Tagged: game

Emily S. Whitten: Promote Your Awesome Friends Week!

Whitten Art 130402Or at least, that’s what I’ve decided this week will be, here in my column. And it’s my column, so as Loki would say (and I am fond of quoting), “I do what I want!” Mwahaha!

Seriously, though – I have a lot of fantastically talented friends, and it just so happens that two of them are currently involved in fun Kickstarters that I think are deserving of attention. So without further ado, here they are:

1) Stage Production of Terry Pratchett’s Wyrd Sisters:

Anybody who knows me probably knows that I’m a huge fan of Terry Pratchett and his Discworld series. What you might not know (even if you’re a Discworld fan) is that over nineteen of Terry’s books have been adapted to the stage since 1991 by the Audie Award-winning voice actor and Discworld collaborator Stephen Briggs, who has also voiced a large number of the Discworld audiobooks. Stephen regularly stages Discworld plays with the Studio Theatre Club [http://www.studiotheatreclub.com/LastProduction.html ] in Oxford, UK to popular acclaim; and his adaptations have been used around the world to stage Pratchett’s works.

Despite this, there seems to be a sad lack of Discworld in theater in the United States, at least in my observation. But worry not! My friend Kevin O’Shea of the excellent geeky Made of Fail podcast and productions is seeking to remedy that with a group of other dedicated Discworld and theater folks. They are striving to produce the stage adaptation of Pratchett’s Wyrd Sisters from Thursday to Sunday during the last two weeks of July this year, at the Side Project Theatre in Chicago (just off the CTA Red Line; the Jarvis station between Loyola and Northwestern Universities).

Aside from knowing first-hand about Kevin’s passion for Discworld, dedication to geek projects, and overall reliability, I’ve looked at the project’s Kickstarter page, and it seems like a fun and solidly constructed project to me, with some cool donation rewards (I want a hand-knitted model of Discworld!). I think it’s worth backing, for any Discworld fans who want to see more Discworld theater in the U.S., and particularly for those who might be able to actually make it to the play if (when!) it hits Chicago in July. As of this writing, the project has received approximately 72% of the $5,000 they will need in pledges to reach their goal and stage the production. That’s pretty darned good, but they only have until April 10 to raise the other 28%. So if there are any Discworld fans out there who haven’t given yet but want to support this great project, now’s the time!

The Turtle Moves!

2) CineManiac: Horror Edition:

Ben Fisher is a funny guy. I’ve already positively reviewed some of his humorous writing in comics, and since then, we’ve become friends, and I’ve learned first-hand just how zany and occasionally…twisted his humor can be. (And, full disclosure, we are currently working on an un-related-to-this-topic project, as I’ve mentioned elsewhere). I’ve also learned that he’s a huge gaming geek, as well as a horror fan and aficionado of storytelling tropes; so when he told me he’d designed an interactive, humorous card game you play while watching horror films, I wasn’t surprised. I was excited, though, particularly after seeing that the talented Mike Henderson was going to be doing the art for the cards. Mike’s got a great style for the dramatic, the ominous, and the terrifying. (He’s also got a slightly twisted sense of humor.) Who better to do the art for a funny game about horror movies and horror movie tropes?

The basic game itself looks simple enough to play without distracting unduly from the enjoyment of watching the movie (and like it will add to that enjoyment for anyone with a sense of humor who knows horror movies); and the addition of “curse cards” to the basic mechanic of gameplay makes it sound like a whole lot of fun. As the Kickstarter says:

“But at the center of its little black heart, CineManiac is a party game. And what’s a party game without the ability to humiliate your competition? Curse cards force your opponents to reenact scenes, impersonate horror icons, and otherwise do your dastardly bidding!”

… Yeah, I’d play that game.

