Tagged: DC Comics

Mike Gold: Violence and Comic Books

Are comic books too violent?

Sure, this is a question some will ask in the wake of a tragedy like last Friday’s massacre in Newtown Connecticut – and a question soon-to-be-ex Senator Joe Lieberman asks every day. But let me put aside my deep-seated prejudice against book-burners for the moment and tell you who else is asking this question right now.

DC Comics is asking this question. Actually, it’s asking the question “Are DC Comics too violent?” And that’s a valid question, as long as those asking it are aware that they’ve been continuing a trend of some decades and that there is no real evidence that there’s a causal link. But that DC name, now synonymous with Warner Bros, is right there on the cover… as well as on all those movies, profitable and otherwise. But movies are a horse of another color: for one thing, children actually go to movies.

Way back in the fall of 1976, DC Comics published Action Comics #466, pictured above. I ran it slightly larger than our usual graphics so you can see what I’m talking about. This was a somewhat controversial cover: several big-name creators found it abhorrent. They felt we shouldn’t beat up babies on the covers of DC Comics. (No, causing harm was what those old Johnson-Smith ads inside were for.) The story was reprinted in a trade paperback back in 2000.

But at that time I was DC’s entire marketing and publicity department, so publisher Jenette Kahn brought me in, showed me the cover, and asked what I thought. “Well, to be honest,” I said paraphrasing like hell, “I hadn’t noticed it as untoward when I first saw the cover several months prior to publishing. Now that you mention it, I see the point. It doesn’t offend me, but little does. Professionally, unless one of the nut-groups is having a slow day I doubt it’ll be a problem.” It wasn’t.

Jenette said it didn’t bother her either, but we had a nice conversation about limits. That’s a good thing to do from time to time, particularly if you’re in the media racket and you are dependent upon the pleasure of mom’n’pop store-owners.

But you can’t please everybody.

Given some of DC’s recent comics – and by “recent” I mean “at least since the time they broke Batman’s back” – one wonders how they will evaluate the standards. Note that the Comics Code Authority, the guardian of comic book morality and the exorciser of four-color excess, approved the above cover. Today such decisions are made where they should be, in-house.

If, by way of example, it is deemed the current Batman mega-arc “Death Of The Family” crosses that revalued line, would DC alter it for the trade paperbacks and omnibus editions? Or forgo these editions entirely? If not, well, so much for the new standards.

Which is OK by me, but it’s not my call. It’s been a while since I’ve been on their payroll and, knowing me as well as I do, were I still in editorial I’d be pushing those new limits right up to that “you’re meeting with Human Resources tomorrow morning” point. Hey, I’m a brat.

I’m not expressing concern or outrage, nor am I screaming censorship. It’s good for such concerns to evaluate and reevaluate their standards from time to time and, besides, as the great A. J. Liebling said, “Freedom of the press is guaranteed only to those who own one.”

THURSDAY: Dennis O’Neil

 

DC LOSES RIGHTS TO PULP CHARACTERS– THE SPIRIT, DOC SAVAGE AND THE AVENGER UP FOR GRABS?

Art: Neal Adams
Art: Jack Kirby

DC Comics Co-Publisher, Dan Didio was asked the following question on his Facebook page: “Are the Spirit, Doc Savage and the Avenger still at DC? Will we see them again?” A question many pulp fans have wondered since the less than satisfying First Wave series published by DC Comics in 2011.

Didio responded, “Sorry to say but none of these characters are still at DC but here’s hoping that another publisher gets them back in print soon.”

Okay, New Pulp comic book publishers, start your engines.

Where do you think these characters will end up?

Art: Darwyn Cooke

PRO SE AND NOTED CRIME AUTHOR ANNOUNCE LICENSING DEAL


Pro Se Productions, a Publisher specializing in Heroic Fiction, New Pulp and multiple genres, announces today the licensing of a modern hard boiled PI Character originally appearing in a DC Vertigo mini series and created by one of the leading writers of modern Crime Pulp Fiction.

