FORTIER TAKES ON ‘HUGH MONN, PRIVATE DETECTIVE!’
ALL PULP REVIEWS-by Ron Fortier
ALL PULP REVIEWS-by Ron Fortier
Once upon a time there was a powerful Wizard who had evil in his heart. He saw the comic world as a place he could bend to his will. And for a time, publishing companies flocked to him as loyal lap-dogs. Their best artists and writers were doled out to him to make appearances at his traveling circus. He was gloriously powerful, but feared his mortality. Soon, his spells… terrible fluff charms with no bite or news illusions presented way past their prime… weakened his power. The Wizard flailed madly to stay relevant. The people of the comic world simply stopped paying attention. His power dwindled. His traveling circus became a geek show of tired acts. He was left with no choice. He took the few followers he’d kept a grasp on, and sucked their life force… and ran into the forest. And there he stayed, seething, and cursing the public for abandoning him. When a court jester dared make fun of him, he shot from the darkness! But the shot was less than even a first year spellcaster’s magic missile. It fizzled, and died before it could even hit. He-who-everyone-knows has quit magic altogether.
There was a time when the word “Wizard” was synonymous amongst comic book fans as a glorious thing. Wizard Magazine was the zeitgeist of the comic community. Wizard also put on amazing shows featuring top talent, insightful panels, and legitimately helpful workshops. And then the Internet became a thing.
Slowly Wizard became more and more out of touch. As comic book news was published more frequently, its articles became old hat by the time they reached print. The helpful price guide that anchored the last third of the magazine ceased to be of any value. And their shows? I think anyone who has long frequented my writings here know all to well that a Wizard Convention fell from grace harder than Lucifer. Most recently, Wizard shut down its publication arm. It took subscribers’ cash, refused to refund it, and started publishing an e-magazine. No one read it. It shut down too. And should the Internet be believed… the now resigned CEO, Gareb Shamus, perhaps attempted to get an artist fired from his day job for making a scathing webcomic about him.
Shamus reportedly attempted to get an artist fired from his day job for a webcomic published on The Gutters. No other details aside from the strip’s writer (and Gutter EIC Ryan Sohmer) are available, aside from his post on the subject. As he said:
“Should you find yourself the subject matter of a Gutters page, and take offense to it, don’t go after my artists. Should you be so offended that you attempt to get someone fired from their day job, don’t be a coward.
“Come after me.”
Let’s pontificate on this, shall we? If this is to be true, Gareb needs his head checked. Last time I looked, the Internet is a place built on the idea that anyone can say anything they want about anyone else short of legal slander or accusation of murder or rape. I don’t actually know if that’s true, but it sounds right, doesn’t it?
Perhaps Shamus forgot he once ran a magazine that sent quite a few barbs towards Marvel, DC, Image, Dark Horse, and anyone else in the pop culture arena. Half the fun of Wizard, in its hey-day, were its jokes crammed in the margins and in word balloons to article’s pictures. And not once did I read of them getting reamed by Rob Liefeld for drawing pretty man boobs… let alone have an artist potentially fired for drawing a commissioned strip. It’s mind-numbing if this indeed happened.
It’s a sad tailspin the Wizard corporation seems to be in these days. I’ll be honest. I subscribed to their e-mailed magazine when it came out. I gave it three issues. And then it was junked, I unsubscribed, and moved on with my life. For all the good they used to represent, they simply never figured out a way to make their content current. Suffice to say with the utter glut of talent around the edge of this industry just waiting for a chance to write a nice op-ed piece, or jam on a funny strip… Shamus and company truly can’t see the forest for the trees. Well, I’m a nice guy.
And Steven Shamus was immensely helpful in getting Unshaven Comics into two very excellent conventions this year. So, here’s my good deed of the season; Wizard (are you paying attention?), here’s how you can fix your tattered reputation:
1. Have Gareb Shamus post an honest-to-Rao apology to the comic fans around the world. We need to know, in detail, why money was taken for subscriptions not filled, and nothing was done to even things up. We need an apology for promising content, and never delivering. If there’s a pool of people’s money sitting somewhere, you need to make it right. Take it, commission some jam pieces from the artists who still may like you. Better yet, get young, up and coming talent and commission them to do some great pieces. Then send that artwork to the former subscribers, with a big fat I’m sorry written on them.
2. Take the conventions you own and put them back in the hands of those who make the industry work. Ditch the aging wrestlers, and D-List sci-fi extras, and find a way to get back the creators who make these shows what they are meant to be… comic book shows. Not pop culture festivals. Mend fences with those you lost over the years. Comp them. Get them back into the buildings by any means necessary (like groveling)… so they can see their fans. Get them to interact in sketch-offs, trivia contests, and wicked debates. Make the conventions a place to be, and be seen; Not just an overgrown flea market, and autograph zone.
