Author: Andrew Wheeler

The Fire Never Goes Out by Noelle Stevenson

No one’s story is as smooth and clear as it looks from outside. It might seem like someone has had only success after success, rising quickly, winning awards and conquering worlds at a young age. But you’d have to ask that person what it was really like.

The Fire Never Goes Ou t is a “what it was really like” book, covering roughly the past decade in Noelle Stevenson’s life. That was a decade where she went through art school in Baltimore, was discovered by an Internet audience, got a literary agent and a book deal, published a graphic novel that was a bestseller and an Eisner winner and a finalist for real-world literary awards too, graduated and got jobs writing and producing in Hollywood, was showrunner for an acclaimed popular TV show, fell in love and got married.

The comics collected here are about what that all felt like to Stevenson, how she was driven and tormented and felt like she was both on fire and had a hole straight through her body. (Comics are an ideal medium for this kind of personal reflection: Stevenson can just draw herself the way she feels , burning or covered with spikes or with a gaping hole in her chest, talking with her younger self or changing looks and style from drawing to drawing. And she does: she makes great use of the freedom comics gives her.) From the outside, it looks great: that rising arc of a career and life that we all think our twenties will be or should have been. From the inside…my guess is that Stevenson was both driven by her passions and demons to achieve what she did, and that those passions and demons made it all much harder and the crashes worse than it would otherwise have been.

But she did get through it: this is the story of getting through it. Assembled from the comics she made at the time, starting in 2011 in that first year of art school and running through her marriage in 2019. Much of the book is made up of long year-end posts she did – I’m not sure what social platform, or if they’re still available there, but they were stories made to be told in public and shared with her regular audience immediately – on her New Year’s Eve birthday every year from ’11 through ’18.

This book is triumphant, through adversity. It is true. It is aimed at the generation coming up after Stevenson, living their own complicated lives and feeling their own fires and holes in their chests, and I think it will help a lot of them, either directly or by telling them it’s OK to ask for help.

She has the fire. I believe her when she says it will not go out.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Giant Days, Vols. 11-14 by John Allison, Max Sarin, & Whitney Cogar

I go on a lot here about endings: how important they are, that it’s not a story without an ending, and especially that comics have been allergic to endings for several decades now, much to their detriment.

But that still doesn’t mean I’m happy to see a long-running story that I like come to its ending. I get that “what do you mean, there isn’t any more?” feeling. It’s just that I know it has to happen.

Giant Days is now over. It was the story of three young women at a particular point in their lives, while they were undergraduates at the fictional Sheffield University, and undergraduate life in the UK only lasts three years. Writer John Allison and his artistic collaborators – originally Lissa Treiman as the primary artist, then Max Sarin for most of the run, and Whitney Cogar on colors the whole time – spun out fifty-four issues of the main series and a handful of one-offs over the course of four years of comics, so the comic took more time than the actual life would have.

Now, some artistic teams would have kept Esther, Susan, and Daisy in college for decades or longer – if it was an American comic book or syndicated newspaper strip, they could still be in their first year until at least 2050, or the heat death of the universe, whichever came first. But – and, again, this is important – stories don’t work like that. You can put out product in which nothing important ever changes, in which no one ever grows or learns, but you’re a hack and you know know it. Allison and Treiman and Sarin and Cogar are not hacks, and they want to tell stories that matter about real people that change.

So this was inevitable: they would graduate, their days at Sheffield would end. It doesn’t mean we won’t get more stories about some of them, in some permutation, in the future: remember that Esther was a major character in Allison’s webcomic Scarygoround for nearly a decade even before Giant Days. But this time is over.

For most people, it ended a couple of years ago. I’m just catching up on the back quarter of the series now, since I finally gave up waiting for more of the Not on the Test hardcovers to emerge. So I read Volumes Eleven  and Twelve  and Thirteen  and Fourteen  all together, a year’s worth of comics in a day or two. It’s not a bad way to read an episodic humor comic, I have to say: stories based on characters get better with familiarity with the characters, so reading a big chunk all at once can be really resonant.

