Tagged: Sci-Fi

AMAZING STORIES-BETA TESTING PHASE 1 BEGINS IN 2013!

Amazing Stories, the world’s first science fiction magazine, opens for Beta Testing of Phase 1 on Wednesday, January 2nd, 2013.


Fifty+ Writers Sign On to provide genre-related content!


Experimenter Publishing Company

Hillsboro, NH

December 20, 2012



The Experimenter Publishing Company is pleased to announce the reintroduction of the world’s most recognizable science fiction magazine – AMAZING STORIES!


Set to relaunch with a Beta Test of its new Social Magazine Platform, Amazing Stories will feature content from 50+ bloggers, covering an enormous array of subjects of interest to genre fans.


“We’ve got authors and agents, bloggers and editors, pod casters and broadcasters; we’ve got gamers and game designers; artists and art collectors; pulpsters and indie authors; we’ve got Hugo winners, John W. Campbell Memorial Award winners, John W. Campbell Best New Writer winners, Nebula and Hugo Award winners and nominees and winners and nominees of many other awards;  people who review films, people who make films; we’ve got fanboys and fangirls; we’ve got former editors of Amazing Stories, writers who’ve become synonymous with the field and writers who are just getting started; comic artists, book reviewers; traditionally published authors, self-pubbed authors and authors who’ve done it all.  The response to my request for participation was phenomenal – it couldn’t be more perfect if I had set out with a list of must-haves!” said Steve Davidson, publisher. 


Amazing Stories’ Social Magazine platform is designed to create an interactive environment that will be familiar to fans with blog content designed to encourage discussion  and take things beyond the usual user-generated content model for social networks.


The Amazing Stories Blog Team will cover (for now – more coming!) fourteen popular topics – Science Fiction, Fantasy, and Horror, (lit), Film, Television, Gaming, Comics and Graphic Works,  the Visual Arts, the Pulps, Audio Works,  Anime, the Business of Publishing, Science and Fandom itself. 


At this year’s Worldcon (Chicon 7 the 70th Worldcon, Chicago), Toastmaster John Scalzi talked about what it was to be a fan and concluded by saying

We are diverse – and we are all in this together.”


We are diverse – and we are all in this together, a sentiment that captures the very heart and soul of what it means to be a fan.  Amazing Stories aims to be a vehicle through which the diversity of fandom can come together. 


Amazing Stories’ relaunch will take place in two phases.  Those interested in participating in the Beta Test of Phase 1 should contact the publisher at steve.davidson33@comcast.net.  Participants will receive full access to the site with Member status and will receive on-site benefits as the project moves forward.


Phase 2 will introduce additional interactivity and user-customization to the site.  Following the completion and testing of Phase 2, the magazine, featuring both new and reprint fiction, essays, photo galleries, reviews and more will begin publication.  Readers who are interested in what the magazine will look like can read two Relaunch Prelaunch issues on line, or download them from the Amazing Stories store.  (Additional Amazing Stories themed product is also available here.)


Experimenter Publishing is pleased to introduce the  Amazing Stories Blog Team:


Cenobyte, Mike Brotherton, Ricky L. Brown, Michael A. Burstein,


Catherine Coker, Johne Cook, Paul Cook, Gary Dalkin, Jane Frank,


Jim Freund, Adam Gaffen, Chris Garcia, Chris Gerwel, Tommy Hancock,


Liz Henderson, Samantha Henry, M. D. Jackson, Monique Jacob,


Geoffrey James, J. J. Jones, Peggy Kolm, Justin Landon, Andrew Liptak,


Melissa Lowery, Barry Malzberg, C. E. Martin, Farrell J. McGovern,


Steve Miller, Matt Mitrovich, Aidan Moher, Kevin Murray, Ken Neth,


Astrid Nielsch, D. Nicklin-Dunbar, John Purcell, James Rogers,


Diane Severson, Doug Smith, Lesley Smith, Bill Spangler, Duane Spurlock,


Michael J. Sullivan, G. W. Thomas, Erin Underwood, Stephan Van Velzen,


Cynthia Ward, Michael Webb, Keith West, John M. Whalen, Ann Wilkes,


Karlo Yeager, Leah Zeldez


BACKGROUND:


