Tagged: The Shadow

DENNIS O’NEIL: Do You Believe In Magic?

DENNIS O’NEIL: Do You Believe In Magic?

Here it is Tuesday evening and we’re still debating. Should we go to the 11:59 showing of the new Harry Potter flick at the local 21-plex or catch one of the early showings in the morning?  Pros and cons on both sides.  But we will see the movie within the next 24 hours; count on it.

Although I’ve enjoyed the previous films, I can’t call myself a Potter fan.  I haven’t read any of J.K. Rowling’s novels, though I love Ms Rowling’s bio: single mom writing in a café becomes hugely successful author, celebrity, and megamillionaire within about a decade, without becoming a robber baroness.  But Marifran’s read the books.  Oh yes indeed.  And so have daughters Meg and Beth.  So I’m pretty up on the Hogwarts scene and when the final volume in the series arrives in a couple of weeks, I expect my conversations with my wife to be conducted in monosyllables until she reaches the last page and learns Harry’s fate.

I’m surprised that these things are so popular, as I was surprised at the resurgence of interest in J.R.R. Tolkein’s Lord of the Rings saga and the huge success of the movies made from Tolkein’s trilogy. The reason is, I thought we were past believing in magic. 

Oh, sure, you don’t have to actually believe in something to enjoy stories about it.  But we do have to be able to accept it on some level. It helps the willing suspension of disbelief your English teacher told you is necessary to the enjoyment of fiction if you can allow that what you’re being told about exists, or could exist, or at least might have existed. Hero stories are about as old as civilization, and the tale-tellers always supply a reason why their protagonists have extraordinary powers.  In classic Greece, for example, and later in Rome, superpowers were explained by their possessors either being gods, or half-gods, or children of gods, or gods’ special pals.  Then plain ol’ magic, origin unknown, was used to rationalize superhuman feats in folk tales like those in A Thousand and One Nights

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DENNIS O’NEIL: (Hey, Dude, ain’t he ever gonna git done yakkin’ about) Continued Stories

DENNIS O’NEIL: (Hey, Dude, ain’t he ever gonna git done yakkin’ about) Continued Stories

Last week, we were discussing the cons of continued stories, specifically what’s wrong with them, and we posited that they have a major problem in the difficulty new readers (or audiences) have in understanding the plot and characters. I said that there were remedies for this problem and now I’ll suggest, a bit timidly, that though remedies exist, nothing is foolproof.

Which brings us to the second difficulty with this kind of narrative, one closely related to the first. A potential reader who knows that the entertainment in front of him is a serial and that he’s missed earlier installments might think he’s come to the party too late, and so he won’t be tempted to enter it. Admittedly, this has more to do with marketing than stortytelling, but anyone who thinks that sales departments and creative departments aren’t entwined tighter than the snakes on a ceduceus isn’t paying attention.

There are probably more cons, but let’s let the subject rest with those two – we don’t want to beat anything to death, do we? – and proceed on to the pros.

Pro number one: Serialized stories build audience/reader loyalty. If you like the story you’ll want to learn what happens next and how the problems are solved and you’ll keep returning to satisfy your curiosity.

Pro number two (and this, to me, is the biggie): Serials present storytelling opportunities rare in other forms, if they exist at all. Continued narratives allow the storyteller to present a complex plot and a lot of subplots, as well as stuff that might not directly relate to the plot(s) but is, well, amusing.

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DENNIS O’NEIL:Continued stories continued some more…

DENNIS O’NEIL:Continued stories continued some more…

Now, where were we…?

Oh yeah. We were discussing continued stories and I was telling you that continued characters have been around a long time, since the classic Greek dramatists at least, but continued stories were a pretty recent phenomena. You might recall my claim that Julie Schwartz and Stan Lee introduced them to comics, but they already existed in radio drama. One form I didn’t mention, but am pleased to do so now, were the “chapter plays” in movie theaters, which I suspect had some influence on the early comics guys. You can probably rent some examples of these at your local video store, but in case you don’t want to bother…

They were continued movies, these chapter plays, also called just plain serials, with a plot that played out over between ten and fifteen installments. Each segment ended with the hero or another sympathetic character in dire trouble, about to plunge over a cliff or be impaled on spears at the bottom of a pit or like that. (Check out the Indiana Jones films, which were partly inspired by the serials, to get an idea of the kinds of scrapes these folks got themselves into.) Then, the segment would end with the suggestion that you come back the following week to learn what happens. The idea was, you, the breathless kid in the front row, would just have to return to witness the good guy’s miraculous escape or, if you were a bit twisted, you hoped you’d watch him get offed.