I’m not talking about the specific issues here, because there’s more than a dozen of them, and that’s really not important. Each one is a small story, one moment in this larger story, and they add up together to Giant Days, all fifty-some of them. They’re all good, they’re all stories, they center on various parts of the cast – mostly Esther and Susan and Daisy, but some McGraw and even enough Ed and Nina to make me wish I got a lot more of that. (Hey, John Allison! If you randomly read this, Ed & Nina in the Big Smoke together could be fun, at least for a short-run thing. Maybe other people than me would even like it!)

I read these because I wanted to know if Giant Days ended well , and it does. (Well, also because I was enjoying it a lot, and why give up in the middle on something you like?) If you’ve managed to avoid Giant Days for the last six years, I don’t know what I can say here to convince you: it might just be not to your taste. But it’s a smart, fun, well-written, colorful, amusing, true, real, occasionally laugh-out-loud series of stories about people I think you will recognize and like, and if that’s not what you’re looking for I frankly have to worry about you.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

The Unbeatable Squirrel Girl, Vol. 8: My Best Friend’s Squirrel by North, Henderson, & Renzi

I’m trying to figure out how far behind I am on Unbeatable Squirrel Girl, and it is surprisingly difficult, since this is a Marvel comic. The series ended in late 2019 with issue 58, but the trade paperbacks are still dribbling out, since they’re all slim. I believe Marvel has only managed to emit Vol. 12, which probably collects issues 47-51, meaning there’s one or two more books yet to come.

But none of this is simple, and places like Wikipedia and the Grand Comics Database and the Marvel Database fail to list those trades at all. But, I am behind, though the series has now ended, so I won’t get any further behind from this point.

Anyway, I’m here to talk about The Unbeatable Squirrel Girl, Vol. 8: My Best Friend’s Squirrel , written by Ryan North, drawn by Erica Henderson, colored by Rico Renzi. It collects issues 27-31 of the second series (let’s not get into that) and Not Brand Ecch #14, which appears to be a 2018 one-shot continuing the numbering of the 1967-69 series, which is exactly what you want to do for a story about a girl who likes squirrels and computer science and whose core audience are six-year-old girls. (Marvel, once again: there’s nothing they can’t make more complicated and difficult for no good reason.)

It follows the previous collections one and two and three and four and the OGN and five and six and seven ; see my posts on those if you’re feeling particularly bored today.

Squirrel Girl is still Doreen Green, second-year computer-science student at Empire State University, and her super-powers are (most obviously) being super-strong and talking to squirrels and (most usefully) actually being a thoughtful, friendly person who can talk out problems, unlike every other human being ever extant in the Marvel Universe. And this volume, as usual, collects a big four-issue plotline in which she defeats a Major Threat (less Major this time, since she’s already run through all of the big Marvel supervillain names) and then a single issue in which odder things happen.

The four-issue story sees Doreen’s best friend, Nancy, and her sidekick, Tippy-Toe, whisked away to a world on the other side of the galaxy where a race of intelligent squirrels (well, squirrels on Earth seem intelligent enough when Doreen talks to them, so maybe I mean civilized?) are under threat from a shakedown from Galactus’s herald the Silver Surfer. The SS says he and his similarly-shiny buddies – all of whom are stereotypically “surfer” types – will leave this planet along if they give all their valuables to the SS and compatriots.

Long-time readers of Marvel comics may well be confused, since the actual SS is more prone to zooming around on a surfboard, emoting at great length in bad pseudo-poetic prose about how sad his life is and how anguished he is and how he desperately needs to find a nice snackable but uninhabited planet or else his master will slaughter billions yet again, oh the misery. They may suspect this is an impostor, and they would be correct.

Eventually, Doreen makes her way to the squirrel planet, along with some allies, and there is a series of confrontations, which all end peacefully, because this is Unbeatable Squirrel Girl. (Doreen does fight the actual SS on sight, which I think is the first time that very hoary superhero trope actually happened in this comic.)

