Monthly Archive: July 2013

REVIEW: Justice League #22 – When The Tale Wags the Dog

JL22Justice League #22 came out today, touching the fuse for DC’s summer event, Trinity War, which we already know leads into the fall event, Forever Evil.

(Obviously, there’s your mandatory SPOILER ALERT!)

In all fairness, it’s a heck of a setup issue – the battle lines are drawn, it is made abundantly clear the stakes are high, and there are wheels within wheels of which few of the players are aware. It’s a book that absolutely brings you back next week to see what will happen. Geoff Johns is a master of this – he weaves a long-form plot into his books that all ties up into bows whenever he chooses to pull the plot threads. I don’t think he’s ever written a book that didn’t delight me in all his years at DC.

Add to that his wonderful ability to pull obscure characters and plot threads out of the distant past and make them relevant and exciting today. We saw the Shaggy Man make his debut in the New 52 recently, and in this issue we see the on-screen premiere of The Outsider, an old Batman villain (and a long story in and of himself), and a variant version appearing in the Flashpoint minis, written by James Robinson, the mini which I went on record as being my favorite of the bunch, and the one “new” character I said I’d most like to see find his way to the New 52. I’ll be curious of the details of this new iteration of the character.

Having said that, the book had several things going on in the book that I found infuriating, more as a reflection of what’s going in comics in general today.

Death, Death and Death

We saw two characters (seemingly) die in the book – one brand new and one very old. Old Firestorm villain Plastique took out Madame Xanadu, and thanks to The Outsider’s manipulations, Superman seems to have killed the brand spanking new Doctor Light. The former is annoying because of the legacy of the character, the latter, not only because the character was seemingly created solely to be killed, it’s another minority character to have been used in the same fashion. Geoff caught some hell for a similar scenario in Aquaman – a new character of middle eastern descent was killed off in her first adventure – a flashback, no less.

I say “seemingly” because a sub-issue is while DC has sworn blind that the new status quo is “dead is dead,” they don’t seem to mind swerving the readers with the heavy suggestion that a character has died only to reveal the next issue that they’re fine, it was just a flesh wound, they switched at the last minute, etc. Now that’s a tried and true device, used endlessly in the Republic serials, but as Annie Wilkes explained, it’s not good storytelling, it’s cheating. Catwoman never got into the cockadoodie chair.

So it’s entirely possible that Madame Xanadu teleported, or was teleported away, and that Doctor Light will return with even more amazing powers and a serious mad on for the heroes. But the point is, the moment was designed to shock us, provide a hotshot to get us back for the next issue, as opposed to creating a solid dramatic moment. In a documentary, Hitchcock talks about the difference between shock and suspense: one provides a moment of excitement that passes quickly, and one provides a long scene of emotional duress that people will talk about for a long time. Both of these deaths were mere moments. And if they turn out to be false alarms, they’ll be empty moments.

Stories Without End

Literally and figuratively. Event crossovers, mini-series, any story, really, but finite, limited stories should have a beginning, a middle, and an end. There’s lots of opportunity to lay plot threads that can be returned to should the need arise, but time was you’d close the last issue and think “That was a good story.” Or at least, “That wasn’t that good, but at least it’s over”.

The Empire Strikes Back may be the first example in modern narrative where that didn’t happen. They already knew they were making a third film, so there was less of an impetus to make the film end definitively. It didn’t really end – it just paused for three years.  Everyone was safe and all, but there were so many questions left unanswered it felt more like a season finale than a film.

So too in comics, the event / maximegacrossovers don’t quite end as much as they seem to just lead straight into the next one. The defeat of the Big Bad only serves to set up the next one, and not even in a few months – sometimes right at the end of the last issue. Marvel’s been doing this for some years now – each big event would set up the next, and the event wouldn’t quite…end, it’d just say “Join us for next event in a few weeks!”

Geoff Johns had been writing one big long story in Green Lantern, one that included several huge crossover events. But they were all discrete, they ended, they had winners and losers, and there was a sense that something had been achieved.  Even if the next big plot point was teased at the end, it was given months, even years to grow and bloom.

