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65 – Available Now on Digital and On 4K UHD, Blu-ray & DVD May 30

65 – Available Now on Digital and On 4K UHD, Blu-ray & DVD May 30

SYNOPSIS
After a catastrophic crash on an unknown planet, pilot Mills (Adam Driver) quickly discovers he’s actually stranded on Earth…65 million years ago. Now, with only one chance at rescue, Mills and the only other survivor, Koa (Ariana Greenblatt), must make their way across an unknown terrain riddled with dangerous prehistoric creatures in an epic fight to survive. From the writers of A Quiet Place comes 65, a sci-fi thriller produced by Sam Raimi, Deborah Liebling, Zainab Azizi, Scott Beck and Bryan Woods.

SPECIAL FEATURES
4K ULTRA HD, BLU-RAY™, DIGITAL, AND DVD
• Deleted & Extended Scenes
• Creating the world of 65
• Primordial Planet
• Final Showdown: Concepts to screen
• And more!

CAST AND CREW
Written and Directed By: Scott Beck & Bryan Woods
Produced By: Sam Raimi, Deborah Liebling, Zainab Azizi, Scott Beck, Bryan Woods
Executive Producers: Maryann Brandon, Doug Merrifield, Jason Cloth, Aaron L. Gilbert
Cast: Adam Driver, Ariana Greenblatt

SPECS
Run Time: Approx. 93 Mins.
Rating: PG-13: Intense sci-fi action and peril, and brief bloody images
4K UHD: 2160p Ultra High Definition / 2.39:1 • English Dolby Atmos (Dolby TrueHD 7.1 compatible), French (Doublé au Québec) 5.1 DTS-HD MA, Spanish 5.1 Dolby Digital • Subtitles: English, English SDH, French, Spanish • Color
Blu-ray™: 1080p High Definition / 2.39:1 • Audio: English, French (Doublé au Québec) 5.1 DTS-HD MA, English – Audio Description Track, Spanish 5.1 Dolby Digital • Subtitles: English, English SDH, French Spanish • Color • Mastered in High Definition • Some of the information in the above listing may not apply to Special Features.
DVD: 2.39:1 Anamorphic Widescreen • Audio: English, French (Doublé au Québec), Spanish 5.1 Dolby Digital, English – Audio Description Track Stereo • Subtitles: English, English SDH, French, Spanish • Color • Some of the information in the above listing may not apply to Special Features.

John WIck: Chapter 4 Sets June 13 Home Video Release

John WIck: Chapter 4 Sets June 13 Home Video Release

SANTA MONICA, CA (May 2, 2023) – Old friends and new foes come together when John Wick: Chapter 4 arrives Digtal May 23 and 4K Ultra HD Combo Pack (plus Blu-ray and Digital), Blu-ray Combo Pack (plus DVD and Digital), DVD & On Demand June 13 from Lionsgate. The high action-thriller, which has grossed a franchise-best $400 million+ at the global box office, directed by Chad Stahelski and written by Shay Hatten and Michael Finch, stars Keanu Reeves (The Matrix franchise) as he returns in the titular role, joined by franchise regulars Laurence Fishburne (The Matrix franchise), Lance Reddick (Fringe), and lan McShane (Deadwood) while welcoming Donnie Yen (Rogue One: A Star Wars Story), Bill Skarsgård (It franchise), Hiroyuki Sanada (Avengers: Endgame), Shamier Anderson (Race), Rina Sawayama (Turn Up Charlie), and Scott Adkins (Accident Man: Hitman’s Holiday).

John Wick (Keanu Reeves) uncovers a path to defeating The High Table. But before he can earn his freedom, Wick must face off against a new enemy with powerful alliances across the globe, and forces that turn old friends into foes.

John Wick: Chapter 4 4K Ultra HD Combo Pack, Blu-ray Combo Pack, and DVD will be available for the suggested retail price of $42.99, $39.99, and $29.96, respectively.