The one-off story is a kind of timeslip tale: an accident with a villain’s weapon strands Doreen and Nancy in hypertime, living much faster than everyone else in New York City. So, over the course of one weekend, they live the entire rest of their lives, leaving written messages for their friends , saving everyone in the city from everything for three whole days, and working on a time machine to save themselves before they die of old age. And maybe doing something else, which is hinted at but not spelled out in this book larger for pre-teens.

Squirrel Girl by North and Henderson was dependably fun and positive and kid-friendly and just about every appreciative adjective I could think of: it was nice down to its core, creating a world that was equally nice, which has never been common in Marveldom. I think these were the last Henderson-drawn issues, so, if I continue, I’ll get to see if whoever came next was able to maintain that sweetness.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Laura Dean Keeps Breaking Up With Me by Mariko Tamaki and Rosemary Valero-O’Connell

What’s the opposite of a romance? Is there a word to describe a story about realizing you’re not in love, and that you need to get out of a relationship?

We could call it “anti-romance,” but that misses the point. It would be a useful word. Maybe someone will comment to let me know it already exists.

Laura Dean Keeps Breaking Up With Me  is that kind of book: it’s a graphic novel, in that nameless opposite-of-romance genre. Francesca “Freddy” Riley is in high school in Berkeley, and is in a relationship with her school’s most magnetic and compelling figure, the titular Laura Dean.

Laura is a jerk, in the way that massively popular and attractive teenagers often are: no matter what she does or how she acts, everyone accepts it, even loves it. So, as we see her, she’s practically amoral, a monster of need who does whatever she wants at any moment and everyone else swoons at how awesome she is.

Freddy is not happy with this. But she is Laura’s girlfriend. That’s good, because being Laura’s girlfriend is exciting down to the ends of her nerves all the time, often even in good ways. They have some level of a physical relationship — Laura is very physical, with Freddy and other girls, as you would expect — but Breaking Up keeps it school-library friendly by showing the girls in bed or kissing without getting into details of how physical these seventeen-year-olds are getting. [1]

Being Laura’s girlfriend is also good socially, to some degree: everyone in school knows who Freddy is, and she gets reflected glory. Of course, Laura is mercurial and capricious, so everyone in school also knows when Freddy is no longer Laura’s girlfriend, which has happened at pretty much every holiday over the past year.

So being Laura’s girlfriend is also bad. For that reason, and because Laura’s massive neediness keeps Freddy focused on her all the time, rather than on her friends and own life and plans and goals. (Especially friends, in this graphic novel’s case. Most seventeen-year-olds would be worrying about their futures and planning for college, but that’s not happening here.) Those of us who are further along in adulthood will see it as all bad: even the supposedly good stuff is tending to erode Freddy’s sense of self and empowerment. 

Breaking Up is more of a character study than a book of plot: things happen, and time passes, but they’re mostly accumulating moments, each giving Freddy a little more perspective and distance, until she can finally stop being the person Laura Dean keeps breaking up with. She’s got a circle of friends at the beginning, and a new friend she meets along the way – and a girl she kisses impulsively at a party – but this does not turn into a romance. This is not the story of how Freddy dumps Laura and finds Tru Wuv.

It’s the story of how Freddy dumps Laura because it’s what she needs, which is a more honest and true story. And it does take her a long time to do that, which may make some readers of my age start yelling at her through the pages of the book, but the book would be much shorter if Freddy were quicker to realize what she needed to realize.

I’ve gotten this far without stating the obvious: Freddy and Laura are both women. (Girls? Seventeen is so in-between. But let me give them the benefit of the doubt.) [2] That will be important to a lot of young readers looking for stories that represent their own lives — Freddy’s friend group also is a good diverse collection of people you can see someone like Freddy gravitating to in a place like Berkeley. But that they’re both women is not important to the story being told, or the genre it’s told in. And that’s a good thing.

Romances, and whatever anti-romances should really be called, are about people. Two people, typically, though I don’t know if I need to be dogmatic there. They need to have an attraction to each other. Their gender and sex and presentation, though: that can help shape a specific story, but it’s not genre-defining. It’s still romance. These two people are women. That’s what this story is. But a thousand other variations are possible, and exist out there.