Angeltown
The Nate Hollis Investigations
Moonstone 2011
“Pulp is associated with many genres,” Tommy Hancock, Partner in and Editor in Chief of Pro Se stated. “None, though, probably as much as the Crime/Mystery field, particularly the PI tale.   That’s why Pro Se is proud to announce that Nate Hollis, a character created by Gary Phillips for the 2005 Vertigo miniseries ANGELTOWN is now a part of Pro Se’s future prose lineup.”

A noted crime and mystery writer, Gary Phillips is the creative mind behind the Ivan Monk series as well as books featuring Las Vegas’ showgirl-turned- courier, Martha Chaney.  Phillips has also contributed to multiple collections, including one of Moonstone’s AVENGER CHRONICLES, and is one of the two driving forces, along with Hancock, behind Pro Se’s upcoming major release BLACK PULP.

“ANGELTOWN,” said Hancock, “introduced the world to Nate Hollis, as hard boiled and two fisted as any detective that came before him.  Not only does Nate have all the classic attributes of a Pulp PI, but he’s set squarely in the modern era and is also enhanced by all that comes with that.   Pro Se is excited about the future of Nate Hollis, including new anthologies and even novels written by the best authors in New Pulp, including Gary himself.”

Nate Hollis Creator
Gary Phillips
Hollis’ creator, Gary Phillips added, “I’m jazzed that Tommy and the fine folks at Pro Se Press have taken on producing the further outings of Nate Hollis and the other characters in his orbit.  Tough customers such as shotgun-wielding female bounty hunter Irma Ducett aka Irma Deuce, and Nate’s ex-pro football playing granddad, Obadiah “Clutch” Hollis, current owner of a neighborhood dive frequented by the squares and the strange.  Certainly I’m looking forward to seeing how other writers will devise cases for Nate and, of course, I’ll be penning some new stories too.  It’s going to be a blast.”

Hancock stated that announcements would be forthcoming concerning publication of the first Nate Hollis book from Pro Se, fully expecting a book to be published in the first half of 2013.

Nate Hollis originally debuted in Angeltown, a five-part miniseries from DC Comics’ Vertigo imprint, January-May 2005.  The strip was then collected and reprinted in hardcover graphic novel form as Angeltown: The Nate Hollis Investigations, with two new prose short stories added, by Moonstone Books in 2011. 

For more information concerning Nate Hollis and Pro Se, email Hancock at proseproductions@earthlink.net.

Gary Phillips – www.gdphillips.com

Pro Se Productions- www.prosepulp.com

                                 www.pulpmachine.blogspot.com



Michael Davis: Karen Berger

I met Karen Berger around 20 years ago when Vertigo first became a DC Comics imprint. I was 5… heh. At the time I was doing work for Piranha Press, another DC imprint, which started around the same time as Vertigo.

From her start at DC, Karen was a no nonsense yet kind editor. What that means is if she did not hire you she let you down with the knowledge that you could come back.  Soon after Karen began her reign at Vertigo it became clear that you may have been welcomed back but if you sucked going back would just be a waste of everybody’s time especially Karen’s because if you sucked you would never ever work for Vertigo.

Now that did that mean just because you were a brilliant artist or writer your project would get a green light at Vertigo. Talent was just one of the factors Karen used to chose project. I pitched a project to Vertigo and Karen passed.

Hopefully it was because the project lacked something not because I sucked. Although when I saw Karen after the rejection she pretended to faint. The next time I saw her she pretended to have a heart attack and after that amnesia and so forth and on.

Karen, in my opinion is the last of the great comic book editors. That’s not to say there are not great comic book editors but Karen had a vision that was unique and her books wore that stamp.

Karen leaving Vertigo is one of the dumbest moves DC could allow. If she decided she wanted a change and I ran DC I would have told her to do whatever she wanted but just do it at DC. I like and respect Diane Nelson and I don’t know the particulars of why Karen is leaving so maybe dumb is the wrong word so I’ll say in my opinion it’s dumb to me.

Letting one of the most talented and original voices in the history of comics go is to me is just plain dumb. But for all I know Diane tried to talk Karen into staying but Karen faked a heart attack in the middle of the meeting.

Well, DC’s lost is someone else’s huge gain.