If you have ever suffered through one of my comics writing classes, or were lucky enough to take a Robert McKee film writing course, you know that some professional wordsmiths set a lot of store by structure, and that the most reliable structure is called the three act structure. (For more, and better, on this, see the recommended reading below.) I’m not about to presume to teach a class here, but most briefly – the three-act structure: 1, Something happens to cause the hero to act. 2. The problem gets complicated. 3. The hero resolves the problem.

Obviously, this narrative strategy won’t work for a story that’s stretched out over a whole lot of chapters, with a lot of climaxes, so the serial guys evolved what I call the “one-damn-thing-after-another” structure. Which is: the good guy and the bad guy(s) have a lot of clashes, which end inconclusively until one of them doesn’t. The good guy wins, virtue triumphs, everyone lives happily ever after.

A story doesn’t necessarily need to be multi-chaptered to be one-damn-thing-after-another; you could probably use the construction for a 10-pager. And it’s not necessarily a bad structure; a storyteller with sufficient ingenuity might make it work, though I usually advise students not to try this at home. What, structurally, it has going for it is this: it ain’t dull. Something big and, presumably, exciting, happens at least once per chapter and that keeps things moving.

We’ll get back to this topic next week.

RECOMMENDED READING: Story, by Robert McKee

Dennis O’Neil is an award-winning editor and writer of comic books like Batman, The Question, Iron Man, Green Lantern and/or Green Arrow, and The Shadow, as well as all kinds of novels, stories and articles.

DENNIS O’NEIL: Continued stories (continued)…

DENNIS O’NEIL: Continued stories (continued)…

(If) you’re…young; you don’t remember a time when continued stories were rare. But until Stan Lee made them standard procedure at Marvel in the 1960s, they were next to unheard-of.

Those words seem familiar to you? Certainly not, unless you read this department’s blather three weeks ago, when I began a discussion of continued stories in comics, where they – the words – appeared in a slightly different form. And in reprinting them, in a column which is – let’s face it – a continuation of a previous one, I’ve tried to deal with a paramount problem writers face when doing continued narratives: clueing in readers who either don’t remember the earlier stuff or are new to the series.

There is a difference between continuing characters and continuing stories. Continuing characters have been with us a very long time. Even if you ignore the many tales of the various gods and goddesses, those rascals, you can find a continuing character as early as 428 BC, give or take a few years, when Sophocles followed up his smash hit Oedipus Rex with a sequel featuring the same poor bastard, Oedipus at Colonus. Then, over the centuries, there have been various adventures of King Arthur’s knights and other heroes. But these were not continued stories, not exactly. An adventure or episode ended and the characters went into Limbo and reappeared to solve new problems and encounter new hassles. That kind of storytelling continued through the invention of high speed printing, which made books relatively cheap and accessible at about the same time that a lot of people were learning to read.

Which brings us to the pulp magazines, a publishing form that began about 1910 and was one with the dinosaurs by the middle 50s. A lot of these cheaply produced entertainments featured continuing heroes. (We’ve discussed perhaps the greatest of them, The Shadow, in this department earlier, and I won’t be surprised if he gets mentioned here again.) Meanwhile, over in another medium, movies were also featuring continuing heroes, ranging from that loveable scamp Andy Hardy to a legion of bad guy quellers, including noble cowpokes and suave detectives. And…in yet another medium, that newfangled radio was presenting weekly dramas about cowboys and detectives and police officers and even federal agents, like the movies only more often. And…here might be an appropriate place to mention comic strips, which began doing stories, as opposed to daily jokes, in 1929 with Burne Hogarth’s comic’s adaptations of Edgar Rice Burroughs Tarzan, and since the introduction of Chester Gould’s Dick Tracy in 1931, were sometimes stretching plots over many weeks.

Those were continued stories featuring, of course, continuing characters. But there were others…Oh my goodness, look! We’re almost at the limit of our allotted word count and we have so much more to discuss. I suppose I could go on for a couple of paragraphs more, but that wouldn’t begin to exhaust the topic, so I guess we’ll just have to – yes! – continue this next week.

RECOMMENDED READING: The Creators, by Daniel J. Boorstin

Dennis O’Neil is an award-winning editor and writer of comic books like Batman, The Question, Iron Man, Green Lantern and/or Green Arrow, and The Shadow, as well as all kinds of novels, stories and articles.

Artwork copyright Tribune Media Services. All Rights Reserved.