So this is a good anti-romance, that happens to be about two seventeen-year-old high school women in Berkeley. I’d expect that from Mariko Tamaki, writer of Skim  and This One Summer . I probably should have expected it from Rosemary Valero-O’Connell, best known for Don’t Do Without Me , but I’d never read her work before this.

If you’re in the mood for anti-romance, or just a story about complicated teenage relationships, check it out. If you’re in a complicated teenage relationship, I feel for you, and hope you know that life does go on and will settle down in time. Maybe Freddy can help show the way for you.

[1] Having been a seventeen-year-old, my bet is as physical as possible, as often as possible, all the time. Laura seems that type, for one thing.

[2] As I type this, I realize that I don’t have a tag for LGBTQ+ books, and suddenly wonder if I should create one. But my tag style is so arch and sarcastic that anything that “fits” here would be a bad idea for multiple reasons. So, unless I just use “LGBTQ+,” it will be without a tag. And, frankly, who cares what this old white guy thinks of LBGBTQ+ books, anyway?

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Slaughterhouse-Five: A Graphic Novel Adaptation by Ryan North and Albert Monteys from Kurt Vonnegut

So this is how it goes: two years ago I had the urge to re-read Slaughterhouse-Five, possibly Kurt Vonnegut’s best novel [1]. And I did . It was still a great novel; it was still deeply sad about humanity. 

About a year later, a graphic novel adaptation of Slaughterhouse-Five came out. It was adapted by Ryan North, creator of Dinosaur Comics and longtime writer of the current, popular version of Squirrel Girl. It was illustrated by Albert Monteys, a Spanish cartoonist who has worked mostly in satire. And now I’ve read that version, too.

So, this time, I need to talk about the pictures, and the transformation of Vonnegut’s words on a page into a visual format. I’ve already said what I had to say about the story itself, about poor Billy Pilgrim’s fate – many of the things I wrote here two years ago I thought again while reading this version; I still agree with all of that. My favorite line is still “Among the things Billy Pilgrim could not change were the past, the present, and the future.”

I have the sense that North has fiddled a bit with the structure and timeline, but that’s a dangerous assumption to make: Vonnegut told the story sideways to begin with. Remember: Billy is unstuck in time. Slaughterhouse-Five, in any version, follows him that way, skipping from moment to moment across decades. It may well be that this is exactly the same structure as Vonnegut’s original. But I don’t think so.

I think North has tweaked things a bit to make better visual transitions: to turn Slaughterhouse-Five into something more purely comics, and not just prose poured into a new form and illustrated. He has to do that just to make Kurt Vonnegut a character in this version. Well, Vonnegut was a character in the novel: his voice was omnipresent, his viewpoint was consistent, his actions were mentioned more than once. But he was the omniscient authorial voice, without a name, mostly not taking human form. North isn’t pretending to be Vonnegut to tell this story – that’s another choice he could have made, or Vonnegut might have made if he’d adapted it himself  – but he wants to tell the same story, and include the Vonnegut bits. So we see Kurt on a plan flying back to German years later with an old buddy. We see him in the distance at the POW camp, at least twice. We see the famous scene where he admits all of the soldiers were babies and agrees to the subtitle of “The Children’s Crusade.” He’s there throughout.

He’s just not our point of view, the way he is in the novel. The graphic novel is less personal to Vonnegut, and maybe more for us: we are the ones watching Bill Pilgrim, directly. We’re not watching Vonnegut put him through his paces. He’s front and center, blinking, confused, trapped in amber. Unstuck.

Monteys has a lightly caricatured style: Pilgrim is probably the least “realistic” looking character, with a very long face and a gigantic nose. It’s an open face, one for showing details of emotion: it was a good choice. It works well. Monteys also varies his panel layouts a lot, dropping into a grid only rarely and breaking out splash pages and huge expanses of white multiple times. He and North have thoroughly turned Slaughterhouse-Five into a visual representation; this is not some Classic Comics template with all of the words shoehorned in.