3. Take what resources you do have, and create timely content for other people’s more successful sites. The industry doesn’t need another Newsarama, Comic Alliance, Comic Book Resources, Bleeding Cool, or ComicMix. But all of those sites sure like a good article, a snappy comic, or relevant video. Create the content, release it for free, and excite the fans again. Earn back the goodwill you once had by doing what you should have done a while ago; Apologize. Work hard to earn back the trust and respect from the industry you took for granted, and produce something that stimulates the fan base… instead of pandering to your stock holders in an attempt to appear profitable.
We see through the spells, Wizard… and we know all your tricks already.
SUNDAY: John Ostrander
White Rocket Books recently released trade paperback and Kindle editions of BLACKTHORN: THUNDER ON MARS, a science fiction action-adventure anthology set on far-future post-apocalyptic Mars.
For more information on the print edition, visit http://www.amazon.com/Blackthorn-Thunder-Van-Allen-Plexico/dp/0984139265
For more information on the Kindle edition, visit http://www.amazon.com/Blackthorn-Thunder-on-Mars-ebook/dp/B006FBRHG8/ref=sr_1_15?ie=UTF8&qid=1322503101&sr=8-15
Art: James Burns |
Created by Van Allen Plexico (Sentinels, Lucian), the book features stories by New Pulp luminaries Mark Bousquet, Joe Crowe, Bobby Nash, James Palmer, Sean Taylor, I. A. Watson, and Plexico, with bonus e-book stories by Mark Beaulieu and Danny Wall. Also included are six full-page illustrations by Chris Kohler (Sentinels). Cover art and design are by James Burns (Lance Star: Sky Ranger “One Shot!”).
Art: James Burns |
In the spirit of “Thundarr the Barbarian” and “John Carter of Mars” comes the gripping saga of US General John Blackthorn. Betrayed and left for dead on the battlefield, Blackthorn awakens many thousands of years later to find himself trapped amidst the ruins of a post-apocalyptic Mars, his only companions a savage Mock-Man and a mysterious sorceress. They battle together to free this strange new world from oppression, but it won’t be easy, for arrayed against them are the deadliest foes imaginable: mutants, monsters, and robots, as well as treacherous teammates. And lurking behind it all are the fanatical forces of the First Men: the Black Sorcerer, the Sorcerer of Fatal Laughter, Lord Ruin, and the Sorcerer of Night—masters of magic and technology alike—the dreaded Sorcerers of Mars!
All Pulp sat down recently with Blackthorn creator, Van Allen Plexico and writers Joe Crowe, Bobby Nash, James Palmer, Sean Taylor, I. A. Watson, and Mark Beaulieu to talk about the new anthology.
Art: Chris Kohler |
AP: Tell us a little about yourself.
VP: I like to create and write fun stuff, and I like bringing in very talented people to work with me on those projects. BLACKTHORN is a great example of this. As the creator and editor of the project, all I had to do was say, “short stories in the spirit of Thundarr the Barbarian” and all these terrific writers and artists came running!
I also write the fairly popular Sentinels superhero novels and have created and/or edited a variety of other SF and New Pulp properties, including MARS McCOY, HAWK, and GIDEON CAIN, for numerous publishers. I also created and edited the ASSEMBLED! books about Marvel’s Avengers, and I write SF and sports columns. I try to stay busy.
JC: I’m Joe Crowe, senior writer and producer of RevolutionSF.com, where we write commentary, criticism, and comedy about sci-fi and its related genres. Our site has been chugging along for ten years, which is like a million years in Internet time.
BN: I’m Bobby Nash. When I’m not procrastinating or distracted by shiny objects, I write novels, comic books, novellas, e-books, magazines, you name it. I’m probably most known for my work with the pulp characters LANCE STAR: SKY RANGER and DOMINO LADY or for my first novel, EVIL WAYS. You can find out more about me and the stuff I write at http://www.bobbynash.com/. I also co-host a weekly podcast called Earth Station One, which can be found at http://www.esopodcast.com/.
JP: I have written articles, interviews, and reviews for Strange Horizons, Tangent Online, and a few other online and print publications. I have been writing New Pulp for about three or four years now, and have written for Airship 27 Productions, Pro Se Productions, as well as White Rocket Books. I live in Georgia with my wife and daughter.
ST: I write stories. I write them in comic books, graphic novels, magazines, book anthologies and novels. I write them for money, and I write them for fun — both at the same time. I’ve worked as a freelancer for companies like IDW and Penquin Books, and I’ve been on the editorial team with companies like Shooting Star Comics, iHero Entertainment and Campfire Graphic Novels.
IW: My defining characteristic in American pulp circles seems to be that I’m British. That means when I read people citing The Shadow and Doc Savage and Conan and Lovecraft as sources of inspiration for their work I just assume those are strange Americanised spellings of Sherlock Holmes, the insidious Fu Manchu, Alan Quartermain, and William Hope Hodgson.
Given enough time and an audience that doesn’t run away fast enough I’ll also demonstrate a passion for Arthurian legend, Greek and Norse myths, European fairy tales, and odd corners of actual history. It’s probably not a good idea to ask me how the French got George Washington to confess to murder over a cow or how Sir Winston Churchill’s son seduced an English queen in 1667!