The Kickstarter has some great donation rewards for those of us who have a weakness for collecting original art or exclusives, like the signed original art from the card of your choice, or exclusive limited edition bonus cards. And, as it turns out, the project is also doing a giveaway contest through April 8th at the Tabletop Gaming News site, so you can also head on over there and enter if you want to, for the chance to win inclusion of your likeness in the art for one of the cards, or, for runners-up, an autographed print of art from the game.

This Kickstarter still has 28 days to go, but it needs a lot of love to reach its goal, so if you think it sounds awesome, as I do, go check it out (and watch the fun trailer!) and consider pledging here.

I’d love to see both of these projects make it to their final goals. If you would too…go pledge!

And until next time: Servo Lectio!

TUESDAY AFTERNOON: Michael Davis

WEDNESDAY MORNING: Mike Gold

 

Emily S. Whitten: The Marvel Heroes Game and the Latest from PAX East

Whitten Art 130326For anyone who’s interested in gaming, a whole lot of gaming news came out at the PAX East gaming convention this past weekend.

Given my devotion to Marvel and my affinity for playing any game that features Deadpool ever, I was particularly keen to hear the latest news about Marvel Heroes, the free-to-play MMOARPG (Massively Multiplayer Online Action Role Playing Game) created by David Brevik (of Diablo and Diablo 2 fame) and currently in production at Gazillion Entertainment.

Marvel Heroes, if you haven’t heard about it, is being designed as a free-to-play PC game in which players can advance through the game without spending any money (although there will be a store available for optional purchases). The story for the game, which centers around Doctor Doom and the Cosmic Cube, is written by well-known and multiple award-winning Marvel writer Brian Michael Bendis, and Marvel artists are producing comic-style cut-scenes to accompany that story.

In developing this game, Gazillion has been able to draw on all of Marvel’s considerable intellectual property, and the game is slated to feature numerous Marvel heroes and costumes, including those already announced or depicted in the model sheets on the website and in the Founders Program Ultimate Pack. (I’m particularly excited to see that Deadpool (of course), Human Torch, Jean Grey, and Iron Man will be available! I’m also looking forward to seeing what they’ll do with Emma Frost’s powers.)

Voices for the characters are being done by a number of excellent popular voice actors, some of whom are reprising their roles as Wolverine, Deadpool, and more from other media. Once obtained, playable Marvel heroes can be customized in-game, using costumes, items, and allocations of powers. Marvel Heroes will also feature multiple locations from the Marvel universe (including the Savage Land. Dinosaurs, yay!!), and allow for teaming with other players, and bonuses from teaming up.

Given all of the above, and the inclusion of awesomely fun stuff like the enhanced Pirate Deadpool costume, and the excellent trailers and videos Gazillion has released to the public so far, there is a lot to look forward to in the finished game. And since any new video game with Marvel IP is an immediate draw for me, I definitely wanted to hear the latest updates from PAX East.

And updates there were! The first of which is the newly-announced release date of June 4 of this year, with early access starting May 28 for Founders Program pre-sale pack purchasers (early access varies depending on which tier of pack is purchased). The Founders Program is ongoing, and closed beta access – which used to be reserved for the $180 Ultimate Pack – has now been expanded to the $60 Premium Pack as well.

The next bit of fresh news is that PvP will be available at launch, and that you will be able to team up during PvP. Experience points gained in PvE play will transfer to PvP, and vice-versa. Gazillion also announced that it’s planning to have end-game content which will include both team challenges and open challenges. End-game content will also feature “Ultimate Powers,” which are special abilities tailored to each hero, and which can be gained after the first run-through of the story. Having these powers leveled up will apparently be key to achieving victory during end-game challenges. These powers can be leveled up by getting and spending duplicate “hero tokens.”

…And here is where we get to the only part of Gazillion’s PAX announcements that seems troubling, rather than exciting: “hero tokens.” One of the biggest positives about a game based on Marvel IP is the ability to play as your favorite Marvel heroes. That’s been one of Gazillion’s selling points for this game since the get-go – that there will be a ton of heroes available now and in the future, from the popular to those with more of a cult following; and that players will be able to choose to play as those characters.