Listen: I can’t tell you this is just as good as the original. I don’t know how to compare art works across formats like that. The original is a towering masterpiece of 20th century literature. It’s one of the great anti-war novels of all time. That’s a lot to live up to. But this version of Slaughterhouse-Five is beautiful and heartbreaking and sad and true and wonderful and magnificent and engrossing. There is no part of it that I can imagine changing to be better. It’s worth reading if you know the original. It’s maybe even more worth reading if you don’t. That’s what I can tell you.

[1] I haven’t re-read them in decades; my opinion is outdated. I want to read him again; maybe I will.

And I say I had the urge. Maybe I didn’t. Maybe I always was going to re-read it in 2019, and just got to that moment in my own personal mountain-range. Who can say?

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Trese, Vol. 1: Murder on Balete Drive by Budjette Tan & KaJo Baldisimo

Thirteen years ago, I saw this book for the first time (in an earlier edition). I was fairly late: it was published in comics form several years before that, but I did have the slight disadvantage of being on the other side of the world.

I was impressed then; I’m equally impressed now. The Trese stories are great urban fantasy in comics form: taking a lot of the standard furniture of the genre (attractive young female protagonist with a mysterious past, powerful protectors, and a complicated relationship with the local supernatural powers, plus a lot of the mystery-plot aspects) and using them well, while also centering on very specific supernatural elements that we non-Filipinos are unfamiliar with. (See also my post on the third volume ; that’s as far as I’ve seen so far.)

It didn’t have to be Philippine mythology: there are probably dozens of places in the world that could support a similarly new and energetic series, from Vietnam to Nigeria to Chile to Nunavut. (Not the Lake District or Transylvania or Bavaria.) But these creators were Filipino, so that was the world they knew, and they have been making great use of it.

The good news is that you can find Trese now, which you mostly couldn’t for the last decade. (After I lost my copies in the flood of 2011, I didn’t have them, either.) The American comics company Ablaze published an edition of this first collection, Murder on Balete Drive , late last year, and the second one is scheduled for June. There’s an animated series on Netflix, though some googling hasn’t gotten me to any solid information on the date it will be (or was?) released. With any luck, the rest of the eight books published in the Philippines will come here (and the rest of the world) as well, and creators Budjette Tan and KaJo Baldisimo can spend more time making these stories and less time being high-powered global advertising guys.

Balete Drive collects what were the original first four issues, all standalone stories. Baldisimo has redrawn the art, so it’s even stronger than it originally was: stunningly inky and atmospheric, in a style immediately accessible to Americans but still inherently Filipino. (Remembering how many Filipinos have done great work in American comics for the past six or seven decades, this should not be a surprise.) Tan has added short sections after each story to give a little more background on the supernatural entities in each section – these aren’t necessary, but they’re useful for us non-Filipinos. So this is the best possible edition of these stories: possibly annoying to Filipinos who have been supporting it for a decade, but gratifying to those of us elsewhere in the world who finally get to see it for ourselves.

All of the stories are about Alexandra Trese. She’s young, she’s called in when the Manila police have a weird case that they don’t know what to do with, she has skills and knowledge and contacts that can solve those problems – usually in ways that at least do not add more violence. But the supernatural is a dark and dangerous place, for anyone caught up in it and and possibly even for Trese. Her father, Anton, was respected and powerful but does not seem to be around now – and she’s very clear she is not her father. So there are story hooks for later, set carefully and with skill.

These are the first four cases of hers we know about. They clearly were not the first cases of her life: Tan and Baldisimo may some day go back and tell those stories. (They may already have.) They are dark and dangerous cases, with various monsters causing trouble and relationships that need to be carefully talked back into place. Luckily, Manila has Alexandra Trese to do that for them.

And, luckily, you have the stories of Alexandra Trese to look forward to.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

5 Worlds Book 3: The Red Maze by Siegel, Siegel, Bouma, Rockefeller & Sun

I am bad at reviewing books in a timely fashion. And that can lead to being bad at reviewing books, period. I’m going to keep this post short, but I reserve the right to decide it’s pointless to begin with and delete it all.