Originally published in 1926 by the father of science fiction, Hugo Gernsback, Amazing Stories helped to launch both the science fiction genre and its most enduring feature, science fiction fandom.  The magazine is well known for its Frank R. Paul covers and for publishing the first stories by many iconic authors such as Isaac Asimov, Jack Williamson and Ursula Le Guin.  Published continuously from 1926 until 1995, followed by two brief resurrections from 1998 till 2000 and again from 2004 thru 2005.  In 2008 Hasbro, the then current owner, allowed the trademarks to lapse and publisher Steve Davidson applied for and eventually received them in 2011.


Additional history and background on Amazing Stories can be found at the Science Fiction Encyclopediaand Wikipedia.  A complete gallery of all 609 previous issues with publication history is also available.


The Experimenter Publishing Company was created in 2012 for the purpose of returning Amazing Stories magazine to regular publication.  The company  shares the name of the original magazine’s publisher as homage.  The trademarks for Amazing Stories were acquired by Steve Davidson in 2011,  the previous owners having allowed the marks to lapse in 2008, at which time application was made for a new incarnation of the same title.


CONTACT:


For more information regarding Amazing Stories, the Blog Team and the Beta Test of the new site, please contact Steve Davidson via email at steve.davidson33@comcast.net


To contact one of the Blog Team:


Tommy Hancock http://www.allpulp.blogspot.com, http://www.prosepulp.com, http://www.ideaslikebullets.blogspot.com

J. Jay Jones

Barry Malzberg

Farrell J. McGovern http://www.can-con.org

Lesley Smith

Bill Spangler

Michael J. Sullivan http://www.riyria.com

Stephan Van Velzen http://www.rantingdragon.com

Karlo Yeager

MONSTER EARTH GETS COVERED!

Art: Eric Johns

Mechanoid Press’ James Palmer has unveiled the cover art for MONSTER EARTH by the artist Eric Johns. Get more information here.

PRESS RELEASE:

Contact: James Palmer
palmerwriter@yahoo.com
http://www.mechanoidpress.com

FOR IMMEDIATE RELEASE

Monster Earth Coming Soon!

Atlanta, GA—James Palmer, editor and publisher of Mechanoid Press, an independent publishing imprint specializing in New Pulp, science fiction, and more, is proud to announce the upcoming release of its first anthology MONSTER EARTH.

MONSTER EARTH harkens back to the classic giant monsters of yesteryear like Godzilla, Mothra, Gamera, and King Kong, while focusing on the human element and what it would be like to live in such a world where giant monsters terrorize the Earth.

“There have been a few other giant monster anthologies over the years,” says Palmer. “But our book is going to be a bit different. It has a unifying concept, as well as a solid pulp style of storytelling.”

Developed by MONSTER EARTH co-editor Jim Beard (writer, Captain Action and the Riddle of the Glowing Men), each story in the book takes place in a different decade of the 20th century, which leads to a Cold War fought with giant monsters rather than the threat of nuclear weapons.

“I really wanted all the stories to have an underlying thread that weaves between them all the stories, and Jim really came up with a winner.”

The stories in MONSTER EARTH have a strong human angle as well.

“Focusing in on the human beings living in this world is important to me,” says Palmer. “The monsters are like forces of nature, with the humans trying to control them. But don’t worry, these aren’t just regular human interest stories with a monster thrown in for window dressing. There are plenty of great monster battles and more than enough citywide destruction to please the most discerning kaiju fan – and anyone who loves a good tale.

Palmer and Beard have assembled a great line-up of New Pulp all-stars to give us their visions of a world ruled by giant monsters. MONSTER EARTH will include stories by I.A. Watson (Sherlock Holmes, Blackthorn: Dynasty of Mars), Ed Erdelac (The Merkabah Rider), Nancy Hansen, and newcomer Jeff McGinnis. Beard and Palmer will also provide stories, and there will be a free online bonus tale by Jeff McGinnis coming out shortly before the book’s release.

MONSTER EARTH is slated for a Christmas release, and will be available in print and ebook formats.

