Tagged: DC

Marc Alan Fishman: The Diamond Exchange

Fishman Art 131005The other day I was conversing with a friend on the ol’ Facebook chat (can I call it the ol’ Facebook chat?), and he lamented to me that he recently took on a pro-bono position designing a video game largely due to the inspiration of me and Unshaven Comics. I was floored. I was touched. I had a hard time not laughing. Not in jest mind you, but because after seven years of making books… it doesn’t feel like I’m in all that different a place. Why? Well, let’s look at the cold hard facts:

Unshaven Comics sells its wares exclusively at conventions. It’s not to increase the collectibility either. It’s because we couldn’t possibly afford to tackle the direct market. At all. Don’t believe me? Well, about the only way one can get their books offered on the racks of the local comic shop is to be in the Previews catalog put out by the Diamond Comic Distributors company. Diamond makes it insanely easy to do this. A publisher simply makes up a preview (heh!) of their issue they want to solicit in the catalog, and submit it, alongside some paperwork, to their headquarters. Then, the publisher sells their stock, wholesale, to Diamond with 60-75% discount off of the cover price. How many issues? Well, Diamond doesn’t say exactly… but you must ultimately meet their sales expectations in enough time in order to continue working with them. And that’s only after they approve your application. Still with me?

It takes roughly six months between the time a publisher first contacts Diamond to when you actually receive monies back from an order. Now, in simplest terms, this means Unshaven Comics would have to have the capital to pay for whatever orders come through the Previews catalog and then wait another month to see about 40% of our cover price come back in the door. And for those not familiar with printing these days, allow me to be blunt: Unless you’re printing thousands of books, your per-book price for a full color, 36 page book, where you charge a fan $5, leaves you with less then half of that coming back as profit. Suffice to say, we put out comics because we love connecting with fans, and are hopeful that it will one day lead to something bigger and better. If we tried to go to Diamond with our current printer, we’d see about twenty-five cents for every comic we sold.

And we haven’t even talked about marketing and promotion! Just because your publishing company is accepted into Diamond does not mean you get a big flashy full-page ad in Previews, enticing comic shops to order. In fact, we would have to sell 2000 books in order to break even with the smallest possible ad. It’s a sad fact: A comic shop in LA, New York, or hell… even our own damn backyard (Chicago, baby) wouldn’t have any clue who we are. We’re not a name to the common comic shop frequenter. While we’ve attended about 40 – 50 conventions in the time we’ve been a company, there’s no chance in hell we’ve saturated even the pit stains of the market. And that translates into the cold hard truth: A comic shop that hasn’t heard of us (even with an ad) is unlikely to purchase anything from Previews from us.

So now, in order to sell to those retailers, we have to market ourselves to them as well. If we took out a small bank loanand marketed ourselves properly, we might just stand a chance.

Are you as excited about all this as I am?

The reality is this: Almost a decade ago, I attended the then-beloved Wizard World Chicago show. I waited until the end of the DC previews panel and boldly walked up to Dan DiDio and asked what it would take in order to write for him and DC. He smiled and said “Well, get noticed. We don’t really look for writers.” I figured a great way to get noticed would be to capture the zeitgeist on my own. Well, seven years later, and that still feels far out of touch.

That being said, Unshaven Comics is not without the teeniest bit of clout. We’ve grown our gross sales by 86% in the past year. And the year before that? 69%. That’s actual calculated growth. We’ve been to the largest conventions in the Midwest, and in another week we’ll be at the second largest convention of the nation – New York Comic Con (at the ComicMix table, nyuck, nyuck, nyuck). We successfully funded our own Kickstarter. All in all, we’re doing pretty well for ourselves, even if we are in fact a spec on a blip on a fart cloud somewhere around the outskirts of the industry we love so much. And we’ve done all of that without tackling the only player in the distribution game.

It’s nothing to hang a beard on, but it’s enough to inspire our friends to do great things. I don’t think we could ask for more.

If you want to help Unshaven Comics, do us a solid by voting for us in the Intuit Small Business Big Game Contest. If we win? We actually get a commercial about us during the Super Bowl! No e-mail hoarding. No registration necessary. Just click here for a vote.

 SUNDAY: John Ostrander

MONDAY: Mindy Newell

 

DENNIS O’NEIL: The Slings of Arrow

O'Neil Art 131003Sauntering through Digitalville, sipping news and trivia like a hummingbird sipping nectar from a flower, looking for nothing in particular, except maybe an idea for something to write about. Anything in the comic book line?