DC has done a couple of these in the past. The Oracle: The Cure mini-series had an overcrowded mess of a climax (what pro wrestling fans refer to as a “Schmoz” finish) that literally ended with “The story continues in Batgirl #1!”  James Robinson’s much maligned mini Justice League: Cry for Justice(!) Seemed to have gone through quite an overhaul – originally pitched as a more “pro-active” League, it quickly turned into nothing but a springboard for Green Arrow’s new plot twist. AND it was chock full of death that only happened to make the main characters angry and “Justice!”-yelly.  James was good enough to un-do one of the more egregious demises, and did it well.

This is DC’s first attempt at Marvel’s “direct flow” format in a big way, but at least they’re being fair about it. We’ve already been told, clearly and distinctly, that the events of Trinity War will cause the villains to win, which will be portrayed in September’s Forever Evil event, and the “villains month” of books. We don’t know “The ending” per se, but we do know that it won’t be an ending, per se.  It’ll be a direct segue to the next event, and a very expensive event it’ll be, if you’re the type that likes to get every part of the story.

It effectively changes Trinity War from the main event to a mere prologue to the next event. I do not expect many plot points to resolve here, save for the various teams realizing they need to team up to fight the real threat. I expect the actions of Superman to be explained to the public very quickly and quickly forgotten, far different from the way they dealt with Wonder Woman’s killing of max lord in the last universe, and the stellar way Gail Simone is dealing with the death of her own brother, and Commissioner Gordon’s (a.k.a. her father) witness of the act.

The Roots Are Too Deep

There’s nothing wrong with foreshadowing. It’s the sign of quality literature. Before Crisis on Infinite Earths, they teased The Monitor in DC titles a full year ahead of time.  In this event, at least one title, Justice League America, seems to have been set up for the express purpose of setting up this event.  It exists not because there was enough demand for a third JL series (tho sales suggests the audience was happy to accept it), but only to serve as a place to put all the plot that would be needed to have Trinity War make sense.

This has been happening for some years now. Dwayne McDuffie’s run on Justice League was severely hindered by Editorial asking him to shoehorn in plot points that only served to set up an upcoming event, and in some cases, being asked to step aside entirely for a couple months.

There’ve been more than a few examples of Editorial getting in the way of the creators since the New 52 came to be as well, many of them ending in creators leaving said books, willingly or no. There’s nothing wrong with an Editor wanting to work with the writer on the stories. When the editor starts taking more of a role than the writer, conflict is almost certainly to follow. There hasn’t been an editor good enough to do that in several decades, and I don’t see one coming along anytime soon.

We’re seeing too many stories that exist only to set up an upcoming event, stories that don’t quite fit in the continuing narrative of the titles, ones that don’t quite end, and ones that just plain get in the way. They cause a small jump in sales as collectors grab the “first chapter” of the next big event, but they rarely bring new readers long-term.

There’s every ability for a writer to turn out a great story, even if any or all of these issues appear.  I fully expect to enjoy the rollercoaster ride that Geoff and his cronies have set up. But it’ll be in spite of what I describe above, not because of them.

Mike Gold: Two For TwoMorrows

Mike Gold: Two For TwoMorrows

Layout 1If I quit my day job, I just might possibly keep up with the output from TwoMorrows Publishing. Sundry regularly published magazines (Alter-Ego, Back Issue, Draw!, etc.), trade paperback and hardcover profiles of significant creators, publishing lines, eras and events – I can’t begin to list them all here. Well, I could, but they do a better job on their own website.

Did I mention they do everything up in both hardcopy and digital? Well, they do, and they’ve made many an otherwise tedious commute into Manhattan a lot more palatable.

I only get to bring to your attention a small fraction of their books. I’m still pissed that travel and work schedules didn’t allow me to review their Matt Baker: The Art of Glamour. So, to paraphrase the great Jack Kirby (and, yeah, they also publish The Jack Kirby Collector), just buy it.

