Author: Emily S. Whitten

Emily S. Whitten’s Grand SDCC Adventure – LEGO Batman 3 Edition!

The LEGO Batman 3 video game will be released in retail stores in North America on November 11, 2014, and it sounds like it’s going to be so much fun. Obviously as part of the LEGO video game franchise, it will feature the usual enjoyment to be had in playing that set of games; but on top of that, the story sounds cool, and everything the cast and crew said about it at SDCC makes it sound like it’s going to be the best LEGO Batman game yet. If you don’t believe me, you can watch three exciting and hilarious trailers for the game here. And you can check out my SDCC interviews below!

Click here to see Travis Willingham (Superman, Hawkman, Booster Gold) and Laura Bailey (Wonder Woman, Catwoman) talk about why everyone loves the LEGO video games, what it’s like doing multiple voices in the same project, their favorite versions of the characters they play, and favorite lines from the game.

Click here to watch Troy Baker (Batman) discuss what it’s like to voice Batman and his Batman fandom, his favorite character relationships in the game, why he’s looking forward to playing the game, who else he’d like to voice from the Bat-verse, and what experiences made him a stronger actor.

Click here to hear Arthur Parsons (Game Director) share how the previous LEGO games have informed LEGO Batman 3, cool things they’ve gotten to explore in this game, fun characters we’ll see, and awesome game mechanics.

Click here to see Josh Keaton (Green Lantern, Shazam) & Scott Porter (Aquaman, Superboy) chat about what it’s like coming back to play Hal Jordan again, Green Lantern’s role in this game’s story, the dynamic of the voice acting community, why Aquaman is fun to play, and what versions of the characters inspired them when making the game.

And click here to see Adam West (!!!!!) discuss what it’s like to have been known for Batman for so many years, why he loves Batman, his favorite lines from LEGO Batman 3, his favorite Batman villain and which villain he’d like to play, being the character of “Adam West” in so many things, what he’d want to be sure was in his utility belt, and much more.

(Nota bene: I know the sound quality on the Adam West video isn’t great. We do what we can in crowded press rooms. In case you’d rather listen to it with a better sound quality, click here for the audio version.)

And until next time, Servo Lectio!

Emily S. Whitten’s Grand SDCC Adventure: Gotham Edition

(Editor’s Note: As noted in this space last Tuesday, for the next li’l bit we’ll be running BRAND-NEW Emily S. Whitten columns on Tuesday mornings and on Saturday afternoons! This being Saturday afternoon – Eastern USA time – here we go!)

Batman is one of DC Comics’ greatest characters, and part of what makes Batman great is his supporting cast, his rogues gallery, and the whole mood and setting of Gotham, the city that surrounds him and, in part, defines him. I’ve always loved seeing portrayals of Gotham, both in print and on screen, so I’m definitely looking forward to the new TV show Gotham (premiering September 22). Not only is the show supposed to feature the city as a character, but it’s also going to be examining the origins and psychology behind many famous characters from the Bat-verse along the way. The show focuses on Jim Gordon (later to be The Commissioner, and always one of my favorite Bat-verse characters) and his “rise to prominence” in Gotham City before Batman arrives on the scene. It also features young versions of Bruce (of course), The Penguin, Poison Ivy, Catwoman, The Riddler, and ostensibly more. Sounds good to me!

At SDCC I got to talk to some of the cast and crew of Gotham, and I’m pretty excited by what I’ve heard about the show so far. To share in my excitement, check out the interviews below!

Click here to watch actor Donal  Logue (Detective Harvey Bullock) discuss Bullock’s role in the police department and Gotham, his relationship with Jim Gordon, the difference between working in a comics world versus other shows he’s done, villains he’s excited to see show up in Gotham, and the importance of honoring the Batman legacy for fans.

Click here to see actress Jada Pinkett Smith (Fish Mooney) show off her favorite prop, talk about what it’s like to be a new character in the Batman world and a strong female character and focal point in the male-dominated world of Gotham, and discuss Fish as the progenitor for a lot of Gotham’s villains.

Click here to see actress Erin Richards  (Barbara Kean) talk about her role as Jim Gordon’s fiancée, her favorite part of the set, what she loves about the Batman series, the city as a character, and how female characters shine on the show.

Click here to watch actor Robin Lord Taylor (Oswald Cobblepot) discuss becoming the Penguin, his character’s relationships with Fish Mooney, Bruce, and other characters, and the background of the Cobblepot family.

Click here to listen to executive producer Bruno Heller give an overview of his view of the series and discuss the supervillains in the show, how they intend to develop the characters over time, and the psychology of Batman and his villains.

And when you’re done with all that, shine your Bat-signals up into the sky in anticipation of Gotham this fall (what, you don’t all have Bat-signals at home? Just me, then) and until next time, Servo Lectio!

Emily S. Whitten’s Grand San Diego Adventure – Constantine

 (Editor’s Note: Remember that long stretch when Emily was busy having a life? Well, now she’s making up for it. For the next li’l bit, we’ll be running BRAND-NEW Emily S. Whitten columns on Tuesday mornings – AND on Saturday afternoons! No kiddin’!)

The last time anyone really adapted the material of Hellblazer and main character John Constantine, occult detective, for the screen was 2005’s film Constantine, which got mixed reviews, although I personally thought it was pretty decent. After rumors of other adaptations to come throughout the years, on October 24 on NBC we will finally be seeing another screen vision of John Constantine come to life, and I can’t wait!

At SDCC I got to talk to the new show’s executive producers and cast, and they had some fun and interesting things to share. Check it out!

Click here to hear Executive Producers Daniel Cerone and David S. Goyer address the potential portrayal of Constantine’s bisexuality in the show, and the comic book storylines they’re looking forward to bring to life.