Ah. Here’s a news item (if you can call this kind of stuff “news”) informing us that in the coming season of The CW’s Arrow, there will be more superpowers, including a three-episode arc featuring The Flash, who is certainly one of DC Comics’ mightier superguys – not as powerful as big daddy Superman, but way above, say, The Atom. And there will also be more costumed characters. Will these be equal to The Flash, or closer to the series’ title character, whom I’ve always considered a human-scaled guy, as opposed to a demigod? (And if you want to lose the “demi” how can I stop you?) Or maybe they’ll up Green Arrow’s power quotient – have him stand near a chemical explosion, maybe, and then…I don’t know – use his bow to shatter Jupiter?

And yeah, yeah, I know I referred to the character as Green Arrow instead of the name the video folk prefer, just plain “Arrow.” Well, hey, I knew him when.

I guess I’ll be parking myself in front of the screen on Wednesday nights at eight and watch the questions asked above get answered over the next several months. I may not like the answers, but if I did, the storytellers might not be doing their jobs, which involve engaging a certain demographic, My children are just barely young enough to be part of said demographic. I am way north of it. I am not (Green) Arrow’s audience and so my preferences and quibbles are relevant only to me, and maybe long-suffering Marifran, who has to listen to me express them.

The Arrow story was what I found in Digitalville this morning. This afternoon, it got ugly. Another comic book-related story, the kind we’d rather not see.

It apparently originated at New York City’s CBS outlet, and reported a comic book artist’s loss of 30 years’ work. The artist is my old colleague, Neal Adams. Though I’m not clear on details, it seems that Neal lost the art in a taxicab. I can’t begin to estimate the financial loss Neal has incurred, and bad as that is, the psychological loss might be greater. All those hours of thought and effort and inspiration, hunched over a drawing board, and the sense of achievement and satisfaction manifest in the work…

There is hope. The loss is recent and in the video clip that communicated the story Neal hopes that his portfolios will be returned. So do I.

There is a reward. Somebody claim it, please.

THURSDAY AFTERNOON: The Tweeks!

FRIDAY MORNING: Martha Thomases

 

 

John Ostrander: Happily Never After?

ostrander-art-130929-150x151-9092045There was some discussion when the creative team on DC’s Batwoman, J.H. Williams and W. Haden Blackman, resigned after editorial decided that the title character, Kate Kane, would not be allowed to marry her fiancée, Maggie Sawyer. DC has tried to clarify that they are not anti-gay marriage but anti any marriage. Dan DiDio, DC co-publisher, stated at the Baltimore Con that heroes (at least in the Batman family) shouldn’t have happy personal lives, no marriages. They sacrifice personal happiness for the greater good. That’s what makes them heroes. Or so we’re told. DiDio said, “That is our mandate, that is our edict and that is our stand.”

That’s one viewpoint.

I can argue it both ways. Comics are fantasies and fairy tales tend to end with “And they lived happily ever after.” It is assumed that, after that point, the story gets mundane. It becomes about the ho-hum aspects of living day-to-day. The romance is gone. The tension of “will they/won’t they” no longer exists.

That has not been my experience. The living together, the commitment to one another, gets challenged all the time. The percentage of marriages that end in divorce or infidelity, according to some, is about 50%. Happily ever after is not a given.

I’ve discovered part of the challenge is seeing past who you thought the other person was and to see who they actually are. You discover much more about the person you love after you’ve become a committed couple. In addition, that love you share grows and changes (or changes and declines) as the people in that relationship grow, decline, and change. The love the two feel, for better or worse, may not be the same five years in. All of that can be very dramatic.

However, it’s not something pop culture tends to show. Most TV shows resist having their romantic leads become a couple, and certainly not married. Moonlighting famously teased about its two leads becoming a couple for way too long. Castle, of which I’m a big fan, is dealing with that now and we’ll see how that turns out. Every once in a while, you get a show or series that counteracts that – the movie series The Thin Man, based on the characters of Nick and Nora Charles created by Dashiell Hammett, were sexy and funny and had a wonderful marriage. They are, also, the exception in pop culture.

Marvel can be no less guilty of this than DC. The decision was made to have Peter (Spider-Man) Parker and Mary Jane Watson not just no longer married but to make it so they were never married. In order to do that, they had to employ the devil. That’s sort of convoluted.

I dislike DiDio’s edict because it is just that – an edict. It doesn’t allow for a story to follow through. It is dogma applied instead of thought, creativity and imagination. It’s the same rationale that the Roman Catholic Church applies to celibacy in its priesthood: that the priest/hero sacrifices their own personal happiness to better serve. It’s codswallop in both cases. The RC rule ignores the fact that other denominations have married clergy and it actually works out mostly fine.