Prior to this past weekend, it was understood from Gazillion’s public statements that specific individual heroes would be purchasable in the game’s store, for those who didn’t want to wait until their favorite hero chanced to drop in the game. This was planned as a primary way to fund the free-to-play game. As evidence of how this mechanic was intended to work, Gazillion’s FAQ on the pre-sale page says:

What Heroes are offered for free at the beginning of Marvel Heroes?

When you start playing Marvel Heroes, you will be able to pick a hero from a choice of several, and play through the entire game for free, finishing the story. You will only be able to choose one hero to play; other heroes may be granted as random drops throughout the game. To ensure you get to play a specific hero, you will be able to purchase them.” (Emphasis added).

This explanation was echoed by Director of Community & Customer Support Stephen Reid in a YouTube video posted Dec 28, 2012, at the 4:45 mark. In another YouTube video, posted on Feb 14, 2013, Karin Ray, Assistant Producer, says: “One thing I really like about the Premium Packs is, they come with a little extra currency. So, let’s say I purchase the Avengers Assemble pack, which doesn’t come with Black Widow; and I love her. I can take that extra currency and I can just scoop her up for my team.”

However, at PAX East, Gazillion announced a different game mechanic called the “hero token” (each token representing a specific hero). In essence, the way these tokens would work is that along with dropping randomly in the game (which is not a change from the previously announced design); they would now also drop randomly from an “item” that will be purchasable in the store as a replacement for specific purchasable heroes. In other words, there would no longer be a way to buy a specific hero; only an item that gives a chance at one. And the random hero you receive might turn out to be either one you don’t want, or one that you already have (which is where the use of duplicate tokens to level up your Ultimate Power comes in).

This… is a puzzling idea. First of all, in a game that is based on a previously established IP with devoted fans, removing the ability to guarantee the acquisition of the particular hero(es) a player already loves when paying money seems to remove their incentive to pay money for, presumably, the most expensive purchasable item in the game. Secondly, for anyone who purchased a Founders Pack prior to this announcement, one element of their pack (the in-game currency) can now no longer be used in the way it was previously advertised (as explained by Karin Ray above).

Since the announcement, there have been negative reactions to this mechanic on Twitter, in the comments of news pieces on Marvel Heroes’ PAX announcements, and on Reddit. Happily, however, Gazillion is paying close attention to their potential customers, as illustrated by this response to the feedback: “We’re hearing you loud and clear. Changes coming!” The developers have also indicated elsewhere that there will be more information on this mechanic coming very soon, and that they will be responding to feedback and announcing additional details that they hope will make people happy.

I hope that will be the case, and will report back with an update when it’s available. I’m also still looking forward to the launch of the game, and hope for even more exciting news as it gets closer.

And in the meantime, Servo Lectio!

TUESDAY AFTERNOON: Michael Davis and Barbie Dolls

WEDNESDAY MORNING: Mike Gold and the Super-Hero Ideal

 

Beautiful Creatures comes to DVD in May

Beautiful CreaturesBeautiful Creatures, based on the novel by Kami Garcia and Margaret Stohl, has been a bit of a disappointment for Warner Bros, which has seen a modest domestic box office of $19,205,917. Around the world, the film has also been a so-so performer, which probably means there won’t be a sequel.

Despite positive reviews, the movie was liked better by the audience than the critics according to Rotten Tomatoes, but we suspect it will perform better on home video. Here’s the release details on the DVD, coming in May.

Burbank, CA, March 19, 2013 – An electrifying love story unfolds as Beautiful Creatures arrives onto Blu-ray Combo Pack, DVD and Digital Download on May 21, 2013 from Warner Home Entertainment Group. Directed by Oscar® nominee Richard LaGravenese (“The Fisher King,” “P.S. I Love You”), Beautiful Creatures takes you on a supernatural journey as two high school students pursue a tantalizing forbidden romance that leads them into a tangled web of spells and peril from which there may be no escape.

