Stephen J. Ditko, one of the most iconoclastic comic creators of all time and creator or co-creator of Spider-Man, Dr. Strange, the Question, the Creeper, Shade the Changing Man, Hawk and Dove, Starman, Stalker, the Odd Man, Squirrel Girl, and his most personal creation Mr. A, has died at his home at the age of 90.
Famously reclusive (there are less than five known photographs of him) and fiercely independent, Ditko was found unresponsive in his apartment in New York City on June 29. Police said he had died within the previous two days. He was pronounced dead at age 90, with the cause of death initially deemed as a result of a myocardial infarction, brought on by arteriosclerotic and hypertensive cardiovascular disease.
There may be no better way to get a flavor of his impact on the field than the 2007 BBC documentary In Search Of Steve Ditko, hosted by Jonathan Ross:
Toy Fair, the Toy Industry Association’s annual convention, has been held for years in New York City and offers purchasing agents from different retailers the opportunity to preview toys from different manufacturers. Retail buyers evaluate toys, games and “youth entertainment products” and place orders with their manufacturers for upcoming selling seasons.
Having their orders in hand, the manufacturers would then scramble to make the toys and meet the delivery dates. But the world has changed so much in many ways:
Both retailers and toy companies have consolidated, while niche manufacturers continue to emerge
The Internet has transformed the way toy consumers shop, as it has for every other industry. For toys, this translates into a whole new way of managing inventory demands and producing the initial quantities of products. Online toy retailers don’t need to stock their shelves the way brick and mortar retailers once had to.
Buyers and sales reps don’t really need to meet once a year in New York. The world is smaller and communicates more regularly. Why would a salesperson want to wait until an annual event to speak with buyers?
And as we know from Geek Culture, super passionate consumers and fans are eager to know what’s going to be on sale in the future. In our anticipation-driven economy, teasing is a standard part of the game. It’s not enough that a retailer’s buyer plans ahead for what the store will be selling in the months to come – consumers want to know too.
And that’s why this year saw the debut of Play Fair. Created by Left Field Media, Play Fair is a consumer show bolted onto the traditional Toy Fair. It provides an opportunity for fans and families to enjoy a sneak peek at the upcoming toys.
Toy Fair has always had a “business person only” policy. In fact, their site posts this admonishment in bold letters:
Toy Fair registration is open to the trade only; Toy Fair is not open to the public. NO ONE under the age of 18, including infants, will be admitted.
The publishing industry’s Book Expo had a similar policy, although it was enforced to a lesser degree. But recently they added a consumer element to their convention, and actually welcomed their industry’s most enthusiastic supporters. It was a great success and helped breathe new life into a stodgy show.
Left Field Media’s management is the team behind that new welcoming strategy. And these folks are also responsible for the launch of New York Comic Con, C2E2 and the ReedPop consumer events division or Reed Elsevier. They understand fans and consumer events.
I saw so many smiling families just loving Play Fair. Bone-chilling temperatures didn’t deter families – it was a big event with enthusiastic kids and parents celebrating toys and playtime.
Play Fair’s inaugural debut showcased so much, including the newest cinematic Batmobile, Target’s new line of Super Heroine merchandise and play areas hosted by family friendly companies like LEGO.
But back at Toy Fair, another big takeaway was the overwhelming influence of Geek Culture on the toy industry’s merchandise. The days of a brand created by a toy company (for some reason Hungry, Hungry Hippo comes to mind) seem to be fading. Instead, creative toy designers are more likely to embrace a pop culture license and show the world the unique spin they offer upon it.
So this year, for example, Toy Fair showcased a myriad of Batmobiles from a myriad of companies – expensive Batmobiles, big Batmobiles, small Batmobiles, radio controlled Batmobiles, TV inspired Batmobiles, movie-inspired Batmobiles, silly Batmobiles, bottle opener Batmobiles – the list goes on and on.
Similar examples can be provided from all the pillars of Geek Culture – Superheroes, Star Trek, Star Wars, Doctor Who, The Walking Dead and more. And of course, Underground Toy’s unique Star Wars lightsaber BBQ grilling tongs debuted last year, but they are still the perfect example of this trend.
It was especially fascinating to see newer Geek Culture brands like Deadpool,Dr. Strange and Spider-Gwen on the Toy Fair exhibition floor at multiple manufacturers.
Toy Fair offers a glimpse of the future. And looking ahead, it’s clear that the toy industry and retail sales are going to continue to be driven, in a very big way, by the passion that fuels Geek Culture.