Tagged: The Atom

John Ostrander: Wait. What Was I Thinking?

On May 23, DC will release the sixth volume in their TPB reprint series of my Suicide Squad work. It’s sub-titled “The Phoenix Gambit” and, as is my wont, I’m going to share some thoughts about the stories therein. This might actually take a few weeks.

The volume covers issues 41 through 49 and, with one exception, was co-written with my late wife, Kim Yale. It was at this point that we shook up the Squad (and the book) to a large degree. When we last left the Squad in issue 40 (and the end of the previous TPB), the Squad had disbanded or dispersed. Amanda Waller was in jail as a result of her hand in executing the criminal gang calling itself the Loa; she just surrendered and, at the time, many people both within the book and without wondered why. Why didn’t she fight it? Why didn’t she scheme to get out of it?

In one of the stories in this issue, Amanda explains why to a friend – she felt she deserved to go to jail, that she had stepped over the line. This re-enforced the fact that, so far as I was concerned, Waller has always had a conscience of some kind, even when she crossed it. I think that’s the main difference between my Amanda and the film’s Amanda – mine is not a sociopath. Please note: this is not a criticism of the film; they wrote the character as they saw her, as they needed for their story. Mine is just a bit different. The first story starts with Waller in a prison cell in Belle Reve and the caption “One year later.”

This was slightly controversial at the time. There were fans who felt this now put the Squad out of sync with the rest of the DCU. Kim and I weren’t overly concerned about that; we figured over the run of the stories, they’d even up. It was important to Kim and I that the time elapse between the end of the last story and the start of this one. Not only did Waller need time out, some of the other characters need time to elapse as well.

Sarge Steel approaches Amanda in her cell. (Steel also works in the Intelligence biz and he and Waller have been at loggerheads since the Squad began.) He could use her help and advice with a problem and makes her the same deal she made others – do the job, succeed, survive, and get time off your sentence.

Amanda smiles at him; she’s been waiting for this or something like it. She has a counter-offer. She gets a presidential pardon; she gets to put a Squad together like before, they work without governmental ties or oversight, and they get a million dollars. Oh, and Batman has to help with the first mission.

This would be one of the big changes in the book; no more Belle Reve, no more supporting cast. Smaller Squad and, for the most part, no costumes. Every day clothes. They were free agents. More expendable than ever and the U.S. Government had less (or no) control over them (and especially Amanda).

These were significant changes. The book was over three years old and time, Kim and I thought, for a shake-up. While the new direction seemed to me at the time to be a good idea, in retrospect I’m not so sure. Fans can be a conservative bunch; they tend to want the same thing each time but different. That’s a hard trick to pull off. Don’t you need the characters in costume to really know who they are? It could be argued that Deadshot’s costume WAS the character. In losing the Belle Reve, we lost not only the Squad’s HQ but a genuine character in the series.

It could also be argued that having the characters running around in costume negated their being a covert action bunch. This seemed more “realistic” although realistic in this context is somewhat malleable. It also got Waller more out into the field as part of the operation rather than waiting at HQ and that seemed to me to be a better idea.

The Squad itself was a somewhat different group. Deadshot and Captain Boomerang were givens and Vixen and Bronze Tiger were regulars although we had messed with Tiger a bit, scuffed up his “good guy” image. They were joined by Count Vertigo and now Poison Ivy and the modern Thugee, Revan, who previously had been a Squad opponent, working with the terrorist group, the Jihad.

They were also joined by the Atom or, shall I say, an Atom. It appeared that Ray Palmer was killed in an explosion and a new Atom, named Adam Cray, had taken his place. Most the of the Squad members (and many readers) believed that Cray was actually Ray Palmer; they thought Palmer had, for some reason, faked his own death and was now assuming a disguise.

I always felt that the Atom would be an ideal member of an espionage team, especially the Squad. His ability to shrink could make him an ideal spy and so, when he became available to us, Kim and I jumped at the chance – albeit with our usual touch of twistiness.

The Phoenix Gambit also included the Russian equivalent to very early Superman crossed with Captain America, Stanoivolk (“Steel Wolf”). And Batman. Lots of Batman. In fact, the first chapter of The Phoenix Gambit could almost be thought of as a Batman story. He’d stick around for the other three issues as well. No great mystery there – Batman already had a history with the Squad and doing something of a crossover could be a nice way to boost sales, Especially at this stage of the Squad’s history.