Click here to see actor Matt Ryan (John Constantine), discuss getting familiar with the character, adapting Constantine’s accent, and what he wants to bring in from the comics for the show.

Click here to watch actor Harold Perrineau (Manny) talk about what comic book character he’d dress as for SDCC and what his character (newly created for the TV show) is going to be up to.

Click here to see actress Angélica Celaya (Zed) share a bit about her character, her introduction to the comics, and Zed’s interactions with Constantine.

And click here to hear Charles Halford (Chas Chandler) talk about his character’s relationship with Constantine and role in the supernatural part of things, and his desire to honor the comics and the fans’ expectations as he prepared for his role.

And then click here to watch the trailer for Constantine…

… and until Saturday, Servo Lectio!

 

Emily S. Whitten’s Grand SDCC Adventure: Supernatural Edition

If you don’t know what the CW’s Supernatural is by now (as it rolls into its tenth season on October 7 this fall) then I’m not sure we can be friends. Sure, the show is on The Pretty People Network (and hey, no objections to that!), and sure, there have been a few iffy episodes (the racist ghost truck? Yes, I’m looking at you, racist ghost truck), but overall, it’s a really solid show, and definitely more than just a backdrop for pretty faces.

Over the years it’s grown from a fun, monster-of-the-week quest show to an epic battle between the forces of good and evil – which keep on switching sides, because hey, why make things simple? And most of it is founded in urban legend, folklore, mythology, and religious texts. It’s a show that’s mashed up every weird or faith-based thing that people may not have seen with their own eyes but still believe into one universal lore and plopped the whole thing into the laps of two brothers driving all over America in a classic car trying to save the world – and somehow, it totally works. Not only does it work, but it also acknowledges that a show like that can totally jump the shark, and then avoids doing so by straight-up referencing its fans and doing episodes called “Jump the Shark” with a great tongue-in-cheek sense of humor. I love it. Seriously, I love this show.

So I’m stoked that it’s made it through nine seasons and is still going strong; and even more stoked that I got to sit down with the cast and crew while at SDCC and chat about season ten! And now you can be stoked, too, because you can check out the interviews below!

So click here to hear Executive Producer Jeremy Carver talk about new characters and old favorites we might see again, what the hell (haha) is going on in Heaven, where Dean and Sam’s characters’ journeys are taking them, and the question the show will be examining this season, of “Who’s the real monster, here?”

Click here to watch Jared Padalecki chat about his stylin’ haberdashery, how he feels about what Sam is up to now, how he gets into the emotions of a scene, and pranking each other on set.

Click here to see Jensen Ackles talk about the challenges of acting versus directing, and how he’s approaching the current version of Dean.

Click here to hear Misha Collins discuss what the many-faceted Castiel is going to do next, what it’s like to film with special effects, his preferred theme song for Castiel, and his interactions with fans, including GISHWHES (Greatest International Scavenger Hunt the World Has Ever Seen).

Click here to view how Mark Sheppard feels about the San Diego Comic-Con, how he thinks Crowley feels towards Dean now, and what it was like to give The Big Speech as Crowley.

And then click here and go watch yourself some Supernatural. Because it’s awesome.

And until next time, stay away from the monsters under the bed, and Servo Lectio!

 

Emily S. Whitten’s Grand San Diego Adventure: Hannibal Edition

The TV show Hannibal, now entering season 3, is disturbing and fascinating and disgusting and beautiful and horrifying (depending on the scene), which is probably why I can’t stop watching it! And it’s certainly full of surprises as well. Based on the Thomas Harris novels, Bryan Fuller has called his team’s take on the character and stories a “mash-up,” which I like because it means they can revisit old material but still give it new twists.

At San Diego Comic-Con this year, I got to learn about some of the upcoming twists and turns at the aptly named “Hannibal Pannibal,” and at the cast and crew interviews afterwards. And now, I get to share all of that with you!

So if you want to see some fun pics from the Hannibal Pannibal and interviews, check them out here. You can also check out Hugh Dancy (Will Graham)’s video message to the Hannibal Pannibal here. And if you want to see some great interviews, you can go to the playlist here; or you can choose which interview you’d like to have a taste of (haha) from the list below.

Click here to see Executive Producer/Creator Bryan Fuller discuss whose backstories we are going to learn about this season, the thought process behind Beverly’s death, what new characters we may see, the differences in how the creative team is setting up this season versus the previous seasons, and the way fan interaction with the show has contributed to its success.

Click here to watch Executive Producer/Writer Steven Lightfoot talk about what he’s excited to do with the new season, how the music affects the overall story, and what the Hannibal writers’ room process is like.

Click here to see Director David Slade and Executive Producer Martha DeLaurentiis discuss Standards and Practices and the sex and violence in the show, and how they deal with the intensity and emotion that builds on the set of such a dark drama.

Click here to watch Actress Caroline Dhavernas (Dr. Alana Bloom) talk about what season 3 will be like for her character, how she sees Alana’s relationships with Hannibal and other characters on the show, and what it was like to film the finale.

Click here to see Actors Scott Thompson and Aaron Abrams (Special Agents Jimmy Price and Brian Zeller) talk about Jimmy’s twin, connecting with the fans, and Brian’s possible backstory.

Click here to watch Actor Raul Esparza (Dr. Chilton) discuss why he loves playing Dr. Chilton and his favorite “Chiltonisms,” how the set works and what the food on set is actually like, and how it is to work with Mads Mikkelsen (Hannibal).

And when you are all done with those and need just a tiny bit of dessert, click here to hear Mads Mikkelsen (Hannibal)  tell you about his future plannibals for the Hannibal fannibals.

And until next meal, Servo Lectio!