(If you’re reading this, I didn’t.)

5 Worlds is a young-readers graphic novel series, coming out roughly annually. I missed the first book, The Sand Warrior . If any of what I type below sounds interesting, go check out that book. I did look at the second one, The Cobalt Prince , during my 2018 Book-A-Day run. I’ve now just read the third book, 2019’s The Red Maze . Last year there was a new book, The Amber Anthem . And the finale, The Emerald Gate , is coming this May, but doesn’t seem to be available for pre-order yet.

I didn’t remember Cobalt well when I dove into Red, and I obviously never went back to Sand, and won’t move on to Amber or Emerald. So most of what I could say about this book is beside the point – and that pains me, since a publicist actually sent this to me, back in the spring of 2019, in the hopes I would give a little attention to it when it was new and shiny and looking for an audience.

The five worlds are an interesting, mildly complex soft-SF universe, with five habitable spheres (I think four are actually moons, though it’s not super-clear if they’re moons of the same thing or not) and different governments and people on each of them. It’s all pitched at a level for young readers, but these stories are about ecology and corruption and believing in yourself and doing the right thing and finding the people who can make things better. All good things, obviously.

I read this too quickly, and I’m not going to get into plot details. There is a mild case of Chosen One-itis in our heroine, Oona Lee, and maybe almost as much in her friend Jax Amboy. Actually, the third major character, An Tzu, might be equally chosen for other things.

This isn’t really a book for me: I try to engage with YA graphic stories, since I love their energy and the sense of possibility in great books for young readers. But I somewhat bounced off of this, after not quite clicking with Cobalt. So all I can do is point to it, say that it looks to be quite good for what it is, but that I’ve been reading it half-assedly, and that’s not good for me or the book.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Clifford the Big Red Dog: The Movie Graphic Novel by Georgia Ball and Chi Ngo

No media property is “real” until it becomes as big as it possibly can be, until it becomes a movie. Every novel, every comics series, every TV show, every webseries, every nonfiction book, every song, every TikTok sea shanty aspires to turn into a big budget motion-picture that will dilute and adulterate what was special about the original thing while making vast amounts of money for the same few global multimedia conglomerates and making the newly shiny, market-tested and subtly stupider thing vastly better known among people who would never bother to pay attention to the original thing.

This is yet another sign that our world is inherently flawed, and that, if there are any gods, they hate us.

Norman Bridwell wrote and illustrated over fifty books about Clifford the Big Red Dog, using first his own imagination, his wife’s stories of her childhood imaginary playmate, and his daughter’s name (Emily Elizabeth). As the years went on, those books were influenced by the generations of kids that grew up with Clifford between the original book in 1963 and Bridwell’s death in 2014.

Those books still exist, and are the real Clifford. Nothing else will ever replace or tarnish them. (Though plenty of them are pretty minor: ABCs and other unexciting series entries. If there’s fifty of anything, not all of them will be gems.) Since then, there’s been a couple of animated TV shows, with either the usual gigantic Clifford or the equally canonical tiny puppy Clifford.

And, of course, people tried to make a movie at various times. Over the past two years, they finally succeeded: a live-action movie with a CGI Clifford was released this past November. Since line extensions are a thing, there was eventually a book of the movie of the books, Clifford the Big Red Dog: The Movie Graphic Novel , adapted by Georgia Ball from the screenplay and story, and drawn by Chi Ngo. It featured a more cartoony Clifford and a modern comics-rounded versions of the movie actors, rather than trying to be photo-accurate.

(I like cartoony, and think cartoons should be cartoony. So I’m inclined to like this better than the movie anyway.) 

I don’t quite see why the movie exists in the first place, but I like what Ball and Ngo have turned it into here. There’s a movie-level story here, as there must be, and they have to roll that out. But they have a light touch with character and Ngo in particular has a knack for open, expressive faces. So this is pleasant even as it hits all of the same kid-movie story beats that all of us will see coming from miles away.