4K ULTRA HD / BLU-RAY / DVD / DIGITAL SPECIAL FEATURES
• Chad and Keanu: Through Wick and Thin: Chad Stahelski and Keanu Reeves have a partnership that stretches all the way back to the first Matrix film. In this retrospective piece, we trace their remarkable friendship and decades-long collaboration.
• Train Like a Killer: Weapons Master Robert “Rock” Galotti and Keanu Reeves reveal the rigorous training that Keanu had to endure to make John Wick: Chapter 4 a reality – from gunplay, to jiu jitsu, to some hard-hitting stunt work.
• Making A Killing: In John Wick, sets are not merely the backdrop for each scene – they are integral parts of the action, with Wick often using whatever is on hand to take the fight to his enemies. Here we explore the craft at play in designing the sets of John Wick: Chapter 4 and the ways set design and action choreography go hand in hand in this legendary series.
• The Psychology of a Killer: Chad Stahelski explores the psychology of John Wick, a character who, despite four films, is still a mystery in many ways. We unpack the complicated code of ethics that Wick lives by, and the ironic bonds he shares with the men trying to kill him.
• The Blind Leading the Fight: John Wick: Chapter 4 witnesses the arrival of Caine, a blind killer played by legendary actor and martial artist Donnie Yen. With a style not seen since The Blind Swordsman: Zatoichi, Caine shows that a killer’s greatest instincts come not from his eyes, but from his mind. Here we uncover Yen’s journey on this film, exploring his prep for the role, his insight into the character, and his intense training regimen to portray this unlikely killer.
• Suit Up / Shoot Up: Costume Designer Paco Delgado uncovers the cooler-than-cool suits worn by the assassins of John Wick that feature bulletproof lining – just what every killer needs for a night out on the town. We also explore the more refined looks of the Marquis and the Old West-inspired garb of the Tracker.
• Packing a Punch: Pulling off a kill takes a village. Get a behind-the-scenes look at the way Team Wick incorporates special effects into the practical stunts and locations of the film.
• One Killer Shot: John Wick: Chapter 4 features one of the boldest single-take shots ever attempted in action filmmaking. Fight Choreographers Jeremy Marinas and Laurent Demianoff team up with Stunt Coordinator Scott Rogers to dive into the creative challenges that went into planning this one-shot sequence that sees John Wick take on Paris’s deadliest killers.
• Killing at the Speed of Traffic: Take a look at a nonstop action sequence featuring John Wick’s car-fu at the Arc de Triomphe! The driving force of this piece will be a look at the effects achieved at the iconic location, and sets the stakes of every assassin in Paris descending on Wick.
• A Shot in the Dark: The John Wick series takes audiences into a world that is both thematically and visually dark. For film crews, that meant enduring hundreds of night shoots, with crews switching to a virtually nocturnal mode of life for long stretches of production. Here we explore the tenacious work of cast and crew members who tough it out night after night in pursuit of Wick’s dark, iconic aesthetic. Along the way, we explore some of the most iconic night scenes in the film, culminating with Wick’s brutal staircase fight.
• In Honor of the Dead: In creating John Wick: Chapter 4, Chad Stahelski drew on references from some of the greatest films ever made. Uncover the cinematic homages depicted in the film, from David Lean to John Woo, to the samurai epics of post-war Japan.
• Theatrical Trailer 1
• Theatrical Trailer 2

PROGRAM INFORMATION
Year of Production: 2023
Title Copyright: John Wick: Chapter 4 © 2023 Summit Entertainment, LLC. Artwork & Supplementary Materials ®, ™ & © 2023 Lions Gate Entertainment Inc. All Rights Reserved.
Type: New Release
Rating: R for pervasive strong violence and some language
Genre: Action
Feature Run Time: 169 Minutes
Closed-Captioned: N/A
Subtitles: English, Spanish, French, English SDH
4K Ultra HD™ Format: 2160p Ultra High Definition 16×9 (2.39:1) Presentation, Dolby Vision
Blu-ray™ Format: 1080p High Definition 16×9 (2.39:1) Presentation
DVD Format: 16×9 (2.39:1) Presentation
4K Audio: English Dolby Atmos, English Descriptive Audio, French 5.1 Dolby Audio, Spanish 5.1 Dolby Audio
Blu-ray Audio:  English Dolby Atmos, English Descriptive Audio, Spanish 5.1 Dolby Audio, French 5.1 Dolby Audio
DVD Audio:  English 5.1 Dolby Audio, English Descriptive Audio, Spanish 5.1 Dolby Audio, French 5.1 Dolby Audio

Dungeons & Dragons: Honor Among Thieves set for Disc Release May 30

Dungeons & Dragons: Honor Among Thieves set for Disc Release May 30

An action-packed adventure that’s fun for the whole family, Dungeons & Dragons: Honor Among Thieves is now available for fans to watch at home on Premium Video-On-Demand and to purchase on Digital from Paramount Home Entertainment.