 

 

Emily S. Whitten’s Grand San Diego Adventure, Part Two!

After reading my Twitter feed one night during SDCC weekend, my friend (and cool voiceover dude) Bob Joles joked that I was just at SDCC for the parties. And while that’s not entirely true, I do love a good party and folks at SDCC host some killer shindigs. I’m eternally sad that I can’t somehow clone myself and be at all of them at once, but I did manage to make it to a good handful this year, so here’s my SDCC Party Round-Up!

Gabe Eltaeb’s Comics Kickoff Fundraiser with Jinx Clothing

Wednesday night I didn’t actually expect to be at any parties, but I did meet some friends for a late dinner over at Basic Bar & Pizza, and it turned out that Jinx Clothing was co-sponsoring a comics party there with artist Gabe Eltaeb. It was pretty cool! For atmosphere they had the big ol’ Jinx skull up on the wall, and a fun comics-themed drinks menu. And along with artists Gabe Eltaeb, Carlos D’Anda, Doug Wheatley, Dave Wilkins, Eddie Nunez, and Todd Nauck doing live sketches, they also had some great art prints for sale (I coveted the Harley Quinn one, but by the time I got there they were all sold out), and a raffle going for some of the prints, with all funds going to benefit the important Comic Book Legal Defense Fund. The atmosphere was fun and relaxed, and the pizza was good. All-in-all, it was a great chill little party with which to kick off the weekend! If they do something again next year, I’ll surely be there!

TNT and CraveOnline’s The Last Ship Party:

When I saw the notice for this Friday night party, I couldn’t resist, because, hello? Party on a ship! And the historic U.S.S. Midway Museum at that. How cool, yes? The party was put on to promote one of TNT’s new shows, The Last Ship, which airs Sundays at 9 (ET) and features Eric Dane, Rhona Mitra, Adam Baldwin, and more as the crew of a naval destroyer tasked with finding the cure for a global pandemic that’s killed eighty percent of the population.

Unfortunately I didn’t get to see everything that was going on. Apparently there was a laser tag target practice game and a Science Lab, both of which I would have loved to review but missed due to a delay in press being let in to the party. But I did get to catch a few songs by MGMT on the flight deck of the ship, which had a great stage setup and ended with some pretty awesome fireworks. They also had some finger food and free drinks, which are always welcome. I chatted with a few partygoers, who were having a great time, and also saw The Last Ship cast member Travis Van Winkle, as well as celebs Nathan Fillion, Julie Benz, Keahu Kahuaniui, Jason Mewes, Charles Michael Davis, Maitland Ward, and others coming on board to hang out in the VIP area and watch the show. Regrettably I didn’t get a chance to see what was in the Loot Crates that were being given out as party swag, since I didn’t have time to wait in the line where they were being given out at the end of the party and press were not provided with them ahead of time, but if you’re going to give swag, I’d venture to say you probably can’t go wrong with Loot Crates, so hopefully attendees went home happy.

3BlackDot Launch and After the Eisner’s Party

My next party of Friday night was Milestone Comics co-founder and fellow ComicMix writer Michael Davis‘ After the Eisner’s Party which, this year, was also the launch party for 3BlackDot. If you’re lucky enough to swing an invite to Michael Davis’ yearly After the Eisner’s party, do not miss it, because it’s a total blast. This year’s was at BarleyMash, and featured several live performers, including amazing musician and DJ Lil Jon. It also featured a burger bar and tasty hors d’oeuvres, and a cool swag bag. The music, food, atmosphere, swag, and company were all top-notch.

While there I danced and chilled with the ComicMix family and with several members of this year’s SDCC Black Panel, including J. August Richards, Orlando Jones, and Tatiana EL-Khouri, and of course panel founder and host Michael Davis, along with other super-talented folks like Phil LaMarr, Deric Hughes, Denys Cowan, Georges Jeanty, and Damion Poitier. The party went until 2 a.m., and I enjoyed every minute of it. Good times!

The Robot Rendezvous Party

At SDCC this year, not only did Tweet House help organize the excellent I Know That Voice panel (which I will be covering in a separate column), but for Saturday they also put together a “Pop Culture and the Robot Reality” panel (which, alas, I missed, but it sounded super fun!), followed by the “Robot Rendezvous,” a chill gathering at Stone Brewing Tap Room from 5 to 7 PM, both sponsored by GM and Sphero.

The Rendezvous included appetizers and two drinks on the house, and featured several of the panelists with their robotics projects, including Jennifer Barry with a robot that poured you a beer on request, and Marty Linn with the Robo-Glove, which is designed to help people with weak grips (like those with MS or the elderly) be able to exert more pressure to lift and carry things. It was pretty darned cool (and super nerdy in the best way) to get to walk around and see and hear about these great robotics while having a drink and a snack. The party also featured special guest Brent Spiner, who graciously did photographs during the party and was a pure delight to talk with. I and the several friends I brought along had a fantastic time, and can’t wait to see what Tweet House decides to do next year.

And that was it for me and the party scene, y’all! Although I did get the invite to SlamCon (the casual, impromptu end-of-the-con party that can include everyone from regular attendees to celebs) via running into Deric Hughes on the street on the day of. I totally wanted to go, but was way too sleep-deprived to manage it. However, reports from friends said it was a great time, and Jared Padalecki and Misha Collins from Supernatural, among others, were spotted enjoying the vibe. I’m sad I missed it – but maybe next year! …If I get more sleep first.

Stay tuned for more of the news round-up from SDCC, and until next time, Servo Lectio!

