Author: Marc Alan Fishman

Marc Alan Fishman: Coming Soon…Gimmick Month!

Fishman Art 130608There’s a great website I stumbled on (thanks, Nick!)… hasdcdonesomethingstupidtoday.com. Strange, but a subsequent Google search did not turn up any similarly named sites for Marvel, Image, Boom!, Dynamite, Avatar, or Dark Horse. To be fair, I didn’t search that hard. But I think the point is fairly straight forward. DC can’t get a win to save their lives these days. The worst part? There’s no silver lining to the clouds. No distant light off towards the horizon. Just bleak, bleary, predictably banal gimmick after gimmick.

First up? This summer, DC unveils its first epic-mega-crossover since the New 52 was unleashed with Trinity War’! Now, I’ll be fair: It appears this crossover is contained only to Justice League, Justice League of America, and a handful of character-specific tie-ins and mini-series. So, hey, it can’t be that bad, right? Well, according to a hype piece from Newsaramal, I could probably lay waste to the remainder of this column picking it apart. But I digress. No need to get too assy too quickly. You know what, I completely forgot! It’s get assy fast month here at ComicMix. Sorry, kiddos. I have to!

Once again, the whole shebang will start off with a death of a major character. Straight out of the gate, Trinity War aims right for the most predictable plot point to churn up the drama. Even if it’s handled as beautifully as, say, Ted Kord’s demise a few major crossovers ago… it’s still old hat. Combine this will all the preview art throwing all Justice-level leagues into a fracas. I’m sorry, it may be “new” in the New 52, but I’m terribly sick of heroes fighting heroes. While the JLA was formed specifically for this, having it come to a head amidst what will likely be a by-the-books tete-a-tete just seems like brilliantly lazy plotting. Maybe I’m wrong. I want to be wrong. But nothing suggests I am.

And beyond that? Well, one gimmick deserves another. DC announced that following in the aftermath of the Trinity War, the world will largely go unprotected. While Marvel apparently has the same thing happening in their Infinity crossover… seems Luke Cage was smart enough to stick around and make himself a make-shift mini-series. I mean team. So, Trinity War will begat Villains Month. Just as DC went back to all issues 0s a year into the New 52 (yet another immensely successful artifice – successful in having me drop five series simultaneously…), so too will all of DC’s publications be taken over by villain-specific issues, and a glut of mini-series.

On paper (pun not intended, oddly enough), this actually sounds pretty interesting. I’ve long felt DC has trumped the House of Mouse when it came to the quality of their ne’er-do-wells. Giving them the spotlight could be an interesting move. But taken at the mass quantity of 52 one-shots, and three five-issue mini-series? It’s overkill. So much so, that as a reader? I outright can’t afford to enjoy the glut of the releases. Whatever market research DC did that proves its fanbase can purchase 55 issues in a single month (and likely forego all other comics in said month…) is as skewed as their also-announced 3D motion covers. Wait. What? Yeah.

In a bold move, DC will debut 3-D motion covers on their villainous volumes. I say bold because silly, a waste, novel-at-best, or dumb-dumb-dittay would be too mean. Feel free to peruse a few sneaky-peaks, and tell me how they come across to you. Just as I’d thought we moved past holofoil, gatefold, reverse-colored, and secret-message-hidden-between-the-lines-if-you-look-close-enough covers… the industry I love so much chooses to continue to deluge the marketplace with wastes of ink and paper. I’m all for a striking cover image – don’t get me wrong – but every aforementioned stunt does nothing for me as a fan. Never once in my fandom have I purchased a comic because of a special cover. While I know there’s a variant collectable market… when your entire line is being fitted with such an over-the-top Look At Me! construct? It reeks more of desperation than celebration.

As Marvel continues to dominate the sales charts and Image continues to win the hearts of all who seek originality, DC seems to be thrashing on the deck of the USS Fanboy. What hurts the most is that so much of it could be prevented. Long before the New 52, in between too-many crossovers and events, was a line of comics that knew that their strength came through solid runs and potent creative teams. At the end of the day, when we fans describe those “must read” moments of our favorite characters, it’s few and far between where you’ll find us reflecting on the machination of the month.

When DC can return to just telling great stories that depend on nothing more than the power of their brands… they’ll realize they don’t need anything else to be successful. And that my friends… is no gimmick.

SUNDAY: John Ostrander

MONDAY: Mindy Newell

 

Marc Alan Fishman: Star Wars Sucks – For Now

Marc Alan Fishman: Star Wars Sucks – For Now

Fishman Art 130601Yup. I said it. I’ll say it again. Star Wars? It sucks. Of course I should clarify: I respect the Intellectual Property. I admire George Lucas for spinning a billion dollar franchise out of a single movie – appropriated from so many better films, novels, and concepts. And hell, I own a fair share of Star Wars merchandise (a run of John Ostrander’s Way Better Than Anything On Film comics, a lightsaber, and a handful of vintage videogames). But this past weekend, whilst looking for something to keep on in the background of yet-another drawing marathon, my dial ended up on Episodes I, II, and III.

Given that I recall astutely not liking them in theater, on DVD, or rebroadcast in any incarnation, I’ll freely admit I let them play because I was jonesing for a one-sided fight. And you, my dear readers (who I can plainly see unlocking the safety on your blasters under the table, and preparing to force-pull the ceiling down on top of my head…) get to listen to me rant a wee-bit.

