Author: Andrew Wheeler

Manga Friday: The Leopard Who Walked Like a Man

Manga Friday: The Leopard Who Walked Like a Man

This is another complicated bit of backstory: in 1979, Kaoru Kurimoto started a series of epic fantasy novels about a warrior-type named Guin who woke up amnesiac with a leopard mask permanently affixed to his face. There are at least a hundred and eighteen novels in the main series, plus some unspecified number of “side stories.” (I don’t know what makes them “side stories,” either.) One of those “side stories” was adapted into a manga series, and collected into three volumes. Now Vertical is in the middle of publishing the manga based on the side story based on the main story of the leopard-headed warrior named Guin. (Who lies in the house of Bedlam, Elizabeth Bishop would add.)

The first two volumes are out in English already; the third is scheduled to follow in March. And I read those first two volumes today (Thursday), to let you, the manga-starved hordes of ComicMix, know what they’re like.

And they’re OK.

Hm. You probably want more than that, right? All right. Guin is your standard post-Conan mightily-thewed barbarian type, with impossibly bulging muscles and a big sword he whips out and swings around phallicly at the appropriate moments. In the manga, his leopard “mask” looks just like a head – the jaw moves, the eyes move, and the whole thing is disconcertingly too small for his overmuscled body. Also in Conan fashion, he’s hacked his way to being king of a civilized nation, marrying the beautiful princess along the way. (Unlike Conan, though, the princess is not exceptionally enamored of her husband.)

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Manga Friday: Monkeying Around

Manga Friday: Monkeying Around

I’m often most interested in the decadent phase of an artistic movement, the point when it starts turning on itself. Snarky parody, convoluted derivative plots, art that’s clearly a rip-off of someone else’s style – this and more amuses me. So I’m happy that I finally gave in to temptation and picked up Even a Monkey Can Draw Manga.

I found it on the “how to draw” shelf, which sort-of makes sense: it’s a parody of books about how to draw manga. But I tend to doubt it’ll find many readers over there; I expect the people looking for drawing guides are serious, devoted, dour young folks who won’t be in the mood for zany humor. (The fact that this book was published in 2002, and one lonely copy was still poking around on the shelf, tends to support that idea.)

But, if you do manage to find it, Monkey is quite funny. In it, fictionalized versions of the creators (Koji Aihara, 19 years old and Kentaro Takekuma, 22 years old, as they’re billed in the book) talk about how they’re going to conquer the world of manga, in a very funny overwrought style, full of full-face close-ups. (Which are also essentially the same in every single episode; there’s some very obvious humor and some sly hidden humor in this as well.) Takekuma, the older, seasoned manga pro, then proceeds to teach Aihara the lessons of manga – this book contains the first nineteen of them. (There’s a second volume promised at the end; I don’t know how much more material appeared in Japan.)

The lessons start with the very obvious and basic – drawing borders, facial expressions, and then figures. (Takekuma recommends copying from other artists to do that last one, gleefully insisting that everyone does it.) Then Takekuma moves on to explaining where ideas and stories come from – everyone else’s stories and ideas, of course. After that, there are a series of lessons about particular manga genres, which are in turn shows to be completely cliché-ridden and obvious.

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Out of Picture, Vol. 1 Review

Out of Picture, Vol. 1 Review

The animators of Blue Sky Studios were finishing up their work on the movie Robots in late 2004 when a group of them decided that was the perfect time to do a collection of more personal stories. (A similar impulse is behind the Flight series of anthologies, to which more miscellaneous animators, illustrators, and cartoonists have contributed.) The first edition of Out of Picture – published in hardcover by a French house – debuted at 2006’s MoCCA show, and was a surprise hit there. Now, Villard has brought out an expanded edition of Out of Picture in paperback, with the promise of a second volume to follow next year.