Beautiful Creatures stars Alden Ehrenreich, Alice Englert, Jeremy Irons, Viola Davis, Emmy Rossum, Thomas Mann and Emma Thompson. Rounding out the cast are Eileen Atkins, Margo Martindale, Zoey Deutch, Tiffany Boone, Rachel Brosnahan, Kyle Gallner, Pruitt Taylor Vince and Sam Gilroy.

Beautiful Creatures will be available on Blu-ray Combo Pack for $35.99 and on single disc DVD for $28.98.  The Blu-ray Combo Pack features the theatrical version of the film in hi-definition on Blu-ray, and the theatrical version in standard definition on DVD.  Both the Blu-ray Combo Pack and the single disc DVD include UltraViolet which allows consumers to download and instantly stream the standard definition theatrical version of the film to a wide range of devices including computers and compatible tablets, smartphones, game consoles, Internet-connected TVs and Blu-ray players.*

SYNOPSIS

A supernatural love story set in the South, Beautiful Creatures tells the tale of two star-crossed lovers: Ethan (Ehrenreich), a young man longing to escape his small town, and Lena (Englert), a mysterious new girl. Together, they uncover dark secrets about their respective families, their history and their town.

BLU-RAY AND DVD ELEMENTS

Beautiful Creatures Blu-ray Combo Pack contains the following special features:

•        Book to Screen

•        The Casters

•        Between Two Worlds

•        Forbidden Romance

•        Alternate Worlds

•        Beautiful Creatures: Designing the Costumes

•        ICONS by Margaret Stohl (Book Trailer)

•        Deleted Scenes

•        Theatrical Trailers

Beautiful Creatures Standard Definition DVD contains the following special features:

•        ICONS by Margaret Stohl (Book Trailer)

•        Deleted Scenes

DIGITAL DISTRIBUTION ELEMENTS

On May 21, 2013, Beautiful Creatures will be available for download from online retailers including iTunes, Xbox, PlayStation, Amazon, Vudu and CinemaNow.

The film will also available digitally in High Definition (HD) VOD and Standard Definition (SD) VOD from cable and satellite providers, and on select gaming consoles.

ULTRAVIOLET

*UltraViolet allows you to collect, watch and share movies and TV shows in a whole new way. Available with the purchase of specially marked Blu-ray discs, DVDs and Digital Downloads, UltraViolet lets you create a digital collection of movies and TV shows.  Services such as Flixster and VUDU allow you to instantly stream and download UltraViolet content across a wide range of devices including computers and compatible tablets, smartphones, game consoles, Internet-connected TVs and Blu-ray players.  Restrictions and limitations apply.  Go to ultraviolet.flixster.com/info for details.  For more information on compatible devices go to wb.com/ultravioletdevices.

BASICS

PRODUCT                                                                            SRP

Blu-ray Combo Pack                                                               $35.99

Single disc Amaray (WS)                                                       $28.98

Standard Street Date: May 21, 2013

DVD Languages: English, Latin Spanish, Canadian French

BD Languages: English, Latin Spanish, Canadian French

DVD Subtitles: English SDH, Latin Spanish, Parisian French

BD Subtitles: English SDH, Latin Spanish, Parisian French

Running Time: 124 minutes

Rating: PG-13 for violence, scary images and some sexual material

DLBY/SURR   DLBY/DGTL   [CC]

Coming to DVD Next Week

Coming to DVD Next Week

Killing Them Softly is coming to DVD next week and here’s a clip to whet your appetite.

Jackie Cogan is an enforcer hired to restore order after three dumb guys rob a Mob protected card game, causing the local criminal economy to collapse. The underperforming film stars Brad Pitt, Ray Liotta, and, Richard Jenkins.