First off, let me parry the obvious incoming attack. Episodes I, II, and III are canon. One is simply not allowed to pretend they didn’t happen. Midichlorians? Happened. Anakin acting like a whiny bitch? Happened. Padme acting worse than a CGI droid? Happened. And no amount of jamming ones fingers in their ears and screaming will make them disappear. Therein lies why I am so adamant at being so blunt in my opinion. By their very nature, this new trilogy drags down the series for me. I think I might be safe to say for many others… this may also be the case.

No matter how good the Clone Wars cartoon may have been… when it ends, you still end up with Episode III. Yes, John Ostrander and a plethora of other amazing writers have contributed to beautifully written comics, novels, and other in-canon fiction. Either way? Episode I, and II are there in living-breathing-CGI. Jar Jar exists, and no comic, video game, or brilliant fanzine will remove him from my mind.

Let me also sidestep your obvious escalation attempt. What about The Matrix, Star Trek, or any number of other brilliant-at-one-point-but-obviously-tainted-by-my-asshat-logic franchises? Perhaps I’m just being a dick, but somehow? I forgive them both. For what it’s worth… the least successful jaunts in each of those large franchises had a given quality to them that still made their respective parent properties still feel valuable. Sure Neo is Jesus, but at least he’s a badass Jesus, right?

The key to my argument comes from Lucas’ own love of technology. In every aspect, those episodes embody what can be so wrong with modern movies and our culture. Lucas opted to slight the artisans who once took his black and white screenplay and made a visceral universe in lieu of videogame artists. Not to slight those who make pixel-art mind you… but even with all the advances of computer-aided movie-making, there’s nary a person I know who doesn’t look at the The Phantom Menace, The Clone Wars, or Revenge of the Sith and not make a fleeting comment on how “it looks like a video game” in a very negative way. Combine with with absolutely wooden performances (from Oscar nominated actors and actresses mind you!), and the new trilogy clearly chose spectacle over heart.

The best examples of Star Wars all share a commonality; they present the fantastic grounded in very human emotions. Lightsabers are cool. X-Wings are too. But find me one person (over the age of 13, to be fair) who prefers Yoda backflipping like a crack-addled spider-monkey to the soul-filled voice and puppet work of Frank Oz? I’ll gladly argue them into submission. The crapulence of I, II, and III degrade IV, V, and VI in ways I wish weren’t true. As I said: you can’t ‘unmake’ them, and therefore everything they set up feels tainted to me.

The fact that they were the product of Lucas, and his team of yes-man make it feel all the worse. It wasn’t as if he’d handed the reigns to a new writer and director, wiped his hands of it, and shrugged off three profitable but largely uncelebrated films. Here, he presented what set up an amazing series of adventures, and pulled back the veil of mystery to uncover a story so dull, it actually weakened existing canon! How I wish I could fear Darth Vader, but now all I see is a whiny douche who had sand in his boots.

Well, they say time heals all wounds. So now, we sit at the event horizon. J.J. Abrams has been given the keys to the castle. While some find his new take on Trek to be more boom-boom than think-bam… it may very well be what Star Wars needs to really move on. A mix of practical effects and CGI (perhaps light on the lens-flares, mmm kay?), blended with original and new casts that take time to put themselves into their roles, and a story that dares to challenge its audience with more than trade politics and council debates could very well be the blaster-shot in the pants the franchise needs to be back on top. For the sake of all who are presently seething at me? I sure hope so.

May the force be with you… ‘cause it certainly ain’t with me.

SUNDAY: John Ostrander

MONDAY: Mindy Newell

 

Marc Alan Fishman: Press Start – Or Just Turn It Off!

Marc Alan Fishman: Press Start – Or Just Turn It Off!

So Microsoft debuted the XBOX One this week and the video game fanboys dropped trou and prayed to Lord Gates. With it, the next generation of consoles are all spec’ed out, and being built by poor children of other countries. Err, I mean by robots. Yes. Souless, never-hungry robots. Perhaps it’s a sign of the times, or just the fact that I’m getting older and crankier by the day (something I may attribute to being in proximity of several fine folks on this very site), but I’m finding it harder and harder to care.

My generation was gleefully known as the ‘Nintendo Generation. When the original NES debuted, I was at the perfect age. With careful prodding, pleading, and sad-face-making, my parents dropped the $100 (a veritable fortune at the time for a lowly birthday / Chanukah gift) for the system. Elation, kiddos. Elation. Flash forward sometime later, and I was able to finagle the Super Nintendo when it debuted. I remember with near photographic memory the reflection of my beardless cherubic face in the glossy UV coating on the box… declaring all the amazing new games debuting with the console –none of which were included, save for Super Mario World.

This cycle continued all throughout high school: the SNES begat the Sega Saturn (don’t judge me). The Saturn begat the Dreamcast (continue to hold that tongue). The Dreamcast gave way to the original XBOX. And I remember it so well; plunking down my shiny new credit card for the $650 charge (the system, a game, and the extra controller, don’t-cha-know), and then holing up at a friend’s apartment for what would end up being one of very few all-night gaming sessions. See, even in my early twenties I was a budding old man. But I digress.