Look, I can certainly see that Batman has no time or perhaps inclination to be married. That makes sense within the confines of who the character is. There were and are different circumstances for others like Batwoman. In storytelling, one size does not fit all.

I’ve been doing some work for DC and I hope to do more and when playing in their sandbox, I’ll respect their rules, even if I disagree with them. However, Williams and Blackman had the rules changed on them at the last moment and I respect their decision to walk. I’d like to think I would do the same.

MONDAY MORNING: Mindy Newell

TUESDAY MORNING: Emily S. Whitten

 

Batman: The Brave and the Bold to be feted at The Paley Center

comiccon_braveboldWarner Archive Collection and The Paley Center for Media, in conjunction with New York Comic Con, proudly present a special event celebrating Warner Archive’s upcoming Blu-ray™ release of Batman: The Brave And The Bold on Friday, October 11 at 7:00 pm. The popular animated television series will be celebrated with an episodic screening and a lively panel discussion featuring Diedrich Bader, the voice of Batman, at The Paley Center for Media in New York City (25 West 52nd Street).

Extremely popular on Cartoon Network, Batman: The Brave And The Bold teams the Dark Knight with some of DC Comics’ favorite and more eclectic heroes, including the Blue Beetle, Plastic Man, Green Lantern, Kamandi, Doctor Fate, Jonah Hex, Black Canary, Green Arrow, Mister Miracle and The Atom. The combinations create a perfect mesh of fast-paced action and humor for the first season, which spans 26 episodes.

Batman: The Brave And The Bold is Warner Archive Collection’s first-ever animated release on Blu-ray™ disc. Anticipated street date is early November 2013.

Fans attending the October 11 event will have the opportunity to watch an episode and select clips of Batman: The Brave And The Bold, and hear from a distinguished panel that will include Bader, producer James Tucker, 8-time Emmy Award-winning dialogue director Andrea Romano, and Warner Archive podcasters Matt Patterson and DW Ferranti. Moderator Gary Miereanu might even have some unique prizes waiting for a few lucky audience members.

A limited number of free tickets are available for the general public. Fans wishing to receive free tickets to the New York event on must RSVP via email to BatmanBATB@gmail.com.

The body of all fan RSVP emails MUST include the following:

  • Name of the entrant
  • A valid email address
  • The name of the media outlet/website by which the entrant learned of the screening

Tickets will be distributed on a “first come, first served” basis, and fans will be notified via email.

REVIEW – Scribblenauts Unmasked – a DC Comics Adventure

REVIEW – Scribblenauts Unmasked – a DC Comics Adventure

After months of anticipation the latest Scribblenauts adventure is out, taking the popular series in a new direction, namely into the DC Universe. Series hero Maxwell and his twin sister Lily have a debate over who’s the better hero, batman or Superman, and decide the best way to find out is to go there and find out.  So with the help of Maxwell’s magic notepad that can create anything he writes in it, and Lily’s magic globe that can transport them anywhere they like, they head for Gotham City, where things…so not go smoothly.

To answer the most important question first, the library of DC Characters the game can create is outrageously exhaustive. No Watchmen and no Milestone characters, but The Legion and the Substitute Legion, the Doom Patrol, the Challengers of the Unknown, the All-Star Squadron, and damn near member of the Justice League you can think of is in there – and yes, that means Ted Kord – all three Blue Beetles, in fact.  It’s not perfectly complete: Eyeful Ethel, a failed Legion of Super Heroes candidate didn’t make the cut. And while Ralph Dibny, The Elongated Man, is in there, his wife didn’t make the cut. Which is odd because Jean Loring, in Eclipso form, did. While I found a few characters who weren’t in there, I was far more impressed with the ones who were.

The Big Bad in the game is Maxwell’s long-time enemy, Doppleganger, an evil version of Maxwell who sides with the DC Villains. In a happy change from past adventures, Maxwell’s sister Lily plays an active, albeit support role, providing Maxwell with news and assistance from the Batcave.