DENNIS O’NEIL: A Superman For Our Time

DENNIS O’NEIL: A Superman For Our Time

When we’re in a somber mood, which is an easy kind of mood to be in these days, we hope that Jerry Siegel and Joe Shuster were not prophets. Joe and Jerry were, of course, the creators of Superman, and way back in 1938 they told what’s become known as Superman’s origin story.

Surely you’re familiar with it; it’s been retold and edited and redacted and emended and amended and recast in comics, in movies and books and on television, and probably video games, for these past 68 years, and I wouldn’t be surprised if some earnest young writer is, at this moment, reworking it yet again. But in the event your long-term memory is gebollixed for some reason, I’ll give you the trading card version.

Jor-El, a scientist, tells the poobahs of his civilization on the planet Krypton that their entire world is soon to disintegrate. The poobahs refuse to believe him and – oops – the darn world does blow itself to bits. Jor-El does manage to get his son away in a spacecraft before the final blooey. The kid lands on Earth and becomes a mighty champion of justice, etc. etc.

If I were to rewrite this familiar story, I might consider making Jor-El an environmentalist who’s worried about, let’s say, global warming. And maybe, in this version, the poobahs are politicians who take Jor-El’s carefully reasoned and scientifically unimpeachable work, which Mr. El has presented in the form of a document, and had someone with negligible scientific credentials edit Mr. El’s writing so heavily that it’s meaning is altered.

I mean, my suggested revamp isn’t really too far from the original, is it? What’s scary is that it isn’t far at all from some recent real-life history. And that’s why, despite my great respect for Messrs. Siegel and Shuster, I hope they’re lousy prophets. Remember how their story ended? The poobahs insisted they were right and Jor-El was wrong, despite plenty of contrary evidence, and – Blooey!

If we were to redo, once again, what Joe and Jerry began with, we might consider expanding it to allow a look at the poobahs. The trick in doing this kind of thing is to ask, if these fictional characters were real, what kind of people would they be? Not conventionally “evil;” at least, they wouldn’t think of themselves as “evil;” no one does.

But arrogant, certainly: so sure of their own unchallenged superiority that they feel they don’t have to listen to, much less heed, anyone else. And prisoners of their own egos, which would not allow them to admit ever, being wrong. And not only greedy, but able to rationalize their greed, if there were a profit to be made from their acts.

All that would congeal into deep, impenetrable ignorance. Not lack of education, nor stupidity, but ignorance, which, in this context, we might define as a refusal to acknowledge the truth that’s available to them.

I’d like to read that story. In a comic book, not in a newspaper.

RECOMMENDED READING: The Selfish Gene, by Richard Dawkins.

Dennis O’Neil is an award-winning editor and writer of comic books like Batman, The Question, Iron Man, Green Lantern and/or Green Arrow, and The Shadow, as well as all kinds of novels, stories and articles.

Artwork TM and © DC Comics. All Rights Reserved.

DENNIS O’NEIL: Two-Fers, part two

DENNIS O’NEIL: Two-Fers, part two

All hail to thee, Pulpus. Praised be thy name.

What? You don’t know that you’re Pulpus, god of popular culture? Well, if I were you I’d get next to Shrinkus, god of psychotherapy, and do something about your identity crisis. Meanwhile – there are some questions I’d like to ask you.

I assume that part of your duties involve helping the content, as well as the venues, of popular narratives evolve. Now let’s say – we’re just blue-skying here – that there’s a cheaply published vehicle for a certain kind of heroic fiction. Call the vehicle… oh; I dunno – “funnybooks” and the central characters of the fiction… lemme think for a second – “superheroes.” Let’s further suppose that for a long time a lot of people who fancied themselves “respectable” thought that the words “funnybook” were a synonym for illiterate tripe.

Okay, carry our supposition a step further and say you’ve done your work well and both funnybooks and superheroes have become – here’s that word again – respectable. Say that the funny book-inspired kind of fantasy melodrama has become a mainstay of the world of motion pictures. So – as part of the form’s evolution, wouldn’t you want to eliminate the elements that gave “respectable” people an excuse to excoriate these funnybooks? Creative Writing 101 stuff like an overdependence on coincidences, not establishing elements crucial to the narrative, not showing and/or explaining how the good guy accomplishes what he accomplishes…

Being, as you are, the god of popular culture, you would be aware that the funnybooks were occasionally guilty of these sins against what is generally considered good fiction writing, for a number of reasons, including extreme deadline pressure; a lack of sophistication on the part of the funnybook creators, some of whom began in the business when they were quite young; the fact that funnybooks are an extremely compressed kind of storytelling; the further fact that funnybooks developed erratically, without anyone connected with them trying to really understand what they are and how they might best be employed, at least not until pretty recently; and, finally, the disrespect given them even by people whose living and lifestyle – sometimes a very handsome lifestyle, indeed – depended on them, which meant that nobody associated the word “quality” with them, not for a long time, and so nobody tried to define what quality in this context might be.