In this story, there is a girl named Emily. Her middle name is Elizabeth, but she doesn’t use it on a daily basis. She lives in New York City: her mother is a harried paralegal and her father is mostly out of the picture, forgetful and divorced and away. We’re a far way from the nuclear suburban family of 1963; Emily is also mildly bullied at her fancy school, since she’s the scholarship kid and clearly not rich like the others. And she’s going to be in the care of her Uncle Casey for her birthday, as mom has to jet off to Chicago for a big case.

And, elsewhere in the city, there’s a little red puppy looking for a home, and a mysterious man named Bridwell who helps and cares for animals. That latter is a very nice touch: I can forgive a lot of the generic plot of this story because it clearly has its heart in the right place.

I regret to inform you that there is also a rapacious corporation that wants to profit from big-red-dogness, since a Big Movie must have a Big Movie Villain, and this one is no exception. From the graphic novel, it looks like this element is handled about as well as one could hope, given that it exists at all.

This is the book of a movie for kids, so of course there is a happy ending. Everything must come out for the best in the best cinematical worlds. And I am deeply cynical, but this is a nice story that a lot of kids, I hope, will enjoy. Whether they need or want the story in graphic-novel form rather than the movie, I can’t say: I have no interest in seeing what this story would look like with John Cleese as Bridwell (!!!!??? which I discovered while typing this), but I am not ten and have not been for a long time.

So: this is a thing. It exists. It is derivative of the movie, which is probably somewhat derivative of the John Ritter TV show, which was clearly derivative of the Bridwell books. But it’s pretty nice, for all that. You could definitely do worse.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Maria M. by Gilbert Hernandez

If you are me, you will have noticed that this post is not tagged “I Love (And Rockets) Mondays,” and that it is not appearing on a Monday. If you are not me, you did not notice and do not care.

But that tiny, silly issue of nomenclature is at very central to this book — Gilbert Hernandez’s full-length graphic novel Maria M.  is not a “Love and Rockets” story. But it is a meta-Love and Rockets story, a comics version of a movie from his L&R world, like his previous stories Chance in Hell and The Troublemakers  and Love from the Shadows . (And then there’s Speak of the Devil, which is really weird — supposedly the “true story” of the events that inspired a movie of the same name within the L&R world, so the true fictional version of something that we previously half-saw a fictionalized fictional version of.)

So this is a version of the story we’ve already seen part of in Poison River  – but Hernandez is specifically telling us it is a packaged story, designed for a purpose, turned into fiction and cleaned up for a particular audience. I think it’s meant to be a ’90s movie set mostly in the ’60s, something from the Goodfellas era, in a world where that gangster era was more Latin than Italiano.

And, of course, all of Hernandez’s graphic novels are fictions. But the level of fiction in them is clearly important to him: that some are the “real” story and some are the sensationalized movie version. This one is a movie version, but Maria M. looks to be a relatively big-budget, moderately prestigious picture – probably not made with serious expectations of Oscars, but one that would be reviewed well and remembered fondly, that was a strong stepping-stone for its cast and crew and a sturdy, dependable, engrossing piece of entertainment for its era.

It is is that: Hernandez is good at making fictions that resemble other fictions. (Though, this time out, he isn’t deliberately trying to ape wide-screen images with his panels, the way he mostly did with the earlier movie-books; Maria M. is laid out like a “normal” Hernandez comic, with standard panel progressions and lots of variations in size.)

And the story itself? We are somewhere unclear. From Poison River, we know it’s an unnamed Latin American country, but here it’s left entirely unspecified. It’s probably that same country; it’s probably not the US. We begin in the late ’50s; Maria is a voluptuous eighteen and has no daughters. Unlike Hernandez’s Palomar and Luba stories, Maria M. is not about family – not about that kind of family, not about Maria’s family. It is about family in the way that all gangster stories are.

Over the course of the next couple of decades, she weaves in and out of the lives of a group of pornographers and gangsters, many of whom become obsessed with her. She never accomplishes much, never gets rich and famous the way she wants to be, never really gets out. But she does come to be happy with what she gets, as far as we see, which is not nothing.

