The Mix : What are people talking about today?

Reign of the Supermen gets Bicoastal Premiere

Warner Bros. Home Entertainment proudly presents the bi-coastal premieres of Reign of the Supermen, the next entry in the popular, ongoing series of DC Universe Movies, at The Paley Center for Media in Beverly Hills on January 10, 2019 and at the Directors Guild of America in New York on January 28, 2019. Filmmakers and members of the voice cast will attend the events for red carpet media interviews and a post-screening panel discussion.

Executive producer James Tucker, director/producer Sam Liu, character designer Phil Bourassa, writers Jim Krieg & Tim Sheridan and members of the all-star voice cast will attend the World Premiere festivities in Los Angeles and East Coast Premiere in New York. Additional talent participating at the two premieres will be announced as confirmed.

Both screenings will begin at 7:00 pm. The Paley Center for Media in Los Angeles is located at 465 North Beverly Drive in Beverly Hills. The Director’s Guild of America is located at 110 West 57th Street in New York City.

A limited number of free tickets are available to the general public.

Fans wishing to receive free tickets to the Los Angeles event on Thursday, January 10 must RSVP via email to ReignSupermenLA@gmail.com.

Fans wishing to receive free tickets to the New York event on Monday, January 28 must RSVP via email to ReignSupermenNY@gmail.com.

The subject of all fan email entries should include which location (LA or NY) they wish to attend. The body of all fan RSVP emails need ONLY include the (1) name of the entrant, (2) number of tickets requested (limit four per entry), and (3) valid email address (again, within the body of the email text). Fans should keep their entry simple – here’s an example of exactly how the body of the RSVP email should appear:

Bruce Wayne

2 tickets

Batman@gmail.com

Tickets to the event will be distributed on a “first come, first served” basis, and fans will be notified via email.

Reign of the Supermen finds Earth’s citizens – and the Man of Steel’s heroic contemporaries – dealing with a world without Superman. But the aftermath of Superman’s death, and the subsequent disappearance of his body, leads to a new mystery – is Superman still alive? The question is further complicated when four new super-powered individuals – Steel, Cyborg Superman, Superboy and the Eradicator – emerge to proclaim themselves as the ultimate hero. In the end, only one will be able to proclaim himself the world’s true Superman.

Reign of the Supermen is the second half of a two-part DC Universe Movies experience that began in August 2018 with The Death of Superman – the two films telling a more faithful animated version of “The Death of Superman,” DC’s landmark 1992-93 comic phenomenon. Superman Doomsday, the inaugural film in the DC Universe Movies series, told an abridged version of that comics story, but with a runtime of 75 minutes, the film was only able to focus on a core, singular storyline. The Death of Superman and Reign of the Supermen restore many of the moments and characters that fans hold dear to their hearts.     

The Reign of the Supermen all-star cast is led by Jerry O’Connell (Carter, Bravo’s Play by Play, Stand by Me), Rebecca Romijn (X-Men, The Librarians) and Rainn Wilson (The Office, The Meg) as the voices of Superman, Lois Lane and Lex Luthor, respectively. The potent trio is joined by the DC Universe Movies’ returning voices of the Justice League: Jason O’Mara (The Man in the High Castle, Terra Nova) as Batman, Rosario Dawson (Sin City, Rent, Daredevil) as Wonder Woman, Shemar Moore (S.W.A.T., Criminal Minds) as Cyborg, Nathan Fillion (Castle, The Rookie) as Green Lantern/Hal Jordan, Christopher Gorham (Covert Affairs, Insatiable, Ugly Betty) as The Flash, and Nyambi Nyambi (Mike & Molly, The Good Fight) as Martian Manhunter.

Newly featured cast members include Cress Williams (Black Lightning) as Steel, Cameron Monaghan (Gotham) as Superboy, Patrick Fabian (Better Call Saul) as Hank Henshaw, and Tony Todd (Candyman) as Darkseid. In addition, the cast includes Charles Halford (Constantine) as Bibbo Bibbowski and The Eradicator, Rocky Carroll (NCIS) as Perry White, Toks Olagundoye (Castle) as Cat Grant, Max Mittleman (Justice League Action) as Jimmy Olsen, Paul Eiding (Ben 10: Omniverse) as Jonathan Kent, Jennifer Hale (Green Lantern: The Animated Series) as Martha Kent, Trevor Devall (Suicide Squad: Hell To Pay) as Dabney Donovan and Erica Luttrell (Salvation) as Mercy.