I can’t wait to see where she ends up. The moment I do I’m calling her using a fake name so she won’t have to fake amnesia. J

WEDNESDAY: Mike Gold

 

The Point Radio: ARROW’s Aim Is Still True


As ARROW  hits the halfway mark of the TV season, fans and critics alike say it keeps getting better. We go backstage with the creators and cast to find out how they got this far, and what lies ahead for new characters including one played by fan favorite John Barrowman. Plus How about Captain Kirk, Ron Burgundy or Spock doing your voice mail message? It can happen if you hurry.

Take us ANYWHERE! The Point Radio App is now in the iTunes App store – and it’s FREE! Just search under “pop culture The Point”. The Point Radio  – 24 hours a day of pop culture fun for FREE. GO HERE and LISTEN FREE on any computer or on any other  mobile device with the Tune In Radio app – and follow us on Twitter @ThePointRadio.

Mike Gold: In Honor Of Talent

Too many people in the comics racket get the tribute they deserve long after they leave the medium – if, indeed, at all. So I’m going to try to write one while the subject is still in her editorial seat; possibly before she even decides if she wants to actually leave the medium.

As you probably read – presumably right here at ComicMix – Karen Berger will be leaving her position as Executive Editor and Senior Vice President of DC Entertainment’s Vertigo line this coming spring. As Glenn noted in his news story, Karen will have been at the company for a third of a century (no, that photo on Glenn’s story is recent) and will have run Vertigo for 20 years. Vertigo, which she fostered, molded, and kept alive in the face of challenge and competition, all without adequate support from the guy who ran their marketing department at the time

Most certainly, Karen did not do this alone. She had a very talented staff, a staff she acquired and in many cases taught. She gathered an exceptionally gifted list of talent, and some of them would take a bullet for her. A couple people who otherwise spit on the ground every time DC Comics was mentioned would climb an active volcano for her.

In the process, Karen added greatly to the landscape of American comics and boldly took DC Comics into new directions. Unless you’ve been there, you cannot truly understand what a courageous and complicated undertaking that is. At the time DC was a corporation that was part of a larger corporation that was part of a Fortune 500 company. More recently DC has been part of a major motion picture studio that was part of a much larger Fortune 500 company. It’s the same company, only a lot bigger.

Like most astonishingly huge corporations, Time Warner’s omnipresent product is bureaucracy. Bureaucracy is the enemy of innovation. Oh, sure, from time to time they’ll hire a few outside-the-box thinkers, particularly when they need a creative kick in the ass. But those of us who earn our livings outside of that box know all too well there’s a point when the corporation grows weary of being kicked in the ass. It flies in the face of their corporate culture. Or, as Mel Brooks famously said in Blazing Saddles, a Warner Bros movie, “Gentlemen! We’ve got to protect our phony-baloney jobs here!”

Karen survived all that. Not just because she was great at her job, although that probably helped at times. She survived it because of her force of will, by doing what’s right by the talent she employed both creatively and in business to the best of her ability, and tilting at that windmill of bureaucracy with an energy that would drain Miguel de Cervantes.

Loyalty doesn’t come out of a box. You have to earn it.

In the process, Karen moved a huge chunk of DC Comics into areas the stodgy company had never considered. For decades there was a DC look that was impregnable. It worked, but like all creative endeavors eventually it showed its age. Karen planted the seeds of Vertigo years before the Vertigo imprint itself was established and now, in some of the more worthy New 52 titles, you can see the impact of her labors on the DC Universe. I don’t know if she realized her work was an act of subterfuge at the time, but some of us certainly did.

For this, Karen Berger deserves to go down in American comics history as one of the medium’s most innovative forces. Karen, as a co-worker you were amazing to be around. I can hardly wait to see what you do next.

THURSDAY: Dennis O’Neil

 

Karen Berger leaving Vertigo

Karen BergerThe longest running employee at DC Comics is going away– Karen Berger is leaving Vertigo, a move that is not surprising (given the recent cancellation of Hellblazer, the longest running Vertigo title) but still astonishing. She’ll be staying on until 2013, making it an even 20 years at the imprint made for her. Here’s the press release:

Karen Berger, Executive Editor & Senior Vice President of DC Entertainment’s Vertigo brand, has announced she is stepping down from her post after nearly 20 years at the helm of the award-winning literary imprint. She will remain on through March 2013 where she will be assisting in the transition to a new leadership team which includes veteran staffers whom she has mentored over the years.