The Swedish thriller Easy Money is also coming to disc next week and our review will run tomorrow. For now, here’s a look:

Scaling Hobbits, Dwarves and Elves

Hobbit_Infographic-UniqueFeaturesWarner Home Video has provided us with a nifty infographic in advance of next week’s release of The Hobbit: An Unexpected Journey. Here are the official details.

From Academy Award-winning filmmaker Peter Jackson comes The Hobbit: An Unexpected Journey, the first of three films adapting the enduringly popular masterpiece The Hobbit, by J.R.R. Tolkien. The second film will be The Hobbit: There and Back Again.

Both films are set in Middle-earth 60 years before The Lord of the Rings, which Jackson and his filmmaking team brought to the big screen in the blockbuster trilogy that culminated with the Oscar®-winning The Lord of the Rings: The Return of the King.

The adventure follows the journey of title character Bilbo Baggins, who is swept into an epic quest to reclaim the lost Dwarf Kingdom of Erebor from the fearsome dragon Smaug. Approached out of the blue by the wizard Gandalf the Grey, Bilbo finds himself joining a company of thirteen dwarves led by the legendary warrior, Thorin Oakenshield. Their journey will take them into the Wild; through treacherous lands swarming with Goblins and Orcs, deadly Wargs and Giant Spiders, Shapeshifters and Sorcerers.

Although their goal lies to the East and the wastelands of the Lonely Mountain first they must escape the goblin tunnels, where Bilbo meets the creature that will change his life forever…Gollum. Here, alone with Gollum, on the shores of an underground lake, the unassuming Bilbo Baggins not only discovers depths of guile and courage that surprise even him, he also gains possession of Gollum’s “precious” ring that holds unexpected and useful qualities … A simple, gold ring that is tied to the fate of all Middle-earth in ways Bilbo cannot begin to know.

Ian McKellen returns as Gandalf the Grey, the character he played in The Lord of the Rings trilogy, and Martin Freeman in the central role of Bilbo Baggins. Also reprising their roles from The Lord of the Rings movies are: Cate Blanchett as Galadriel; Ian Holm as the elder Bilbo; Christopher Lee as Saruman; Hugo Weaving as Elrond; Elijah Wood as Frodo; Orlando Bloom as Legolas; and Andy Serkis as Gollum.

Extras Include

New Zealand: Home of Middle Earth

Video Blogs

  • Start of Production
  • Location Scouting
  • Shooting Block One
  • Filming in 3D
  • Locations Part 1
  • Locations Part 2
  • Stone St. Studios Tour
  • Wrap of Principal Photography
  • Post-production Overview
  • Wellington World Premiere

Theatrical Trailers

  • Dwarves
  • Letter Opener
  • Bilbo Contract
  • Gandalf Wagers
  • Gollum Paths

Game Trailer

  • The Hobbit: Kingdoms of Middle-Earth
  • Guardians of Middle-Earth
  • Lego The Lord of the Rings

Feature Comments: UltraViolet lets you build a digital collection so you can instantly stream and download your movies to compatible devices, including computers, tablets, smartphones, game consoles and IP-connected TVs and Blu-ray players. This UltraViolet copy is a standard definition digital copy of the main feature. UltraViolet service providers may charge for continued cloud access, but no additional charge for continued access to content once downloaded. Consumer must reside in the U.S. and register for a retailer account and an UltraViolet account. Must be 18 years or older to create UltraViolet account.

John Ostrander: Getting Old in the Comic Industry

Ostrander Art 130310On his blog last week, Jerry Ordway wrote bravely and feelingly about being a pro in comics when your age is over 50. Here’s a man who has been a comic book star of long standing and now finds it hard to get any work. His skill, ability, and desire haven’t diminished; he’s just older (and more experienced) than he was back then. He had an exclusive contract with DC and, in its final year, the company treated him deplorably, not giving him any work but not letting him get any work elsewhere.