Produced by Warner Bros. Animation and DC Entertainment, the feature-length animated Reign of the Supermen arrives from Warner Bros. Home Entertainment on Digital starting January 15, 2019, and on Ultra HD Blu-ray Combo Pack and Blu-ray Combo Pack on January 29, 2019.

Book-A-Day 2018 #361: Pim & Francie: "The Golden Bear Days" by Al Columbia

I can’t tell you what’s the deal with Al Columbia. Maybe no one can.

He famously was going to take over from Bill Sienkiewicz on the Alan Moore-written Big Numbers comic nearly thirty years ago, but had a nervous breakdown (maybe), disappeared (sort of), and destroyed all of his finished art (almost certainly). His career in comics since then has been occasional, with short pieces in anthologies and other random appearances. As far as I’ve seen, this is his only book-length publication.

Pim & Francie: “The Golden Bear Days”  came out just about a decade ago, collecting material about the title characters that Columbia had created over many years before that. It’s not a graphic novel.

It’s not a story of any kind. It’s a lot easier to list the things Pim & Francie isn’t than explain what it is: it doesn’t have any finished stories, any complete narratives, any obvious through-line.

There’s no explanation for the random artifacts in the book, but I like to think of it this way. Imagine there was an animation studio, back in the early days — late ’20s, early ’30s — more influenced by Grand Guignol than happy musical theatre. Imagine that their main characters were two child-sized figures, Pim and Francie. Imagine that unnamed studio generated a number of cartoons and comics stories about those characters, full of horrors and terrors. Imagine that work was suppressed, violently, and almost entirely destroyed. And imagine that someone — call him Al Columbia — assembled what was left three generations later, with haunting, tantalizing hints of the stories of Pim and Francie.

You can imagine a coffee-table book, telling the history of that studio, with scraps of memos and release dates for the material, wrapped up in a narrative explaining who the people behind Pim & Francie were and what they did. Columbia provides none of that here. All he gives us is the art: sketches, torn comics pages, random animation cells, model sheets, sketches for background art or covers, isolated vignettes, things that might be comics panels or might not. All of it is only barely in sequence, if at all. No stories are complete; no stories are explained; no stories are more than a handful of isolated moments.

Pim and Francie’s world is full of death and mayhem of all kinds: self-inflicted, since we see these “children” being horribly cruel to themselves and others; supernatural, with the child-snatching Cinnamon Jack and some kind of forest-dwelling demon-witch they call “grandma;” and just plain human, as in the knife-wielding Bloody Bloody Killer. Pim and Francie are occasionally perpetrators, often about to be victims, and regularly onlookers at something that is about to happen. The overall town is of ominousness and menace; this is a world stuffed top to bottom with horrible things, and there can be no end to them, no safe place for children…or for whatever Pim and Francie actually are. Sometimes they’re with what seem to be friendly, loving grandparents — but those are also clearly ineffectual and unable to protect the moppets from the horrors of the world.

Pim & Francie is a monument to something, but it’s hard to say what. It’s a window into an alternative world of entertainment, one more sadistic and cruel than our own, presented as torn pages, coffee-ring stained art, and random scraps. I don’t know if Columbia has an overall vision for this project: if there’s anything larger than a bunch of horrific and ominous moments. But the moments he has presented here are powerful, and the atmosphere is like no other book I know. And he’s a killer draftsman in that rubber-hose ’30s style. If all that intrigues you, you might as well check it out. There is nothing else like Pim & Francie.

antickmusingsiqoupd7guyomprm5ig7vi7ef7zbnmyn0lo-7973720 antickmusingsiqoupd7guyomprm5ig7vi7ev_sglipbpwu-6397334 antickmusingsiqoupd7guyomprm5ig7vi7egin9vfwoqvq-5375561

qoupd7guyom-5757462

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Book-A-Day 2018 #359: Tales Designed to Thrizzle, Vol. 1 by Michael Kupperman

Today kicks off a mini-theme section of Book-A-Day; I read four 2009-2010 books from Fantagraphics over four days early in December, because I had them all digitally. They came in during the era when I was reviewing books seriously but getting many more things than I could fit into my Realms of Fantasy monthly column. The books otherwise have nothing in common, but some readers might wonder “why is this guy suddenly reading a bunch of old Fanta books?”