It’s a sad but true fact that my teenage daughter and son could tell you, though.
MB: I’m a criminal justice professor in upstate New York. Not sure what else to say here, but I recently got into watching old Doctor Who episodes. On the pulp front, I read Tarzan and John Carter of Mars as a kid and really got into Conan as an adult. Read the Conan comics as a kid, but not the actual stories so it was nice to get to these as an adult. I love Barry Reese’s The Rook. The 1st volume just blew me away and I’ve been grabbing Barry Reese stuff ever since.
Art: Chris Kohler |
AP: What attracted you to the Blackthorn: Thunder On Mars project?
VP: I was trying to come up with a more sophisticated approach to the “Thundarr the Barbarian” type of post-apocalyptic action-adventure storyline, and at the same time considering doing a new version of John Carter of Mars. The two clicked together somehow in my head and instantly I knew I had a winning formula. I think what we’ve come up with will be instantly recognizable in terms of its spirit and inspirations, but in this form it really is an original concept–and a really exciting and fun one.
JC: For my entire career in nerd journalism, I’ve been an editor and a reviewer. I goaded myself into trying to write fiction again. The last time I did was a “THUNDER Agents” story in the back of my math notebook when I was 11. Wait! I forgot about a “Lois and Clark: The New Adventures of Superman” script and some goofily fun superhero comedy stories with a writing group from the GEnie BBS.
BN: When Van first told me about his plans for Blackthorn I got excited. As a fan of Thundarr, John Carter, and Kamandi, I knew this would be a fun project. And sure enough, it was. Van’s excitement is contagious and I didn’t have to give the matter too much thought when he invited me to participate. Then he told me who else would be contributing stories and my excitement for the project increased even more. My only disappointment was that I couldn’t have Blackthorn scream, “Lords of Light!”
JP: I am a huge fan of the old Thundarr the Barbarian cartoon, as well as John Carter of Mars. I think the concept for this anthology is brilliant and something that has never been done before. Plus, I knew I would have a lot of fun playing around in this world that Van has created.
ST: Van told me I’d be famous if I contributed a story, and sure enough, now I am. How ’bout that? Seriously though, the source material was the stuff of dreams for me. It was like sticking all my favorite post-apocalyptic stories in a blender and then dumping the mixture out with carte blanche to play around in it and get my fingers sticky — in a good way. Van would have had to file a restraining order to keep me away from this one.
IW: Van Plexico asked me to do it. Nearly everything I write for publication starts with me being too polite to say no.
In this case though, I was attracted for three reasons. First, I’d enjoyed collaborating with Van and some of the other writers on our previous anthology, Gideon Cain: Demon Hunter. Having had a good experience there I was happy to go again.
Secondly, I thought the idea as pitched, of an amnesiac soldier waking on another world that needed a hero, and the mood as suggested, Edgar Rice Burroughs meets Jack Kirby, would be a fun thing to write.
Finally, I wanted to see what my writing colleagues would come up with. Part of the joy of these shared creative processes is that each person brings something extra to the mix. Any subsequent volume will be a different writing experience because of what’s been cooked up this time.
MB: Van asked for submissions and I wanted to look at the bible as an example for a project I wanted to get started. Once I looked over the bible, a story idea started to grow.
Art: Chris Kohler |
AP: Blackthorn has its genesis in characters like Thundaar the Barbarian, John Carter of Mars, and Kamandi: the Last Boy on Earth mixed together with a modern day hero and a futuristic post-apocalyptic Mars. Tell us a bit about your story and some of the challenges or unexpected surprises you encountered while visiting Blackthorn’s world?
VP: As the creator, I took it upon myself to do the “double-length” origin story. It ended up being “double-length” mainly because I had to set everything up, including how an American military man ends up on the Mars of the future and how he encounters these other very unusual allies and foes. I think the main challenge was creating very distinctive individual main characters that had strong personalities, so that the writers who followed afterward would know exactly who these people are and how to make them act and speak consistently. And I have to say everyone involved did a great job with that. The stories are varied in approach and style and action, but they’re all very consistent in their portrayals of the world and the people, and they’re definitely all very exciting and entertaining.
JC: The books and comics you mentioned have bombastic, cackling villains. I wanted to throw some of those at Blackthorn and his partners. Unfortunately for the bad guys, the heroes threw them back, hard. My story is the shortest in the book.
BN: My story is called “The Minefields of Malador.” It starts with a simple enough premise. Blackthorn and his companions are riding their steeds across the Martian countryside, enjoying the first bit of peace and quiet in some time when the ground in front of them explodes. That’s when they realize they’ve wandered into a minefield. They realize that there is no way to go through or around the mines so they have to go underground into Malador’s ancient system of caves. From there, things get weird.
JP: I didn’t want it to sound like the Thundarr cartoon, or for Blackthorn to be Thundarr. There were times when his dialogue was a bit too “pulpy”, so I had to reign it in some. Having Van’s story available to read before I got too deeply into it really helped me shape the characters and their relationships to each other. Van also gave all of us room to be ourselves and put our own spin on each story, which was very freeing.