I do first have to admit that the art is absolutely stunning – the different artists are varied in their approaches, but all are successful in creating their own worlds. On the other hand, Out of Picture is reminiscent of Robots (and other Blue Sky productions, such as Ice Age) – the visuals are amazing, showing deep thought and amazing skill, but the stories those visuals tell are much less original or special.

For example, Nash Dunnigan’s “Night School” uses a dark, chiaroscuro palette and well-chosen camera angles to tell a somewhat clichéd, “If This Goes On” style story about religious domination in the mid-21st century. And David Gordon’s “The Wedding Present” is visually stunning, with a great sense of design and the audacity to make his terrorist characters into brightly-colored funny animals. But the story, again, doesn’t really go anywhere.

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Manga Friday: Look! A Mammoth!

Manga Friday: Look! A Mammoth!

I’ve long harbored a suspicion about the “Mammoth Books” – you’re familiar with them, right? Big fat reprint anthologies, on a wide range of subjects (fiction and nonfiction, photographic and comics) published by Constable and Robinson in the UK and imported to this side of the pond by the now-defunct Carroll & Graf? – were put together somewhat on the cheap. (This was based on my encounters with their historical reprints, which I kept thinking should be called things like The Mammoth Book of Vampire Stories That Are Out of Copyright.)

But this book, I hasten to say, is made up of new material, as far as I can tell. All of the works are copyrighted 2007, though the book doesn’t say where, if anywhere, any of this appeared before. Come to think of it, that’s a bit of a problem – if this is the Best New Manga, surely that’s in comparison with other manga, and implies that this stuff was previously published?

These are the kind of problems I always have with the Mammoth Books — they’re generally nice anthologies, but aren’t quite what it says they are on the tin.

OK, so here’s what I think this book is: a collection of all-new stories, in a mostly manga manner, by creators primarily from the UK. It doesn’t actually say that – the introduction, by one-named editor “Ilya,” spends most of its time burbling about how cool manga is and how wonderful the world will be once we can all manage to sell more and more copies of more manga books – but it’s the most likely scenario. (If this really is an anthology of previously published works, and those works are “manga,” then the fact that they’re nearly all British and that none of them are, oh, Japanese, becomes much more puzzling.)

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The Art of Bryan Talbot Review

The Art of Bryan Talbot Review

There are plenty of comics writers and artists (and combinations thereof) who have never been fashionable, but who do good, interesting work, and even dive in and out of “mainstream” comics as they go. I’m thinking about people like P. Craig Russell, Eddie Campbell, and – most to the point right now – Bryan Talbot. They mostly keep control of their own work, so they never end up as fan favorites for their run on Ultra Punching Dude, but, as consolation, they do get to do their stories their way.

The Art of Bryan Talbot is a 96-page album-sized softcover, with text by Talbot and a short introduction by Neil Gaiman, which traces Talbot’s varied career. After the requisite page of juvenilia, the book moves into Talbot’s first published comics, the “Chester P. Hackenbush” stories in his Brainstorm comic of the mid-‘70s. It all looks very late-underground; interesting but clearly at the far, tired end of a movement.

After that, Talbot’s career goes all over the place, with stints on “Judge Dredd” and “Nemesis the Warlock” for 2000 AD, a pile of art about the singer Adam Ant, some random minor comics projects, and posters/pin-ups on musical and SFnal themes. Talbot refers to himself as a “jobbing illustrator” at one point, and that describes his work in this section. It’s all technically well done, and the pieces are generally excellent for what they are, but they’re extremely various. (Also around this part of the book is a longish section of life drawings Talbot did for a class in the late ‘80s and early ‘90s. Pencil life drawings are great for an artist’s development, but can be slightly less compelling in the middle of a book of ink and color comics art. They really don’t seem to mesh with the other pieces of art surrounding them.)

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Exit Wounds Review

Exit Wounds Review

Here’s another example of how international the world of comics is – a nearly two-hundred page graphic novel by an Israeli writer/artist little-known here. It’s published on this continent by Drawn & Quarterly, a smaller publisher from Montreal that specializes in stories that don’t have people flying around in their underwear.