That’s why. It’s not a good reason, but it’s the one I have.

I come to Michael Kupperman’s Tales Designed to Thrizzle, Vol. 1  backwards. Kupperman was first known as a maker of humorous comics — this series, in particular — and has only recently moved into more serious work like All the Answers (which I read a couple of months ago).

Vol. 1 is, as I hope anyone can tell, the first collection of his Tales Designed To Thrizzle comic — and I’m amused to see that, at last as the mid-aughts, one successful way to start a career in making funny comics was still to draw twenty-some pages of them and put them out in a little booklet, the way it had been since the undergrounds in the late ’60s. (It might still work these days, but a creator can get better, more immediate feedback and audience by posting stories online in whatever format is popular that week. [1])

Vol. 1 has the first four issues of Thrizzle, which were published individually from July 2005 through August 2008. (There were four more issues, which were in turn collected in 2012’s Vol. 2…which I may need to search out now.) The book presents them in order as they originally appeared, covers and all, rather than re-sorting the contents into some other scheme. Up front is a self-mocking foreword by Robert Smigel, and separating each issue are wallpaper-looking full-page designs, which fit the aesthetic of Kupperman’s work well and may have been in the original issues as well.

The first three issues are ostensibly divided into three sections by “audience” — adult, kid, and old people — with frontispieces insisting that readers outside those ages shouldn’t read that section. The fourth issue drops that for a quirky format “specially designed to help you through your entire day!” (In that case, the reader is supposed to read one page each half-hour, starting first thing in the morning.)

I was going to say here that Thrizzle has the standard lots-of-short-pieces format of most single-creator humor comics, but nothing about Thrizzle is standard. Kupperman has an absurdist sense of humor and his comedy rarely drops into the usual comics tropes (goofy superheroes, toys and fads of the cartoonists’s youth), instead looking to old magazines and vaguer cultural knowledge, plus a whole lot of random surreal ideas (sex blimps, foreplay robots, porno coloring books, criminal fingertalk).

I found it really funny a lot of the time, and distinctively different from other funny cartoonists I’m familiar with. Kupperman uses a few different art styles, including one that looks almost like clip art and a really heavily-inked look full of tiny lines — so Thrizzle has jokes like no one else’s comics and looks like no one else’s comics.

It is weird and funny and weirdly funny and funnily weird. Kupperman has a unique comic sensibility, and I want to see more of it.

[1] A month ago I would have just said “Tumblr,” but oops!

antickmusingsitiqwlc9tqjqv2ccoi2qblof7zbnmyn0lo-2316655 antickmusingsitiqwlc9tqjqv2ccoi2qblov_sglipbpwu-7850983 antickmusingsitiqwlc9tqjqv2ccoi2qblogin9vfwoqvq-7122786

tiqwlc9tqjq-5941125

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Book-A-Day 2018 #358: Birdland by Gilbert Hernandez

This is not a Love and Rockets book; I’ve run out of those. But it’s a first cousin to Love and Rockets, featuring characters who first appeared there and a group of characters who later appeared there in a slightly different arrangement.

It’s also chock-full of sex, which might be why it’s not in print these days: sex has migrated almost entirely to the electronic realms for the 21st century, since print can’t keep up and is pirated within seconds. (Other possible reasons: Hernandez or his publishers think it wouldn’t be good for his current career, normal book/comics outlets have gotten more prudish over the past couple of decades, or the stars are not quite right.)

Anyway, this is Birdland . It’s an unabashedly pornographic comic by Gilbert Hernandez, originally published as a three-issue miniseries by Fantagraphic’s spin-off smut-publishing line Eros in 1990, with a loosely-related mostly-silent one-shot in 1994. I read the 1999 printing of the trade paperback collection, which has what I think are all of the Birdland pieces together.