I completely sympathize with him and can echo many of his statements. Is there ageism in comics? Demonstrably, at least for talent. On The Other Hand… some of the top editors at both Marvel and DC are around our ages. If the theory is that the talent needs to be younger in order to “get” or appeal to the younger reader, why are the editors immune? I sometimes feel like I’m in the “Bring Out Your Dead” segment from Monty Python And The Holy Grail.

Me to editor: “I’m feeling better!”

Editor to me: “You’re not fooling anyone, you know!”

I can’t claim that it’s universal. Dark Horse has been very good in giving me work and, in turn, I think I’ve given them good work in return. But I don’t seem to get any replies to e-mails that I send to the Big Two. OTOH, there are writers my age (or thereabouts) who do get work. Often they’re good friends with the given editor or Editor-In-Chief. I can’t complain about that, either; it’s worked in my favor in the past and can still work for me. Randy Stradley over at Dark Horse has been a friend as well as an editor and I get work from him.

Editors are also under far more pressure these days to produce higher sales. I and others used to nervously kid that, even with companies that were large conglomerates, comics were relatively free to do what they wanted because the money their sales brought in were chump change to Corporate Masters. That’s changed; superhero movies and games and TV shows are all big business and rake in tons of money and with that comes greater corporate oversight. With that comes the desire for more sales (How do you determine if you’re successful in corporate America? If you sell more of whatever you make than you did before and/or more than the competition). With that comes other problems.

The comic book market has a finite number of buyers with a finite amount of money to spend on the product. Digital sales might change that and expand the market base but I don’t know if the figures are in on that yet. So – how do you increase sales in a finite market?

One of the truisms of Hollywood is that “Nobody Knows Nuthin’.” Often, the folks in charge don’t really know what sells or why. Oh, they have theories but most often they look at what’s sold and try to do more of that or see who sells and try to hire them. You might think, if that held true in comics as well, that guys like Jerry Ordway would get more work.

Ah, but in comics, they believe the fans have short attention spans and what works in “new.” Not new characters or concepts but new variations on what you have, i.e. Superman minus red swimming trunks on his costume. That’s new, right?

I’m not dissing the notion. Fans, especially male fans, get bored after a few issues. They want something they haven’t seen before. That’s where folks like Jerry and myself run into problems; it’s assumed by editors and perhaps by fans that they’ve seen all we have to offer. Doing something well is not the point; giving the fans something new with which to get excited is the point.

OTOH, the fan base is the fan base. It’s getting older as well and, from what I’ve seen, it’s not growing. Isn’t it reasonable to assume that they would want to see an old favorite like Jerry Ordway? The object of the game is to get the reader to part with their hard earned money to buy a given book; Jerry’s done that. Combine him with a writer like Gail Simone or Geoff Johns and you think that wouldn’t sell? He knows how to do the work and how to please the fans.

Part of the problem also is, to get more sales, you need either a) for the fans to have more disposable income to spend on comics and/or b) bring in more new readers, preferably younger readers. On the latter, I’m not so sure that ship hasn’t sailed. The time to bring in new readers is about when they’re ten. Comics didn’t do that; they didn’t produce kid friendly comics (they still don’t) and would-be readers got lost to the video game market.

And don’t get me started on how they’ve ignored female readers. That’s a column right there and Mindy and Martha write about more knowledgably than I. That doesn’t mean I won’t add my two cents as well at some point.

In fact, this whole topic needs everyone’s two cents. I picked this topic up because I think it needs to be pursued. If you want folks like Jerry (or, yes, me) to get more work, say so in letters, in blogs, in other columns. If you think that comics are stories, not just product, and who does them are not just widgets, say something. If the conversation dies, if no one cares, then there’s no reason for the companies to care, either.

Keep the discussion going.