“Bursting with action, comedy and spectacle” (Kristy Puchko, Mashable), Dungeons & Dragons: Honor Among Thieves has been hailed as “a total blast” (Scott Mantz, KTLA-TV) and “the best movie of the year” (Lex Briscuso, The Wrap). Certified Fresh on Rotten Tomatoes® and boasting a 93% audience score, the film is “the perfect movie for the whole family!” (Joe Deckelmeier, Screen Rant).

Fans who purchase the film on Digital will have access to over an hour of fascinating bonus content taking them deeper into the exciting world of Dungeons & Dragons. Go inside the making of the movie, featuring interviews with Chris Pine, Michelle Rodriguez, Regé-Jean Page and more. Explore the universe, characters, magical creatures, epic fight sequences, and stunning visual effects. Plus, laugh along with a hilarious gag reel and check out deleted & extended scenes not seen in theaters! Bonus content is detailed below:
• From Dice to Dragons: Honoring the Lore— Go behind-the-scenes with Chris Pine, Michelle Rodriguez, and the cast and crew to witness the thrilling journey of bringing the classic board game to life in the ultimate D&D experience.
• Rogues’ Gallery: The Heroes of Dungeons & Dragons— Get an in-depth look at the heroes of the film as the cast delves into their characters and reveals the secrets behind bringing them to life on screen.
• Fantastic Foes— Explore the dark side of D&D with a look at the film’s complex and fascinating villains.
• The Bestiary— Check out the cutting-edge visual effects, prosthetics, and intricate costumes that went into the creation of the movie’s magical beings and fantastical beasts.
• Forging the Forgotten Realms— Discover the secrets behind the exciting sets and breathtaking locations in far away lands!
• Broadswords, Battle-axes & Badass Brawls— Dive into epic fight sequences with a behind-the-scenes look at the mind-blowing stunts and powerful weaponry that went into this heart-pumping action adventure.
• Gag Reel— Don’t miss the hilarious gag reel with bloopers and outtakes.
• Deleted and Extended Scenes— Uncover even more of the action with deleted & extended scenes not seen in theaters!


Synopsis
A charming thief and a band of unlikely adventurers undertake an epic heist to retrieve a lost relic, but things go dangerously awry when they run afoul of the wrong people in this hilarious and action-packed adventure.

Dungeons & Dragons: Honor Among Thieves will arrive on 4K Ultra HD SteelBook™, 4K Ultra HD, Blu-ray™, and DVD on May 30th.

Dungeons & Dragons: Honor Among Thieves is rated PG-13 for fantasy action/violence and some language

REVIEW: His Dark Materials: The Complete Third Season

REVIEW: His Dark Materials: The Complete Third Season

Philip Pullman’s Golden Compass trilogy has stood the test of time, becoming beloved young adult fantasy novels. HBO saw enough promise in the story that they picked up a television adaptation after sister company New Line Cinema failed to ignite a fervent following with their singular film. Season One\ got things off to a good start while Season Two stumbled a little.

After pandemic delays, the third and final season of His Dark Materials arrived earlier this year and is now available on home video from HBO Home Entertainment. The final eight episodes loosely adapt the third book in Pullman’s trilogy The Amber Spyglass and does so in a satisfying enough way that we will miss the series, this world, and the fine ensemble that brought the characters to life.

The focus remains on Lyra (Dafne Keen) and her growing relationship and Will (Amir Wilson). First, they have to find one another what with Lyra still in Mrs. Coulter’s (Ruth Wilson) clutches, and Will is being told to kill Lord Asriel (James McAvoy), which he might do, but only after finding her.

The varying worlds and faiths are on full display as The Authority in Magesterium is tested, threatening its existence.

It’s beautiful to look at, densely packed with plots and religious allusions, and ultimately honors Pullman’s work.

The eight episodes look superb in 1080p with the 2.00:1 ratio. The gorgeous cinematography, coupled with superior CGI creatures, looks terrific on disc. The DTS-HD Master Audio 5.1 track is its equal so the home viewing experience is an excellent one.

Despite being an HBO series, this box set does not have any Special Features, mores the pity.

Philip Pullman’s Golden Compass trilogy has stood the test of time, becoming beloved young adult fantasy novels. HBO saw enough promise in the story that they picked up a television adaptation after sister company New Line Cinema failed to ignite a fervent following with their singular film.