 

Emily S. Whitten’s Grand San Diego Adventure, part one

The San Diego Comic Con can be completely overwhelming. With panels, “experiences” (as they tend to call the activities set up outside of the Convention Center), pilot screenings, performances, and parties, it’s hard to know what to see first. And one of the craziest places to start is the floor of the Exhibit Hall. With wall-to-wall exclusives, freebies, announcements, signings, trailers, comics creators, scavenger hunts, merchandise, and maybe even a celebrity or two in disguise, it’s pretty much impossible to see everything, unless maybe that’s all you do for the entire con. And without fail, it’s also always a seething, writhing mass of other people who want to see or buy all of the same things you do.

I still love it, though. From accidentally walking through the same booth so many times you start to feel like it’s your second home until you realize you’ve actually never seen the part of it you’re standing in right now, to winding up in the completely wrong aisle from where you meant to be and discovering an awesome bit of merch, to running into a friend you totally never expected to see in the middle of the crowd, to seeing an amazingly clever cosplay, to taking silly pictures with booth displays (one of my favorite things to do), it’s just fun. And while I certainly didn’t see everything, here are some of the coolest things I experienced this year.

  • The trailer and announcement for the Disney Infinity Games Marvel Guardians of the Galaxy play set. I just happened to be wandering by the Marvel booth on preview night in time to catch this, and it really does look awesome. From the trailer, the one I’m most looking forward to playing is Groot, but Rocket Raccoon and the others look fun too. (You can watch the trailer here.)  I also was on the spot at the right moment to get a free Star-Lord design poster and Groot mask signed by artist Jon Diesta, which was pretty sweet (I guess I was the first person to ask him to sign the foam mask. We discovered it wasn’t easy). I’m glad I happened on that when I did, because every other time I walked by the Marvel booth over the weekend it was such a madhouse that I couldn’t even step into the booth area! Oh, except that I did see the most epic Marvel battle scene that has ever been, in toy format. Whoever set this up is clearly a well-versed Marvel nerd who thought of every detail, from Professor X’s chair hanging in the air to Deadpool just chillin’ while chaos ensued around him. I luff you, Marvel nerd. Also I want to play with this.
  • The Hasbro booth, including the My Little Pony: Friendship is Magic photo op, simply because I love taking silly pictures and this may be my favorite silly picture of the weekend. They had several scenes and speech bubbles to choose from, for maximum silliness. Well played, Hasbro. I also got a cute free MLP poster and coveted their Spider-Man toys. (That mask is cool.)
  • Sideshow Collectibles!! I barely even know where to start with this booth. Every single thing was awesome, from the Back to the Future set to the gigantic Doctor Doom that so needs to be the first thing to greet people  in my foyer if I ever have one, to the Captain America movie figures and the life-sized Han Solo in Carbonite that you could win. But the most important thing to me was the Deadpool (!!!!!). Because you guys, they are making a Sixth Scale Deadpool, and he looks amazing. :D :D :D :D :D (Seriously, I can’t express my level of joy at this without emoticons. I’m that speechlessly happy. Also I need this immediately. When does it come out??)
  • The excellent cosplays. There were many, many cool costumes on the floor. A few of my favorites were this cute classic Harley Quinn (with smiley purse!); this Skipper from Penguins of Madagascar (he actually looks like he could be an official one? I don’t know. Either way, nice!); this picture-perfect New 52 Wonder Woman (she looked adorable with the Tonner Doll Company Wonder Woman, and made the entire thing, from leather to metalwork!); this clever Hamburglar (Hee!); this pair of Jay Garrick Flashes; this Discworldian Moist von Lipwig (someone said, “Is that a Snitch?” but I recognized him immediately. Yay, Discworld fans!); and this cute Little Mermaid family (that Ursula is boss).
  • San Diego GirlsThe DC Comics booth, celebrating 75 years of Batman with neat displays and a variety of custom-designed cowls like this Harley Quinn one. They also had several of the DC Bombshells statuettes on display. Even though I totally recognize the cheesecake-y sexism of pin-up girls and part of me wants to be peeved about these, I can’t help but think they are a really well-done homage to a time gone by, and kind of adorable (and hey, compared to all of the blatant and tasteless attempts to sell comics through sex and female exploitation or dehumanization these days, these feel positively classy). They also had a great depressed Batman statue in the middle, àla the new Ben Affleck Batman, which allowed for some more statue pose picture silliness. You can’t keep me down, emo Batman!
  • The Darth Vader Hot Wheels car. Who thought of this? Who did?? You get a prize. Also? I want one. To drive. And I will park it right next to the life-sized Funko Pop! Rocket Raccoon I plan to install on my lawn.
  • This thing. No, I don’t know what it is or what it is from or why there is a little floating demon joystick-driving its brain. It is just adorable and creepy and I love it. It can hang out with my Rocket Raccoon. They can be life-sized lawn gnome best buddies, and maybe have cute but disturbing adventures at night when no one is looking.
  • Life-sized Star Wars Rebels! I like Hera. She looks sassy. Like she will pwn you and not put up with your nonsense. I hope this is the case. Also she is voiced by Vanessa Marshall. Sweet!
  • Con exclusive merch! Like this Deadpool Mr. Potato Head, this glow-in-the-dark White Lantern Flash, this Harley Quinn purse (with bells!), this Firefly Leaf on the Wind keychain/necklace, this too-adorable-for-words Catbug plush, this ghost Yoda bank, and this fiercely adorable Final Battle Toothless from How to Train Your Dragon 2.

Aaaaaand, that’s all, folks! Well, all of the stuff I can remember from the con floor. (Full photo set here) But I have plenty more to report on from SDCC, including fun panels, parties, and press interviews. So stay tuned for more, and until next time, Servo Lectio!

Part Two of Emily’s Grand Adventure will appear right here at ComicMix.com this Thursday!