The newest line of video game consoles continue the trend to move away from entertainment add-on devices to full on hubs of all things do-and-watchable. Literal, visceral computers minus a keyboard and mouse. They’re WiFi-enabled, app-store-shoppable, and motion-sensitive. The XBOX One will apparently be ‘on’ all the time, and be able to take voice commands at will. XBOX, turn on. Bring up Netflix. Order me a pizza. Raise me my child. They’ve even showed a possible add-on that will project environmental graphics onto the walls and surfaces of your media room. I’ve seen the future folks… and I can’t wait to tell my son about how in my day our graphics were crappy and damn-it we liked it that way.

So why all the hatespew, you ask? All allusions to getting older aside, it’s frankly a matter of taste. The commitment of time a child (or teen, or adult for that matter) can sink into a video game is mind-numbing. Pun intended. Games today simply try too hard to be immersive. One simply doesn’t turn on the game, play a level or two, and call it a night. Suffice to say, that is what Angry Birds was designed to do. With the next generation of systems on their way, this is the trend that will continue. The phone will be my Nintendo. The XBOX will demand I plotz for 90 minutes if I intend to game.

The late Roger Ebert was adamant that even the best games were hardly art, I’ve never subscribed to that point of view. While Halo won’t sit on my shelf next to Inglorious Basterds, it certainly provided more smiles and provoked more thoughts than Kung Pow: Enter the Fist. But therein lies the blessing and the curse of modern gaming. The more video games mimic real life / real cinema / long-format stories, the more time and energy will be required of the player. Who here would watch The Godfather trilogy in 20-minute chunks?

And while yes, this doesn’t include Madden, fighting games, or arcade games… even there Sony, Nintendo and Microsoft are subtly demanding more and more of us as players – both in our time, and from our bank account). Madden may have that quick game, but the appeal (for those not online) is in the franchise mode-built for hours-long tweaking, prodding, and finessing. Fighting games demand the completest beat the game with every fighter to unlock a plethora of add-ons. And even the arcade games of my youth, repackaged and resold to me through countless app stores, stack themselves in such a manner that pleads I play it… remember how much I loved it… beat it… and buy the next one.

As it stands today I play only two games on my XBOX. Batman: Arkham City and WWE ‘13. Both provide me enough fun in what brief times I pull myself away from all my grown-up responsibilities. I assume in a year’s time, my stone facade will crack under the pressure of the pretty new graphics and promises of full-on entertainment media-center domination. But until that time, I’ll happily clutch my XBOX 360 like the old fart I’m becoming… and relish my memories of the simpler times. When up-up down-down left-right left-right B-A Start meant I could beat Contra, and head outside. When a round-robin tourney of Virtual On or Mario Kart meant bragging rights for the week to come. When the game manual delivered all the story I’d need in three paragraphs or less.

Those, my friends, were the days.

SUNDAY: John Ostrander

MONDAY: Mindy Newell

 

Marc Alan Fishman: Vince McMahon – The Devil In Plain Sight

WrestleMania_19_-_Hulk_Hogan_Vs_Vince_McMahon_01It’s been a few weeks since my pro-pro-wrestling tirade. With another pay-per-view about to hit the airwaves in a day, I figured I’d check in on my on-and-off-now-on again male soap opera. And just as I remembered it, here I sit with a head full of opinions and 1062 words to blather out into the interwebs in hopes one Vincent Kennedy McMahon stumbles upon it and makes sweeping changes to his on-air product I know he never will. But I’m getting ahead of myself.

For those uninitiated (but still here, considering that I’ve mentioned pro-wrestling in the intro, and somehow you weren’t instantly turned away), the smart marks of wrestling have long known the biography of Vinnie Mac. The studious entrepreneurial son of a small regional promoter, Vince grew up in the biz but longed for more than just bingo halls and the occasional stadium show.

After his father’s passing, Vince soon acquired more and more territories. In time, his WWF had laid waste to the independent circuits, giving birth to what would end up becoming the largest ‘sports entertainment’ promotion in the world. Per his worked-shoot (or for the laymen, a pre-approved scripted performance that appears to be off the cuff, drenched in 4th wall breaking commentary), Paul Heyman put it best: “…your father shook the hand of every promoter in this country (and said) that he’d never compete against them, that his son would never compete against them. And when your father died, you competed! And with your ruthless, merciless, take-no-prisoners attitude, you drove everybody out of business, didn’t you, Vince? You ran all the competition into the ground and you stole all their ideas and you made yourself a billionaire out of it!”

In short, Vince McMahon built an empire the way we assume Lex Luthor might. On the backs of the broken men he stepped on. And we the people lap up his product like the faithful slaves we are. But what else are we to do? The only other promotion with national distribution is TNA. And their roster, for better or worse, is comprised mostly of people who used to work for the WWE (nee WWF; they lost a lawsuit). I know that I should appreciate their shows more, but when I watch it, it reeks of why I end up tuning into Raw or Smackdown instead: the best production values, larger than life personalities, and every now and again… an amazing in-ring performance that can’t be topped. In their heyday competitors like WCW and ECW were able to match Vince through sheer will power and creativity. But Vince like all great moguls found ways to literally steal the ideas of those who could bump his ratings a notch, and become all the stronger.