Getting ready to write this column (and the next few) gave me a chance to go over the volume myself; I hadn’t read most of these in more than a decade. I think, as a whole, they’re among the strongest in the series. Kim and I were really hitting our stride and there are places where I can clearly see her hand and hear her voice. There’s a place where a drugged and deranged Count Vertigo gets all biblical while in battle. That was almost certainly scripted by Kim; her father was an Episcopal minister and she knew the well from which she drew.

The main artist at this point was Geoff Isherwood who had been one of our inkers for a long time. He gave the art a nice illustrative feel while, at the same time, keeping the down and dirty realism the book required. Luke McDonnell, our original artist, would return here and there but the bulk of the work is Geoff’s and he does a fine job.

Well, that does it for this week, my li’l Squadders. Join us next time when, among other things, we’ll talk about our Secret Origin of Captain Boomerang and how that came about. That’s next week – same Squad time, same Squad channel.

Or something.

 

Marc Alan Fishman: Legends(ish) of Tomorrow(sorta)

Legends Of Tomorrow

DC’s Legends of Tomorrow, upon being announced, caught me dumbfounded. Hot on the heels of The Flash, which spun out from Arrow, this new time-hopping romp through the unknown left me in between diametric emotional states. The first was joyful confusion. Where all current DCU-TV joints were clearly single-hero driven vehicles (The Flash, Arrow, Supergirl… and Gotham, sorta), here was something decidedly team-based… and a large team to boot.

This lead straight to the antithetical emotion: crippling fear. With nine “leads” – all of whom were D-Listers or complete canonical lies – and a show built around time periods only the most pernicious perusers of prose would recognize, I was afraid it was all too much too soon.

I was both right and wrong about it. Natch.

When I last talked about the show there were far too many variables being hammered into submission to draw final conclusions. But I was certainly a snarky so-and-so over the very odd choices the writers applied to the character of Firestorm. But as is often the case, TV shows are malleable in their freshest forms.

Over time, the chemistry of the cast coagulates. The writers create serialization. Layers build on top of layers and, soon enough, you have a sandbox where creatives create and the audience visits every so often. Some shows feel well-worn from the get go (The West Wing). Others take a season or more to find their footing (Parks and Recreation, Agents of SHIELD…). I’m happy to report that Legends found its footing for me somewhere around mid-season.

The show pushed itself harder into characterization. Rather than be forced to drag on and on with psuedo-science and timeline refraction and Rao-knows-what, Legends adopted a quicker pace that refocused the show on just being a silly romp. We were transported to the wild west for a team-up with Jonah Hex. The following week, we went to the 1950s for a horror-twinged episode about the night of the living Hawkmen. And then, off to the far flung future to learn that (SPOILER ALERT) Heatwave was Chronos all along. You might even postulate though all of this that the show started to feel more like a comic book. And with it came the good vibes I was hoping all along.

The strongest points have been specifically with the ne’er-do-well duo of Mick and Leonard – Heatwave and Captain Cold. Tossed in at the get go as the villains with the hearts of gold, Dominic Purcell and Wentworth Miller stole every scene they were in. Whether it was quick comebacks, threats of imminent violence or casual admittance to love of baked goods, there simply wasn’t a time they didn’t command attention. With the fleshing out of the season, Mick’s Chronos gained pathos as the friend with the knife in his back. And Leonard got his moment to shine in self-sacrifice to boot.

Beyond the malcontents on the ship, the B-Listers Firestorm and the Atom did well to recede from the limelight. We were given glimpses into their less-than-complicated backstories to at least flesh things out. By season’s end, Firestorm – complete with BFFs Martin Stein and Jefferson Jackson – was transmuting matter and truly working as a single unit. Pepper this in with Jax being able to bust ‘Grey’s’  chops over being a college stoner and you got the witty repartee indicative of an 8 PM drama on the CW. Meanwhile Brandon “Not Fit for the Big Blue Boy Scout” Routh found firmer footing in the forever-awkward Dr. Ray Palmer. Shackled with a romance-plot-that-was-doomed-from-the-get-go, the eternally optimistic Atom granted the necessary silver lining when the plots dragged things down into the doldrums.