But I will seize this moment to briefly wax poetic about two of their latest releases: The Star*Reach Companion by Richard Arndt, and Dan Spiegle: A Life In Comic Art by John Coates.

DanSpiegle_MEDDan Spiegle is a proper legend. As a kid I missed most of his “early” work because I didn’t like westerns (aside from Maverick; lucky for me, Dan drew the comic version) or teevee tie-in comics. Therefore, I missed out on his beautiful Hopalong Cassidy newspaper strip and his work on Lost In Space and other Dell/Gold Key titles. I did latch onto his work in Korak, Green Hornet and Doctor Solar, but he met me more than half-way when he started working at DC Comics in the 1980s (Jonah Hex, Teen Titans, Unknown Soldier). The work he and Mark Evanier did on Blackhawk single-handedly justifies the overworked and overwrought concept of rebooting. He and Evanier (who wrote the introduction to this book) also did one of my all-time favorites of the era: Crossfire, published by Eclipse Comics during the Great Independent Age of Comics.

Dan Spiegle: A Life In Comic Art contains everything you would expect in such a volume: history, index, interviews. It is lavishly illustrated, and, yes, it’s okay to just look at the pictures (yeah; just try that!). There’s eight color pages reprinting some of his watercolors; most of us haven’t seen them before and, damn, are they worth the wait. There’s at least four of them that I would steal if I was clever and fast enough to get away with it.

The Star*Reach Companion is a long-overdue analysis of and tribute to Mike Friedrich’s classic anthology comic. Mike thought it was a great idea to get some of the best people doing comics at the time to create, writer and/or draw stuff that was of a more mature nature – and I don’t necessarily mean salacious – and there “some of the best” includes Neal Adams, Frank Brunner, Howard Chaykin, Steve Ditko, Michael T. Gilbert, Dick Giordano, Steve Leialoha, Marshall Rogers, P. Craig Russell, Dave Sim, Walter Simonson, Ken Steacy, Dave Stevens, Mike Vosburg, Barry Windsor-Smith, John Workman …you get the idea. I’m hard-pressed to think of an anthology series with a better line-up.

Not that a lot of folks didn’t try, and a great many of them were quite, quite good. The Star*Reach Companion covers most of these publications as well, and here it serves an important historical function.

The problem with books like these is that, if they are successful, they leave the reader with a thirst they can never quench. Sure, we can pick up the back issues and the reprint books – and after reading these two, I’ll bet you wind up doing at least a bit of that. If you don’t, you’re missing something.

In fact, this is why I implore comic book stores with large back issue inventories to stock TwoMorrows’ books and magazines. They publish the true comics Who’s Who of What’s What.

THURSDAY MORNING: Dennis O’Neil

THURSDAY AFTERNOON: Martin Pasko

 

Get Your Name in the Scarlet Jaguar by Win Scott Eckert! But Hurry!

Thursday July 11th is the deadline to order the The Scarlet Jaguar by Win Scott Eckert, and have your name appear in the book on the acknowledgments page. Baring a mass of last minute orders, this book will be a Signed Limited Edition of only 225 copies!
 
 
The Scarlet Jaguar will be released at FarmerCon VIII (held in conjunction with PulpFest, July 25 – 28) and there is no telling how many copies, if any, will be left after that weekend.
 
When we last saw Patricia Wildman, daughter of Doc Wildman, the bronze champion of justice, six months had passed since the main events of The Evil in Pemberley House. She and her associate Parker, an ex-Scotland Yard Inspector, had set up Empire State Investigations at her Pemberley House estate—and she just received a mysterious phone call from her supposedly late father . . .
 
Several months later, Pat receives a visitor, a young girl named Emma Ponsonby, whose father, a British diplomat to a small Central American country, has been kidnapped by the Scarlet Jaguar. Pat, following in her father’s footsteps of righting wrongs and assisting those in need, agrees to help, but before they can set off on their quest the Scarlet Jaguar sends a gruesome warning.
 