When ECW redefined hardcore, and WCW turned Hulk Hogan into a venomous heel, Vince gave birth to the Attitude Era. He poached ECW’s star pupil Steve Austin. He created the Hell in a Cell match to push his very best punching bag – Mick Foley – into the forefront of extreme entertainment. And in due time, both promotions collapsed in a heap under Vince’s checkbook. Their rosters were absorbed, bleached, processed, and what little was left remained a now redubbed WWE Superstar. So WCW and ECW can join Milestone and Wildstorm in the graveyard of the creative. Meanwhile, Vince boldly went where no promoter had in the past: he became his own greatest star. Casting himself as both the evil genius and fool, the McMahon/Austin feuds of the late 90’s are what helped eventually destroy McMahon’s competition. Don’t believe me? It’s the actual story mode of the WWE ’13 video game.

I entitled this article “The Devil In Plain Sight” because I’m truly tickled by the fact that Vince McMahon’s power only continues to rise and ooze out from his Stamford, CT offices. How so you ask? I’ll cite my two favorite examples. The first, C.M. Punk. The Chicago King of the Indies was brought into the WWE and was immediately shoved towards the mid-card. In spite of being an astounding in-ring performer and solid promo-talker, Punk epitomized everything Vince loathed. A natural and fit physique untouched by recreational steroids, a plethora of tattoos, and an attitude that was built to mock authority. Yet, over time, as the crowds continually reacted positively to Punk’s performances, he slowly rose the ranks. I’ll spare you the lengthy diatribe: Punk won the title, threatened to quit, did a Heyman-esque worked shoot, and ended up holding the World Title for over a calendar year. It was an unheard of achievement. But then, as the devil is prone to do, Vince called in his contract. Punk lost the title to the Rock (a far more commercially viable champion), and was forced to lose to the Undertaker at this past Wrestlemania. Given everything he ever wanted, and then tossed back out with the bathwater. When Punk returns, can we still believe he is ‘the voice of the voiceless’?

And sadder still, begets the souls of those never even given the offer. Colt Cabana, C.M. Punk’s friend and Chicago compatriot, grew up a WWE fanatic. He attended wrestling school, and developed his character. He rose the ranks of the independent circuit, all while showing his entrepreneurial spirit. And then, with literally dozens of WWE wrestlers vouching for him, McMahon yielded to give young Cabana a developmental deal. Much like being handed a property like Voodoo in the New52, Cabana was given an uphill battle from the start. A few “squash matches”, and pretty soon Colt was told creative has nothing for you, and with it so too went his dreams. In the wake of this, Cabana doubled down. He started up a podcast and hit the independents harder than he ever had before. And here he continues to exist, lamenting on the life he never truly got a shot at. And when the topic comes up week after week… does Cabana say one ill word of the man who could still yet make his dreams come true? Nay.

Because the Devil is always there, and there’s always a price to pay.

Shortly after writing this article, Marc was offered a staff writer position at WWE. He sent in his résumé, and was promptly smashed in the head with a steel chair.

SUNDAY: John Ostrander

MONDAY: Mindy Newell

 

Marc Alan Fishman: A Chink In The Armor

2011-04-29_133203_Iron_Man_demon-statueThis past weekend I immersed myself in all things Iron Man. I caught the new flick. I watched the first two on cable. I read the new issue of his book. I watched a few passing episodes of his 90s cartoon show as well as some The Avengers: Earth Mightiest Heroes. Throughout all the media Tony Stark has reigned over, it would seem his biggest defect shines though to his core: the man’s worst villain has always been himself. Is this necessarily a bad thing? No, but it certainly creates a struggle to find new ways to make Iron Man interesting.

Before we go further, let’s just assume you’ve seen the new movie. If you haven’t? Go do it. It’s absolutely amazing. Not better than IM1 per se, but leaps and bounds above IM2.

Since we’re on the subject, lets chat about the newest Iron Man flick. Here, Shane Black and his team concocted a very dark, very epic yarn in which they asked the big question at the center of Tony Stark. “Does the suit make the man, or does the man make the suit.” Black obviously chooses to answer just “yes” to that by the time the credits roll up. It’s a sufficient answer. But what it cements is that after three movies, Iron Man’s rogues gallery is woefully terrible.

In Iron Man 1, Obadiah Stane was snarling psuedo-father figure who tragically becomes a CG-piloted mess by Act Three. Because he’d rather start (and bankroll) World War III  than realize that Tony Stark came back from the desert with tech that would make them billionaires twice over. And to think that somehow he could plow his surrogate son onto the LA freeway, murder him, and somehow cover up the murder? A bitter pill to swallow.

In Iron Man 2, we start with a lunatic. This is an improvement over the megalomaniac Stane in that we don’t ever have to feel remorse for a heel turn. But where Stane could be menacing in a suit or super suit, Ivan Vanko, a.k.a. Whiplash (for the marketing tie-ins only), isn’t a threat at any point in the movie. He’s paired with a Sam Rockwell desperately trying to nibble on the scenery before being swept off the stage by the CG nightmare of Act 3. Once again, we’re faced with a fight in darkness between men in powerful suits. The day is won once again with firepower, and a little luck.

Iron Man 3 fires out of the gate with what might be his only namable villain – The Mandarin – only to wink and nod to us that such a racist concept need not be real. While I know this is a polarizing choice, I applauded it. Matt Fraction found a great way to handle the rogue in the confines of the page, but the Marvel Movieverse need not get bogged down in Fing Fang Foom-dom just yet. The bait and switch with Aldrich Killian here was a welcome choice. And for a good long while, I was on board. But again we end up at act three: A fight in the dark where luck, and firepower saves the day.