Emily S. Whitten: The Con-Runner’s Guide to the Galaxy

DiscworldSince my column on DashCon was published last week, I’ve been contacted by several people who inquired about how to start or run a fan convention. So I figured it might be a good time to share a portion of the experience and knowledge I have gained about con-running over the years, in the form of this column and an incredibly long document that will clearly illustrate to anyone who hasn’t picked up on it so far that I am super OCD about some things. Which is actually a necessary trait for successfully managing a con, so, you know: there’s that!

Now I don’t mean to say that if you aren’t my brand of OCD you can’t run a con. I’ve worked with con chairs and committee members who do things in ways that are completely opposite to my style, and they make it work very successfully. But they also are supported by at least some committee members who are more detail-oriented. Because really, somebody has to be. In my view, con-running is most successful when those involved possess a blend of an ability to imagine and organize the big-picture plans; practicality and careful attention to the smallest details; a keen social acumen; creativity and creative problem-solving; and a noticeable lack of ego (e.g. putting the success of the con and happiness of attendees and guests before any benefit they might hope to gain from running things). It’s nice when these traits are all present in the same person, but more commonly they are at least found in the combined talents of a successful committee.

To run a con you also need to recognize that doing so is a massive amount of work, and it’s not for everyone. Here’s a quick test to see if you should even consider trying to run a con: after you read this column, read the entirety of the linked document, and then see if you: a) made it to the end of both without losing patience and interest or falling asleep; and b) still feel excited about the idea of starting a con, rather than like you need a nice long lie-down to deal with the immense feeling of being completely overwhelmed. If both of these things are true, you may just be okay!

Before we go any further, some of you might be wondering what experience you need to run a convention, or what experience I have and how that experience was gained. If you can manage it, to gain experience I recommend starting as a volunteer or a part of a larger team managing one area of a current con, and watching how the larger experience is managed while doing your part and working your way to positions of more responsibility over the course of more than one con. I also recommend talking in depth with any of the convention committee (or “concom”) who will take the time to show you the ropes and answer your questions. Tell them your goals for starting a con, and very often, they will be glad to help or point you in the right directions to learn. (You may run into concom who, for reasons I will never understand, jealously guard their “secrets” to successfully managing a con like Smaug guards gold. If you encounter this, just move on and find someone more helpful. Anyone who has more of a confidence in their own abilities than a fear that you are going to take their position or something away from them once you’ve learned how to work on cons will generally be glad to help others who are getting into this area of work or volunteering.)

Sometimes, due to circumstance or enthusiasm for the end goal, you may end up needing to leapfrog through the course recommended above in order to be prepared in time to run your own con. It is possible to learn con planning at an accelerated rate, but it comes with a steep learning curve and a lot of sleepless hours. I know, because that’s how I learned. In brief, I got myself into con-running by inquiring at a book signing if Sir Terry Pratchett, author of the immensely successful (and fantastic) Discworld series of books, would attend a U.S. fan convention if one were put together. When Terry cheerfully said yes (bless his heart), I suddenly found myself being asked by a large percentage of the over 200 people who were at the Pratchett book signing with me whether I was going to begin this endeavor. I, being the total genius that I am (ahahahaha), said, “Sure!” Having, of course, zero idea what I was getting myself into and zero experience even attending fan conventions.

Naturally the next step was that we had a super-successful convention!! Oh wait. I kid, I kid. The next steps were “other people helping me to brainstorm or learn how to run cons,” in conjunction with “finding a team of more experienced people to work on the con with me,” and “attending and observing at a number of cons,” and “tons and tons of work on the new con in several skills areas while figuring out how to do things as I went along, sometimes by pure trial and error.”

I worked daily with other Discworld fans passionate about the idea of creating the con and with an experienced group based in Arizona who regularly ran local cons there. I volunteered at conventions like Capclave  and Balticon. I located concom at conventions I attended (like the UK Discworld cons) and asked them questions about how they ran their areas of the con. As one of the three U.S. Discworld con founders and core committee members, I wore several hats that might usually have been worn by several members of a concom because we didn’t have anyone else to wear them. (And let me note here that I definitely wasn’t the only one who did these things; I am only sharing my experience, but many, many people worked very hard on The North American Discworld Conventions and helped turn them into successful events. It really does take a village.) This whole experience took four years – which, actually, isn’t at all an unreasonable amount of time to allot for founding a con, although with an experienced team at hand, you can probably do it in two. But to have a successful first con, you really need to put in that time, along with an immense amount of your attention and efforts.

So that is how I ended up learning how to run conventions. And it was a wonderful and sometimes nerve-wracking experience, and I wouldn’t trade it for anything. However, after the 2009 con, I did choose to step back from the con-running scene (four years is a long time!) and planned to serve only as an advisor to the next NADWCon, slated for 2011. The idea for these cons was that they would move to different areas of the country each time, to make it easier for attendees from all over to get a chance to attend at least once. Local groups would bid for the opportunity to run the convention, and after careful scrutiny the con would be awarded to a group by an advisory committee formed from some of the folks who ran the con in 2009.

That is what happened in 2011 when the con was awarded to a group in Madison, WI, and for a number of months, things seemed to be clicking along. Unfortunately, as the final month before the con arrived, it was relayed to the advisory committee and to me individually that the 2011 concom had run into fairly serious difficulties and the con was at the risk of, as one person put it, “going down in flames.” It was at this point that I ended up stepping in to take over the 2011 NADWCon as Chair, with a super-capable and experienced con-runner from the 2009 con taking over as Vice-Chair. I share this not to bemoan anything that happened, but to illustrate that this is a thing that happens, even to cons that have e.g. had a successful run in the past. Because as I’ve said before, con-running is hard.