For more information and updates, including a preview of the cover and table of contents when they are finalized, go to http://www.mechanoidpress.com/ and sign up for our FREE newsletter.

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About Mechanoid Press:
Mechanoid Press is a new imprint specializing in science fiction, New Pulp, and steampunk ebooks and anthologies. For more, visit http://www.mechanoidpress.com/ or follow the robot revolution on Twitter: www.twitter.com/mechanoidpress. You can also like Mechanoid Press on Facebook.

IRON SKY COMES TO IDW

Comic Book Adaptation Cover

Movie Poster

IDW Publishing, along with comic production house Hazmat Studios and film production company Blind Spot Pictures, have announced an Iron Sky movie tie-in graphic novel in March.

Drawn and colored by the team of Gerry Kissell and Amin Amat, the artists behind IDW’s best selling graphic novel Code Word: Geronimo, and Xbox’s comic game tie-in Alan Wake. The book will also feature original pin-up art by Miguel Angel Abad and Darren Douglas, and chronicles the battle against the return of history’s most notoriously evil villains, the Nazis, who unbeknownst to us, escaped to the moon following their defeat in World War II.

Movie Poster

“The graphic novel is a prequel to the hit sci-fi action film Iron Sky produced by Blind Spot Pictures, and focuses on how the Nazis ended up on the moon, and how Udo Kier’s character, Wolfgang Kortzfleisch, became Der Uberfuhrer,” Kissell said. “Part steampunk and part comedy, the graphic novel was written masterfully by Alan Wake scribe, Mikko Rautalahti. who has a wicked sense of humor.”

The book will be 104 pages, with 67 pages of comic art with an additional 33 pages of production art, behind the scenes bonus material, and other exclusive material written by the film’s director, Timo Vuorensola.

Learn more about Iron Sky: the movie at www.ironsky.net.
Learn more about IDW and their books at www.idwpublishing.com.

FORTIER TAKES ON MODESTY BLAISE!

ALL PULP REVIEWS-Reviews by Ron Fortier
MODESTY BLAISE
(Lady in the Dark)
By Peter O’Donnell
& Enric Badia Romero
Titan Books
One of the great pulp heroes of all time was the comic strip character Modesty Blaise created by writer Peter O’Donnell with artist Jim Holdaway for the British newspapers back in 1963.  It was remarkable when one considers she arrived on the scene when most newspaper action strips were dying out.  After Holdaway left the strip, several new artists took over to include Enric Badia Romero featured in this volume.  Over the years Modesty & Willie appeared in several movies and series of 13 novels and short story collections. 
Now Titan Books is collecting these daily strips in large, handsome packages each containing three complete storylines; all of which are filled with humor, suspense, mystery and tons of explosive action; all traits that have become synonymous with the deadly brunette lovely.
This volume starts with “The Girl from the Future,” wherein Modesty and her loyal sidekick Willie Garvin come to the aid of their American friend, Paul Gant.  Gant, a rich tycoon, has been asked to construct two massive spheres of gold valued at millions of dollars.  His customer is an eccentric sci-fi publisher who believes he has been visited by a beautiful young woman from the future.  Of course both Modesty and Willie know the so-called time traveler is working some kind of scam.  Their challenge is to unravel the con and expose the conspirators before innocent people get hurt.
In “The Big Mole,” Modesty and Blaise are on holiday when they learn a group of terrorists known as the Paladins are holding a dozen nurses hostages in a nearby country retreat where they have fled with their prize, a wounded espionage agent working for a foreign government.  Hiding out in the retreat, the Paladins have orders to kill the spy rather than let him be recaptured by the British S.A.S.  Thus a double dilemma is posed; how to attack the facility, rescue the nurses while somehow preventing the spy from being assassinated at the same time.  It seems an impossible task until Modesty learns that an historical military reenactment between the Cavaliers and Roundheads is scheduled for that same area.  Can she and Willie adapt the old Trojan Horse gambit in a new, modern twist and save the day?
It all wraps with “Lady in the Dark.”  Dinah, a blind woman and close friend of Modesty and Willie, possesses a remarkable dowsing gift which allows her to find underground water sources and mineral deposits.  No one is surprised when she is hired by the widow of European count to help find a century’s old Roman treasure worth millions said to be hidden in an underground cave on her estate.  When Dinah’s husband, Steve, injures his back, Willie offers to accompany her on the assignment leaving Modesty to nursemaid Steve back to health in England.  But no sooner are Dinah and Willie settled into the old castle then the ever suspicious Garvin discovers they have been duped by Salamander Four, a secret criminal organization.  They are holding the true countess prisoner, having replaced her with one of their own agents, and want the Roman treasure for themselves.  Can Willie foil their plot while at the same time protect a blind girl and innocent countess?  Or can he somehow get word back to Modesty in time for her to fly to the rescue?  “Lady in the Dark” is a typical Modesty Blaise adventure that zips like hot lead and never misses its target.
We applaud Titan Books for this beautiful designed and packaged collection in their efforts to preserve one of the greatest newspaper action strips of all time.  Modesty fans should be thrilled at the opportunity to collect the entire run at such an affordable price in such gorgeous, easy to read books.  As for those of you who have never met the lovely and dangerous Ms. Blaise, we can’t think of a better way for you to do so.