MONDAY MORNING: Mindy Newell

TUESDAY MORNING: Emily S. Whitten

 

The Point Radio: Amy Poehler On PARKS & REC After The Wedding

PT022513

This season, NBC’s PARKS AND RECREATION has been focused on the big wedding of Leslie (Amy Poehler) and Ben (Adam Scott), but was that game changing episode a “jump the shark” moment for the show? Amy, Adam and producer Michael Shure all explain to us why that isn’t the case. Plus the FANTASTIC FOUR movie reboot moves forward and Mark Hammil says “Yes”, “No” and “Maybe” on STAR WARS

Take us ANYWHERE! The Point Radio App is now in the iTunes App store – and it’s FREE! Just search under “pop culture The Point”. The Point Radio  – 24 hours a day of pop culture fun for FREE. GO HERE and LISTEN FREE on any computer or on any other  mobile device with the Tune In Radio app – and follow us on Twitter @ThePointRadio.

Bundle of Holding Offers Readers Bargains and Bonuses

bundlestarfield-764One of the new methods authors are using to reach readers is bundling their works so readers get a set of novels to read at a discounted price. The latest such digital initiative comes from Bundle of Holding, which is offering six novels of fantasy and science fiction.  The brains behind the bundle include Matt Forbeck (Brave New World), Chuck Wendig (Hunter: The Vigil), Jenna Moran (Nobilis, Exalted), Stephen D. Sullivan (D&D/AD&D, Chill), Rafael Chandler (Scorn, Spite), Sarah Newton (Mindjammer, Legends of Anglerre), Derek Pearcy (In Nomine), and Aaron Rosenberg (Asylum, Spookshow).

What makes them a unique set of authors? They are all noted game designers who have since added exciting fiction to their credits. “As game designers, we’ve all spent years building worlds and adventures and characters for other people to play in and with,” said Forbeck, who writes the Magic: The Gathering comic for IDW as well. “That’s just one chunk of spinning a fantastic tale, of course, but you’d be hard-pressed to find any group better at it. With the Bundle of Holding, you get to pay what you want to read what happens when writers with that rare skill set cut loose in worlds they’ve built for themselves.” Forbeck’s contribution to the bundle — Hard Times in Dragon City — is one of the bonus books that patrons receive if they pitch in more than the up-to-date average. It’s a fantasy noir murder mystery novel set in a mountain city surrounded by zombies and ruled over by a dragon emperor who offers the citizens his protection for their fealty.

“It’s a natural evolution,” Rosenberg explained. “Game designers are worldbuilders and storytellers, except in our games we set everything up so the gamemasters and the players can create the stories. Most of us have our own stories to tell too, though, and we do that in our individual game campaigns but sometimes we branch out into fiction, where we can tell stories to a much wider audience than a single game group.” His offering for the bundle, The Birth of the Dread Remora, is a dashing space-opera reminiscent of the old Buck Rogers, Flash Gordon, and Lensman books. “It’s a genre I’ve always loved,” he said, “and one I was really excited to write.”

Bundle of Holding also offers an added twist. Readers have the option of paying the talent the money or it could be donated to either Reading is Fundamental or Child’s Play, both excellent charities dedicated to improving childrens’ lives through games and reading. Readers could also split their payment between the consortium and the charities so everyone benefits.

Another unique touch is that the reader sets the price. They could offer up as much or as little as they want but if the offer exceeds the average, currently $16.08, the reader’s bundle would include two additional bonus books. With nearly seven dozen sold, the writers behind this initiative are jazzed.

The books being offered include Fable of the Swan, Hexcommunicated, Hero Worship, Birth of the Dread Remora, Irregular Creatures, Tournament of Death, with the bonus books being Hard Times in Dragon City and Mindjammer. All told, purchasing these one by one for the Kindle would cost almost $23, but by setting your own price there’s sure to be substantial savings. Additionally, the books will come free of DRM, providing increased flexibility in where these can be read.

There are just over two weeks left on this unique promotion.