Karen is responsible for shepherding critically-acclaimed and best-selling publishing titles including perennial favorites: [[[THE SANDMAN]]], HELLBLAZER, V FOR VENDETTA, [[[FABLES]]], [[[PREACHER]]], THE INVISIBLES, 100 BULLETS, [[[Y – THE LAST MAN]]] and [[[AMERICAN VAMPIRE]]]. Vertigo has published nearly 300 new literary properties during the last 20 years. Berger notes she is ready for a professional change and is looking forward to pursuing exciting new opportunities.

“I’ve been incredibly proud to have provided a home where writers and artists could create progressive and provocative stories that broadened the scope of comics, attracting a new and diverse readership to graphic storytelling,” said Berger. “I’d like to thank all the many immensely talented creators who have helped make Vertigo into a daring and distinctive imprint and I’m grateful to everyone at DC Entertainment and the retail community for their support and commitment to Vertigo all these years. It’s been quite an honor.”

DC Entertainment President Diane Nelson stated, “We are extremely grateful for Karen’s commitment and dedication to Vertigo, its books and its incredibly talented team of staff and creators. In Vertigo she leaves a legacy to which we remain committed and on which we intend to build for the future. She will always be a deeply valued and respected member of the DC family.”

DC Entertainment is planning a celebration next year – to help salute Karen, her 33 years with the company and her many accomplishments, befitting her legendary status within DCE and across the publishing and comics industries.

Expect to hear a lot more about this in the next few days.

The Point Radio: Howie Mandel’s Got Holiday Game

It’s a Christmas tradition at a lot of holiday parties. You might call it “Secret Santa” or “White Elephant” but now it’s getting super-sized and coming to NBC for five consecutive nights. Howie Mandel joins us to talk about what TAKE IT ALL will mean to the landscape of primetime television, plus Neil Gaiman hits radio and WALKING DEAD fans can keep the fear going with a new iOS game.

Take us ANYWHERE! The Point Radio App is now in the iTunes App store – and it’s FREE! Just search under “pop culture The Point”. The Point Radio  – 24 hours a day of pop culture fun for FREE. GO HERE and LISTEN FREE on any computer or on any other  mobile device with the Tune In Radio app – and follow us on Twitter @ThePointRadio.

The Point Radio: Kurt Sutter On SONS Bloody End

SONS OF ANARCHY will be wrapping this season on a particularly bloody note, which has been the tone for the last few months. We talked with series creator Kurt Sutter about his plans to keep the tension and betrayal coming. Plus everyone is waiting for the 2nd part of the direct-to-DVD DARK KNIGHT RETURNS. Bruce Timm & Andrea Romano join us to talk about what we will and won’t be seeing in the next part set to hit stores in 2013.

Take us ANYWHERE! The Point Radio App is now in the iTunes App store – and it’s FREE! Just search under “pop culture The Point”. The Point Radio  – 24 hours a day of pop culture fun for FREE. GO HERE and LISTEN FREE on any computer or on any other  mobile device with the Tune In Radio app – and follow us on Twitter @ThePointRadio.

Review: Indestructible Hulk #1

DC and Marvel revamp their characters a lot. A lot. They’ll give suits and names to new people, give them back to the originals again, come up with interpretations so far afield of the original that there’s nothing left but the name. And they all fail or succeed at varying degrees. While it may not actually be the case, Aquaman is generally considered to be the most-rebooted character in DC Comics. There were so many versions of him that he was declared “radioactive”, and left to lay fallow for many years until Geoff Johns had the time to come back to him and start him anew, largely by going back to basics. Not exactly ignoring everything that’s come before, but by creating a good enough current version that people were willing to forgive and forget the past.

