Tagged: art

GRAPHIC NOVEL REVIEW: The Saga of the Bloody Benders

GRAPHIC NOVEL REVIEW: The Saga of the Bloody Benders

It’s been twenty years since Geary’s original A Treasury of Victorian Murder was published – and who would have thought, then, that a slim book of arch graphic short stories about little-known murders in Victorian England would be the beginning of the comics Geary would spend most of the decades to come creating? The first of the smaller-format, single-case volumes, Jack the Ripper, followed in 1995, with a new book every other year through 2005’s The Murder of Abraham Lincoln. Then 2006 saw The Case of Madeleine Smith, and this year yet another new Geary murder case.

Except for the first volume, each “Treasury of Victorian Murder” is a small book – about 5½ “ x 8¼” with roughly eighty pages of comics – about a particular, somewhat famous murder case from 19th century England or the USA. He’s covered the deaths of two Presidents – Lincoln and Garfield – and the cases "H.H. Holmes," Lizzie Borden, and Jack the Ripper. The remaining two books – about Mary Rogers and Madeleine Smith – are about famous sensational cases, crimes of passion.

The Bender “family” – there’s some doubt as to whether they were actually related, as they claimed to be – of Labette County, Kansas are not quite as famous as most of those cases (though I hadn’t heard of Madeleine Smith before, either). But they were certainly actively murderous and impressively mysterious, so their story gives Geary quite a bit to dig into. The Benders arrived in that raw, rural area of Kansas in 1870, very soon after the Civil War and not much longer after Kansas became a state in 1861. They set up a single-room (divided by a hanging canvas) inn and grocery on the major trail through the area, and settled into the community – considered eccentric, certainly, but basically accepted.

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The Big ComicMix Broadcast in San Diego!

The Big ComicMix Broadcast in San Diego!

It’s Day One for the Big ComicMix Broadcast at the San Diego Comic-Con International 2007, which begins with time spent in a long line … but we make a new friend … then we hit the panels for a scoop on where Countdown is going at DC. Next we head down to the dealer’s room for a a quick lesson in buying original art and then over to the publisher’s row for a sneak preview at the Babysitter’s Club Graphic Novels. We even had energy left to look back  at the FIRST San Diego show – and the hit album track everyone was listening to that weekend!

You PRESS THE BUTTON while we soak our feet for awhile!!

GRAPHIC NOVEL REVIEW: The Black Diamond Detective Agency

GRAPHIC NOVEL REVIEW: The Black Diamond Detective Agency

The Black Diamond Detective Agency is a bit of an anomaly for Eddie Campbell – it’s a book he wrote and illustrated alone that nevertheless is not concerned with stories or storytelling in any way. Campbell’s probably best-known for illustrating From Hell from Alan Moore’s famously copious scripts, but most of his work has been writing and drawing his own stories, sometimes with help from a loose band of local Australian cartoonists.

His two long-running sequences are both deeply about story: Bacchus consists of the tales of the few remaining Greek gods in the modern world, and contains many tales-within-tales, retold stories, and other storytelling conceits. The “Alec MacGarry” stories are even more entwined with stories, since they’re Campbell’s thinly-veiled autobiography about his own life as a comics creator, and are, at their heart, about the process of creating art and stories.

So it’s a bit odd to find that Black Diamond is a conventional detective story – a murder mystery, to be precise – set at the turn of the 20th century in the American Midwest. (That last is also surprising since Campbell is a Scot long resident in Australia – middle America isn’t his part of the world at all.) The story begins with a mysterious man in Lebanon, Missouri witnessing the explosion of a train during a demonstration and then helping to pull the wounded from the wreckage. He’s soon arrested and questioned, since the boxes of nitro used to blow up the train have his name on them.

It gets more complicated from there, but the focus is on that man of several names and on the investigation run by the Black Diamond Agency (which stands in for the real-life Pinkertons) of the explosion and related events. And, showing its origin as a screenplay, there’s a Big Secret at the end, which will be familiar to many – we’ve seen a story much like this many times before.

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A Wonder Woman-less New Frontier?

A Wonder Woman-less New Frontier?

On Sunday, The New York Times gave Warner Home Video’s forthcoming direct-to-DVD adaptation of Daryn Cooke’s The New Fontier the preview treatment, ahead of its "official" preview in San Diego later this week.

Noting the D2DVD will be one of three "adult-oriented DC projects," the Times noted neither Wonder Woman nor Lois Lane made the first cut in the movie. As you can see from the above art, WW was restored after Cooke’s objected – as was Lois.

The 70 minute feature directed by Dave Bullock will be released in February.

Super Hero Comics and Art

Super Hero Comics and Art

I took my two sons (ages six and nine) off to the Montclair NJ Art Museum Thursday afternoon for an exhibition with the unwieldy title Reflecting Culture: The Evolution of American Comic Book Superheroes. (The picture at the top is the free giveaway comic that MAM has in lieu of a catalog or list of exhibits.)

The materials on exhibit are a roughly even mixture of original art and published comics, ranging from a 1906 Little Nemo in Slumberland page to an issue of Marvel’s recent Civil War. The focus, though, is on the major superhero comics characters, from the Golden Age through today. So there’s a lot of Superman and Batman in the earlier sections, and then a lot of Marvel heroes once the exhibit gets into the 1960s. The original art tends to be by major names – I remember seeing work by Dave Cockrum, Jack Kirby, Neal Adams, and Dave Gibbons – including some very well-known interior pages and covers.