After pandemic delays, the third and final season of His Dark Materials arrived earlier this year and is now available on home video from HBO Home Entertainment. The final eight episodes loosely adapt the third book in Pullman’s trilogy The Amber Spyglass and does so in a satisfying enough way that we will miss the series, this world, and the fine ensemble that brought the characters to life.

The focus remains on Lyra (Dafne Keen) and her growing relationship and Will (Amir Wilson). First, they have to find one another what with Lyra still in Mrs. Coulter’s (Ruth Wilson) clutches, and Will is being told to kill Lord Asriel (James McAvoy), which he might do, but only after finding her.

The varying worlds and faiths are on full display as The Authority in Magesterium is tested, threatening its existence.

It’s beautiful to look at, densely packed with plots and religious allusions, and ultimately honors Pullman’s work.

The eight episodes look superb in 1080p with the 2.00:1 ratio. The gorgeous cinematography, coupled with superior CGI creatures, looks terrific on disc. The DTS-HD Master Audio 5.1 track is its equal so the home viewing experience is an excellent one.

Despite being an HBO series, this box set does not have any Special Features, mores the pity.

REVIEW: Justice League x RWBY: Super Heroes & Huntsmen, Part One

REVIEW: Justice League x RWBY: Super Heroes & Huntsmen, Part One

Let me start by saying I am not now, nor have I ever been a fan of RWBY, an American anime series that has been chugging along since its debut in 2013. For the last few years, producer Rooster Teeth has managed to partner with DC Comics for crossovers between the warriors, trained and dedicated to protecting the world of Remnant from Grimms, actual monsters.

I suppose it was inevitable that the comics crossovers would eventually find their way to the animated world where RWBY enjoys its fame. So, released recently is Justice League x RWBY: Super Heroes & Huntsmen, Part One, available as a 4K Ultra HD/Blu-ray/Digital HD combo pack from Warner Home Entertainment.

The World’s Greatest Super-Heroes are brought to Remnant to help the teen heroes save their world. Somehow, DC’s stalwarts wind up as teen versions of themselves, to better match the warriors. As a result, Superman (Chandler Riggs), Wonder Woman (Natalie Alyn Lind), Batman (Nat Wolff), and The Flash (David Errigo, Jr.) arrive scattered among the kingdoms of Vale, Mistral, Atlas, and Vacuo, unaware of how they arrived or why. They encounter Ruby (Lindsay Jones), Weiss (Kara Eberle), Blake (Arryn Zech), and Yang (Barbara Dunkelman) and pairings occur, so they adventure is spread around the world. Other Leaguers seen briefly in the film include Cyborg (Tru Valentino), Green Lantern (Jeannie Tirado), and Vixen (Ozioma Akagha).

Of course there’s a cliffhanger since this is part one, but I can easily wait. The familiar tropes are on display with little variation on the expected. Frankly, the screenplay from Meghan Fitzmartin, who previous wrote Justice Society: World War II, does precious little with the Teen JLA members which may explain why the RWBY characters feel predominant. This is definitely only for those who appreciate the RWBY world and characters. With Rooster Teeth overseeing the animation, our more familiar heroes certainly have a different look and feel, leaning in to the Anime influences.

The 2060p transfer is fin, nicely capturing the color palette of Remnant and its inhabitants. The DTS-HD 5.1 Master Audio is merely adequate but acceptable.

There are just two Special Features: Justice Comes to Remnant (7:35) and You Look … Different (9:01). Additionally, fans can enjoy Justice League Unlimited’ s “Kid Stuff” (23:09) and Justice League Action’s “Plastic Man Saves the World” (11:14). 

REVIEW: Missing

REVIEW: Missing

Aneesh Chaganty, Will Merrick, and Nick Johnson have spent the last few years slowly building an anthology of films that deal with missing people and the growing sophistication of technology in our lives. They arrived on the scene with Searching in 2018, told entirely through computer screens. Then came Run in 2020, and now, after a Covid-19 delay, Missing. Chaganty directed the first two with Merrick and Johnson as editors; but now the editors have become screenwriters and make their directorial debut with the new film.

They have intertwined the characters from the three films so you actually get some closure for Run with dialogue in Missing.