It’s set in a porno next-universe-over version of his Palomar/Luba world, circa 1990: Inez and Bang Bang are strippers at Polka Parade, a young Fritzi is a therapist and her sister Petra is her receptionist. The central male character is Fritzi’s husband — at this point, her only one, but that would change in the regular continuity — Mark Herrera, though his brother Simon is also important. There’s also La Valda, another stripper for the competing club Stinky’s who “steals Bang Bang’s act” (said act, in toto: looking like she does, dancing naked, band-aids over her nipples) and Stinky’s doorman Pee Wee, so there can be another man for the sex scenes.

The plot is loose and semi-random, but it’s more than just an excuse for the sex scenes: Birdland feels like Hernandez turned up the sex knob on his work to eleven, then broke it off and jammed it even further up with pliers. It’s more explicit — very explicit, with lots of spurting bodily fluids and engorged appendages being rhythmically inserted hither and yon — but it’s all embedded in one of those Beto obsessed-with-the-wrong-person plots.

Since the knobs are jammed up past eleven, everyone is obsessed with sex with the wrong people: Fritzi has frozen out Mark for unexplained reasons, but he’s having affairs with both Inez and Bang Bang while pining for his wife. Simon is obsessed with Fritzi, and sleeping with Petra as the next best thing, which is fine because she’s obsessed with Mark in turn. Fritzi’s practice consists entirely of hypnotizing her (all male) patients and having sex with them while they’re under — before long, Petra learns the truth and gets into the action, too. And then there are the aliens, who wander around the edges of the beginning of the story before abducting everyone for the literally climactic ending of the original mini-series, as everybody gets it on with everybody for a cathartic release before returning to earth to ring more changes on the same relationship problems.

Hey, it’s a sex comic: you have to expect that it’s going to be full of sex. Birdland‘s sex isn’t the zipless fucks of the usual stroke book: Hernandez’s characters are obsessives, and endlessly talk about who they love and want and can’t have even while bopping with the wrong person.

In a lot of ways, Birdland feels like unfiltered Gilbert Hernandez: all of the sex, all of the surrealism, all of the random connections, all of the quirky spirituality. Whether it really came out that way or if he carefully crafted it to look that way doesn’t matter as much — either way, this is close to peak Beto, right in the middle of his career. If you’re interested in his work, and aren’t turned off by the pervasive sex, Birdland is a book you need to pay attention to. (Assuming you can find it.)

antickmusingsiniew4utuevoltfrbgtqu2qf7zbnmyn0lo-3247245 antickmusingsiniew4utuevoltfrbgtqu2qv_sglipbpwu-1466892 antickmusingsiniew4utuevoltfrbgtqu2qgin9vfwoqvq-8327764

niew4utuevo-3020225

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Book-A-Day 2018 #357: The Adventures of Tintin, Vol. 3 by Herge

I still feel like there’s something wrong with a forty-nine-year-old man reading the Tintin books for the first time, but it’s not like I can go back and read them any earlier now, can I?

The Adventures of Tintin, Vol. 3  collects three WWII-era Tintin stories: The Crab with the Golden Claws, The Shooting Star, and The Secret of ‘The Unicorn’. I say “WWII-era,” but there’s no indication at all in the stories themselves that a global war was going on. It’s the same world of adventure and derring-do as the earlier books (see volumes one and two ), full of smugglers and pirates and ruffians, all of whom must eventually fall to the legitimate authorities (though the villains of Shooting Star are state-backed; it’s a fictional South American state and they’re explicitly nasty capitalists).

These books came in quick succession: serialized one after the other (1940-41, 41-42, 42-43); and all were published in color book editions by the end of 1943. Herge was clearly a powerhouse — remember this was in Belgium, in the middle of the war, with all of the related shortages and controls.

But, again, none of that shows in the stories: they’re adventure tales about criminals: drug smugglers, sharp-elbowed capitalists from fictional countries, murderous hunters of lost treasures. And they are after strange and mysterious things, mostly: a strange meteor that crashed in the North Atlantic, a pirate’s treasure. (Though Golden Claws, and from Tintin’s side Unicorn, are both cases where he gets caught up in something and has no idea what nefarious plot is going on, just that something is obviously wrong.)

Golden Claws introduces Captain Haddock, who I gather becomes a major supporting character from that point forward. His character has not aged well, and it takes the previously wince-inducing scenes of Tintin or his dog Snowy “accidentally” getting drunk and sloppy in the earlier books and makes them even bigger, more violent and stereotypical when it’s a big, bearded guy doing the drinking. I hope that he develops a character other than “alcoholic who is stupidly combative when drunk” in later books.