League of Gentlemen’s Reece Shearsmith playing Patrick Troughton in 50th anniversary Doctor Who special

Additional casting for the 50th anniversary Doctor Who special An Adventure in Space and Time has been trickling out slowly as filming has proceeded.  Today it was revealed that the role of the second Doctor, Patrick Troughton, will be played by Reece Shearsmith, a member of the surreal comedy team The League of Gentlemen. The team also includes Doctor Who writer and actor Mark Gatiss, who wrote the anniversary adventure.

Reece Shearsmith

Reece Shearsmith (Photo credit: Wikipedia)

“I first asked Reece 12 years ago when I started thinking about this project.” Gatiss was quoted in the Mirror. “We were in the midst of League of Gentlemen and I just remember thinking, if anyone plays Patrick Troughton, it should be Reece. Like the Second Doctor, he’s small, saturnine and a comic genius. The complete package. He thought it was a fantastic idea and I’ve kind of nurtured it all this time.”

While the team have been long-time fans of the series, Reece is the only member of the League not to have made an appearance in the returned show.  In addition to writing several episodes for the new series, Mark Gatiss played Dr. Lazarus in The Lazarus Experiment, voiced one of the Spitfire pilots in his episode Victory of the Daleks, and was almost unrecognizable under makeup (and a pseudonym) as Gantok in The Wedding of River Song.  Steve Pemberton played Strackman Lux in the Moffat-penned two-parter Silence in the Library / The Forest of the Dead.

While he’d not made it to the big game till now, Reece’s history with Doctor Who is quite long indeed.  His first professional acting credit is with the fan-produced Doctor Who Homage series P.R.O.B.E. a production written by Gatiss.  The show attempted to pay homage to Doctor Who, even casting many classic Who actors like Caroline John (playing her Who role of Liz Shaw) and several Doctors including Peter Davison.

An Adventure in Space and Time is a dramatization of the creation of Doctor Who, centering mostly on the show during the early years, and the growing professional relationship between first Doctor William Hartnell and the show’s producer Verity Lambert.  It will be one of the last productions to be produced in the original BBC Television Centre, where the original series was filmed,  before the property is redeveloped.  David Bradley (Argus Filch from the Harry Potter films) will play Hartnell, and Call the Midwife‘s Jessica Raine will portray Verity Lambert.

A GIRL AND HER CAT!

(Promotional art – not actual cover)

New Pulp Author Win Scott Eckert announced on his blog that he is writing a new novel for Moonstone Books, Honey West and T.H.E Cat: A GIRL AND HER CAT!

It’s Honey West and T.H.E Cat, in the first new Honey West novel in over 40 years, A Girl and Her Cat!

Following on the heels of the first ever Honey West & T.H.E Cat crossover comic, Moonstone’s “Death in the Desert,” comes the Honey West & T.H.E Cat novel, A Girl and Her Cat…..

When an exotic green-eyed Asian doctor hires Honey to recover a stolen sample of a new influenza vaccine from a rival scientist, the blonde bombshell private eye—suspicious but bored—takes the case. But after she’s attacked not once, but twice, on her way from Long Beach to San Francisco to track down her quarry, she knows there’s more—much more—to her femme fatale client than meets the eye.

Along the way, Honey’s one-time paramour Johnny Doom—ex-bounty hunter and current Company agent—reenters the picture, and the gorgeous doctor’s insidious—and deadly—grandfather deals himself in. But when Honey questions whether Johnny’s playing her game, or just playing her for a patsy, she joins forces—as only Honey can—with the one man in Frisco who can help her recover the stolen vaccine-cum-bioweapon and prevent a worldwide epidemic—former cat burglar-turned-bodyguard Thomas Hewitt Edward Cat: T.H.E Cat!

Join writers Win Scott Eckert and Matthew Baugh, and cover artist Douglas Klauba, for A Girl and Her Cat, a groovy, racy 1960s romp coming in 2013 from Moonstone!