After a bit of thought, I came to the conclusion that the most rebooted character in Marvel Comics is The Hulk. Not in the sense of a new origin or person in the suit, so to speak, but in the vibe between the character and his alter-ego. The battle for control between Bruce Banner and The Hulk has been there since day one. But the winner in the game, and the playing field on which the battle has taken place, has changed more often than Katy Perry after her third encore. The Hulk has been made intelligent, made less intelligent, been shot off into space, made MORE intelligent, been separated from Bruce Banner, been re-integrated, and any number of permutations of those scenarios in between. Some have lasted years, like Peter David’s awesome run, and some, like John Byrne’s, barely got out of the gate. Most recently, we’re gained three more Hulks of varying genders, hues and textures, the original Green guy has been separated from Banner (again, see above list), and Banner was some sort of Dr. Moreauesque madman that The Hulk was out to kill. In honesty, it’s gotten so incomprehensible that I had to walk away from it all and just wait for the inevitable turn of the wheel.

And turn it has.

DC took the plunge a year ago and rebooted everything, giving them a chance to wipe the slate clean for any character that wasn’t working at what they thought at their full ability, and subtly leave alone the stuff that was (i.e., Batman and Green Lantern). And largely, it’s been a success. Marvel, all the while swearing it isn’t a knee-jerk reaction to DC’s relative win, has chosen to drink from the same hole. They’re restarting their books, with new titles, numbering and creative teams (save for Dan Slott remaining on Spider-Man, for which we are all rightly thankful). The new books do not reboot the characters in the brute-force way that DC has, but with each new creative team comes the opportunity to take the characters in A Bold New Direction.

Mark Waid, who has recently shown great style and grace on Daredevil, has been handed the reins to The Hulk in his new title, The Indestructible Hulk. Like all the new titles, it features a new hook to hang the character on. Banner and Hulk are one again, And Banner has taken a new tack in the battle – management, as opposed to containment or cure. So he resolves to do as much as he can to make amends for The Hulk’s actions while he’s in charge, and when he’s not, places himself in trust of people who can point The Hulk in the right direction so he can at least smash things that need smashing. Both of these strategies are achieved by both turning himself in to, and applying for a job with, SHIELD. He makes the case for both by presenting an invention that can purify the atmosphere and eliminate airborne diseases, and by taking out The Mad Thinker virtually single-handed – I’ll leave it to you to determine which alter-ego does which.

It’s a neat idea that goes in new directions. Like Hank Pym and Peter Parker, most writers forget that Bruce Banner is a top-level scientist, one of the greatest minds in the world. But, as he says in the book, he’s largely courted not for his brains but his body. In the past, Banner’s role has largely been that of plot-device. When he’s not his own hapless sidekick that gets in trouble at the worst moments, he’s the guy who creates a device at the last moment to control The Hulk, or at least try to. Both Pym and Parker have gotten more of a chance to let their genius shine brighter, and so far it’s stuck. Giving Banner a chance to do the same is a good idea.

I have worries, or more correctly, facets of the same worry. Namely, the book is eternally named after the muscular side of the pairing, and I’ll be curious to see how long readers will read about a scientist before they demand they Get To The Fucking Monkey. Waid has done an astounding job at character work in his career, and it’s that talent that will be needed to make the readers care as much about the brains as they do about the brawn. The first issue goes a long way towards that goal – Hulk appears less than Banner does, and Banner’s scenes in a small town diner do more to drive the plot than the Hulk pager do. Banner talks a good game, but his words could just as easily be interpreted as those of an addict trying to explain how he’s got it all figured out, this time it’ll work, he can cope with his issues.

And that sort of leads into the other facet of my worry. Like Aquaman, Hulk has been re-imagined SO many times, it’s hard for me to imagine a take that will last. It seems almost as if Waid has taken that into consideration here. Anything, ANYTHING that Banner tries to do with The Hulk is one tantrum away from falling apart. This seems like a very good idea, and Waid’s writing makes me want it to last. But too often in comics is the desire, both by the readers and the company, for a character to return to first position. So as much as I like the new improved Hank Pym, I fear that another writer is going to revert him to the bitch-slapping paranoid. So too here – I dread the day that Banner’s best-laid plans go astray once again. This is a good enough take that I WANT it to succeed, though I know that it will be decided by a power over which Banner has no control: the readership.