While the game is adorable to see, the characters chosen are not all cutesy-tootsie.  One of your first missions in Gotham is to transport serial killer Mr. Zsasz to a prison helicopter. Oh, the fun as I had to explain to The Kid who he was and how he came to be…

The mechanics of the game are largely the same as usual for the series – presented with a number of puzzles to solve, you must surmount obstacles by creating items with your magic notepad.  So, if standing before a cliff to have to scale, you could write “ladder” and a ladder would appear. Similarly, you could write “Grappling Hook,” “Jet pack” (at which point it would ask if you wanted Adam Strange‘s jetpack, Space Ranger’s, or a choice of several others), all of which would get you up the cliff equally successfully.  Special bonus missions with special limitations offer extra bonuses.  More than anything else, the game rewards creativity, both in the point values, and the sheer joy of success when you need to call for a doctor, and Dr. Mid-Nite appears.

In this game, a lot of the challenges are more combat based. Random villains will be causing mischief, and you are required to either arm yourself, or crate a hero to combat the spandex-clad menaces. The game has hundred of mini-missions to beat, and the missions change every time you enter a new location.

And WHAT locations – Starting in Gotham City, you slowly earn the chance to travel to Metropolis, Central city, Atlantis, and even Oa.  More and more characters and props become available as you pregress, allowing you to wear gear and costumes of dozens of heroes.

The story is the same in both the Wii U and 3DS versions of the game, with small gameplay differences on each platform. The Wii U version allows other players to interact with the game by using a Wii Remote while the main player uses the Gamepad. The 3Ds version uses streetpass, allowing players to unlock special uniforms and gear by exchanging data with other players automatically, just while walking around.

An already fun game series will get an introduction to a whole new audience who will not be disappointed with the story, or the selection of characters. Easy to pick up, and just as easy to stop and save when the real world beckons.Well worth your time.

 

REVIEW: Arrow The Complete First Season

Arrow Season OneWhen originally conceived by editor Mort Weisinger, Green Arrow was merely a pale imitation of Batman, a stigma that wasn’t lifted until Bob Haney and Neal Adams revamped him more than twenty years later. As a result, his background and origins were largely static until the Green Arrow Year One miniseries where writer Andy Diggle posited that Oliver Queen wasn’t entirely alone on the island where he washed ashore after a boating accident. It was this fairly late revisionist history that appears to have become the new template as it continues to be used in the New 52 era and became the foundation for the CW smash hit Arrow.

Oddly, Green Arrow arrived on prime time first in Smallville (a tangential nod to Weisinger, who also guided the Teen of Steel’s adventures for the first few decades) and where Justin Hartley was a nice fit for that show, he was a little too pretty for this new take on the vigilante. The new show, returning for its second season in a few weeks, totally ignored all the mythology established in the other series and is forging a new path that is also designed to create a television universe as witnessed by the backdoor pilot for a Flash spinoff coming in November. And whereas Smallville started with the basic concepts introduced by Jerry Siegel back in the 1940s, it rapidly veered onto an original path to accommodate modern day audiences and an aging cast. By the end, the show barely resembled the source material.

Over the course of 23 episodes, Arrow started vaguely near the source material and continued to chart its own course further and further away. As a result, you can’t really compare the two as the new series now has no resemblance to the comic. That said, it makes for compelling television watching thanks to a strong writing staff anchored by Marc Guggenheim who has one foot in each world. He was aided by Greg Berlanti and Andrew Kreisberg, no slouches at television production although Kriesberg’s run as GA writer didn’t quite work.

Oliver Queen (Stephen Amell) was a shallow, stereotypical rich boy, playing fast and loose with women, living the highlife and refusing to accept the coming responsibilities of adulthood. Then came the disastrous boat accident where he watched his father take his own life to save Oliver’s and in so doing, passed on a book containing the names of sinners in Starling City. After a series of escapades that forged him from callow youth to super-hero, Queen has returned to his hometown to mete out justice.  His mother Moira (Susanna Thompson and sister Thea (Willa Holland), nicknamed Speedy; are delighted to see him but aren’t sure what to make of the man they barely recognize. Similarly, his lover, Laurel Lance (Katie Cassidy);, has to forgive him for cheating on her with her own sister, who also perished on the boat. Then there’s his best friend Tommy Merlyn (Colin Donnell), who has taken up his place in Laurel’s heart and has daddy issues of his own.

Arrow CastAn appealing cast with dark undertones makes this the quintessential CW show and a fun look at super-heroics. Queen’s journey is twice-told, first as the returning survivor turned vigilante and also through flashbacks as we watch him learn how to fight, think, and accept responsibility for one’s actions.

Dogging his heels is Laurel’s father, the nearly alcoholic Quentin (Paul Blackthorne), who also hates Oliver for the past and then there’s Tommy’s father (John Barrowman), who is a darker image of the green hooded hero and just as fast but deadlier.