ST: My story is called “City of Relics” and started in my head from a single image of Blackthorn (and his Amazing Friends) fighting off a group of naked snake women. It was like I had a 1960’s sci-fi book cover in my head that needed to be expounded upon. So expound I did. I wanted to explore the idea of a sort of anti-Blackthorn, not as a warrior, but as scientist left as the last of her kind for hundreds of years. I imagine that sort of loneliness might drive a person crazy. And I couldn’t resist making that character female, because, well, I’m a sucker for a good femme fatale, even without all noir smoke filling up the story.
IW: I’m not happy until I’ve mapped things out, a good back story (and sometimes even a map) that informs what I’m writing about. If I’m featuring a genetically created race of Mock-Men then I want to know that when left to their own devices they live in settlements of bee-shaped huts, growing spices in shallow water-gardens and fermenting their thick liqueurs on their agricultural trellises. I want to know that at sunset they sit together and croon the Song of Yearning. I want to know that the word for surrender in their growling tongue actually means “wait for an opportunity”. Some of that even made it into the story, but the rest was there in my head informing it.
If we’d set these stories on post-apocalyptic Earth we’d have inevitably assumed the continents and rivers and city ruins based on our current world. A Martian setting gives us a chance for something richer and stranger, but to sell that we need to have the same familiarity with it as a dystopian Earth writer might mention “the Great Washington Crater” or “the Italian archipelago”. I’m pleased we were able to world-map sufficiently to offer that kind of verisimilitude.
Blackthorn’s Mars is ruled by the four sorcerous First Men, each a very different kind of tyrant using ancient technologies indistinguishable from magic. I wanted to work out how four archvillains managed to survive on the same planet. I was interested in what challenged and constrained them as well as the hero. Hence I set my story in the Valley of Acheron, the toxic wasteland where the big four dump their failed experiments and keep clear. Then I imagined what might evolve there or slink in attracted by the chemical, nuclear, and psychic waste.
And having got the setting – a place even the First Men didn’t go – it seemed only fair to send the Black Sorcerer, Blackthorn’s major bad guy – in there after him. That allows us to showcase the regular villain as well as our heroic crew.
If I get another go at a Blackthorn story I really want to do a meeting of all the heroes and all the villains together in a room where they can’t immediately kill each other. I think that would be great fun to write.
MB: My story focuses on two characters not realizing that what they want is actually bad for them. There’s a little crazy girl, Nikka, who has lost her parents and starts hearing voices and all she wants is her parents back. Then there’s Bazooka Bronson who wants to get into Lord Ruin’s good graces and ignores that Lord Ruin’s men had left him for dead the last time to win him over. The big challenge was getting the main characters more involved in the story since the character arcs revolve around Nikka and Bazooka Bronson.
The most surprising thing was that this story came to me on a 2 hour car trip and was plotted out almost completely by the end of that trip. I just had to get Blackthorn more involved. I also had to find something for Oglok to do. The story actually has a little bit of Judge Dredd in it. In the end, I’d say my story is a mix of John Carter of Mars and Judge Dredd with a tad bit of Thundaar thrown in.
Art: James Burns |
AP: Where can readers find and learn more about you and your work?
VP: They can visit www.plexico.net for links to my work with various publishers, as well as biographical information. And follow me on Twitter at @VanAllenPlexico
JC: My awesome site is at http://www.revolutionsf.com/, and I’m on the Twitters at @revolutionsf.
BN: I’m all over the place. http://www.bobbynash.com/ is my website, but you can also find me at www.facebook.com/bobbyenash, www.twitter.com/bobbynash, on Google+ as +Bobby Nash, and at http://ben-books.blogspot.com/ among others. I’m also co-host of the Earth Station One podcast and you can hear me weekly at http://www.esopodcast.com/ and on itunes. Plus, I do a lot of conventions so I’m generally easy to find.
JP: I am active on Facebook and, to a lesser extent, on Twitter @palmerwriter, and everyone can check out my website and blog at http://www.jamespalmerbooks.com/.
ST: I’m all over the place, convention-wise and on the ‘Net. Online there’s my official website at http://www.taylorverse.com/, along with my Twitter feed and Facebook page (both at seanhtaylor after the /), and there’s also my brand new writer’s blog, Bad Girls, Good Guys, and Two-Fisted Action, seanhtaylor.blogspot.com. For conventions, check out my appearance schedule on my website.
IW: I wouldn’t want readers to know much more about me; but they can chase up my novels, Robin Hood: King of Sherwood and Robin Hood: Arrow of Justice via my Robin Hood website at http://www.chillwater.org.uk/writing/robinhome.htm. There are sample chapters there and other materials, and lists of the various anthologies I’ve contributed to. I’ve had tales in volumes one to three of Airship 27 / Cornerstone Books’ top selling Sherlock Holmes: Consulting Detective series. My volume 2 tale got me a Best Pulp Short Story award. And there’s the aforementioned Gideon Cain: Demon Hunter, from pretty much the people who brought you Blackthorn.