This omnibus series makes an interesting — that word here means “inexplicable” — choice by ending with Unicorn; that book apparently leads directly into the next book, Red Rackham’s Treasure. Or maybe the publishers figured their readers would be hooked anyway by volume three, so a little cliff-hanger wouldn’t hurt anyone. In any case, this book ends very obviously with a “buy the next book” message.

The Tintin stories have been the formative adventure tales in comics form for several generations of young people by this point — more in Europe than on my side of the pond, obviously, but he’s still a treasure of world literature. And the stories do still mostly hold up, aside from the comic drunkenness. If you have young people in your orbit, they might still find this exciting: it’s got all of the good stuff.

antickmusingsixzekqxkr-ribzrdkb81rhwf7zbnmyn0lo-1639755 antickmusingsixzekqxkr-ribzrdkb81rhwv_sglipbpwu-7093180 antickmusingsixzekqxkr-ribzrdkb81rhwgin9vfwoqvq-6115212

xzekqxkr-ri-2768846

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Book-A-Day 2018 #354: Michael Chabon’s The Escapists by Brian K. Vaughan and various artists

If a story has a moral that says, basically, “stories like this one are not as important or good as other kinds of stories, which are more special,” is that enough to make you throw it across the room in disgust?

In this case, it didn’t…mostly because it was a library book, and I don’t want to damage someone else’s things. But Michael Chabon’s The Escapists has a severe case of wanting to eat its cake and have it too, even though The Escapist is a pretty unappetizing cake to hang onto.

Perhaps I should explain.

Michael Chabon wrote a novel, The Amazing Adventures of Kavalier and Clay, almost twenty years ago, a fictionalized version of the Simon/Kirby team (or maybe not — that was one piece that went into it, and influenced the title, at least). In that novel, the main characters created a Golden Age superhero called The Escapist.

For some reason, The Escapist turned into a real comic book, with various people doing new fake versions of the various fictional phases of his invented comics career. I read a collection of those stories earlier this year, Amazing Adventures .

Michael Chabon’s The Escapists , the book I have today, is from that same publishing burst (originally serialized in 2006 and republished in this edition about a year ago), but is even more metafictional: it’s the story of some people in modern-day Cleveland who get the rights to The Escapist and make up new adventures of this old, mostly-forgotten minor hero. And, of course, in the end they learn that they should make up their own stories, and not just extend old stories. (Before that, they get other cliches to fill up the book: the shy nerd who can’t tell the punky girl he loves her, the strong silent type who looks good in a supersuit, the eeeevil corporation who will stop at nothing to buy back the mostly worthless thing they sold by accident, and so on.)

On the one hand: yes. Comics desperately needs the make-your-own-stuff message, even though it will never heed it. On the other hand: did you just get me to read two hundred pages of comics about a fake legacy character and then say that stories about legacy characters are crap?

Really?

I’m sure writer Brian K. Vaughan would object that he’s not saying legacy characters are crap, exactly — he’s done a bunch of them over the years, after all — but that new ideas are better. But, OK, if that’s your message, why tell it in a story about someone else’s character? There is a huge disconnect here between medium and message, to put it mildly.

Artistically, The Escapists mixes the fictional world of its silly hero with the real-world exploits of its dull protagonists, giving work to a variety of different artists (Steve Rolston, Jason Shawn Alexander, Philip Bond, and Eduardo Barreto; none of them credited to specific pages) and allowing the story to have both kitchen-sink drama and pulse-pounding action. So, yes, more cake-eating and -having is going on there, as well.

Frankly, The Escapists is best used as an object lesson in the art of Having It Both Ways.

antickmusingsik-_o0at932injx5lfpp64af7zbnmyn0lo-2314324 antickmusingsik-_o0at932injx5lfpp64av_sglipbpwu-6122766 antickmusingsik-_o0at932injx5lfpp64agin9vfwoqvq-9191336

k-_o0at932i-3547591

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Book-A-Day 2018 #353: The Unbeatable Squirrel Girl, Vol. 6: Who Run the World? Squirrels by North & Henderson

Some people read The Unbeatable Squirrel Girl for the girl power, the body positivity, the overall positivity, the young-readers friendliness, the focus on computer science, or the kooky take on the Marvel Universe. Not me, though.