Add in Queen’s bodyguard John Diggle (David Ramsey; yes, named after the writer), Felicity Smoak (the hot Emily Bett Rickards; lifted from Fury of Firestorm of all places), and Roy Harper (Colton Haynes), you have numerous touches of the DC Universe present, elements to keep the pot stirring. The season also saw the mobster daughter turned vigilante Helena Bertinelli (Jessica De Gouw) and in a nod to the Mike Grell era, Shado (Celinas Jade) plus Deathstroke/Slade Wilson (Manu Bennett).

Week by week, we saw the soap opera antics of the civilian cast although, as the season passed, the civilian and costumed worlds grew closer until they formed a Venn diagram of where the trouble in Starling City truly lay. Names were crossed off and the law collected their share of criminals. But something was festering deeper, underneath the city and Queen had to piece the clues together before the Glades, a dangerous and poor section of the city was about to be destroyed. Friendships were formed or betrayed, alliances formed and perceptions altered. By the final episode, it was clear that the city needed a champion and Queen was the man fate had selected. Thankfully, he knew the loner approach wouldn’t work and has been forming a team that may be all that stands between a brighter future or a bleak outcome.

arrow-olicityThe box set comes with four Blu-ray discs and five DVDs along with codes for the Ultraviolet edition of the first season. The high def transfers are clean, crisp, and reproduce the darker tones of the series quite nicely. An episode guide is a handy touch.

As for extra, there are a handful that are more middle-of-the-road than anything special. You begin with a bunch of Unaired Scenes; the behind-the-scenes Arrow Comes Alive! (29:35) with cast and crew gushing over the creation process; Arrow: Fight School/Stunt School (18:53), shows how important the action and stunts sequences are plus how several were accomplished.

DC’s chief creative officer Geoff Johns hosts the 2013 Paleyfest (27:26) event where the Arrow: Cast and Creative Team talk about how they lifted elements from the source material and greater DCU along with how they adapted to fan buzz and turned Felicity from one-shot into a welcome regular; and, finally, there’s a brief Gag Reel (2:26).

Mike Gold: Where Have All The Comics Gone?

gold-art-130925-150x217-4987394About a thousand years ago, I was on Steve King’s WGN radio show (now sorely missed) and somebody called in and asked about the name “Comic Book.” I was taken aback momentarily, trying to decide if I should go into my “we’ve kicked the kids out of the donut shop” auto-rant. Out of respect for Steve and his 33 state / five province reach, I did a short history instead.

I talked about how the original comics were simply reprints of newspaper strips, some funny (hence the term “funny books”), some were adventurous, and the best were surreal. Within a few years all the licenses were tied up – not just the good ones – and new publishers like Major Malcolm Wheeler-Nicholson had to hire young (read: inexpensive) writers and artists to create new stuff.

Funny comic books continued to dominate newsstand and subscription sales for the better part of two decades. Indeed, Dell Comics’ Walt Disney’s Comics and Stories sold over three million copies each month, the majority as subscriptions. Other movie cartoon stars did quite well, and before long we had a plethora of original funny animal and funny human comics, including Bob Montana’s Archie, Walt Kelly’s Pogo (yeah, the li’l possum and his alligator buddy got their start as a comic book feature), and Shelly Mayer’s Sugar and Spike.

In those hallowed days, comic books were only available on newsstands (stand-alones, in drug stores, transportation stations, etc.) and by subscription. There were no comic book stores. The concept was ridiculous: how could you make money only selling ten-cent product?

This is a question that haunted publishers in the late 1950s when the traditional outlets started to die off. Shopping malls replaced drug and candy stores and five-and-dimes (Woolworths, Kresges) were rendered redundant by convenience stores. Public transportation was severely reduced as people moved out of the inner-cities and into suburbs and outlying neighborhoods, necessitating the purchase of a car. You can’t read a comic book – or text, for that matter – while operating an automobile.

The medium survived, if you call this survival, by the creation of the direct sales marketing system wherein cockroach capitalist comic book stores could order new comics on a non-returnable basis. They received them about three weeks early, so those few remaining newsstands faced severe competition if they were located near a comics shop. Then again, those few remaining newsstands couldn’t care less: the amount of profit in a comic book wasn’t worth the effort of maintaining the racks.

Several comics retailers and at least one severely shortsighted comics distributor discouraged marketing towards children because “they didn’t have enough money and weren’t worth the bother.” Oh, yeah? Well, then, where are your new customers going to come from ten or twenty years down the road?