Upcoming in 2012 is Robin Hood: Freedom’s Champion, a story in a new anthology about pulp airman Richard Knight for Pulp Obscura, a jungle heroine tale (details still embargoed), “The Case of the Clockwork Courtesan” for Sherlock Holmes: Consulting Detective volume 4, a novella set on an airship and some other bits and pieces. I like writing. All these publishers really need to keep up!
MB: Right now, this is my 1st published story. Hopefully, it’s not too obvious. I am working on a series with
I.A. Watson and Mark Bousquet. We’ll have to figure out where that’ll be published, but I’ve read the draft for Ian’s story and it’s absolutely fantastic and I’ve written a draft for my story. It’s called The Many Worlds of Ulysses King and involves a Doctor Who-like character saving alternate realities (rather than time travel) with his companions. Mixes my love of Doctor Who with my love of alternate history fiction.
The only other work I have that’s seen print, outside of academic circles, would be found in Van’s Assembled volumes.
AP: And finally, Van, what are the future plans for Blackthorn and his companions? Can we expect a return visit to Mars?
VP: The grand plan is for two more books. The next one will up the ante with even more direct confrontations between Blackthorn’s team and the big baddies of Mars, and the third one will bring things to a more-or-less final resolution. That’s the plan right now, but of course one never knows how such things will turn out. As General Blackthorn himself would probably remind us, “No battle plan long survives contact with the enemy.”
And as Oglok would probably add, “GRRAAAARRRRRHH!!!”
One way or another, though, we will definitely be seeing more exciting adventures of Blackthorn, Aria and Oglok in the future.
AP: Thanks, everyone.
BLACKTHORN: THUNDER ON MARS from White Rocket Books and is now on sale.
Print Edition – $15.95: http://www.amazon.com/Blackthorn-Thunder-Van-Allen-Plexico/dp/0984139265
Kindle Edition – $2.99: http://www.amazon.com/Blackthorn-Thunder-on-Mars-ebook/dp/B006FBRHG8/ref=sr_1_15?ie=UTF8&qid=1322503101&sr=8-15
For more information about White Rocket Books, visit http://www.whiterocktbooks.com/
Universal is releasing [[[Cowboys & Aliens]]] on DVD today and they have sent out some preview clips. The set below focus on the delectable Olivia Wilde.
Olivia Wilde Stunt
[youtube]http://www.youtube.com/watch?v=41voU93OBVk[/youtube]
Explosions
[youtube]http://www.youtube.com/watch?v=rFgXH9dfqGc[/youtube]
We all know Brian Azzarello and Eduardo Risso work well together. Uttering the duo’s name automatically triggers thoughts of quality. I know for me, the pair rests near the top of creative teams of the last decade. Sometimes, though, I believe we forget how truly great these guys are together. We acknowledge their high esteem in the medium, but after a while we get into the habit of just accepting without truly seeing. We lack the sort of realization you can only experience when you’re sitting down with one of their comics–the sensation that as you turn the page, you know you’re reading something special because your mind is being blown.
Azzarello and Risso do comics how they should be done. These men, along with colorist Patricia Mulvihill, construct sophisticated worlds and atmospheres and then tell you all about in just as sophisticated a fashion. The approach is reserved and cool. The necessary hints are subtly placed, and the reader’s own effort tells the tale. Azzarello/Risso books are, simply said, confident, independent and sexy.
And Spaceman #1 held the crown as the single best comic book of October. Easily.
With Spaceman, we’re told the story of a genetically engineered man who’s life-long purpose was to go to Mars. In reality, his goal was never reached, and when we meet him he’s simply a junkie trapped in a world of decay.
Dynamite Entertainment has released their solicitations for February 2012. These titles are available for preorder now from your favorite comic book retailer.
THE LONE RANGER #1
Rating: TEEN+
Covers: http://www.dynamite.net/htmlfiles/search2.html?0=19&next0=&KMPZ=Alex%20Ross&method=dynamiteAlex Ross (50%), Francesco Francavilla (50%)
Writer: Ande Parks
Artist: Esteve Polls
Colorist: Marcello Pinto
Genre: Western
Awards: N/A
Publication Date: Jan 2012
Format: Comic Book
PAGE COUNT: 32 pages
Rights: WW
Age range: 16+
UPC: 725130186065 00111
UPC: 725130186065 00121
UPC: 725130186065 00131
UPC: 725130186065 00141
It’s been two months since Lone Ranger and Tonto hit the trails of the old west, looking for injustice. They’ve found plenty. Now, they come across settlers who have been victimized in a way that stirs memories in John Reid. Loss, vengeance, and redemption as pioneer idealism meets the reality of hard life on the prairie. A stand-alone tale that ties into an epic six part story that will test the mettle of the west’s most legendary heroes.