(Other people may read it because they are crushing hard on Koi Boi, obsessed with Eric Henderson’s art, or totally in love with writer Ryan North’s bottom-of-the-page notes. But those aren’t what does it for me, either.)

No, I’m all about Brain Drain. Give me an existential brain-in-a-vat-in-a-robot-body, teetering on the edge of total nihilism and trying to live in the modern world, and I’m happy.

This sixth book of Doreen Green’s adventures, titled (not all that compactly) The Unbeatable Squirrel Girl, Vol. 6: Who Run the World? Squirrels , has a whole bunch of Brain Drain in it, and so I like it very much. I trust the creators will take this to heart and choose in future to exclusively please this one random Internet dude who gets these books two years later from the library, instead of listening to everyone else who they are actually trying to reach and who pay money up front. [1]

(How did we get to volume six? Good question — check out volumes one , two, three , four, five and the hardcover OGN .)

The five issues reprinted here (#s 17-21 of the ongoing series) include, as has been the norm for the last few volumes, one big epic story (four issues) and then a smaller story (the last issue). The big story is fun and all, with a new villain who has a nefarious plot and a very sneaky way of getting around Doreen’s defenses. But it’s the same kind of thing as most SG stories: new threat seems unstoppable, but then she stops it.

No, the single issue is where it’s at, with a concentrated dose of Brain Drain action. While SG is off visiting her evil twin in the Negative Zone (see the OGN if that sentence makes no sense), Koi Boi and Chipmunk Hunk and my man Brain Drain have to stop crime in Manhattan single-handedly. [2] They do succeed in the end, of course, but along the way we get great moments like this:

I would be firmer, for my part: I won’t apologize for my cool dude protocols at all.

This collection is obvious pretty deep into Squirrel Girl-dom; no one should start here. But the series is still doing the stuff it does well, and even if you’re way outside of the target audience (girls 5-15, I guess, particularly those with an interest in science) it is quite swell and a lot of fun. I am still surprised Marvel allows North and Henderson to be in the MU but not of it, but I suppose I shouldn’t be looking gift horses in the mouth, should I? They could ruin this in a second any time they feel like it, and probably will, eventually.

But it’s here for now: enjoy it.

[1] This argument is used straight-faced by a lot of other white guys on the ‘net, so why shouldn’t it work for me, too?

[2] Because even though there’s a Marvel Universe, with Spider-Man and several Avengers teams and the Fantastic Four and Doctor Strange and Daredevil and several dozen other heroes in the same place, in any specific comic all of the crime is the responsibility of the title hero, to foil directly or delegate said foiling as she sees fit.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

REVIEW: 2001: A Space Odyssey

2001-space-odyssey-4k-300x378-3815245I was ten when I was taken to see 2001: A Space Odyssey for a friend’s birthday. I was coming to love all things science fiction by this point, but the film both dazzled and baffled me. I got most of it up until the final twenty minutes or so and was left utterly confused. I next encountered it at college and appreciate it, as a filmmaking milestone but still didn’t love it, largely because I realize how cold and sterile the future was when I wanted something to look forward to. The star child ending was, thankfully, less a conundrum.

I haven’t seen it all the way through since then, but Warner Home Entertainment changed that with the gorgeous new release, lovingly restored and available in a deluxe 4K, Blu-ray, and Digital HD boxset. There are two Blu-ray discs, one for the film and one for the bonus material plus a small booklet with stills and several gorgeous cards.

The film’s influence on the genre and filmmaking cannot be underestimated since so many revere director Stanley Kubrick’s vision and meticulous approach to production. Where many SF films go from concept to screen in a year or two, this took four and involved the brilliant Arthur C. Clarke, building off his short story “The Sentinel”.

We are taken from the Dawn of Man to the bright future and the evolution of man. Present throughout the millennia are black Monoliths and when one is found on the Moon, broadcasting a signal to Jupiter, things get interesting. The Discovery is sent to explore the newfound alien object and we’re off.