The new film swaps the father seeking his daughter from the first film as this time, teenager June (Storm Reid) uses her laptop and computer skills to track the whereabouts of her mother, Grace (Nia Long), who has disappeared in Colombia with her new boyfriend Kevin (Ken Leung). Since she can’t leave America, June finds Javier (Joaquim de Almeida), a gig worker, to do the legwork in South America.

The film is the best sort of onion, with every new layer revealing twists and turns, upending what we thought only minutes before. No one is who they appear to be and June, still mourning her dead father, feels increasingly alone, isolated, and just a tad paranoid.  That she relies entirely on her computer for a real connection to the world works as a metaphor for so many teens (although, as a teacher, I jealous at how adept she is with the laptop compared with my own high schoolers).

There’s enough action and danger tossed into the story that we’re not just sitting and watching June and Javier do the real work, similar to a Twitch experience. Here, the tyro directors do a fine job ratcheting up the tension and handle the action just fine. They’re helped with a solid cast led by Reid, who has never been less than impressive in her roles.

The film, out on Blu-ray with a Digital HD Code from Sony Home Entertainment, has a fine 1080p transfer that lets all the digital screens and computer graphics shine. The visuals are improved by the excellent DTS-HD Master Audio 5.1 lossless soundtrack.

The disc comes with a very fine assortment of Special Features, including Storm Reid and the Challenge of Missing (5:34); The Screens that Rule Our Lives (5:10); Hunting for the MISSING Easter Eggs (8:28); Misdirects, Online Crimes and the Social Media Mystery of Missing (6:53): Making a Frame Timelapse (0:48); Deleted Scenes (9:07); Filmmaker’s Commentary with producer Natalie Qasabian, Merrick, and Johnson.

Blood of the Virgin by Sammy Harkham

Blood of the Virgin by Sammy Harkham

Literary fiction is identifiable in any format: the story of unhappy people told with care and grace and close attention, from outside.

It’s not necessary that it be set in the recent past, but that helps: sometime just long ago to be before the working lives of the audience, but still familiar – say, fifty years or so.
It’s not required that the main characters be married, but they probably are. They probably have young children – a baby, preferably, to have someone they need to care for, to care about, who is not old enough to be another character. If they’re married, they fight. They probably separate, at least temporarily, at least physically. At least one of them sleeps with someone else during the story. And there are conflicts between their married lives and the work of at least one of them – probably the one whose work life is closest to the creator, the one who does something vaguely artistic.

Sammy Harkham’s Blood of the Virgin  is a major literary graphic novel: it does all of the things expected of the genre, and does them well. It has a novelistic heft and scope, even including very loosely related flashbacks to earlier people and times. There may be something slightly obvious about it: it does hew really closely to the conventions of its genre. But it’s a strong entry in that genre, a book that has a good version of the core story to tell and that tells its story with energy, passion, and a precise eye. More importantly, it’s not a genre that comes up all that often in comics to begin with, so it looks fresher and more exciting as it is that it would have as a movie or a prose novel.

Seymour edits movie trailers for a cheapie horror-movie production company; it’s the fall of 1971. He’s twenty-seven; he’s had this job three years; he’s ambitious in the sense that he loves movies – unabashedly loves horror movies – and that he wants to keep doing them, to get closer to the core of filmmaking. I don’t know if he has grandiose artistic visions that he wants to see on screen; I get the sense that, at this point, he has changes he wants to ring on established ideas and that his ideas will keep iterating, keep developing, as he works and learns and gets better.

Assuming he gets those opportunities. Assuming he takes them and does well.

He’s written a script – “Blood of the Virgin” is his title, of course. There’s a hole in the company’s schedule that script can slot into. As usual with a business like that, the hole is right now. Seymour has to finish the script immediately, and then dive into being one of the on-set producers for that movie, during the hectic three weeks it films. All of that is a big opportunity, a chance to move up in the business, to get public credits and be part of something real. But it’s also a hell of a lot of frantic, demanding work, right now.

Time is money. Nowhere more so than the movie business. Nowhere more so than in marginal, low-budget businesses.

Harkham gives a great view of the contingent, improvisational, scrambling nature of low-budget filmmaking: Blood of the Virgin is about a lot of things, but central to most of them is what it’s like to make a movie. To be in a location for that day, chasing shots, wrangling actors, fighting with effects, tracking time as the sun inexorably chases across the sky. Planning and strategizing, directors and producers and moguls and assistants, figuring out what they need and what they can get done and what might need to be abandoned. (And “what” always includes “who.”) The big parties afterward, where everyone goes a little crazy, where they all mix more freely. We see all of those scenes, different times during the course of the creation of this movie, as Seymour tries to handle his new responsibilities and to do them the ways he thinks movies should be made.