Rating: Teen +
Covers: http://www.dynamite.net/htmlfiles/search2.html?0=19&next0=&KMPZ=Alex%20Ross&method=dynamiteAlex Ross (75%), Paul Renaud (25%), Francesco Francavilla (1-in-10)
Writer: Eric Trautmann
Artist: Daniel Indro
Genre: Sci-Fi
Awards: N/A
Publication Date: Jan 2012
Format: Comic Book
PAGE COUNT: 32 pages
Rights: WW
Age range: 16+
UPC: 725130183958 00311
UPC: 725130183958 00321
UPC: 725130183958 00331
UPC: 725130183958 00341
Flash Gordon — on the run from Ming’s pursuit ships — finds himself cut off and alone, facing down the deadly hazards of Mongo’s untamed wilderness, and the primal rage of Prince Thun of the Lion Men. Alien threats abound, which will test Gordon’s skills to their outer limits. Meanwhile, on an Earth still menaced by the threat of invasion from Mongo, three alien rebels wage a secret battle against Ming the Merciless. Their target: a shipment of powerful extraterrestrial weapons, delivered into the hands of the Third Reich! Dynamite Entertainment‘s epic space opera continues in Flash Gordon: Zeitgeist’s thrilling third chapter, “Monsters of Mongo.
Rating: Mature
Covers: Lucio Parillo (50%), Paul Renaud (50%), Francesco Francavilla (1-in-10)
Writer: Arvid Nelson
Artist: Roberto Castro
Genre: Action/Adventure
Awards: N/A
Publication Date: Jan 2012
Format: Comic Book
PAGE COUNT: 32 pages
Rights: WW
Age range: 16+
UPC: 725130183934 00211
UPC: 725130183934 00221
UPC: 725130183934 00231
UPC: 725130183934 00241
UPC: 725130183934 00251
The year is 1909. Bloodthirsty mutineers have seized the beautiful Jane Porter and her father. The cutthroats are lying low on the coast of the Belgian Congo as they squabble over a mysterious chest Jane and her father risked their lives for. Cecil Clayton, heir apparent to the title of Lord Greystoke, is with them, searching for a long-lost uncle who disappeared on the very shores he and the Porters find themselves on. Fortunately for the hostages, they’ve stumbled onto the hunting grounds of pulp fiction’s greatest hero! Could there be a connection to their mysterious protector and Clayton’s missing relative? Find out in Lord of the Jungle Issue 2: The Forest God!
VAMPIRELLA VS. DRACULA #1
Rating: Teen +
Covers: Joe Linsner
Writer: Joe Harris
Artist: Jean Diaz
Genre: Horror, Super-Hero
Awards: N/A
Publication Date: Jan 2012
Format: Comic Book
PAGE COUNT: 48 pages
Rights: WW
Age range: 16+
UPC: 725130186058 00111
UPC: 725130186058 00121
UPC: 725130186058 00131
48 pages at only $3.99! Spinning out of Alan Moore’s retelling of the ageless horror classic, Dracula has come to America to play out his timeless narrative in this brave, New World. Only he didn’t realize ANOTHER vampire already beat him to it. Drawn to one another across continents and centuries by a mysterious force, both Vampirella and Bram Stoker’s immortal monster find themselves sucked into a time-tossed epic of love, hate, death and damnation. But can an epic built for one vampire possibly hold them both?
Also includes the reprinted Alan Moore/Gary Frank story!
Rating: Teen +
Covers: Francesco Francavilla (50%), Aaron Campbell (50%)
Writer: Stuart Manning
Artist: Aaron Campbell
Awards: N/A
Publication Date: Jan 2012
Format: Comic Book
PAGE COUNT: 32 pages
Rights: WW
Age range: 16+
UPC: 725130183989 00411
A killer is stalking the streets of Collinsport as vampire Barnabas Collins finds himself in a race against time to save the Collins family from a dangerous force. As his eternal nemesis, the witch Angelique, makes her new bid for eternal life, Barnabas and Julia must work out what links Barnabas’ dreams to the mysterious statue in time to prevent a tragic death.
Rating: Teen +
Covers: http://www.dynamite.net/htmlfiles/search2.html?0=19&next0=&KMPZ=Alex%20Ross&method=dynamiteAlex Ross (main), Jonathan Lau (1-in-10)
Writer: Kevin Smith with Phil Hester
Artist: Jonathan Lau
Colorist: Ivan Nunes
Genre: Media Tie-In, Action Adventure
Awards: N/A
Publication Date: Jan 2012
Format: Comic Book
PAGE COUNT: 32 pages
Rights: WW
Age range: 16+
UPC: 725130184009 00611
UPC: 725130184009 00621
UPC: 725130184009 00631
Steve Austin and the evil cyborg Hull engage in a bionic battle that shakes the very foundation of Washington DC. From the posh ballrooms of high society to the bowels of the subway, the half-machine combatants leave a path of destruction through our nation’s Capitol. But when Hull’s tactics put the lives of innocents in danger, Steve Austin must push his new bionic Powers to the limit… and beyond!