Well, twenty years down the road, comic book sales were a small fraction of what they had been and, as DC’s co-publisher recently quipped, “our average reader is about 50 years old.” (I paraphrase.) So, in effect, by cutting off the kids we’ve voluntarily placed ourselves in the position the mom’n’pops were in a generation ago. Worse, actually. Most kids know from comics characters not because of the comics, but because of the movies and television shows. They find comics confusing, boring and expensive – if they can find them at all.

As my fellow ComicMixer Marc Alan Fishman said last week, a few publishers are trying to correct this by establishing lines of kid-friendly titles. If they succeed, we’ll have a next generation of comic book readers.

If they fail, the American comic book will become part of our cultural history.

So here’s what you can do. Halloween is coming up. Many publishers have produced special digest-sized comics to give to trick-or-treaters, and that’s great. But if you can’t find them, there’s plenty of new kid’s comics out there. Buy a couple dozen and give them out instead of all that sugary candy stuff.

If you already bought all that sugary candy stuff, ship it to me. I’ve got plenty of comic books.

THURSDAY MORNING: Dennis O’Neil

THURSDAY AFTERNOON: The Debut of Tweeks!

 

Mindy Newell: Feed ‘Em, Burp ‘Em, Diaper ‘Em

newell-art-130923-134x225-3301073Ah, the joys of new parenthood.

Interrupted sleep. Desperately trying to figure out why the baby is crying. Shock and palpitations at the cost of Pampers (or Luvs or Huggies). Interfering grandparents.

Yeah, it’s tough being the parent of a baby. (Just wait until they are teenagers!)

At least you don’t have super-powers. At least you don’t have arch-nemeses and equally powered villains eager to use your darling as a weapon against you

Once upon a time I worked with Keith Giffen, Ernie Colon, and Karl Kesel on a mini-series for DC that we called Legionnaires Three. The story twists on the kidnapping of the infant Graym Ranzz by the infamous Time Trapper. Baby Graym is the son of Mr. and Mrs. Ranzz, a.k.a. Lightning Lad and Saturn Girl, a.k.a. Garth Ranzz and Imra Ardeen. Upon discovering their child is gone, both are stunned into superhero impotency as Imra breaks down in heart wrenching sobs, held by a seemingly stoic Garth.

I remember getting a lot of flak in the fan mail. (Remember fan mail?)

“Saturn Girl is the Iron Butterfly! She would never cry!”

“Garth is the weak one. Imra would kick ass!”

“You don’t know anything about the Legion! Lightning Lad and Saturn Girl would rally the troops, get on the case!”

Well, I do know about the Legion. But more important, I know about being a parent. And as I answered in the letters column (remember letters columns?), and I’m paraphrasing here, Garth and Imra may be superheroes, but they are also parents, and any parent, super-powered or not, would be sucked down into a mass of shocked, weeping, screaming, emotional protoplasm on discovering their child kidnapped. (Do I really have to reiterate that?)

Anyway, I got to thinking about babies and super-powers, superheroes and being a parent.

I talked about being the parent of a super-powered kid once before here on ComicMix, in May 2012. I called the column “My Kid’s a Superhero,” and it was in honor of Mother’s Day. It was about Martha Kent and it went like this:

A few months later Martha was vacuuming – Jonathan did the laundry, so it was a fair exchange – and went to move the couch, where all the dust bunnies lived. Baby Clark wanted to help him mommy, so he picked the couch up. Martha went to the liquor cabinet and poured herself a stiff one. When Jonathan came back from the lower 40 for lunch, he found an empty bottle of Johnny Walker Red and his wife in a drunken stupor. When she came to she had a hell of a headache and a hell of a story. Jonathan called Doc Newman who told him new mothers are under a lot of stress and to just take it easy with her. The doctor then hung up and called his wife and told her that Martha Kent was nuts.

Martha thought she had it rough?

Susan Storm Richards, a.k.a. the Invisible Woman, was pregnant with her first child when it was discovered that the irradiation from the cosmic rays that gave the Fantastic Four their powers would also prevent Sue from carrying the baby to term. Desperate to prevent this, her husband Reed (Mr. Fantastic), her brother Johnny Storm (the Human Torch) and their best friend ever Ben Grimm (the ever-lovin’ blue-eyed Thing) travelled to the Negative Zone and wrested the Cosmic Control Rod from the villain Annihilus. The Rod allowed Sue to carry her baby to term. The baby boy was named Franklin, after Sue’s father.