Meanwhile, his marriage is…well, I don’t want to overstate it. In the annals of literary-fiction marriages, Seymour and Ida are pretty good. They snap at each other angrily only some of the time; they talk past each other only as much as any couple does. They have real affection for each other, when there’s time around hectic movie shoots and a demanding baby. They fuck other people for the usual literary-story reasons, but not often, and pretty far into the book. They are not “doomed” in any way: they can get through this if they want to.

Harkham here is putting it all on the page; this is a big story stuffed with ideas and characters and insights and ideas. There are pages jammed with panels, filled with dialogue, and pages of long quiet late-night drives – it’s set in LA, so freeways are at least a minor character. It’s a hugely ambitious book that largely lives up to its ambitions: there are probably a half-dozen themes I haven’t even touched on here. It’s a big book, a rich one, that tells its story well and has a big, compelling story to tell. It is literary fiction, and we can use more of that in comics: the ambition, the depth, the scope.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

REVIEW: All-Star Superman

REVIEW: All-Star Superman

Grant Morrison and Frank Quitely’ s All-Star Superman is described as the finest salute to Silver Age ever to be written, embracing all the silliness and heart found in the Mort Weisinger-edited run of the Superman family of titles. Distilled down into a feature animated film, the story remains the same, just tighter.

The 2011 Warner Home Entertainment release is back, making its 4K Ultra HD debut. I liked it when first released, and the new edition is sharper and crisper, the 2060p transfer is excellent. Is it enough to upgrade? That’s up to you, but it belongs in your home video library in one form or another.

The strength in the adaptation has everything to do with the late Dwayne McDuffie’s screen adaptation, aided and enhanced by a wonderful score by composer Christopher Drake

The DTS-HD 5.1 Master Audio track is the same as the 2011 release and sounds just fine.

The 4K disc has two new Special Features, both featuring Director Sam Liu, composer Christopher Drake, producer Bruce Timm, and character designer Dusty Abell. The first is An All-Star Adaptation (7:57), which looks at the challenge of turning a dozen comic books into a coherent 77 minute film. The other is An All-Star Salute to the Silver Age (7:16), which leans into the absurdity of some stories, all aimed at the younger end of the readership.

Also included in both the 4K and Blu-ray discs are the original features: Audio Commentary – with Timm and Morrison; The Creative Flow: Incubating the Idea with Grant Morrison; All-Star Superman #1 Digital Comic; and Superman Now. A digital HD code is also included in the package.

Chivalry by Neil Gaiman and Colleen Doran

Chivalry by Neil Gaiman and Colleen Doran

Stories about old people who are happy and content being old, who stoutly resist fantastic temptations otherwise, are I think always the products of much younger people. Actual old people are much less sanguine about looming death, I find, less likely to smile indulgently at mantlepiece pictures of themselves in their younger days, sigh contentedly, and turn their faces away from mysterious elixirs and fabulous potions.

Neil Gaiman was barely thirty when he wrote the short story “Chivalry” in the early 1990s. It’s a light, mostly humorous story. But it’s very much the humor of someone quite young looking at someone else who is quite old, at a light, humorous distance.

Chivalry was turned into a graphic novel recently – just about a year ago – by Colleen Doran, who apparently scripted this version as well as doing all of the art in a variety of styles. (Lettering is by Todd Klein. There’s no sign Gaiman did anything for this edition other than say the word “Yes” and sign some manner of document.)

Lots of Gaiman stories have been turned into individual GNs over the past decade or so – I count a dozen on the “other books” page here, plus multi-volume adaptations of American Gods and Norse Mythology – but he’s probably written close to fifty stories in prose [1], so the well will not go dry any time soon.

This is one of the lighter – I’m pointedly not saying “lesser,” but we’re all thinking it – stories, though Doran brings a formidable, and frightening, level of art firepower to this piece, depicting some pages as medieval illuminated manuscripts and explaining in an afterword the extents she went through to find photos of the actual rooms of the real house Gaiman was thinking about for his protagonist back thirty years ago. (One might think that’s all rather more effort than Chivalry required, but it’s not for us to say, is it? The final product is indeed lovely throughout.)