Koby Franco is a cab driver in Tel Aviv, a young man whose mother died a few years back and whose father Gabriel has been out of touch nearly as long. A female soldier, Numi, gets in touch with him to tell him that she thinks his father was killed in a bombing the month before. There was one body left unidentified, and Numi saw a scarf she knitted for Gabriel lying on the street during the TV coverage.

Koby and Numi investigate, tracing the unidentified body from the morgue to a “John Doe” grave and back to the blast site. Along the way, Koby learns things he didn’t expect about his father – not to mention about Numi and himself.

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Manga Friday: In Medias Res

Manga Friday: In Medias Res

We all want to get on the ground floor, but that doesn’t always happen. Sometimes, we find ourselves walking into a movie two reels in, munching popcorn and whispering to each other “And who is that guy?” In honor of those confused moments in all of our lives, this week Manga Friday read Book Two in a short stack of manga series, and tried to figure out what the heck was going on.

First off is Spiral: The Bounds of Reasoning. The division into volumes is a bit odd here, since the first section of Vol. 2 is the third and final part of a locked-room mystery. So we get that old-fashioned mystery-plot staple: the detective explaining everything and talking at great length to all of the characters, who wonder why he’s gathered them all there. It’s very talky, of course – that’s the whole point of that kind of exercise – but it summarizes the first two parts of this particular story well enough for me to understand the ending.

After that are two one-part stories and then a two-parter, which explain a bit more about the premise, and expand out the cast a bit. The detective from the first story is a teenager named Ayumu Narumi, and he’s the other stereotyped manga teen boy: the uber-competent whiz kid (as opposed to the amiable slacker – no manga teens that I’ve seen are just pretty good at a couple of things). He’s both a deductive genius and a world-class pianist, but is tortured because he’s not as good at either of those things as his older brother, who disappeared mysteriously (swell ominous music).

The antagonists are a group called the Blade Children; we don’t learn all that much about them in this book, but they all are missing one rib (surgically removed in early childhood), are even more tormented than Ayumu (and linked to him and/or his brother somehow), and possibly have some kind of secret over-arching plan. Two major Blade Children are introduced in this book: Eyes Rutherford, the goth-y English teenage piano sensation (the world within a manga is a deeply silly place, sometimes, full of people named “Eyes”), and the sneaky, monologuing Kousuke Asazuki. I’m not entirely sure if they’re supposed to be villains, per se, which might explain why they’re not terribly frightening – or comprehensible. All in all, I could follow the main plot of Spiral, but the first volume might have explained the point of it all in a way that I really needed.

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The Art of Bone Review

The Art of Bone Review

The first thing I should mention is that, although this book is credited to Jeff Smith, it doesn’t seem to have been written by him. I think the text in it – aside from a stilted introduction by Lucy Shelton Caswell, curator of the Ohio State Cartoon Research Library – was actually written by the editor, Diana Schutz, but the book itself doesn’t actually say. The text talks about Smith in the third person, and doesn’t show any strong connection to his personal thoughts, so it certainly looks like it was written by someone else.

But no one reads a book like this for the text: the pictures are the main draw, and this is full of pictures. Over two hundred large, well-designed and cleanly printed pages showcase lots of Smith’s Bone art, from early sketches to final color work. The text tends to be descriptive – dating particular pieces, or explaining where in the process they were created – rather than more discursive.

The Art of Bone begins with a 1970ish comic from a very young Smith, in which a very Carl Barks-ian Fone and Phoney Bone have an adventure trying to retrieve a lost gem. (This is clearly juvenilia, but has some cute touches, such as a “title wave” which is not a misspelling.) There are a few other bits from the prehistory of Bone as well, such as a few strips from the Thorn comic Smith drew for Ohio State’s Lantern daily paper. (I’d love to see a full collection of these; the art is clearly professional quality, and the fact that he re-used a lot of the plot in Bone proper is no longer a big problem, since Bone is complete.)