That was a painfully long sentence. But you’re a god, you can handle it.

Anyway, what I guess I’m asking is, even if certain narrative glitches have often been a part of the funnybook world, may even have contributed to funnybook charm, should they be carried forward and exported to other media doing funnybook-type material? Or would evolution demand that they be eliminated?

Beg pardon? You want to know if I’ve been to the movies recently? Matter of fact, I have. But what has that got to do with anything?

Oh, yeah, I almost forgot…All hail and praise be thy name.

RECOMMENDED READING: Zen and the Art of Motorcycle Maintenance, by Robert M. Pirsig

Dennis O’Neil is an award-winning editor and writer of comic books like Batman, The Question, Iron Man, Green Lantern and/or Green Arrow, and The Shadow, as well as all kinds of novels, stories and articles.

DENNIS O’NEIL: Dick gets his due

DENNIS O’NEIL: Dick gets his due

 

Back in the halcyon Sixties, when respectability was but a distant glimmer on science fiction’s horizon (and comics were still mired in disrepute), the editor of an SF magazine asked me to review a novel by Philip K. Dick. It wasn’t my first encounter with Mr. Dick; back in St. Louis, before I’d migrated east and gotten into the funny book racket, I’d read a roommate’s copy of Man in the High Castle and found it interesting. I told the editor, sure, be happy to. The book was Galactic Pot Healer. I didn’t like it and wrote the review accordingly.

That doesn’t quite end the story. The review never got into print. It may have been a lousy review – hey, nobody’s perfect – or the fact that the editor was friendly with Mr. Dick may have influenced his decision. No big deal either way,

Cut to a decade or so later: I am in Southern California on a mission for Marvel Comics and I have run out of things to read, and for some reason, there are no places to buy books nearby, and our expense allowances for this particular jaunt do not include car rental. Oh, woe! What is a print junkie to do? Then my fellow Marvel editor and friend Mark Gruenwald comes to the rescue with a copy of Valis, by a writer I knew I didn’t like, the same guy who’d perpetrated Galactic Pot Healer. But a writer I didn’t like is better than no writer at all – remember, I’m a print junkie – and besides Mark, whose acumen I respect, recommends him. I take Mark’s copy of Valis to my room…

And have that rare and wonderful experience of finding what I hadn’t known I was looking for. Dick was writing a kind of fiction unlike any I’d ever encountered – a fiction that dealt with the malleability of reality, the impossibilities of accurate perception, the questions of personal identity and its place in a large context.

I enrolled in the Philip K. Dick Society and delved into the author’s 44 title backlist.

A year ago, someone who shares my DNA found that tattered copy of Galactic Pot Healer on a bookshelf somewhere and I reread it. I can see why I panned it 40 years ago. The writing is only okay, the plot not terribly engaging. But mostly, the book doesn’t deliver what I think I wanted from science fiction in those days, which was closer to space opera than the introspective, sui generis stuff Dick was doing. But in my new capacity as an Ancient, whose tastes have changed somewhat, I could and did enjoy it. It will never be on my Top 10 list, but I don’t regret having experienced it.

I now know that Dick wrote what was labeled “science fiction” only because nobody, maybe including Dick himself, knew what else to call it. Writing in a genre meant that folks who fancied themselves capital L-Literary would not notice the work, and may not have been able to judge its worth if they had. Back then, the rule of thumb was If it’s good it can’t be science fiction. So Dick’s brilliantly original novels were largely ignored during his lifetime.

His reputation has gradually brightened over the years because, among other reasons, his work has inspired a lot of movies, from Blade Runner, completed shortly after his death in 1982, to Next, which I saw last weekend. Now, The Establishment, in the person of the guys who run the Library of America, have further anointed Mr. Dick by bringing out an edition of four of his novels to be offered alongside productions from Twain, Hawthorne, Melville…you know, the gents whose yarns get assigned in Lit. classes. The Dick collection is edited by the increasingly ubiquitous Jonathan Lethem, which, as far as I’m concerned, is icing on the cake.

The novels in the collection are Do Androids Dream of Electric Sheep? (which became the basis for the aforementioned Blade Runner), The Man in the High Castle, The Three Stigmata of Palmer Eldritch, and Ubik. Any one would do for this week’s Recommended Reading.