While it was sure neat to watch molten men fight an army of unmanned Iron Men (I’m not lying, I literally cheered in the theater when the drill Iron Man and black and gold suit showed up), it was all style over substance. Of course it’s the lesson that Tony takes with him as things end up. At the end of the day… all those who have opposed Tony, really only saw him as getting in the way. No man (on film at least) has found a way to be a bigger villain to Tony than Tony himself.

In the comics, it stays just as true. Matt Fraction’s brilliant run on Invincible Iron Man took cues from “Demon in a Bottle” in so much that the best way to create havoc in Tony’s life, is through himself. By using his past, and carefully crafted threats, Tony Stark of the 616 (prior to the Marvel Now initiative) was a man haunted by all the seeds of destruction he planted over the course of countless forgotten years.

By milking this, and enrobing it in new fancy techno-villains? We got a Tony like we’d never seen. And frankly, if you read almost any of my reviews of the book during that five-year run, you’d understand why I loved it so. But even amidst all the shiny bells and whistles of upgraded morts-in-suits, and a much more vicious Mandarin… the book still brought it back to the singular villain of the series: Tony Stark. And just as the movies have smartly ended on him reaching that catharsis… so too have the comics run into that very issue.

And because of it, Iron Man in the comics is suffering. With no Earthly villain left to wage war on, Tony has taken to the stars. And with almost a years’ worth of adventures under his space-belt I have been growing exponentially more bored. Why? Because much like his cinematic adventures… so too do we end up at act threes where firepower and luck prevail. No lessons to learn. Tony is a complete man. And thus far… it’s the chink in Iron Man’s otherwise impervious armor. I hope for all our sakes, someone finds a way to explore that further.

SUNDAY: John Ostrander

MONDAY: Mindy Newell

 

Marc Alan Fishman: The Secret Origins of the Samurnauts

imagesEvery convention we attend, the same cadence occurs several times over.

“Sir! Miss! Can I tell you about our comic book?”

“Sure.”

“Awesome. It’s called the Samurnauts. It’s about a team of Samurai Astronauts, led by an immortal kung fu monkey, fighting zombie cyborg pirates in space!”

“Jeez! What were you on when you created that!?”

“…pie.”

And with that comes a wink and a nod from our potential customer. You see, they think we’re being coy. Here’s the kicker though – we’re not lying.

I make no qualms about why I make comic books. I am absolutely still a kid at my core. When I go to Wal-Mart or Target for sundries? I always walk through the toy aisle – and not for my son. My DVR is chock full of cartoons. Better than that? Matt and Kyle, my Unshaven Cohorts, are one in the same. When we Unshaven Lads take our show on the road, we fill literally hours of time discussing the minutiae of superheroes. We dissect the books we read, TV shows we watch, and of course… map out our own little corner of the great-and-powerful world of sequential fiction.

It really comes as no surprise to me why then we end up with a pitch as we do with the Samurnauts. It literally all started out at a Bakers Square – as most all of our creative jaunts do – just brainstorming. On one fateful occasion we came to discuss how we’d create the most marketable creation known to man. We pulled together the common threads of those cartoons and comics we loved so much growing up. The sage warrior/mentor of Teenage Mutant Ninja Turtles. The color-coordinated weapon-driven team action adventure of the Power Rangers. And the villains? Well, we just piled on as many adjectives as we could until we felt we had something. And we laughed. Because to us, this was just a joke. A flight of fancy so that we could make a fake ad to take up space in the next issue, that would become a huge in-joke to our growing fan-base.

And then, after tackling horror, and R-rated super heroics… with a third issue to complete our first series in front of us… we came back to that shared pie-experience, and faux advertisement. The Samurnauts was simply too good to pass up. Not because we felt like parodying commercial crassness (like TMNT and the Power Rangers), but because we’d literally thrown our own nerd-gauntlet in front of ourselves. Our brainstorming produced a pitch so insane, that to not do it justice would be a sign that maybe we shouldn’t be making comics in the first place. And then folks? We did what we Unshavenauts do best. We created a world, and treated it with reverence.

We make comics because we can’t stop building worlds. It’s not enough to declare we have a kung fu monkey. We have to know that he practices Hou Quan. We have to vet out that his hou gun is formed from the cosmically irradiated metal of his shuttle craft. We have to know that he was launched as Albert V, the fifth monkey to be shot in space, secretly, in April of 1950. And yes, we even have to know that the worm hole he travelled through carried with it the chronal energies that made him intelligent and immortal. I make comics because it’s those insane details that make our comic worth reading. Beyond the hilarious pitch that sells it… our comic takes itself seriously. It’s really perhaps the only way we can say with a straight face that we needed only a few slices of pie to give birth to something so crazy.

And it’s that respect we pay, in building a universe from a silly set of adjectives, that earns us our keep on the convention floor. When your pitch is as insane as the Samurnauts, the customer-in-waiting could quickly determine if our zeal is merely style over substance. Upon flipping the book open and seeing fully painted pages opposite completely digitally drawn portions, it’s clear that our tongues may be firmly in cheek… but our hearts are on our sleeves. Just as those cartoons and comics of our youth took themselves seriously, we too employ the power of not forcing the wink on the audience. When they see that we start with the tropes – the lantern jawed leader, or the bad boy with a heart of gold – we don’t shy away from giving them a little depth to boot. And when they see that we’re willing to not only have a kung fu monkey on the cover, but we have a real back story, and a generation-spanning tale to tell? Well it’s clear that we owe Bakers Square a debt of gratitude.