I also mention it to explain the origin of the document mentioned above which I am going to share here, entitled, “The State of the Convention Report.” I’ve already outlined some big picture basics – traits I think a successful concom should possess; the necessity for realizing how much dedication and time founding or putting on a con takes; and ways to gain experience prior to taking on your own con. The State of the Convention document is where we stop looking at the forest and start seeing the trees. In other words, it contains the small detail nuts and bolts which, assembled correctly, will create a successful Discworld con. It is a document that every con should have, but that many probably never do, because who has time to sit down and write all of this out when you’re trying to run a con? Well; I did – but only because upon taking over a con one month out, it was necessary for me to assess what state every area of responsibility for the con was in at that time, and to then provide comprehensive information for all of my fellow concom simultaneously regarding where it needed to be by Day 1 of the con. This seemed the best way to do it.

Despite my best efforts, even this document is not one hundred percent complete, being something that was done as quickly as possible during a time of crisis (and before sharing it with you, I have redacted some information for confidentiality or privacy reasons). However, I believe it contains a lot of helpful information and details to think about for an aspiring con-runner. And although this particular document was created for a Discworld con, the basic elements can be easily adapted as a starting-point guide for comic-cons or other fan conventions. And so, without further ado, I present to you (for your downloading pleasure; click on the golden-brown words!)  6_19_2011_NADWCon State of the Con_PUBLIC. And with it, wishes of good luck in your future con-running endeavors.

And until next time, Servo Lectio!

Emily S. Whitten: The DashCon Disaster Mystery

Dashcon logoYou guys: DashCon – seriously, what the hell??

Or, more coherently: on Sunday, my Twitterfeed suddenly started filling up with references to what, in honor of Holmes and Watson, we’ll call “The DashCon Disaster Mystery.” The first mention I encountered was from the Baker Street Babes, an all-female Sherlockian fan group well known and respected in Sherlock Holmes fandom. After reading about their experience participating as guests at the con, I started looking around to try to determine what the hell had led to what has emerged as a huge debacle from a con-planning perspective. And the more I read, the more I couldn’t believe what I was reading. In disaster terms, this con was like a plummeting airplane that exploded into a nuclear mushroom cloud of flames and failure. But to back up a little – you might be wondering what DashCon even is, and that’s fair, as, despite having co-founded a successful fan convention, helped to run several, and attended and reported on many, I’d never heard of it before it imploded.

So: to the Google! The internet is amazing, and sometimes I don’t mean that in a good way. A quick Google search for “DashCon” today pulled up “about 678,000 results in 0.22 seconds,” and I’m sure that number is growing. Even if your mom won’t ever know or care about what happened at DashCon, the internet, I assure you, does, and what’s more, it will never forget. Witness the fact that DashCon has already made it to Know Your Meme,, with one of my favorite bits of the whole disaster, the “ball pit,” as its highlight. (Apparently, when things started going wrong at the con, the organizers began offering “an extra hour in the ball pit,” a small children’s pool filled with colored balls in an otherwise fairly empty industrial-looking room, as an appeasement. Really the only thing I have to say to that is: LOL.)

Anyway. There has been a lot of good coverage already regarding what DashCon was supposed to be, but in brief: the plan was to host a gathering of Tumblr users (not sponsored or officially affiliated with Tumblr), focusing primarily on the sorts of users who post repeatedly about various Tumblr-popular fandoms, including Sherlock, Doctor Who, Harry Potter, My Little Pony: Friendship is Magic, Supernatural, Teen Wolf, etc.The con planned to have panels on these fandom subjects, and also aimed to address mental health issues posted about frequently on Tumblr, e.g. depression and anxiety. It also appears to have planned a number of panels focusing on gender roles, shipping (favored pairings of fictional characters), BDSM, and other romance or sexuality and sexual identity-related topics.

Planning for DashCon started in 2013 as planning for “Tumbl-con USA” (though Tumblr later made them change the name), with an IndieGoGo campaign to raise $5,000. The campaign raised over $4,000, although reportedly perks for pledging have still not been sent out. Moving right along, what appears to be a fairly large and decentralized group of con-runners started planning in a grass-roots fashion that was hilariously disorganized, according to the following accounts from someone who was actually involved in planning, outlined here and here. There appears to have been no strong leadership or guidance, and committees sound like they were formed haphazardly and given contradictory directions at various times. I can’t disagree with the poster’s evaluation that it was “a clusterfuck.” There really is no other word for what she recounts. Also, apparently a number of the people attempting to run this con were teenagers, and it appears that a fair number of the ones who weren’t were college-age.

Eventually the effort coalesced a bit more and there were two “co-owners,” at least one of whom is going to school to learn how to run conventions. Things moved along and the co-owners advertised the con with predictions of 3-7,000 attendees. Pretty ambitious for a new con right off the ground that wasn’t offering any major media stars, but hey – there are a lot of passionate people on Tumblr. You never know, right? Tickets were available for a slightly steep $65, or $80 at the door, with additional ticket purchases needing to be made for some popular panels. (New York Comic Con, with an attendance of 133,000 in 2013, sold its four-day pass this year at $95, and Awesome Con D.C., which had over 30,000 in attendance this year, is offering its 3-day pass for 2015 at $75, to give you some perspective. Both cons host numerous big-name comics, media, and genre fiction guests).