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Manga Friday: Miki Falls

Manga Friday: Miki Falls

Mark Crilley has been influenced by Japan before: his best-known work, the long all-ages Akiko series, is about a Japanese girl who has various adventures on alien worlds, and various elements of Japanese culture found their way into that book. But Akiko was still clearly a Western comic by a Western creator.

Miki Falls, on the other hand, is a deliberate attempt at what’s called an "OEL Manga" – something that follows many of the conventions of Japanese comics but was written as an Original English Language work. Crilley doesn’t draw his book backwards – wisely, I think, since if it can be difficult for a reader to switch orientation, I can only imagine how difficult it would be for a creator to do so – but it’s otherwise a very manga-influenced work. And so I’m looking at it this week as our "Manga Friday" feature.

Miki is just starting her senior year of high school in a fairly rural area of Japan. She’s determined to be really herself during this new year – not to go along with other people because it’s easier. (This seems to be a common desire for manga protagonists, possibly – he said, putting on his armchair group psychologist hat – because Japan is such a homogenous, conformist society.) But, since this is a manga story – and, to be less culturally specific, because it is a story about a teenage girl, and mostly written for other teenage girls – she meets a boy. A new boy in school. A mysterious, attractive, fascinating, keeps-to-himself boy. A boy named Hiro Sakurai.

Miki tells herself that she’s not falling in love with Hiro, but of course she is. And of course he’s utterly aloof, ignoring her – and everyone else in the school – at all times. Spring is the story of their meeting, and Miki’s budding love-hate relationship with Hiro (love him because he’s a dreamy boy, hate him because he won’t even look at her). At the end, we learn the secret, very manga-esque, reason why Hiro must hold himself aloof from all love…nay! from any normal human emotion! (Oops. I’m channeling Stan Lee there. That’s not a specific hint, but Miki and Hiro’s relationship does have aspects very familiar to Western comics readers, with a large helping of angst.)

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The League of Extraordinary Gentlemen: Black Dossier Review

The League of Extraordinary Gentlemen: Black Dossier Review

Ambition, all by itself, is neither good nor bad. The greatest artistic works wouldn’t exist without vast reservoirs of ambition, but ambition by itself doesn’t guarantee anything. Even ambition combined with proven ability isn’t necessarily successful. And just because one work by a particular creator (or creators) was transcendently wonderful, that doesn’t mean the next related work will be equally so.

And that brings us to The League of Extraordinary Gentlemen: Black Dossier, which, I’m sad to say, is pretty much the Tom Sawyer, Abroad of our day – a book that should have been something really special, given its predecessors’ pedigree, but which instead is self-indulgent and shows signs of existing purely because of contractual reasons.

But let me back up. There have been two League of Extraordinary Gentlemen stories so far, both of which were excellent pulpish adventure, homages to writer Alan Moore’s favorite British stories from the turn of the last century. There was something of a tendency to paint the lily even there, though – to cram in references every which way, to show either how smart Moore was or how much genre fiction he had read. But the references were only rarely important to those two stories, and the times they were – the revelation of the first “M,” for example – they were very obvious references, which nearly every reader of the comic would grasp quickly. Neither of the first two League stories was great literature, but they were excellent adventure stories, though they did imply that Moore took old pulpy stories more seriously than perhaps he should.

Black Dossier is not the third major League story; that’s still to come, in a year or three, from a different publisher in an unlikely format. It’s instead a weird hybrid of story and background, with a League story set in the 1950s wrapped around a collection of documents from the past of that history; those documents, of course, comprise the titular dossier. In the frame story, a young blonde couple steal the dossier and run away with it, pursued by nastier fictional characters. To understand the villains, the reader must recognize James Bond (not too difficult), remember Harry Lime (somewhat tougher), and have some idea who Bulldog Drummond is (exceptionally difficult).

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