The exhibition is organized around real-world trends and events: World War II, the Wertham years of the ‘50s, the “relevance” years of the ‘60s and ‘70s, and so on up to a display case of 9/11 comics. The small size of the exhibition and tight focus on superheroes doesn’t always work in its favor – their Wertham area contains no EC horror comics, and I didn’t even see any reference to Wertham’s claim that Batman and Robin’s relationship was essentially homosexual. There also doesn’t seem to be a guiding philosophy other than “comics reflected their world,” which is applied very simplistically and obviously. (There’s all the covers you expect from the late ‘60s, for example – the “Speedy is a junkie,” the “black Green Lantern,” the “why do you always help the purple people,” and the Nehru-jacketed depowered Wonder Woman.)

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MIKE GOLD: Insanity, Thy Name is the Law

MIKE GOLD: Insanity, Thy Name is the Law

Outside of the sheer enthusiasm bubbling out of the building, one of the coolest things about going to the annual MoCCA (Museum of Comics and Cartoon Art) ArtFest is the ability to be turned on to non-corporate-owned comics that you probably wouldn’t see otherwise. Each year I come away with a stack of stuff and, being smack dab in the middle of the horrors of convention season, it takes a bit of time to get to the good stuff.

Of all the stuff I schlepped back from MoCCA, by far the best (and a tip o’ the hat to our own Martha Thomases) was The Salon, by Nick Bertozzi (Griffin Books, just released as such). The description, from Nick’s own website:

When someone starts tearing the heads off modernist painters around Paris, Gertrude Stein and her brother Leo realize that they may be next on the killer’s list. Enlisting the help of their closest friends and colleagues: Georges Braque, Pablo Picasso, Alice B. Toklas, Erik Satie, and Guillaume Apollinaire, they set out to put a stop to the ghastly murders–only to discover that an addictive absinthe that painters around Paris have been using to enter famous paintings may in fact be responsible for all their troubles. Filled with danger, art history, and daring escapes, this is a wildly ingenious murder-mystery ride through the origins of modern art.

Wow. Sounds intellectual and classy. Not the sort of thing that might trigger arrest, legal action, tens of thousands of dollars in legal bills, and put a man’s life and vocation on the line.

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GRAPHIC NOVEL REVIEW: Fox Bunny Funny

GRAPHIC NOVEL REVIEW: Fox Bunny Funny

Wordless comics are usually considered “kids stuff,” but not in this case. I hope inattentive parents aren’t buying Fox Bunny Funny for their little darlings, since that might lead to a lot of nightmares and uneasy questions. But, for those of us who can handle explicit Fox-on-Bunny violence, Fox Bunny Funny is worth seeking out.

As I said, it’s a wordless anthropomorphic comic, set in a world much like our own populated by Foxes (who hunt, eat, and torment Bunnies) and Bunnies (who hide and try to survive). Our nameless hero starts off as a young Fox with odd urges – he doesn’t want to kill Bunnies, he wants to be one of them. And this causes all sorts of trouble for him.

The story is told in three chapters, presumably “Fox,” “Bunny,” and “Funny.” (They’re titled with little icons: a fox, a bunny, and a mixture of the two.) I’m not entirely sure what “Funny” has to do with anything – this isn’t humorous in any conventional sense – so I think it must be a reference to “funny animals.” Anyone who buys this looking for anthropomorphic humor will be very disappointed.

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The Second Big ComicMix Video Podcast

The Second Big ComicMix Video Podcast

Here’s your big chance to see comics creators Mike Grell and Timothy Truman as they talk about their new Jon Sable Freelance (Ashes of Eden) and GrimJack (The Manx Cat) graphic novels — and you’ll be able to preview pages of finished art from these two upcoming tomes! It’s the second Big ComicMix VIDEO Podcast, up and at ’em for your consideration.

All you have to do, as usual, is PRESS THE BUTTON!

 

 

 

 

New Shooter work at Valiant

New Shooter work at Valiant

Like many of you, I thought the Valiant universe was dead and gone. Well, not so fast.

CBR reports that Valiant will be releasing a hardcover collection entitled Harbinger: The Beginning (which will be "digitally recolored and remastered using state-of-the-art computer techniques") which will include a brand-new story written by one-time Valiant head-honcho Jim Shooter, with art by Bob Hall (who drew Valiant’s Shadowman) entitled "The Origin of Harada."

The book is solicited in June previews, which means it’ll be in stores in August (Valiant’s shooting, pun intended, for the 29th).  I’m very pleased because this item gives me an excuse to run a picture of one of my favorite all-time comic book characters, the lovely and zaftig Zephyr.

Artwork copyright Valient Entertainment. All Rights Reserved.

Harry Potter theme park coming

Harry Potter theme park coming

Nikki Finke reports that Warner Bros Entertainment and Universal Orlando Resort are teming up to bring "The Wizarding World Of Harry Potter" to Universal’s Islands of Adventure theme park in late 2009. The pair of studios are partnering to "create the world’s first fully immersive Harry Potter themed environment" envisioned as a "theme park within a theme park".

Much more, including how Disney was frozen out of the negotiations, at the link. Bigger versions of the pictures are here. My only concern — did Thomas Kinkade do some of the preview art? Nah… Harry Potter’s probably too Satanic for him.