From there we reach the lower points of the season and show. For whatever the reasons are, I personally never cared much for our White Canary. I’ve not seen Arrow before, so, the character is a blank slate to me. And given that the entirety of her season arc was to just be the badass girl who is a badass, she was basically on the show to act as a not male member of the team. Ce la vie.

Our other female lead on the show – Kenda “Hawkgirl” Saunders – was just an absolute mess to manage. As one of the strands fraying from the edge of The Flash, the reincarnated Egyptian princess doomed to be killed in every life by the immortal Vandal Savage was played as a vapid plot device for the entirety of the season. One episode, she was a fighting machine laying waste to all sorts of enemies. The next, a depressed waif leading a false life with the Atom as her husband. The next finally granted some clarity in her character, and immediately kidnapped for the final few shows. As strong as she was played – with no backstory – in Justice League (the cartoon), here in real life, the character was truly one-dimensional. Oh, and Hawkman was there for a few episodes too. Meh.

All these paths lead to Rip. The Time Master himself, played by former Doctor Who companion Arthur Darvill, played not dissimilarly from his BBC counterpart. Forever an enigma, always willing to fight the right fight, but always with an air of odd aloofness. As the season lingered, we were given more pieces to the Rip Hunter puzzle. An orphan with a rambunctious side, a Padawan who tripped into real love, and finally a forlorn father clinging on to hope.

While I largely found Rip himself to always be a slave to the plot more than a three-dimensional character, the final episodes better cemented the character moving forward. He is a rebel with a cause. To undo the snobbish and authoritarian ways of the former Time Masters, Rip Hunter will ride the Waverider to save the timeline from any lingering damage that lurks in the odd pockets.

And frankly, time won’t move fast enough for the second season to get here. Tally ho, Legends!

Dennis O’Neil: Small Scientists In Big Packages

Glad tidings for all you superhero fans out there. A new Atom! And this one didn’t debut in the pages of a comic book, as his predecessors did. No, he sort of snuck in to the zeitgeist through whatever portal is reserved for television-spawned characters. If he eventually does appear in the comics, it’ll be a reversal of the usual procedure of going from comics to other media.

Since you’re reading this no earlier than Thursday morning (unless you’re a ComicMix staffer) you may have already seen him on Wednesday night’s episode of Arrow, where I’m sure he’ll put in an appearance. Fact is, if you’re a fan of that show, you’ve already seen him. He’s been on the set for a while now, introduced in the same way as Arrow’s people introduced The Flash last year. At first he was just a part of the storyline and only gradually did it become obvious that he had a larger destiny. (Introducing a character in a show other than the one said character will star in is an old television trick. There’s even a name for it: back door pilot.)

So, what about this new Atom? Take a look at him. Compare him to the first Atom, introduced in 1940. Anything familiar? Certainly not the costume. How about his superpowers? Hah – trick question. The first Atom didn’t have any powers. Costume: yes. Powers: no. He was a college student and later a scientist named Al Pratt and he was small and tough and… that’s it. Didn’t keep him from joining the Justice Society and share meeting with Superman, Batman, The Flash, Green Lantern – the biggies. Weep not for Al, because he did eventually gain super strength.

I wonder about the no-powers business. I mean, why? Well, the superhero game was brand new in 1940, maybe not well understood. Could the first Atom’s creators thought that the suit was the important thing?

Anyway, that was the first Atom. The second was a big improvement on ol’ Al Pratt. This was Ray Palmer, another, yes, scientist who, after exposure to a fragment of a white dwarf star, devised a gadget that allowed him to shrink way, way down, to sub atomic size if he so chose. That may not have been the most spectacular superpower in the paantheon, but it at least justified the “Atom” sobriquet. (Did anyone call him “the swatable super guy”? Probably not.)

And after Ray Palmer, the deluge. Five more Atoms, not counting the one who currently graces your video screen – another Ray Palmer who is a, you guessed it, scientist. Costume? Powers? That’s where this Atom differs from the rest. His powers are his costume, an exoskeleton that allows him to fly and be strong and maybe other nifty stuff to come. It’s not a new idea – you might know that there’s a Marvel dude with a similar rig – but, as we’ve observed before, nothing is really new. It’s always the recipe, never the ingredients.

But I wonder why they decided to call him The Atom. There was some mention of nanotechnology in the dialogue, but it didn’t, and doesn’t, seem important to the character.

Maybe Al Pratt could tell us.