Undeterred, the investigation takes Pat, Parker, and their young charge from Pemberley House in the Derbyshire countryside . . . To New York, where they battle agents of the Scarlet Jaguar and meet Pat’s old friend, the icy, pale-skinned beauty Helen Benson, who agrees to join them on their quest . . . To the small nation of Xibum, where the Scarlet Jaguar’s reign of uncanny assassinations threatens to expand to the rest of Central America—and beyond!
 
Now, it’s a race against time deep in the wilds of the Central American jungle, as Pat Wildman and her crew search for Emma’s father, and confront the Scarlet Jaguar’s weird power to eliminate his enemies from afar, marked only by a wisp of crimson smoke—smoke resembling nothing so much as the head of a blood-red screaming jaguar. But who—or what—is the Scarlet Jaguar? A power-mad dictator determined to reclaim power? A revolutionary movement bent on taking over the country, and the rest of Central America?
 
Or a front for something even more sinister . . .?
 
 

 

REVIEW: Wolverine: Origin

wolverineorigin1

In 2000, Bill Jemas arrived at Marvel and began a long process of pulling the company out of bankruptcy. He tapped Joe Quesada to give up running the Marvel Knights imprint and take over Marvel Comics as its Editor-in-Chief. It was a fresh beginning and break from some truly bleak creative years. There was a new atmosphere that said anything was possible which was made manifest with the launch of the Ultimate line of comics.

Sometime that year, Jemas and Quesada held a creative summit and the topic of Wolverine’s origin came up. Shrouded in mystery and misdirection, it was a tale no one dared to tell, which was catnip to Jemas, who was more interested in stirring the pot as creatively and as commercially as possible.

Although discussed with writer Paul Jenkins that year, nothing much was done about it, percolating in the background. In the spring of 2001, when I arrived, Bill and I were informed there was a projected budget shortfall and something had to be added to the schedule to fill the large gap. At that moment, necessity sparked invention and the project was jumpstarted.

Origin, launched in the fall, delivered on its promise. Top talent told a story that fans had been waiting to learn and it was poignant, moving, and exciting. It was not at all what fans expected, which was good. The miniseries sold a ton of copies, made up the budget gap and then some, establishing new lore in the Marvel Universe.

A powerful story, it was a logical step for it to be added to Marvel Knights’ Motion Comics, and released on disc today from Shout! Factory.

Jenkins pulled elements from his childhood to tell the story of poor James Howlett, a sickly child living in19th Century Canada. To keep him company, his father, John Howlett, Sr., brings the redheaded orphan, Rose, to the plantation and they become best friends. Their play dates were extended to Dog, the battered son of the groundskeeper, Thomas Logan. All seemed idyllic but it was far from it, with Thomas’ cruelty, the near madness of James’ mother Elizabeth, who never quite recovered from her eldest son John’s death. As time passes, tensions mount until Thomas comes to rob the mansion and take Elizabeth, with whom he may have had an affair, away with him. When John intervenes, he is shot to death before all three children. The traumatic incident ignites James’ latent mutant powers and the claws pop for the first time, forever changing his life.

It’s a powerful story, honed to near perfection by Jenkins with enough input from Quesada and Jemas to earn them shared story credit. What helped make the miniseries ever better was the artwork from Any Kubert. He leapt at the assignment and then labored over it all summer and that fall, crafting his pencils to such richness that they need not be inked. That gave the story a unique look which was then layered with the watercolor art of Richard Isanove. The Photoshopped color was subtle and meticulous, making him a true collaborator with Kubert. Coupled with the symbolic covers by Quesada and Isanove, it was truly special event.

[youtube]http://www.youtube.com/watch?v=AjX54H2tNog[/youtube]

Unfortunately, Kubert’s lifelike artwork is marred when figures are asked to go from static to kinetic, making this one of the weaker motion comics efforts. The painterly imagery was never intended to move like this and it shows, with awkwardly positioned heads or arms. Thankfully, the vocal cast, usually a weak point on these discs, is above average. The 66 minute, six chapter, story actually would have benefitted more from a proper score than limited motion.