But it turned out that Franklin was a mutant, an immensely powerful mutant with psionic abilities. Reed, afraid that Franklin’s power could wipe out life on Earth, “shut down” Franklin’s mind, effectively reverting him to a normal kid.

Sue was furious with Reed because she had not been consulted before Reed took this drastic step, and she left him, taking the baby with her.

Yeah.

Parenthood.

It’s enough to make a superhero hang up his or her cape.

ComicMix Columnist Mindy Newell became a grandmother on September 20, 2013. She is ecstatic.

Call her Grandma. Call her Gran’maw. Call her Abuela. Call her Gamma.

Just don’t call her Bubbe.

TUESDAY MORNING: Emily S. Whitten

TUESDAY AFTERNOON: Michael Davis

 

John Ostrander: Realistic Fantasy

Ostrander Art 130922I’ve often maintained that the best fantasies are ones that have one foot firmly set in reality. We need something to which we can relate. We are asked to enter into a “willing suspension of disbelief,” as coined by the poet Samuel Taylor Coleridge. However impossible or implausible in reality an event in literature is, we accept it. Quite simply, we’re being told a story and we concede reality to get on with the story – up to a point.

When Superman first appeared in 1938 he was a fantastic character but, in those early stories, he fought real-life villains and situations – slums, gangsters, crooked politicians, corrupt cops and so on. The United States, like most of the world, was still deep in the Great Depression. World War II was looming. For so many people, the reality was that the banks had failed them, the courts had failed them, the police failed them, the system had failed them. With Superman, the Little Guy had a hero who worked outside that corrupt and broken system, working for them, working to achieve justice. Superman was originally very anti-establishment and that may have been his greatest power.

Then came the War and Superman was co-opted, along with the other heroes, to fight the Axis, to bring down the Nazis. Reasons had to be given why he didn’t just fly to Berlin and take down Hitler. That was the reality of the situation and the fantasy was having a harder time fitting in.

After the War, Superman became fully co-opted by the Establishment. His biggest concern was his girl friend, Lois Lane, learning his secret identity.

Marvel came along in the 60s and introduced a psychological realism – the heroes had neuroses, psychological problems, issues that they needed to work out. Spider-Man was the poster boy for the neurotic new hero and it resonated. After all, to put on a mask and go out to fight crime, you had to be a bit crazy. Peter Parker had money troubles, work troubles, girl troubles; he was bullied in high school and it was all compounded by his choice to be Spider-Man. However, he couldn’t stop. He was driven by the death of his Uncle Ben for which he held himself partially responsible. Great fantasy, solid reality.

The reality became more of a soap opera as time went on. What was once fresh became cliché. Like Mickey Mouse (oddly enough, since The Mouse now owns Marvel), Spider-Man went from being a character to being a franchise to being a product and a corporate symbol.

Marvel’s New Universe wandered in at some point and one of its claims was a new realism. One of the boasts was that, when their heroes or villains lifted up a building, you could see broken plumbing underneath. I ask for a little more reality than that and the line eventually folded.

Milestone Comics came in and it had a solid dose of reality, setting their heroes in the African-American community and reflecting that truth. One of my favorite books was the Blood Syndicate; one of the tags for it was “They’re not a team. . . they’re a gang.” That was different and reflected a new reality. Sadly, Milestone didn’t last long enough to get old.

DC has re-launched itself with the New 52 and Marvel has Marvel Now but both, to my taste, veer still more towards fantasy and soap opera. The storylines have gotten more convoluted and event driven.

And then there’s Art Spiegelman’s Maus – the classic hat adroitly combines both fantasy and reality. By using mice as Jews in Germany during World War II, Spiegelman heightened the reality and made what might have been unbearable to look at very readable and very compelling.

After 9/11, the comics industry spoke to the tragedy. More than one person wished that Superman had been real that day. Then maybe he could have prevented the planes from crashing into the World Trade Center. None of the books that came out of that horror, to their credit, tried to do that but, at the same time, they were one shots. There was no lasting effect in the books unlike New York City and our national psyche. Failing to do that made them all a little impotent. The Punisher continued to hunt and kill gangsters; wouldn’t it have been more realistic to have him go after terrorists at home and abroad?

Take a look at the real world around you. How much of it is reflected in your comics? What drove Superman in his earliest incarnations – a hero outside the system, working for justice that the Little Man can’t get – is as or more prevalent today as it was 75 years ago. Look at the news – is any of that reflected in the comics you read? How would a hero deal with terrorists? What if a superhero was a member of al-Quaeda? How can we pit our angels against our demons in such a way as would, as Shakespeare put it, “hold a mirror up to nature”.

