked by Klaus Janson, and colored by Lynn Varley. Batman: The Dark Knight Returns Part 1 is out on home video, as a Combo Pack (Blu-ray, DVD, Ultraviolet) and shows the affection from the first frame.

Bob Goodman remained utterly faithful to the story, compressing the first half of the graphic novel into a brisk 76 minutes that still contains the moments you want. Commissioner James Gordon and Bruce Wayne have a nice, warm friendship, Alfred remains his acerbic self, and Carrie Kelly is gung-ho and awkward. The first half of the story deals with several threats to Gotham City, first the gang known as the Mutants and their muscle-bound leader who wants to own the town; and Harvey Dent, seemingly physically cured but proving his mind is as fractured as ever. And watching from confinement is a homicidal maniac long-thought drugged into submission.

silhouette-300x168-9408823The best thing director Jay Oliva, who cut his teeth on Man of Steel and Green Lantern: Emerald Knights), did was show us what Miller could only hint at: a 50-year old man who really has to struggle to keep up. He strains to climb a rope and isn’t fast enough to take down the mutant leader the first time they brawl (in fact their two fights is almost a template for the Batman-Bane confrontations in The Dark Knight Rises). This is a 50+ hero who hasn’t seen action in a decade, but we know from the opening scene he remains addicted to adrenaline and action. His return evokes the creature of the night that first established his reputation in the city and once more inspires the populace.

batman-300x168-4756800Visually, Miller’s beefed up main characters and gritty style is nicely replicated, complete with making Batman larger-than-life so he dwarfs Carrie and most other mortals. The story remains a future from the fixed point of the 1980s since the story is dependent on that particular view of America, which means so much of the technology appears antiquated by today’s standards but works wonderfully. There’s also a nice meta shout-out to other titles from 1985-87 that helped reshape comics: Crisis on Infinite Earths, Watchmen, and V for Vendetta.

inside-tank-300x168-3332752As usual Andrea Romano has assembled a stellar cast for the voices and while most will lament the absence of Kevin Conroy as Batman, Peter Weller more than ably fills the cape and cowl with gravitas. He’s older, wearier. David Selby’s Gordon has much of the same feeling which is nicely contrasted by Ariel Winter’s Carrie. Wade Williams as Dent and Michael McKean as a blowhard psychiatrist nicely round out the cast.

Interestingly, the packaging avoids imitating Miller’s style, a curious choice. Similarly, Miller, Janson and Varley’s lack of participation in the extras is glaring. They are merely represented with a digital comic excerpt from issue one of The Dark Knight. Instead, we get “Her Name if Carrie…Her Role is Robin” (12:00) with Grant Morrison, Mike Carlin, Alan Burnett, Bruce Timm, and others discussing the radical use of a girl as the new sidekick. There are some nice bits placing this in an historic context.  The 2008 “Batman and Me: The Bob Kane Story” (38:00) is reused here and we’re reminded of the egotistical Kane avoiding sharing credit with anyone.

On the Blu-ray is a Two-Face two-parter from Batman the Animated Series. There’s also a sneak peek of part two, due out in early 2013.

It’s a shame Miller wouldn’t participate and the film lacks a commentary track since bringing this to life appears to have been a labor of love for all involved.

Why Does Michael Davis Still Read Comics?

I started reading comics in the fifth grade. I still have the very first comic book I ever brought: The Avengers #43. I won’t bore you with the heartwarming story of how I pretty much learned to read with comics. I’ve told that story a billion times and I’m sure (although I can’t remember) I’ve written about it on ComicMix so just assume I clued you in, dry your eyes and say a silent “thank you for the heartwarming story Michael Davis shared with me” and move on.

Oh, if you find the article I’m pretty sure the issue number of the Avengers is wrong. When I looked at the issue I was surprised it was issue 43. All this time I was thinking it was later…

I was a serious comic book collector in grade school and by the time I got into high school I had over 100,000 comic books, including the complete silver age of Marvel and almost a complete silver age DC Comics collection. DC was (and is) my favorite universe but I couldn’t bring myself to go all out for copies of Bob Hope, Lois Lane and some of the other DC comics, which in my 10-year-old wisdom I considered kid stuf’.

I was a lucky so and so when it came to my comic book collection. Not once, not twice but three times I was the lucky benefactor of someone else’s collection. Three times when I was a kid someone in my life gave me his or her comic book collection. I got one collection from a cousin who had grown out of it. I got another from an 8th grade friend named Karl McKenzie. Karl was moving and his father refused to take those ghetto trash books to his new home.

It occurred to me later that Karl’s dad was moving from the hood to a nicer (white people lived on the block) place and no son of his was going to be reading that ghetto trash among white people who read Look and Life magazines.

The funny thing about that was I saw Karl about a year later and he told me one of his new friends on the block was a huge comic book fan as was the kid’s dad. Karl told me that his dad now thought that comics were cool.

Clearly this was an attempt on Karl’s part to get me to return his collection.

Nope. The chances of that happening was, lets see… zero.

I think the word back then was “Indian giver.” I may or may not have called Karl that; I don’t remember. I do remember regardless how I thought Karl was going about it, he was not getting back book one. If his grandmother was dying and the only thing that would have saved her was a couple of books from the collection it surely would have been bye, bye, Grandma.

The third comic book collection I inherited was from a then girlfriend’s mom whose husband collected comics but one day the mom decided she didn’t want them in the house anymore. Guess who volunteered to lift that heavy burden from her shoulders?

My comic book collection was so badass that a local newspaper ran a story on me when I was about 14.

I loved comics and collected like an addict up until my first year at Pratt Institute.

My first year at Pratt pretty much killed my desire to read comics.  I had attended the High School of Art & Design (A&D) before Pratt and when asked what I wanted to major in I had to choose between comics and illustration. My cousin, William T. Williams, had a long talk with me about my major would be at A&D. He said to me at the end of our talk the following; “If you choose comics as a major you will stave and die.”

My cousin was my mentor and the only real father figure I’ve ever had in my life so I listened to him. I kid him about the success of Milestone and all the other comic related things I’ve done but I’ve never ever regretted that decision to major in illustration and not comics.

FYI, my cousin is not just a relative who gave me good advice, he’s also one of the premier artists on this planet and one of his paintings cost more than my house and I have a nice house… in a white neighborhood!!

That is not a joke.

So with little fanfare I left my comic collection and my desire to become a comic book artist behind. I still collected a bit in high school but by the time I got to Pratt, I was completely comic book free.

For four years of undergraduate at Pratt and two years of graduate work at another school I didn’t pick up nor was I interested in comic books. That’s six years without giving a thought to what was going on in comics and even less thought about what was going on in the industry.

Then one day like a sign from above I was back…

End of part one!

WEDNESDAY: Mike Gold Attacks Mars Attacks! Still!