DON PENDLETON’S SCIENCE FICTION ADVENTURES RETURN!

Linda Pendelton has announced the return of pulp author Don Pendleton‘s science fiction adventures in both paperback and Kindle formats.

THE GUNS OF TERRA 10

Earth is being invaded by treacherous aliens and Terra 10, the earth’s only hope, is in the enemy’s power! Zach Whaleman, the Gunner of Terra 10, was moving fast, out into the darkness. A long-dormant instinct had arisen in response to his urgent need, a very human and entirely “natural” response of a life-mechanism in a survival situation. He had a weapon now! Let them catch him. Let them. He would kill them! He would do everything he had to do to save the super-secrets of Terra 10.

The Guns of Terra 10: A Space Opera originally published in 1970. Now available in paperback and Kindle formats.

THE GODMAKERS

The United States government’s executive intelligence gathering agency, the Inter-agency Intelligence Group, has largely supplanted the clumsy machinery of the CIA as a direct tool of the U.S. President. Patrick Honor, a top member of the Intelligence Group, is the one skilled enough to find answers to mysterious events taking place, in which the number 9 has significance. Members of a top secret psychic investigative team, the PPS, Psychic Power Sources, are in harm’s way, as is the President. Patrick Honor believes there is a Rogue God. Is he right? Do the answers to the mystery have anything to do with sex being taboo down through the ages? Who is Octavia? Will answers be found in the symbology of the Nines? Can Patrick Honor insure the safety of the President while unraveling the psychic events, all before it is too late for humanity? Intended for mature readers.

The Godmakers: Fantastic adventure into cosmic consciousness and the unknown….originally published in 1970 under pseudonym Dan Britain, soon after by Don Pendleton. Now available in paperback and Kindle formats.

THE OLYMPIANS

Political newspaper reporter, Richard Hunter, is questioning the upcoming presidential election and the insufferable Electoral College, wondering if, for all these years, had it been some grand political game? Was billionaire Brian Donaldson buying the votes of the Electoral College? Did he believe himself to be an Olympian and hide away on a mountain top in Wyoming, while manipulating the election for his own gain? Was the United States headed to a coup attempt? Could Richard Hunter stop a coup, or was he ignoring the dangers to the country while enjoying the social and sexual activities of this isolated “Olympian” group. Who would end up in the White House as president of the United States of America, and with the power to change the world—for better—or for worse?

The Olympians: Science fiction alternative history…first published in 1969. Now available in paperback and Kindle formats.

Don Pendleton was creator of the long-running action/adventure series, The Executioner; Joe Copp Private Eye Series; Ashton Ford Psychic Detective Series; and other fiction and nonfiction books. Learn more about Don Pendelton at www.donpendelton.com.

OUTLANDERS: GENESIS SINISTER BY RIK HOSKIN DEBUTS!

The latest volume of James Axler’s OUTLANDERS series, GENESIS SINISTER, is available now.