The later parts of the story are largely about her relationship with the fictional version of Gorgo – I won’t spoil any of that, but I mean “relationship” in an expansive sense that is not at all equivalent to sitting-around-talking-about-our-feelings. This is a Hernandez book about gangsters, and a crime movie presented on the page: there will be gunplay and ambushes and torture and various horrors along the way. But Hernandez means this to be a movie, and he knows how movies are supposed to be structured: he knows how audiences want movies to end.

Maria M. is the most successful of the Hernandez movie-books, which is unsurprising. It was designed to be the capstone of them to begin with: the book that was actually based on a good, successful movie, with the biggest dramatic sweep and the strongest story. We should not be surprised that Gilbert Hernandez can make a strong, crowd-pleasing story when he sets out to do it; we should remember that he usually sets out to do different things each time.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Allergic by Megan Wagner Lloyd and Michelle Mee Nutter

The thing to remember about young readers is that they’re young. Maybe not everything in the world is new to them (“Wow! Breakfast is oatmeal! I’ve never seen that before!”), but they’re seeing and experiencing new ideas and concepts and situations all the time.

It can be hard for those of us who haven’t hit that concentrated dose of newness for years to remember what that was like, but the best stories for young people embody that sense: they’re stories for people who are living newness all the time, building their selves day by day and figuring out what they think and feel about lots of things all the time.

So I try to keep that in mind with books for that audience: to think they way they would, and not the way I do. I’m probably not as good at it as I think I am, of course. But you always have to try.

Allergic  is a graphic novel for young people. If you’re dismissive, you could call it an “issue book.” But everything’s an issue book if it resonates with something in your life: an issue is just a thing that actually touches you. And this is a book that will touch a lot of people — there are a lot of kids who suddenly realize they’re allergic to something, when that something comes into their lives for the first time.

It could be peanuts or pollen or penicillin or a bee sting. It could be life-threatening, or annoying, or barely noticeable, or anywhere on that spectrum. It could be obvious, or sneaky and hard to track down. It could be something that kid loves, or something that kid wasn’t that interested in anyway. 

So it’s a big “issue,” that a lot of people need to worry about on a daily basis.

Writer Megan Wagner Lloyd and artist Michelle Mee Nutter have taken those facts, and an understanding of that young audience, and built them into a story about one girl — because we all respond better to good stories, we all want to see someone else working through things to understand how we could do it ourselves.

Maggie is young — just turning ten as the book opens. She’s wanted a puppy for a while: she’s planning to be a vet when she grows up; she loves animals, though entirely from afar up to now. And you can guess that it doesn’t go the way she wants. She has a strong allergic reaction to pet dander. After a few tests, it turns out she reacts badly — rashes, swelling, itching — to just about any animal with fur.

So she goes through all the usual stages: anger (at her parents, at the world), denial (which doesn’t last long; her skin gives her away if she’s near a furry animal), bargaining (as she runs through a list of non-furry animals and finds them all wanting), and finally acceptance. She meets other young people, at her school and elsewhere, who are allergic, to other things and in other ways. She learns what we all learn: you need to find the ways your life can go around the roadblocks and detours every life throws up, to make the life that’s the combination of what you want and what you can get.

Maggie’s in a good position; she should have a good life. She has a loving family, good medical support, a new understanding of this annoying way her body works. And her story will resonate with a lot of other young people, struggling with allergies or other issues — Lloyd and Nutter tell her story well, and tell a wider story than I’m focusing on. Maggie has twin younger brothers and her mother has a new baby on the way; she has friends at school and other activities. She has a life, and Allergic is about her life, not just this annoying skin reaction she has.

This is obviously mostly for young people: that’s what it’s for, that’s what it does well. But if you have the care of a young person with an allergy, or any medical/personal issue that could be similar, you might want to take a look at it for yourself, and for that young person.

Note: I’m actually ahead of publication on a review, for the first time in a long time. Allergic officially goes on sale this coming Tuesday, March 2nd. If you order it right now, your bookstore will probably be able to have a copy for you that morning. (Or you can use my link and have a exploitative hegemonic megacorporation deliver it directly to your home: your choice.)

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.