My intent here is not to necessarily shill my product to you. You’ll note I’m not even mentioning Unshaven Comics’ website has a store where you can purchase the Samurnauts: Curse of the Dreadnuts #1. You’ll relish the fact that I’ve no need to mention we’ll be in Fort Wayne, Indiana on May 11th, or Detroit, Michigan on May 17th hawking our wares. At the beginning of this lil’ column, my only intent was to give you a glimpse inside the madness that is my collective mind with my bearded cohorts. Amidst the literally thousands of pitches we will hurl on convention floors this coming year… now you’ll appreciate it when we meet that knowing nod with a smirk of self-confidence.

“What were you on when you created that!?”

We’re on the best drug of all; a big toke of youth, and a friendship of 20 years.

SUNDAY: John Ostrander

MONDAY: Mindy Newell

Marc Alan Fishman: Oh My God, I Like Drawing Again!

Drawing HandsA funny thing about Unshaven Comics: at the conventions I have always felt out of place. Kyle over the years has become a one man sales force. Matt? A commission-churning machine. Me? I used to laugh as say “I’m in marketing.” Mainly because like everyone in marketing… it meant “doing everything that isn’t actually selling.” I networked with other professionals. I people-watched. I tallied our money, made change, and added polite conversation when the paying customers wanted to chat (and Kyle, in complete shock to them, only wanted their money…The cur!). And then, as is his way… Matt threw down a gauntlet.

“Dude. Just draw something.”

On paper? Without my computer? And Wacom? And the internet to guide me? And no digital references? What kind of hell was he inviting me to!? And, as a joke, I drew Domo-Kun. Domo, a Japanese TV mascot and popular-with-the-hipsters-and-kawaii-crowd character. Everyone at the table giggled and laughed. They egged me on to do more. I however looked at the scribbling and felt ashamed. I would not do another Domo for at least a year.

For those unfamiliar with my life story (because I ain’t good enough fer’ a Wikipedia entry like everyone else on this site…yet.), I do actually know how to draw undigitally. I majored in print making. I took years of life drawing. But the allure of the bells and whistles of Adobe’s Creative Suite was a siren’s song I could not fight. Shortly after receiving my BFA, I’d all but forgotten by pencils and pens. And by the time Unshaven Comics had formed… my tool box was built not of plastic, but of pixels. And with years of rust forming over my natural line—smoothed over by implausibly perfect vector lines and filters—my return to ‘original art’ was much like my foray into sequential art: done with my kicking and screaming all the way.

Until a few weeks ago.

While attending our first Gem City Comic Con in Columbus, I got an itch to produce Domos again. Perhaps it was because the show offered me little to do “marketing wise.” Perhaps it was a way to pass the time a bit. Perhaps it was kismet. I doubt it, but hey, it could be. This time, I really took my time. I slowed down, and paid attention to the details. I forced myself to remember those skills I’d long ditched for an Intuos. And then something really odd happened. Someone walked up and wanted to purchase one. And then another. And another. Call it a boost of confidence on the smallest scale, but it did wonders for me. With C2E2 going on as you read this… I figured I’d “come out of the closet” as a full blown commission-taking Domo-Maker. I’d offer to draw more… but the fans on our Facebook told me no.

To that point: I started posting up my Domos on our Facebook. Since doing it? We’ve gained 117 fans at the moment of me writing this. Far be it from me to doubt when the Internet tells me to do something. Of course by that account my next 4 articles will be about Star Trek, Pro Wrestling, and 2 slamming DC Comics. But I digress.

This week, I put down my digital pen, and vowed to fill up my “example book” of trading cards, as well as work on actual commissions asked of me prior to the show. In doing so, I’ve been prescient of a change within me. During time at the ole’ day-job, I’ve found myself scribbling in the margins. A fad I’d long dropped in Junior High School. As I drove about town on errands, I found myself yearning to get back to the board to draw, ink, and color. An e-mail declaring a “half price sale” at the local art supply shop was not immediately spammed and trashed. Yes indeed my friends. A latent love of mine has bubbled to the forefront of my life again.

My name is Marc Alan Fishman, and I can draw again.

SUNDAY: John Ostrander

MONDAY: Mindy Newell

Marc Alan Fishman: An Open Letter To Bob Wayne

100_5476Dear Bob,

For as long as I’d been a stalwart attendee at the DC Nation Panel (or whatever you wanted to call it in yesteryear) wherein you and Danny D would layout the next quarter or two of books… you would always tell the crowd that “you vote with your dollars.” Or in other words… if there’s a character we’d want to see or not want to see in the pages of our favorite books, we need only buy or not buy material with them in it. For a long time, this was a satisfactory response for many of my quibbles with the direction of my then favorite comic book publisher. But as I sat this evening – stroking my beard as I do when I contemplate nerd life – I realize that this ‘line’ isn’t good enough anymore.

Perhaps in the 90s, prior to the world adopting the internet as the premium instant communication medium, voting with dollars was easier to swallow. The concept is sound. You like something, you throw money at it. The company who put it out gets richer, and spends its new found riches on making that thing again. Tada!