OUTLANDERS:  GENESIS SINISTER
The new world is coming — at the expense of our own.  But when the blood-soaked birth of the new age begins eating up all of existence it’s up to the heroes of the Cerberus operation to hold back tomorrow and save the world they know.
This volume of the modern-day pulp sci-fi series is written by Rik Hoskin and opens a dangerous new chapter in the lives of the heroes.
About the author:  Writing as “James Axler”, Rik Hoskin has been the primary author of the Outlanders series since 2008 as well as contributing several volumes to James Axler’s Deathlands.  He is also a comic book author and has written Superman for DC Comics, helped develop a successful Spider-Man series for Marvel Comics’ European licensor, Panini, and currently writes for Star Wars: The Clone Wars Comic as well as several younger readers titles.

Marc Alan Fishman: A Painful Admission of Indie Guilt

I admit it readers! I done ran outta things to complain about. So, like any amazing editor would, Mike Gold set forth a challenge. A simple one at that. “How about something(s) you really look forward to that aren’t DC or Marvel?” See? Simple! What a great excuse to highlight all those little known indie projects I dive into… like all the time. What better place to pimp the wares and projects that aren’t draped in NOWs or New52s. Where else could I wax poetic about those “next big things” all of you are fretting over!

And here comes the shocking truth. When it came to comics? Nothing came to mind.

Sure, there’s a litany of TV shows, movies, and music all coming out that I’d love to waste time discussing. Hell, I have a few seconds, so why not. I’m loving the last season of The Office. Parks and Recreation continues to be the funniest / sweetest show on TV.  Since House ended though, I’m just out of the drama verve.

It doesn’t help that I don’t watch TV until midnight, and barely last until half-past. Having a day job, making comic books at night, and being a freelancer adds up. In movieville… I know I have to catch Wreck-It-Ralph. Flight looked good too. Add in Lincoln and The Hobbit? And my dance card is plenty full. And in music? Robbie Williams just served up a huge slice of BritPop that I can’t get enough of. Seriously, watch the video for “Candy” and try not to get a little wiggle in your tuchas. But I digress.

When it comes to the world of comics, my “have to have it meter” is so very mainstream. This week, I came very close to buying some Image books that had cool covers… but I was lured away by my staples, Green Lantern, Animal Man, Swamp Thing, and the newly NOW’ed Iron Man. I’m not ashamed to admit what a mainstream whore I’ve been lately. But consider this article my wake up call. There’s too much good stuff out there for me to miss. And as an indie creator in the trenches too? It should absolutely be my duty to explore the lesser-knowns.

But where to start? With con season over, my “indie channel” is pretty much cut off until March 2013. This will mean, to me at least, my exploration of the unknown will be largely relegated to the independent rack space of my local comic shop (which is one third a s’mores in Chicagoland, if you get-the-drift). This means my attention will turn towards Dark Horse, Image, Boom!, Dynamite, IDW, and their brethren. And let’s just make it a hard and fast rule – no licensed comics. Sorry to be mean, but frankly every time I’ve tried one, it comes across more as fan-service than an original leap of interest. I know that’s bull-headed, so I welcome your flaming comments below.

I guess somewhere in between these random thoughts lay the issue so many of the smaller publishers and true indie creators are suffering through these days. With CBR, Bleeding Cool, and Newsarama covering the Big Two (and A Half if we count “everything else”), there’s few hubs that I know of online that really explores the other side of the forest. And let us not fool ourselves. Marvel and DC dominate the ‘cape’ market. Boom! had a hit with Irredeemable/Incorruptible, but that ship has sailed. And try as hard as they might, Dynamite’s ‘Let Alex Ross Do Whatever He Wants’ business model burned me one time too many. Hand to Buddha? Image is my last bastion of street cred these days. Doesn’t hurt that Revival is one of the best books being produced today. The key then is to find more like it.

Suffice to say, I’m truly not picky. Prior to picking up Revival because I actually know the creators… I wasn’t one for horror or zombie books. Now? Paint me grey and call me Charlie. The clear ideology of numbers would tell me that the indie scene is rife with genres I’m not presently enjoying. Is there an amazing western, sci-fi, comedy, romance, or mutt of a comic series I can jump into? There’s one place I know instantly to turn to – you.