Rating: Mature
Covers: Joe Jusko (50%), Stephen Sadowski (50%), Lucio Parrillo (1-in-15)
Writer: Arvid Nelson
Artist: Edgar Salazar
Colorist: Adriano Lucas
Genre: Sci-Fi, Fantasy, Super-Hero
Awards: N/A
Publication Date: Jan 2012
Format: Comic Book
PAGE COUNT: 32 pages
Rights: WW
Age range: 16+
UPC: 725130184047 01611
UPC: 725130184047 01621
UPC: 725130184047 01631
John Carter is finally united with the son he never knew. The two of them face bloody death in the great arena of Issus, Goddess of Life Eternal. No one has ever escaped from the arena of Issus before, but Carter and his son might have a thing or two to teach this false goddess about religion — the old fashioned way, at the end of a sword point! Hair-raising escapes, devious villainy, and an embarrassing revelation or two await you in Warlord of Mars Issue 16: Flight and Pursuit!
Rating: Mature
Covers: Paul Renaud (33%), Ale Garza (33%), Fabiano Neves (33%)
Writer: Robert Napton
Artist: Carlos Rafael
Colorist: Carlos Lopez
Genre: Sci-Fi, Fantasy, Super-Hero
Awards: N/A
Publication Date: Jan 2012
Format: Comic Book
PAGE COUNT: 32 pages
Rights: WW
Age range: 16+
UPC: 725130184054 01111
UPC: 725130184054 01121
UPC: 725130184054 01131
The Great Toonolian Marshes–one of the most feared places in Barsoom with 1800 miles of marsh land infested with exotic and dangerous creatures. It also possesses natural resources that Helium needs for its reconstruction. Dejah, along with her new pilot Kantos Kan, ventures into this foreboding region on an expeditionary mission. While there, Dejah is possessed by “the Boora Witch,” one of the marshes’ most dangerous residents. Unknown to anyone, The Witch takes control of Dejah and starts spinning a web that could destroy Helium once and for all! Dejah has overcome many enemies, but can she overcome the enemy within?
Rating: Mature
Covers: Lucio Parrillo
Writer: Mark Rahner
Artist: Stephen Sadowski
Genre: Sci-Fi, Fantasy, Super-Hero
Awards: N/A
Publication Date: Jan 2012
Format: Comic Book
PAGE COUNT: 40 pages
Rights: WW
Age range: 16+
UPC: 725130186072 00111
The mighty green warrior Tars Tarkas was ready for blood the day he first met John Carter on Barsoom. Make that MORE blood. The epic, “Shell Shock,” chronicles the violence and horror that led to that day. Tars Tarkas is jolted out of an existential crisis by the massacre of a Thark egg incubator, and things just get worse from there as he faces mutiny and … and genocide! Written by Mark Rahner (“Rotten,” “Green Hornet” Annual #2).
Rating: Teen +
Covers: Brian Denham (33%), Phil Hester (33%), and Jonathan Lau (33%)
Writer: Ande Parks
Artist: Igor Vitorino
Colorist: Ivan Nunes
Genre: Super-Hero, Adventure
Awards: N/A
Publication Date: Jan 2012
Format: Comic Book
PAGE COUNT: 32 pages
Rights: WW
Age range: 16+
UPC: 725130184115 02411
Green Hornet’s perception as a villain in Century City has been kicked up a notch, as someone disguised as the Hornet has assassinated the city’s Mayor. A pair of new villains finalize their plans to seize power, and a fearful public demands blood, with Green Hornet and Kato as the prime targets. Britt Reid has to find a way to clear his alter ego’s name while maintaining both his secret identity and his fearful reputation amongst the gangs of Century City. Green Hornet is now Public Enemy #1… with a bullet.
Rating: Teen +
Covers: Matt Wagner
Writer: Matt Wagner
Artist: John K. Snyder III
Genre: Action/Adventure
Awards: N/A
Publication Date: Jan 2012
Format: Comic Book
PAGE COUNT: 32 pages
Rights: WW
Age range: 16+
UPC: 725130184139 00711
The one and only Matt (MAGE, GRENDEL) Wagner is in the home-stretch of his epic story of Zorro! After catastrophic changes in Zorro’s world-events, Zorro begins to question everything he does and everything for which he stands. There’re thrilling times ahead as ZORRO RIDES AGAIN with issue #7 from Dynamite Entertainment!
Rating: Teen +
Covers: Walter Geovani (50%), John Watson (50%)
Writer: Eric Trautmann
Artist: Walter Geovani
Genre: Sword and Sorcery, Adventure, Superhero
Awards: N/A
Publication Date: Jan 2012
Format: Comic Book
PAGE COUNT: 32 pages
Rights: WW
Age range: 16+
UPC: 725130184153 06611
The final, bloody showdown over the cursed Horn of Nergal is at hand! To stand fast against an army of Stygian assassins, and the sinister machinations of the Priestess Azanathi, will require all of Red Sonja‘s considerable skill. But is the She-Devil’s martial prowess enough to win the day, and perhaps, a measure of redemption, or will the Horn’s curse cost Sonja everything?