Dennis O’Neil is an award-winning editor and writer of comic books like Batman, The Question, Iron Man, Green Lantern and/or Green Arrow, and The Shadow, as well as all kinds of novels, stories and articles.

DENNIS O’NEIL: On triskadekaphobia

DENNIS O’NEIL: On triskadekaphobia

Do my hands tremble as I type these words? Are there creaks and groans coming from the room behind me? Is the air chill and sticky?

What could be happening?

Ah, I think I have it! Triskadekaphobia – that must be it! And what is triskadekaphobia? My computer’s dictionary defines it tersely and simply: An irrational or obsessive fear of… (that number between 12 and 14.) (Parentheses and paraphrasing mine.)

This is the that number of these whatever-they-ares that I’ve written and that, my friends, is scary. That it is also irrational goes without saying, at least to the non-believers among you.

My irrational fear of… that number is not exactly new. If you look at any of the comics I’ve written in the last dozen (nor baker’s dozen!) years or so, you won’t find the dialogue balloons and captions on any single page totaling that number unless the editor added or subtracted or conflated something, in which case it’s on his or her head. And if I’m doing a script and reach the end of page 12, I either quit or make myself charge on until I get to page 14, even if I run out of steam half way through that page.

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DENNIS O’NEIL: Tribute to a true master

DENNIS O’NEIL: Tribute to a true master

Kurt Vonnegut is gone.

I’d like to say that I was a bit ahead of the crowd in discovering that, while he was a science fiction writer, he was also much more, but by the publication of Cat’s Cradle in 1963 a lot of people had found this wise, sad, funny man – particularly disaffected young people.

He was often likened to Mark Twain and the comparison’s apt. But while I unstintingly admire Mr. Twain (maybe such admiration is in every Missouri-born writer’s DNA), I think Vonnegut’s quality average may be a bit higher. True, he did not write as much as his predecessor – Twain was astonishingly prolific – but he always seemed to be at or near his best. I can’t remember reading any Vonnegut piece that I thought was second-rate.

He was pessimistic without being sour, famous without egotism, and he had compassion completely devoid of sentimentality. Like Mark Twain, he could voice unpopular opinions without offending those who disagreed with him.

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DENNIS O’NEIL: Who knows what evil lurks…? Part 3

DENNIS O’NEIL: Who knows what evil lurks…? Part 3

I had it easier than many comics writers. I began in the business as an assistant to Stan Lee in 1965, when Marvel was just completing its metamorphosis from obscure Timely Comics to publishing phenomenon, and Stan’s vision of what a comic book company could be was pretty much complete. Implicit in the writing part of the job was the requirement that I imitate Stan’s style – after all, Stan’s style was Marvel. That made the job simple: imitate Mr. Lee successfully and I was doing it right.

Of course, I bridled a bit at having to imitate anyone. After all, I was in my 20s and had been doing comics for about two days, and therefore, according to my lights, I was deeply wise and fully knowledgeable about…oh, name it, and don’t forget to include comics. As Bob Dylan sang, “I was so much older then, I’m younger than that now.” Now, in my sexagenarian salad days, I’m grateful for my Marvel initiation because everyone begins by imitating someone, and I didn’t have to seek a model or wait for the churning of the universe to provide one – I learned the trade by having to imitate the comic book scripter who was at that time, arguably, the best.

Here are a few words from a man who is well on his way to becoming my favorite mainstream writer: “Most artists are brought to their vocation when their own nascent gifts are awakened by the work of a master… Inspiration could be called inhaling the memory of an act never experienced.” Those observations are from a Harper’s Magazine piece by Jonathan Lethem titled “The Ecstasy of Influence,” which you can read on Harper’s website. They bring us, at last and via the long way around, to the subject of this installment of the arc (or miniseries, or series-within-a-series or whatever the hell it is) that began with what we called “Who Knows What Evil… Part 1.” Those of you who were kind enough to read the earlier installments may remember that I suggested that the creators of Batman may have been…well, call it “intensely aware” of The Shadow and other popular culture creations.

Let’s assume that they were. Did that make them wicked, weaselly thieves? No, no, and again, no. Remember: everyone begins by imitating someone. As Anthony Tollin said in a phone conversation, those early comics guys (who were barely out of adolescence and in the process of inventing a medium) had no one to emulate except authors from other forms and the newspaper strip fraternity. Since they were generally not from society’s loftier precincts, with ready access to elitist amusements, their entertainment was comic strips, movies, the pulps, and maybe radio, and it was natural – inevitable? – that they’d seek inspiration in those media. Where else?

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