I enjoy comics; I enjoy reading them and I enjoy writing them. I do. They can be good entertainment. They could also be more. They could stand, I think, a little more reality.

Or maybe that’s just me.

MONDAY MORNING: Mindy Newell

TUESDAY MORNING: Emily S. Whitten

 

Marc Alan Fishman: Boom! Is! Doing! It! Right!

fishman-art-130921-150x195-4690831It wasn’t too long ago that I heard Mike Gold exclaim “I’m really liking what you’re doing there.” He was talking to Ross Ritchie about Boom! Studios. It got me thinking. From one publisher to another, true respect shared between gentlemen. No snide jabs. No undercurrent of jealousy or malice. Just respect. And it’s that respect that made me realize that Boom! Studios is a shining example of what is going right with our industry.

A cursory glance at their site shows a publisher pushing boundaries in every conceivable direction. Where the brand was once known for either being Mark Waid’s playground or Stan Lee’s litter box, today they are producing comics in every genre under the yellow sun. They once clung to licenses from Disney in order to pay the bills. Without Mickey’s teets to suckle from, instead they’ve smartly chosen popular brands like Adventure Time, and the biker-beloved Sons of Anarchy in order to draw in more ‘non-comics’ fans to the shelves.

Boom! also has broken its brand into smarter sub-brands in order to focus efforts on different emerging markets. KaBoom!, its kid-centric brand, is of course anchored by the aforementioned Adventures of Finn and Jake. But they’re also branching out with other recognizable brands like Peanuts, Garfield, and the Adventure-esque Bravest Warriors. The fact that Boom! recognizes the kids market and pushes their line in order to draw the wee ones into a comic shop should be commended. And while a licensed kids book is nothing new in the marketplace… the fact that their books are not chained lock-in-step to their source material means kids will be able to see the comic medium as a place to explore the vastness of the worlds they may only know in cartoon form. It’s a small thing, that means huge ramifications as the li’l readers grow up.

Beyond that, Boom! recently realized its creative teams had more to say and show. So much so that they’ve chosen to branch out even further, with the newly dubbed BOOM! Box imprint made for experimental comics. Not happy to place these potentially “indie for indies’ sake” titles into Boom! Town, or its newly acquired Archaia lines… the box will house the weirdest of the weird. The idea being of course that comic creators who would otherwise choose to self-publish short runs of books that might be too crazy for even a “B” or “C” publisher like Boom! to consider… are given the carte blanch to actually give it a go anyways.

As an indie publisher myself, I’m of two minds on that. One mind says “kudos to Ritchie, Gagnon, and Watters for having balls!” The other mind morbidly declares “Yay! One more sub-publisher with money behind them to tell Unshaven Comics they’re cute for trying!”

These days a cursory glance over my newsfeed on Facebook shows normally at least several daily references to what DC or Marvel is messing up. DC way more than Marvel, if you’re tallying. It’s a bit hilarious to me, given my recent rekindled love of professional wrestling. Because when one steps back to see the forest for the trees, they’ll eventually see the cyclical nature of the continual soap opera that is male-fiction. With Boom! taking the role of the babyface… We crave a heel, and DC is glad to play the role right now. Can’t stand Villains Month? Keep blogging about it! Think Man of Steel crossed a line? Put it on a tee-shirt! Think Dan DiDio is secretly behind it all, and should be fired? Make a god-damned hashtag, and tag him in every post you write for a month! Guess what? There’s no such thing as bad press. Case in point? I’m DVR’ing Dads tonight on Fox. Do the math. I’ll wait for you to catch up. But I digress.

Boom! is doing it right. They’ve branched out beyond the capes (while still putting out some decent-if-not-mind-blowing cape comics) to compete with Image for the Comics With Original Ideas the Big Two Won’t Touch (and face it, Vertigo isn’t near what it used to be, and Marvel never even tried to compete there). They’ve made kids comics that matter again, and in doing so, have ignited passion for our media in the next generation… buying us soon-to-be-old-farts at least another few years to do what we love. The old adage is true; big risks equal big rewards. Boom! for the time being is reaping plenty of rewards.

We fans, bored of the Big Two are now seeing a true third leg of the market arise. Small(er) presses are proving profitable. Hollywood is even catching wind of it. And when big money backs small(ish) companies, it seems that the money may be headed not only into the coffers of secret investors… but back into the comic medium itself. It’s a grand day to be a comic fan, kiddos.

SUNDAY: John Ostrander

MONDAY: Mindy Newell