Rating: Teen +
Covers: Frank Martin Jr.
Writer: Marc Mason
Artist: Lui Antonio
Genre: Sword and Sorcery, Adventure, Superhero
Awards: N/A
Publication Date: Jan 2012
Format: Comic Book
PAGE COUNT: 40
Rights: WW
Age range: 16+
UPC: 725130186089 00111
The goddess Scathach places her blessings upon a new warrior, Raven, who dedicates herself to the advancement of women all across the land. But when Red Sonja finds herself investigating a series of massacres, she begins to suspect that Raven isn’t quite as noble as she seems in the pursuit of her cause. Surrounded by an army of women ready to draw blood in her name, Raven may be the one foe that Sonja cannot defeat… and she may not want to!
Rating: Teen +
Cover: Igor Vitorino (50%), Lucio Parrillo (50%)
Writer: Luke Lieberman
Artist: Milton Estevam
Genre: Sword and Sorcery, Adventure
Awards: N/A
Publication Date: Jan 2012
Format: Comic Book
PAGE COUNT: 32 pages
Rights: WW
Age range: 16+
UPC: 725130184160 02711
When you move to strike Empress Sonja you had better not miss, because you only get one shot. Then it is her turn. Meanwhile Xander and Melea penetrate Koliostri’s growing cult, and learn its secrets.
Rating: Mature
Writer: Chuck Dixon
Genre: WAR
Awards: N/A
Publication Date: Jan 2012
Format: 6 x 9 prose novel
PAGE COUNT: 160
Rights: WW
Age range: 16+
New York Times Best-Selling Author and comic book writer, Chuck Dixon’s first ever novel from DYNAMITE ENTERTAINMENT! In the tradition of G.I. Joe, Punisher, Tom Clancy, Brad Thor, Clive Cussler, Vince Flynn, W.E. Griffin, and Dale Brown: SEAL Team Six: The Novel!
They are highly trained. Their missions are classified. They are our best and last hope. Yet they do not exist. Follow SEAL Team Six as they train, hunt and fight an enemy who reaches out from the most remote corners of the world to murder and maim. These highly-trained, military men are the unknown heroes who endure unimaginable hardship and murderous combat to protect our homeland.
SBN-10: 1-60690-251-2
ISBN-13: 978-1-60690-251-6
Rating: TEEN+
Cover: http://www.dynamite.net/htmlfiles/search2.html?0=19&next0=&KMPZ=Alex%20Ross&method=dynamiteAlex Ross
Writer: Ande Parks
Artists: Esteve Polls
Genre: Action/Adventure,
Western
Awards: N/A
Publication Date: Jan 2012
Format: soft cover trade paperback
PAGE COUNT: 128
The legendary masked crime-fighter, Zorro, now in his sixties, has hung up his cape and sword. Living on a peaceful ranch in the new state of California, Don Diego tends to his cattle, breaks horses, and enjoys the company of his wife. When a renegade band of Confederate bushwhackers attack a nearby Indian settlement, though, Don Diego cannot Just stand by and let innocents be slaughtered. Zorro heads back into action again… for the last time! Guest starring another legendary masked lawman – The Lone Ranger!
Collecting the entire five-issue series, along with a complete cover gallery.
ISBN-10: 1606901575
ISBN-13: 978-1-60690-157-1
To learn more about Dynamite Entertainment, please visit www.dynamite.net.THE LONE RANGER: DEATH OF ZORRO TPB SEAL TEAM SIX: THE NOVEL QUEEN SONJA #27 RED SONJA: RAVEN RED SONJA #66 ZORRO RIDES AGAIN #7 (OF 12) GREEN HORNET #24 WARLORD OF MARS ANNUAL #1 WARLORD OF MARS: DEJAH THORIS #11 WARLORD OF MARS #16 KEVIN SMITH – THE BIONIC MAN #6 DARK SHADOWS #4 LORD OF THE JUNGLE #2 FLASH GORDON – ZEITGEIST #3
Artwork © Lowell Isaac. |
New Pulp Author Martin Powell shared a new preview page by artist Lowell Isaac from their upcoming graphic novel, MARTIANS, GO HOME, based on the sci-fi classic by Fredric Brown. The invasion begins in 2012 from Sequential Pulp/Dark Horse Comics.
You can learn more about Sequential Pulp Comics at http://www.sequentialpulpcomics.com/
The New Challengers of the Unknown. Cover: Ryan Sook |
The original Challengers. Art: Jack Kirby |
November 4, 2011
NEW Radio Set: Box Thirteen, Volume 2
Yesteryear or Today, Pulp Fiction is where readers find adventure, suspense, justice, and thrills a minute! And The Pulp Book Store is where the finest of Pulp can be found! Whether you’re seeking Classic Pulp tales from legendary authors or you’re looking for new tales of derring do by today’s writers, all of it and more is right here for you in The Pulp Book Store!
Review of “The Genghis Khan” from Doc Savage, Volume 1