The Blu-ray disc comes complete with two nice extras, the first is a 12:48 look back by Jemas, Quesada, and Jenkins that goes back to the creator summit and how the story came together. The second piece continues the story and over the 14:50, those three are joined by Kubert and Isanove, discussing their visual approach to Jenkins’ story and how each learned to enhance their storytelling. Both pieces make for a good look at the creative process at a key moment in the modern Marvel era.

Michael Davis: The Coming of the Fan Boy

Davis Art 130709Word on the street is Warner Bros has announced a new venture, DC Nasty.

DC Nasty is an adult film company created because Warner Bros sees an opportunity to fill a gap, plug a hole and make a big splash in a vastly underserved audience, grown fan boys who rent or buy porn almost 600 times more than video games or comics.”

This, from the Warner Bros Press release.

A recent ComicMix poll showed 92% of grown fan boys do not have wives or girlfriends, 80% make 5-6 figure incomes and in what was alarming to this reporter, 70-100% go blind by the time they are 50.

Rumors are flying as to who will head up the new venture. A high level unnamed source at DC thinks that a former DC executive who recently returned to the freelance ranks will run the new company.

An announcement is anticipated to be made at this years’ San Diego Comic Con. Expected to be among the first wave of projects are Sgt. Rock, Deathstoke, Elongated Man, Man of Steel and Swamp Thing.

It seems that the industry has realized that Warner may be on to something.

There are reports that Marvel is also thinking about getting their hands into porn by creating a division called Marvel Masturbation. Projects include the Hulk, Mr. Fantastic, the Thing and the Black Avengers.

An unnamed source from Marvel said they wanted to create as much tie-in with the comics as possible. With that in mind, Make Mine Masturbation is being considered as the slogan of the new venture.

Fan boys are certainly already doing that. The question is will they pay DC and Marvel to supply them with their reason for doing so?

Will this new venture let DC, Marvel and their fans share a happy ending?

That’s a sticky question.

WEDNESDAY MORNING: Mike Gold

THURSDAY MORNING: Dennis O’Neil

 

Emily S. Whitten: A Missive from Discworld

Whitten Art 130709My dearest ComicMix readers;

It is with much happiness and a dash of haste that I write to you near the close of the festivities and frivolities of The North American Discworld Convention of 2013. Although alas, several days before this gathering of Discworldian folk, word arrived from the highly esteemed Sir Terry Pratchett that he would be unable to attend (due to a desire to put the next novel of the Discworld, Raising Steam, into all of our hands as quickly as he might possibly do, and who can be too unhappy about that?) I am having a marvelous time, and wished to share the entertainment with you via this letter.

On the Thursday evening of this week, my good friend Erica and I hosted a cozy gala in celebration of the Glorious Revolution (of Treacle Mine Road, of course. And yes, dear readers, I do realize that we are a bit delayed from the traditional celebrations on the 25th May, but we thought it would be appropriate due to hearing that there would be fireworks on the evening of 4th July, for some other celebration of the day). It was a smashing sensation, full of good company and sprigs of lilac, and yes, even a hard-boiled egg or two. We served scumble, a most appealing drink brewed from a recipe handed down through my family for many generations, and made of apples (well, mostly apples). It is very nutritious, and was extremely popular amongst the guests; many of whom did not even begin tripping over the furniture or falling down until their second servings.

On the Friday I was most fortunate to hear several learned scholars, including that incomparable novelist of stories for young adults, Esther M. Friesner, and the wise reviewer of books for The Washington Post, Mr. Michael Dirda, discuss their choices and recommendations for literature that fans of the good knight’s writings might also like to peruse. It was most educational. I believe that Mr. Christopher Moore and Mr. Jasper Fforde may have been mentioned. We were also privileged on Friday to hear from Sir Terry himself, in a message sent from across the ocean via the mechanism of moving pictures in combination with some sort of modern technological wonder. Later, via that same wonder, the manager of Sir Terry’s affairs, a Mr. Robert Wilkins, did read to us the beginning chapter of the current work in progress, Raising Steam. It was most diverting! However, I have been informed that if I share any details more than that with you, my good readers, I may soon suffer the proverbial ‘fate worse than death.’ Which I do believe involves mimes. I shudder to think, and will therefore keep my countenance on this matter.