And lo, this past weekend, the time of the con arrived. Immediately things began to go wrong. There were complaints about the hotel and the con (like no WIFI, a really lame game room with literally one console, and under-eighteens being let into the over-eighteen panels). There was much lower attendance than predicted (1,000- 1,500 attendees in actual attendance). And then this happened. Although the post referenced in the video is now deleted, there was originally a post that went up on DashCon’s site, asking attendees, who had already paid to attend, to raise another $17,000-20,000 immediately or the hotel would not allow the con to continue (the number appears to have been originally $17K, and then they raised it to $20K after getting $17K). This was followed with an in-person plea to all attendees, as shown in the video. The DashCon site post stated that, “We suspect the demand for more money is due to the fact that upper management doesn’t like the people at the con.” No, seriously. Also, apparently DashCon thought it was a good idea to ask successful or famous genre creators for help, via Twitter. And then the con-runners and attendees actually managed to raise the money right there, encouraging donations and celebrating with a Hunger Games three-finger salute and various fandom-related victory songs, followed by “We Are the Champions.” The play-by-play of this part of the whole debacle is pretty hilarious, while also being pretty saaaaad.

Of course, despite money being secured, legitimate guests who had been invited to the con with promises of costs being covered and/or compensation became very uncomfortable with the whole shebang (as referenced in the Baker Street Babes post above), and ultimately the folks who were probably the biggest draw of the con, Welcome to Night Vale, had to withdraw from their planned appearances due to non-payment of the funds promised. They weren’t the only ones who got stiffed – the BSB did as well despite having fulfilled their promised obligations, and as of now have still not been reimbursed despite being told they would be; as did Noelle Stevenson, author of webcomic Nimona. And that’s where things stand now, except that the convention’s official explanation for the impromptu fundraising insanity is here and sounds completely insane.

Listen: here’s the thing about founding a convention and convention-running: it’s freakin’ hard. It can also be fun, and depending on what kind of con you’re running, even profitable; but it’s not like baking a box-mix cake.

When done right, it’s more like researching all the other cakes that have been made or are being made by observing how they came out of the oven, tasting them, and trying to talk to a variety of sometimes really helpful but sometimes eccentric or secretive or exclusionary or proprietary bakers about the ingredients they used on the icings and layers of their cakes and how much the ingredients cost and where they came from, and how long and at what temperature the cakes were baked and all those other little details of making a cake from scratch. And at the same time trying to obtain or even create your own ingredients on a strict budget and through a series of negotiations with ingredient suppliers, and find a small fleet of master bakers to help oversee the various layers and icings and decorations (and inevitably ending up with more bakers-in-training, like yourself, than experienced chefs, which of course means more oversight and direction is necessary). And at the same time trying to start making the actual cake because the prep work for a really good cake can sure take awhile. And then eventually mixing the ingredients together in different bowls simultaneously, paying attention to every part of the process at once, and carefully layering them together. And then when it’s finally time to bake the cake, keeping a closer eye on every angle of the cake to ensure it doesn’t burn or even go up in flames. And then decorating the cake and presenting it artistically to the hungry customers. And then, after all the cake has been eaten, cleaning up all the dishes and washing of the countertops and ensuring every dish is in its proper place before turning off the light.

That’s what founding and running a convention is like. It takes a lot of research, and a lot of preparation, and a lot of dedication, hard work, and coordination. And I’ve been a part of all that, in both good times and not-so-good. So I get it, you guys. I really, really do.

So when I say, “DashCon -seriously, what the hell??” I’m not jumping on the bandwagon of mockery (amusing though it may be) or being malicious. I am genuinely asking: how could this con have possibly screwed up so epically? It doesn’t seem possible for it to have happened without gross mismanagement. I mean, yes, some of the issues, like a disappointing game room or under-attendance compared to what was expected, are not completely disastrous and could possibly happen despite good effort being put in to planning. But as someone who has helped to found and run cons and has negotiated hotel contracts, I can tell you at least this much: a hotel or convention center that has a contract with a con suddenly asking for $17-20,000 that the con didn’t expect to have to pay at that time is complete bull. Either the conditions of payment were in the contract and the con-runners didn’t read or understand those conditions when they signed, which is appalling negligence on their part; or there is something dishonest going on. And given this post, well, at the very least the con-runners claimed to have a handle on their agreement and contract with the hotel as of eleven months ago.

Whatever actually happened, I hope that at the very least, the guests who attended the con and the people who gave money on Friday night in what really amounts to extortion (give us your money or we take away your con) are reimbursed as much as possible; and that everyone who was involved in planning this or who is considering organizing a con takes away a valuable lesson in how not to do things. Because DashCon promising a fun con when they must have realized at some point beforehand that they could not deliver and then serving up a mediocre weekend funded by last-minute extortion is like a baker promising a hungry room full of diners forty cakes while knowing that Lex Luthor stole them all when no one was looking. And that’s terrible.

But so as not to end on such a grim note, I shall leave you with the best thing to come out of DashCon.

And until next time, Servo Lectio!

 

Emily S. Whitten: Craft with Me, Skottie Young & Deadpool!

deadpool skottie youngSkottie Young has always had a unique style, but I particularly love his little chibi versions of comic book characters. When I first saw his Deadpool “Screw U” chibi art on the badges for Baltimore Comic Con a couple of years ago (and then on the Deadpool #001 Variant Cover it immediately went on my mental favorites list. Young has also done very cute chibi covers of other characters, like Wolverine and Spider-Man. So this past weekend when my fella (who’s a huge Spider-Man fan) and I decided to do some clay crafting, Young’s grumpy but adorable little Deadpool and his adorable upside-down Spider-Man were excellent tiny sculpture project choices for us.

I’m fairly pleased with how my Tiny Grumpy Mercenary turned out, and, I gotta be honest, having him slouching irritably on a shelf with my family of Deadpools makes me happy in my nerdy little soul. So in case you are craving a happy nerd soul too and are in the mood to give crafting a try, I thought I’d share a tutorial on how I made by newest little buddy.