Interestingly, Kubrick and Clarke were trying to be as realistic in examining how space travel in the near future would work as the same time producer Gene Roddenberry was looking a century or two further ahead with vastly different results. Of course, Kubrick had Hollywood film money and Douglas Trumbull on his side while Roddenberry had to feed the weekly prime time maw. (Still, Roddenberry did beat them at the computer going mad four months earlier than the film in “The Ultimate Computer”, take that HAL.)

2001-4k-blu-ray-300x129-4321399We follow astronauts Frank Poole and David Bowman (Gary Lockwood and Keir Dullea) resemble the NASA ideal as they exercise, work, and recreate aboard the giant, white spacecraft. Their interactions with HAL 9000 look fanciful a decade or more earlier and today look entirely plausible (thank you, Siri).

I wish the characters were wearer and more human but that was not Kubrick’s style (the same could be said for his final outing as well). DO I better understand the final sequence? Sure because in the intervening years it’s been written about extensively. I still possess the ten year old’s sense of awe at the sheer spectacle of the film even if it is not my favorite SF film of all time.

The new 4K editions was scanned from the original camera negative in 8K resolution reduced to a brilliant 4K in the proper 2.20:1 aspect ratio, graded for high dynamic range in both HDR10 and Dolby Vision. The time and effort that went into perfecting the visuals makes this edition a far cry superior to the one overseen a few years back by Christopher Nolan. The fine detail captured here along with the superb color balance makes this an entirely new film watching experience (I envy those with a nice home theater to watch this in).

2001-a-space-odyssey-restoration-300x169-3763343The audio comes as a pair of 5.1 DTS-HD Master Audio lossless mixes, the 1999 restoration and re-mix and the original 1968 6-track 70 mm theatrical audio. Both are wonderful to hear and make you appreciate the classical sore all the more.

The Blu-ray version is remastered from the new source making it a quantum leap better than the previous edition, alone making it worth purchasing.

The sole bonus feature on the 4K disc is the 2007 Audio Commentary from Keir Dullea and Gary Lockwood, which you can also find on the Blu-ray. The second disc contains a plethora of materials gathered from the various previous releases. These include 2001: The Making of a Myth (43:08), Standing on the Shoulders of Kubrick: The Legacy of 2001 (21:25); Vision of a Future Passed: The Prophecy of 2001 (21:31); 2001: A Space Odyssey – A Look Behind the Future (23:11); What Is Out There? (20:42); 2001: FX and Early Conceptual Artwork (SD – 9:33); Look: Stanley Kubrick! (3:15); 11/27/1966 Interview with Stanley Kubrick (76:31), and Theatrical Trailer (1:51). Material from the MGM video release is not present.

REVIEW: Venom

Spider-Man unknowingly wearing an alien symbiote was perhaps the most interesting thing to come out of Secret Wars but it also thrust the character into a decade of increasingly unfortunate stories as Venom inexplicably proved a popular monster, giving us the even worse Carnage. As a result of the commercial interest in the character, Sony insisted the third film from Sam Raimi include Venom but when the director is told to include something he’s disinterested in, the results are rarely good. With a renewed Spider-Man franchise, Sony is back to milking the cow and offers up a Venom solo film that lacks everything that made Spider-Man: Homecoming so welcome.

The violent, messy film has arrived on disc from Sony Home Entertainment including the popular 4K, Blu-ray, and Digital HD combo pack. Ruben Fleischer directed, which makes sense given the tonally similar Zombieland with a script by Jeff Pinkner, Scott Rosenberg, and Kelly Marcel (never a good sign).

We get journalist Eddie Brock (Tom Hardy), now relocated from New York in the comics to San Francisco, where his failure to interview billionaire Carlton Drake (Riz Ahmed) somehow costs him both his job and his relationship with fiancé DA Anne Weying (Michelle Williams). Instead, he stumbles across an even bigger story: alien symbiotes are on Earth and one bonds with Brock, turning him into Venom.

Brock has to warn the world of the threat while Venom has other ideas until they come to a meeting of the minds. Meantime, there are symbiotes aplenty, chaos, mayhem, and wanton destruction by the ton.

The only reason any of this works is Hardy, who never gives less than 100 percent to a role and while he’s less interesting here than he was as Mad Max, at least gives us a Venom to care about. He pairs okay with Williams who took on a superhero franchise to push herself as a commercial actress and should have considered other roles despite her desire to be a she-Venom in the inevitable sequel. Speaking of which, we sadly get foreshadowing of Carnage (Woody Harrelson, who should know better) in the mid-credits sequence.