On the Saturday I was privileged to be a panelist, along with the aforementioned Esther M. Friesner and other knowledgeable ladies, on a panel entitled ‘Dress to Express,’ in which we discussed methods of costuming ourselves with both effect and economy. Tips shared by the good ladies and myself included the advice to repurpose items located in various thrifty shops or originally masquerading as bedclothes, curtains, or other large rectangular bolts of fabric (I believe a woman named Maria once utilized this technique to great effect); to look to hardware stores and to shops available through the wonders of technology, such as eBay, Etsy, TrulyVictorian.com, Laughing Moon Mercantile, Corset Story, American Apparel and more for supplies, items of clothing, patterns, and custom-made items; and to examine text references, references from moving pictures and moving gaming, and other similar places for inspiration and information about costuming details. It was also suggested that one might call upon friends with knowledge and skills at variance with one’s own to give advice, aid, and occasionally custom-made items, perhaps in trade for an item made for the friend.

On the Sunday, yours truly was honored to be inducted into that well-established Ankh-Morporkian institution, the Thieves’ Guild, by the head of the Guild himself, Sir Josiah Boggis; and to receive the traditional bowler hat, as well as a new guild name. Those meeting me on the street in future while I am engaged in the Guild’s business may now call me “Snake Eyes Burke” if they wish, and I will happily respond. I was also delighted to hear a wise discussion of what it is like to work with Sir Terry on his writings, in a panel featuring his esteemed UK agent, Colin Smythe, and his US editors, Jennifer Brehl and Anne Hoppe. Most enlightening! Sunday also hosted a technologically assisted long-distance discussion with Sir Terry, in which he answered questions regarding his wonderful creations. The day ended with a most marvelous gala banquet and entertainment from all over the Disc, including a quite remarkable aerial and acrobatic display by the usually quite sedate Miss Tiffany Aching.

Monday, alas, was our last day of festivities, but it did allow me the time to attend a quite amusing discourse on the world of map-making for the Disc and Ankh-Morpork. An alternately rapt and rowdy audience was informed that not only will there soon be a new map of the Disc coming to us from that historic establishment, The Discworld Emporium, but also that at some time in the near future, we will be able to purchase deeds for real estate in the great city of Ankh-Morpork; complete with a bill of sale and detailed description of each property being sold. I have already informed the proprietors of my desire for a choice and historical piece of property in the most exclusive environs, and expect to soon be able to direct everyone to the new address of Ms. Snake Eyes Burke, Esq.

That concludes my news of Discworldian festivities to this point. I hope you have been at least slightly diverted by my report.

With all sincerity and fond wishes,

Ms. Emily S. Whitten, Esq.

a.k.a. Snake Eyes Burke

Postscript: As per our continuing correspondence, please Servo Lectio!

TUESDAY AFTERNOON: Michael Davis

WEDNESDAY MORNING: Mike Gold

 

Moonstone’s the Spider Extreme Prejudice Drops!

Back Cover

Moonstone Books has released a new pulp anthology called The Spider: Extreme Prejudice.

About The Spider: Extreme Prejudice:
New short stories of searing white-hot prose starring pulpdom’s most violent and ruthless crime fighter ever: THE SPIDER! More just than the law, more dangerous than the Underworld…hated, feared and wanted by both! One cloaked, fanged, borderline crazy denizen of the dark force-feeding hard justice with a pair of 45’s! Guest stars: The Black bat, The Green Ghost, and Operator 5!

The Spider: Extreme Prejudice features stories by Will Murray, Mel Odom, C.J. Henderson, James Chambers, Ron Fortier, Bobby Nash, Howard Hopkins, Eric Fein, Gary Phillips, Don Roff, Matthew Baugh, I.A. Watson, and Rik Hoskin.

You can learn more about The Spider: Extreme Prejudice here.