But, Bobbo, it’s 2013. We no longer vote with just money. We vote with our data. Our views. Our shares. Our opinions. It all adds up to a visceral tableau of reach. It’s how a company like Facebook became a billion dollar entity in the same amount of time it took you to reboot the universe. And while you could end up like Marvel – who probably could care less if their comics tank so long as their movies keep Mickey swimming in dough – your films are basically at break even right now. But I digress. Let’s only concern ourselves specifically to the books, and your knee-jerk retort.

At 31, I am simply not wise enough to connect the dots. I pray you help me. If I purchase an issue of Swamp Thing, and I loathe it, how has my money ‘voted’? I could then choose to not purchase the next issue of the book, but if you’ve changed creative teams (something you tend to like to do often), I’m apt to at least give it a try. Perhaps I’m not indicative of the average comic purchaser. More likely though? I absolutely am. Because as you’ll note above: I am a man of 2013. When I read a terrible issue of Swamp Thing? I tweet about it. I update my facebook about it. I create a vine video of me using the issue to clean up my son’s dinner disaster. And when I review it on MichaelDavisWorld, or ComicMix? I tell people that “I’ll remain on the series, to see where it goes, but I don’t have high hope.” And does that help or hurt your business?

Can you see the issue? Voting with just money doesn’t add up. As it stands, thanks to Diamond Previews and the Internet at large, much of your fan base is spoken for long before an issue hit the stands. And once a book makes it that far? The blogosphere/message boards help cement public opinion before your creators are hitting the bricks due to “creative differences.” The truth, Bob, is that comic readership remains largely “older” than you may want to believe. And the fact is we scour the interwebs day in and day out practically begging our favorite entertainment facilitators to listen to us. Now, we don’t get it right all the time… but I don’t blame the masses for formulating an asinine opinion now and again. I do blame the multi-billion companies that choose not to vet those opinions and marry them with spin doctors who know how to read contextually instead of literally.

In simpler terms: we vote with our voices. And you and DC editorial continue to choose to jam your thumbs in your ears while we grow hoarse. Your creators are out on the internet telling the truth everyday. Their fans grow legion, and only then do you backpedal. Last month the top 10 comics (in terms of sales; the language you speak)… only 3 were DC titles. You may think the forthcoming Trinity War will shift that around. It’ll boost sales for sure. And it may lure you into that trap that thinks we’re voting with our dollars. I sense I may be repeating myself. To be a jerk about it? You’re old. You’re hearing isn’t what it used to be. It’s time to look towards the future.

Hiring your C-Level staff to write your books, when there are literally tons of talented independent ones beating down your door? Promising creative control only to smash it into the ground before ink can even hit paper? Canceling titles, moving teams, and all the while watching only the bottom line? I vote no to all of the above.

It’s not how the world works anymore. If you want to fight Mickey Mouse anytime soon… you’ll have to look at more than the receipts coming in. You’ll have to look your fans in the eyes, and open your ears to what they’re saying. The will of the people, and the leap of faith to trust your talent is the way comics are succeeding in the marketplace.

And that Bob… you can take to the bank.

SUNDAY: John Ostrander

MONDAY: Mindy Newell

 

Marc Alan Fishman: Merchenstein

 

Fishman Art 130413With the mighty C2E2 upon me and my li’l company, we were at an odd impasse. Due largely to biting off more than we could chew – an new issue of the Samurnauts containing a transforming motorcycle exo-suit, zombie cyborg pirates with jetpacks, steampunk Samurnauts, and an attack on the Crystal Palace of the 19th century World’s Fair – it would seem Unshaven Comics would hit a con floor without a new book to pimp. Now, working in our favor is the fact that C2E2 is a huge show, and last year, we did not have Curse of the Dreadnuts #1 (which we’ve had only since August of last year). So, at very least, for the folks who haven’t caught us elsewhere, there’s still something new to be had.

But what about all those who have seen us?

Well, at our weekly Unshaven meeting, I uttered words I truly never thought I’d utter. “Boys… it’s time we sold merch.” You could practically hear the thunder clap in the background. Kyle started crying. Matt bit his lower lip, and balled up a heavy fist… a stoic grimace crawled across his embittered maw.

For a good long time, Unshaven Comics was about one thing: original comic books. While yes, we have custom t-shirts (which we don’t stock or hock willy-nilly), and yes, our first few cons had us pelting the crowds with packed-in stickers… we’ve never been much for outlaying a table chock full of non-comic bric-a-brac. Not that we have anything against those that do, mind you. Simply put, we have always felt as a company that our best foot forward was, is, and will always be the comics themselves.

This year however, we have a new goal in mind. Money. And lots of it.

Not for nefarious purposes mind you. Our big goal is to get to Valhalla next year. Or as it’s more commonly known… San Diego Comic Con. And for three Chicago boys to get out west (with our very awesome wives) to party with Michael Davis? It takes scratch. And now, we’re back to the topic at hand. Our master plan? Expand our empire beyond the shores of books, to offer a myriad of crap that might appeal to our slowly growing fan base. I write this to you, not in hopes of shilling mind you; I write it because it’s a leap of faith for a small business owner trying to make sense of group of people I claim to belong to.

Comic Cons have slowly grown to appeal to a wide berth of those who would claim themselves nerd. And while my first convention was peppered with a retired wrestler, D-list sci-fi celebrity, or some sundry less-than-comic-related minutiae, now it’s simply par for the course to include it all. And with that expansion has grown a fan-base that is not driven by comic book lovers alone. As Unshaven Comics continued to add shows to our yearly calendar, we’ve come to note that it’s the expanded “non-comic fan” that is coming to our table. Beyond Kyle’s vaudevillian show to get people to stop, our pitch for the Samurnauts has slowly showed us that the appeal may travel beyond the boarders of the panel.