The 4K disc shines with great detail for Venom, thanks to superb SFX and you get to enjoy every byte of mucous and slime. The film overall is adequate with solid Dolby Vision (making San Francisco shine) in the HDR transfer at a 2.39:1 aspect ratio; and Dolby Atmos and core 7.1 Dolby TrueHD Master Audio tracks, but not overly superior to the Blu-ray disc (for the budget conscious).

venom-hardy-williams-300x173-9060984The Blu-ray contains the various special features, pretty much by-the-numbers behind-the-scenes material. The best part is “Venom Mode”, essentially a pop up trivia track when watching the film a third or fourth time.

That said, “From Symbiote to Screen” does have 20 minutes of fan love thanks to the involvement of Kevin Smith, so you can get much of the background you’d want. Then there’s “The Anti Hero” (10:00), “Lethal Protector in Action” (9:00) focusing on stunts; “Venom Vision” (0:00) with Fleischer discussing directing the movie; “Designing Venom” (5:00); “Symbiote Secrets” all about the comic book Easter Eggs; two music videos: “Venom” by Eminem and “Sunflower” by Post Malone, Swae Lee (from Spider-Man: Into the Spider-Verse); and four deleted and extended scenes (the best being the mid-credits sequence). For those who purchase the iTunes version of the movie, you get the exclusive bonus “Friends of Venom” (7:00) with Smith talking about the supporting players.

The 4K disc does have one neat bonus: the Spider-Man: Into the Spider-Verse post-credits scene.

You have to love Venom or Hardy or be a collector to genuinely want this on your shelf. Otherwise, it’s a fairly standard comic book adaptation at a time when the stakes have been raised considerably.

Power Rangers Super Ninja Steel: The Complete Season in Feb.

power-rangers-super-ninja-steel-300x398-8498310PROGRAM DESCRIPTION

Celebrate the 25-year-old global pop-culture phenomenon and morph into action with Power Rangers Super Ninja Steel: The Complete Season, arriving on DVD and Digital and On Demand February 5 from Lionsgate. The 3-DVD set features all 20 episodes, plus the seasonal specials (including the holiday special Dino Super Charge / Super Ninja Steel crossover episode). It also includes the special 25th-anniversary episode that features the triumphant return of the original Mighty Morphin Green Power Ranger, as well as Legendary Rangers from across time and space! The Power Rangers Super Ninja Steel: The Complete Season DVD will be available for the suggested retail price of $19.98.

OFFICIAL SYNOPSIS

Madame Odius is still alive and more determined than ever to steal the Ninja Nexus Prism for her nefarious purposes! Now it’s up to the Rangers, with some unexpected help from new friends, to use the power of teamwork to defeat Odius and save the world!

CAST

William Shewfelt                    as Brody Romero, Red Ninja Steel Ranger
Nico Greetham                      as Calvin Maxwell, Yellow Ninja Steel Ranger
Zoë Robins                            as Hayley Foster, White Ninja Steel Ranger
Peter Sudarso                        as Preston Tien, Blue Ninja Steel Ranger
Chrysti Ane                            as Sarah Thompson, Pink Ninja Steel Ranger
Jordi Webber                         as Aiden Romero/Levi Weston, Gold Ninja Steel Ranger

PROGRAM INFORMATION
Year of Production: 2018
Title Copyright: ™ & © 2018 SCG Power Rangers LLC and Hasbro. Power Rangers and all related logos, characters, names and distinctive likenesses thereof are the exclusive property of SCG Power Rangers LLC and Hasbro, Inc. ™ SCG Power Rangers LLC, Hasbro, Inc. and Allspark Pictures LLC. © 2018 Hasbro, Inc. All Rights Reserved.
Type: TV-on-DVD
Rating: TV-Y7
Genre: Action/Adventure, Children’s Series
Closed-Captioned: English
Subtitles: N/A
Feature Run Time: approx. 8 hours, 48 minutes
DVD Format: 16×9 (1.78:1) Presentation
DVD Audio: English 5.1 Dolby Digital Audio, Spanish 2.0 Dolby Digital Audio, French 2.0 Dolby Digital Audio