About The Spider:
More just than the law, more dangerous than the Underworld…hated, feared, wanted by both. Extreme sworn enemy of crime, The SPIDER clashes against super-criminals whom no one else can handle. He remains one step ahead of the law in his endless crusade to destroy the human vipers that nest in our society.

Visit the official Norvell W. Page blog here.

Today On Amazing Stories

Today on Amazing Stories:

an interview with Tanya Tynjala by M. C. Carper (en espanol) http://amazingstoriesmag.com/2013/07/conociendo-a-tanya-tynjala-escritora-de-cf/

an essay on Early Readers by Monique Jacob
http://amazingstoriesmag.com/2013/07/those-early-readers/

the first installment of a personal discovery of SF by B. Morris Allen
http://amazingstoriesmag.com/2013/07/introduction-to-sff-1-the-mysterious-ms-x/

a STRONG endorsement of reading publishing contracts from Cedar Sanderson
http://amazingstoriesmag.com/2013/07/read-the-contract/

a bit about the Ray Palmer biography from Keith West
http://amazingstoriesmag.com/2013/07/you-might-be-interested-in-this/

and a philosophical discourse from Geoffrey Wakeling
http://amazingstoriesmag.com/2013/07/zombies-to-run-or-not-to-run/

and all on (obviously) www.amazingstoriesmag.com/blog

Altus Press Sees Hidden Ghosts

Altus Press’ latest release, Hidden Ghosts: The Lost Stories of Paul S. Powers is now available on Amazon!

Hidden Ghosts: The Lost Stories of Paul S. Powers by Paul S. Powers features an introduction by Laurie Powers.

Paul S. Powers (1905-1971) is known for his long-standing career as a western writer and as the creator of Wild West Weekly’s most popular heroes, Sonny Tabor and Kid Wolf. But Paul was a talented and versatile writer who loved to write in other genres, such as horror, noir, animal, romance, and historical accounts. Here, together in one volume for the first time are his famous stories published in Weird Tales in 1925-26, as well as other stories that were published in Real Detective Tales & Mystery Stories, Thrilling Wonder Stories, Range Rider Western, Ranch Romances, and the modern Beat to a Pulp anthologies. Four of the stories in this collection have never been published before, and one was co-written by Powers’ eldest son John. Together these provide a rare glimpse into the thoughts of a writer who, while churning out westerns that were loved by thousands of readers, battled many demons. He shares his struggles with us through these suspenseful, surprising, and sometimes very emotional stories.

Dragon*Con Buys Edward Kramer Out

300px-DragonconlogoThis is very good news. Dragon*Con announced this on their Facebook page today:

The Board of Directors and Shareholders of Dragon Con / ACE, Inc., producer of Dragon*Con, Atlanta’s internationally known pop culture, fantasy and sci-fi convention, have agreed to merge the company into Dragon Con, Inc. (Dragon Con) in a cash-out merger.

Led by Pat Henry, David Cody and Robert Dennis, ownership of Dragon Con includes five of the six founding owners of Dragon Con / ACE (the old Dragon Con). The effective date of the merger is July 8, 2013.

Edward Kramer, who has not had any role in managing or organizing the convention since 2000, was offered cash for his shares in the old company. Financial terms of the transaction were not disclosed.

“This decision only affects the ownership of the old Dragon Con,” said Pat Henry, President and Chief Executive Officer of Dragon Con. “Our members and others who attend Dragon*Con 2013 will experience the same fantastic convention they have come to expect from us.”

Dragon Con will continue the agreements with each of the host and overflow hotels associated with the convention as well as all of the guests and performers scheduled to appear at this year’s event, either “as is” or with amendments recognizing Dragon Con as owner.

About Dragon*Con

Dragon*Con is the largest pop culture convention featuring comics, film, television, costuming, art, music, and gaming. Held each Labor Day weekend in Atlanta, Dragon*Con attracted more than 52,000 attendees in 2012. For more information, please visit www.dragoncon.org.

Hopefully this will now put the major stigma of having Mr. Kramer continuing to be associated with Dragon*Con behind them.