Step One: Suggested Tools and Supplies

  • Fimo, Sculpey, or other colored sculpting clay, in red, black, brown, white, blue, and purple
  • wax paper (to work on – I usually tape it down to the table) and a bright desk or work light
  • aluminum foil, and an old cutting board and sharp knife or other handy cutting tool
  • basic sculpting tool set (this is the set I have). You can also use toothpicks or other household items if you don’t have official tools.
  • wire and wire cutters

Step Two: Photo References

It’s always good to get a reference for whatever you are going to make from all angles possible. Of course, if it’s just one image, that’s all you’ll have to work with. But if you search and and save a good-sized version of the image, you can also at least zoom in as needed to look at the details. In this case, of course, your reference is this image.

Step Three: Making Your New Friend!

SKDP_1This process is going to vary for everyone, but generally, if what I’m making is a creature or a person, I like to start with the head. Having the head done first helps me gauge how big I will want to make the rest of the character; plus, making the part of the character that expresses the most personality first just makes sense to me.

To make a tiny Deadpool head, start with a round red ball and trace out the black eye holes very lightly with a knife tip. Pro tip: rolling the clay in the palms or your hands is a good way to get a good round ball (after kneading the clay .to warm it)

SKDP_2Once you’ve got the eyes traced to your satisfaction, trace them again with a deeper cut, angled inward at a shallow angle. Next, lever the middle area out to make a little hollow where the eye will be.

skdp_3-300x369-3770432Use your finger or a tool (the ball-tipped tool does well for this) to smooth the edges and insides of the eye sockets and get rid of any clay crumbs.

skdp_4-300x302-1472331Then make a ball of black clay of a size to fill the eye socket, shape it slightly to fit the socket’s edges, and press it into the socket.

Use your fingers and the flat-tipped tool to smooth the edges of the black to the red.

SKDP_5Next, repeat for the other black eye, and the white inner eyes. Pro tip: if you are using white clay, ensure you first wash your hands and are careful smoothing the edges so other clay colors don’t transfer onto the white. You can also lightly scrape the top surface of the white clay after you are done to remove any color tint.

SKDP_6
skdp_7-300x358-8875211Once you have the eyes done, squinch the nose area just a little bit to get a grumpy look. Then roll a tiny red cone, and affix it to the back of the head, using the flat-tipped tool to smooth the edges of the cone onto the head and get rid of the seam where the two meet. Bend and pinch the tail of the Deadpool mask as per the original image, and use the flat-tipped tool to make tiny “wrinkles” in the tail of the mask.

Hey, look! You have a Deadpool head! Hooray! But don’t forget the excellent crowning touch, i.e. the little dart. Roll a piece of brown clay out into a thin snake, and cut to the size of the dart handle. Make another little snake of blue, wrap it around one end of the brown in a circle, cut to size, and use the flat-tipped tool to smooth the blue onto Deadpool’s grumpy little forehead until it looks slanted like a suction cup dart. Pro tip: to stop the dart handle from drooping, put a little extra blue or brown on the underside of the dart to support the handle.

Now, put the head aside and move on to the body. For Deadpool, I chose to make the whole body out of one solid red piece of clay. Pro tip: For larger objects or complex shapes, you can also shape aluminum foil into a relatively smooth core for the object, to save clay and/or make the sculpture stronger. You can then roll out a thin sheet of clay, cut it as needed, and mold it around the foil like a skin, smoothing it with tools and fingers afterwards.

For the body, start with shaping Deadpool’s round tummy, and then shape the legs and feet, and then body and arms. Once you have the basic shape to your liking, roll out a thin sheet of black to use for the markings on his uniform and for his belt. For the uniform, you can cut several shapes with the knife tool and then fit them together and smooth them into one piece on each side of his body. I cut five shapes for each side: the front and back strips that also jut out a little near the top, a strip for around the top of each arm, a small piece to go on each arm where the black goes further down, and a piece for under the arm to connect the front and back strips. You can always cut less shapes if you want to.

After smoothing these into the uniform, roll a thin black snake to go around each wrist, and a thin silver snake for his zipper, and attach these. To make the zipper tab, you can form a tiny ball of silver into a little rectangle using, e.g., the flat of a knife blade and your flat-tipped shaping tool simultaneously on opposite sides of the shape. Once you have a flat little rectangle, attach it to the top of the zipper line, and use the tool that rounds to a point (or a toothpick) to make a little indent for the tab “hole.”

SKDP_8Now you can go back to your black sheet of clay and cut a long thin strip for the belt, smoothing it together in the front where the buckle will be. Finish up with the four brown pouches (made like the zipper tab, and using the flat-tipped tool for the crease of each pouch “flap”) and a little light purple oval for the belt buckle.

Your final step will be to attach the body to the head. Once you’ve lined up where you want the head and body to join, you can cut a short piece of wire and insert it in the top of the body and bottom of the head. Before attaching the head, knead a small piece of red clay and shape it around the wire in the body; that way when you join the two, they will also be held together by clay. Finally, use more red clay to fill in the cracks between body and head, and smooth those together until the seams disappear. And voila! You have a little Deadpool.

SKDP_9Now, follow the baking instructions (and keep an eye on the light clay colors on your Deadpool to ensure he’s not baking too long – if he is they will begin to turn brown, like a marshmallow would). I recommend baking your clay in a glass dish.

SKDP_10When the bake time is up, take him out very carefully, and let him cool SKDP_11completely before touching him. Pro tip: For some reason white doesn’t always bake as brightly as you might like. If you see that your whites are dull or translucent after baking, you can always use paint on your figure to brighten him up; and also, there are clay glazes available if you ever want to make a shiny critter. And now, your tiny Deadpool is done! And you can sit him up somewhere and enjoy your awesome handiwork every day! Hooray!

SKDP_12Good luck with your tiny creations, and until next time, Servo Lectio!SKDP_13