So: pensioner Mrs. Whitaker finds the Holy Grail in her weekly trip to the Oxfam shop in the high street. She knows exactly what it is, and that it will look nice on her mantlepiece. Soon afterward, the parfait gentil knight [2] Galaad arrives, asking politely if he may have it, since he’s on a quest from King Arthur, with a fancy scroll to say so.

Gaiman, as usual, is not doing the collision of high and low speech thing, as other writers might. Galaad is high-toned, and Mrs. Whitaker is sensible and middle-class, not some comic-opera Cockney. They have polite, friendly conversations, with no hint of drama or conflict. Mrs. Whitaker simply wants to keep the Grail; it looks nice where it is.

Galaad returns several times, with more-impressive gifts to entice Mrs. Whitaker. What he does not do is listen to her, ascertain what she wants, and try to deliver that – that would be a more serious story, and not the one Gaiman apparently wanted to write in 1992. Galaad just wants to find the thing that will get her to agree to a swap, and he does, in the end, since this is a light fantasy story.

The prose “Chivalry” was a pleasant quiet thing, all about what wonderful characters the plucky elderly British ladies of the war generation were, basically a love letter to Gaiman’s grandmother’s cohort. The graphic version keeps the tone and style, and adds a lot of very pretty art, some of which is incredibly fancy and detailed. It is still a very light, fluffy thing, which only very slightly connects to actual life, but this is a very good visual version of the thing this story always was.

[1] It’s difficult to count, since his collections differ by country and mix in a lot of poetry, and he’s also done a lot of chapbook and small-press publications over the years. When you’re the subject of a rabid fandom, you can publish in all sorts of complicated expensive ways and people still buy as much as they can.

[2] OK, Gaiman doesn’t actually phrase it that way. But it is still true.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Maybe an Artist by Liz Montague

Maybe an Artist by Liz Montague

I say this a lot, but audiences are important. If you’re putting something out into the world, and don’t have a sense of who would care about it, it might be because no one will.

But “people like me” is a valid answer. “People like me at age 10” is an even better one. People get quirkier and more specific every year they live; every eighty-year-old is an entirely different microsegment. But kids are still early in that journey; they’re weird and particular but still care about a lot of the same things.

And a good “this is the kind of weird kid I was” book is always welcome. Maybe an Artist  is that kind of book, from cartoonist Liz Montague. It is about her childhood, and it is aimed at people who are children now – or who will be children when they read it; there’s no reason it won’t still be read in thirty years, by the kids of the kids reading it now.

Montague has had cartoons published in The New Yorker, had a strip called “Liz at Large” in Washington City Paper, and did other pretty high-profile cartooning gigs (a Google doodle! illos for the Obama Foundation!), even though she is, if I’m counting correctly, only about twenty-seven.

She gets into that quickly at the end, but Maybe an Artist is about how she got there – it’s the story of how drawing and art were important to her as a child, starting at the age of five in 2001. It’s really tightly focused on Montague, and deeply in her head most of the time. The external stuff of her life is included, some of the time, but it’s all about Montague, and, in the end, all about the pull of creating art and cartoons.

It won, eventually. We know that, because we have the book. But it wasn’t the path Montague or her family thought she was on – she was supposed to get an athletic scholarship to a good school, study something that would lead to a “good” career, and move forward. (And she did a lot of that: Maybe an Artist might be helpful for a lot of driven kids, or kids with demanding parents, to show how you can mostly follow the path laid out for you and still get to exactly the place you want to be.)

Here’s an example: the back cover mentions that the book includes how she “overcame extreme dyslexia through art,” but the book itself never uses the word “dyslexia.” Montague shows her problems with letters, and how she used art to work through it, but this is not a book about problems, or about diagnoses – it’s not that kind of YA graphic novel at all.

Montague has a cartoony, immediate style throughout, and keeps her young self front and center in the book – most of the panels are about Young Liz in one way or another, and Montague gives her younger self a lot of great facial expressions. She also lays out the book in a light, breezy way, with panels most of the time, filling up most of the page a lot of the time, but spilling out or vignetted regularly as well, to give more energy and life to her story.

This is much more a a purely YA book than I usually read; the audience is very much young maybe-artists. But Montague’s voice is true and straightforward and helpful; she gives a great account of the struggles and turmoils of her younger self. So there are joys, even for those who are very much past the maybes of their younger lives.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.