The Samurnauts as a concept was built, tongue firmly in cheek, to be merchandisable. Given it’s roots in our childhood – one built by intellectual properties that started out as toys – we thought it’d be a hoot to pay homage with a series that took itself serious even if we couldn’t pitch it without a smirk. And every show we went to, came with it the crack of the crowd. “Where’s the posters? The stickers? The tee-shirts?” We’d scoff, smile, and sell them the book. Faced now with the notion they’ll say “I have it. So now what?” we might as well let them leave with a bag full of Samurnik-naks. No?

For all intents and purposes, this is an experiment. The sundries we plan to offer are all custom designed. They are lovingly made. They are produced with vendors who have a passion for their products. In other words? We’ve found people who love their sticker/buttons/posters/tee-shirts as much as we love our comic books. If people buy them? All the better. If they don’t? We’ll have a ton of great pack-ins when the next issue hits the con floor. See you there. Bring a few bucks.

SUNDAY: John Ostrander

MONDAY: Mindy Newell

 

 

 

 

 

 

 

 

Marc Alan Fishman: Turtle Power!

Fishman Art 130406As a license, I have the utmost respect for the Teenage Mutant Ninja Turtles. Since its comic debut in 1984, the property has been spun off into numerous animated incarnations, several movie franchises (both old and yet-to-come), and a bevy of merchandise unheard of unless you count Star Wars. And I have to give props where props are due: the IP as a whole has never been better. That being said? It could all go downhill very quickly. But I’ll get to that in a bit.

Let’s start at the top. Top of what I don’t know exactly. Let’s say comic books! IDW as of late has been deluging the market with TMNT titles. Ongoings, mini-series, epic crossovers, you name it. And while I’m sad to report that in my tenure as a fan I have yet to actually crack open a volume myself, it comes with great authority (a few of my good friends) that they are doing the characters justice. I will no doubt be jumping into the main book myself with issue #21. Per Comic Book Resources interview with Turtles’ Co-Creator Kevin Eastman, I was drawn into his description of bringing a level of reality (seriously) to the book with the titular teens having to learn new skills.

In so many words, Eastman was quick to note that the Turtles have generally been “ninja masters” and his intent is to remind us that the martial arts are an art form and artists never stop learning. It’s that kind of dedication in concept that sounds legitimately cool to me. Certainly cool enough to elicit a purchase once a month for the foreseeable future.

And what about the boob tube? Well, I’m happy to report that the current product being offered is now (thanks in large part to the CW canning Green Lantern TAS and Young Justice, grumble grumble), Nickelodeon’s relaunch of TMNT, is one of the best cartoons being offered today. won me over in less than a handful of episodes. The team behind it should be commended.

For many folks who don’t “get it,” the Turtles on the surface are merely a weapon and general personality trait. But the Bick show is smart to use those bullet points as inspirations. In the season that I’ve watched thus far, I’ve seen numerous attempts to flesh out each Turtle as an individual. Combine this with smart updates to many TMNT mainstays (Leatherhead, the Kraang, Shredder, etc.), and you get a cartoon that deftly plays to me as an adult while obviously targeting a whole new generation of kids. Compared to the hyper-Japanese-terribly-ported crap I’d seen trading spots with Spongebob? It’s a breath of fresh sewer air to me.

Now this of course brings us around the scary bend, that, of course, being the 600 pound explosive elephant in the room, Michael Bay. From the first utterances of news about his desire to create another abomination out of my childhood pleasures, so was I joined by other shellheads in our trepidation. Bay’s Transformers sits in my mind as one of the worst examples of modern merchandise-driven cinema. And let me be clear: I don’t mind for a second that some movies are built for action figures and bedsheets. But Bay’s adaptation was kinetic to the point of nausea, and riddled with near-racist portrayals of shallow predictable characters. And for whatever reason? It had pot-humor, John Tutoro in an increasingly baffling performance, and more military porn than my copy of Stars, Stripes, and Tits 2: Cannons Ho.

It’s these factors that weigh heavy on our minds. Especially given what little news seems to dribble out from the babbling brook of Bay. The Turtles will be from space? Megan Fox will be April O’Neil? And the title will just be Ninja Turtles? Suffice to say, with all that’s being done right with the brand, it might just take one explosion-riddled movie flop to ruin it all. Follow me on this:

The Green Lantern movie sucked and toy departments got stuck with tons of stuff that didn’t sell. Green Lantern The Animated Series was canned, due in large part to the lack of merchandise sales. Now, if Ninja Turtles tanks, it could take with it the whole property. Obviously the current Nickelodeon cartoon and comic are going to be well into their sophomore years when the Bay feature hits. But nothing like a bad day at the matinee to curb a kid’s appetite for their favorite amphibians. How do I know? Because I gave up on the cartoon when TMNT 3 hit the multiplex. And it took 10+ years for me to forgive them.

Until Bay blows up my childhood again, I’ll be happy to enjoy my new found love of Leonardo, my rapture for Raphael, my doe-eyes for Donatello, and my mania over Michaelangelo. With a potent toon on the tube, and a comic in my buy pile… it’s a good day to be a Turtle.

SUNDAY: John Ostrander

MONDAY: Mindy Newell