I throw myself on the mercy of you, the nerd court. I beg of you to pelt me with suggestions of books I’m missing. And then you can follow my thoughts, good or bad, over at Michael Davis World. Shameless cross-promotion? You bet your sweet bippy.

SUNDAY: John Ostrander

 

Neil Gaiman and the Cybermen return to “Doctor Who”; Warwick Davis guest-stars

Warwick Davis

Warwick Davis will be making a foray into a new camp of sci-fi fandom in 2013 when he appears on fifty-year-old juggernaut Doctor Who. In an episode for the second half of this season, Davis will appear in an episode written by fifty-one year-old juggernaut Neil Gaiman, returning to the series after his Hugo-winning episode, The Doctor’s Wife. The BBC has not released the title, but revealed yesterday the episode will feature the Cybermen.  Also starring in the episode will be Jason Watkins (Being Human) and Tamzin Outhwaite (EastEnders).

Davis casts a long shadow over science fiction and fantasy.  Starting with his role as Wicket W. Warrick in Return of the Jedi, he’s enjoyed a long and varied career in many franchises.  He played the title character in George Lucas and Ron Howard’s Willow, and was similarly titular in the horror franchise Leprechaun.  He played Marvin the Paranoid Android in the recent Hitchhiker’s Guide to the Galaxy film,  appeared in the Harry Potter films as Professor Flitwick, and will be appearing in Bryan Singer’s Jack the Giant-Killer.

Davis’ most recent triumph is the Ricky Gervais comedy Life’s Too Short, which recently completed a run on HBO.  In it he played an exaggerated version of himself, separated from his wife and straining under a massive tax bill, all while he produces and films a documentary about himself which chronicles these travails.  Davis shows remarkable comedic timing and ability to do physical comedy in the series, playing the perfect balance of a hateful, selfish interpretation of himself who you still feel sorry for when horrible things happen to him.

Keeping with the whimsical self-deprecating tone of the series, he’s released an iPhone app, PocketWarwick, which turns him into a 21st century Tamagotchi.  You are responsible for keeping him clean and fit as progressively more lucrative acting jobs are sent by his agent, as you attempt to bring you little thespian up from Z-lister to the A-list.

It’s rather safe to say that an appearance on the longest running science-fiction show his history will go a long way towards that goal. At this rate, he’ll have that tax-bill sorted in no time…

Review: “Wreck-It Ralph” needs no hint book to unlock its fun

The Kid would never forgive if I used any other poster…

Wreck-It Ralph is very much of a new breed of Disney animation, showing both the freshness of new blood in the company, and a new attention to story with Pixar’s John Lasseter now holding court as the New Walt at the company.  Directed by Rich Moore (The Simpsons) and written by Moore, other Simpsons alum Jim Reardon, the film takes ideas from Toy Story, Who Framed Roger Rabbit, and Saturday Morning cult favorite Reboot.  The world inside videogames is alive; after hours they visit each other, attend parties and if their games were unplugged, roam the halls of Game Central Station begging for spare fruits and power-ups.

Wreck-it Ralph (John C. Reilly) is the antagonist of classic videogame Fix It Felix Jr., the titular hero voiced by Jack McBrayer.  After thirty years of being the bad guy, he examines his life and finds it lacking.  He attends the 30th anniversary party for the game at Felix’s penthouse apartment, and is made clear he is not welcome by the denizens of the apartment house whose job is his to demolish hundreds of times daily.  He attempts to show that he wants to be a good guy, and is told that he is a bad guy, will remain a bad guy, and that he must “go with the program”.  He embarks on a quest to “become a hero”, which he believes will bring him the love (or at least the penthouse apartment) of the people of his game.  He plans to “game jump” into another videogame, where he can take the role of good guy and achieve his dream.  His choice, the new sci-fi shoot-em-up Hero’s Duty, spearheaded by the gruff and buxom Sergeant Calhoun (Jane Lynch).  He makes it to the climax of the game, and earns a “hero” medal, but his ingrained predilection to destroy sends things into a shamble quickly, launching him screaming into the super-sweet cart-racer Sugar Rush, with a cy-bug, one of the baddies from Duty in tow.  He meets Vanellope Von Schweetz (Sarah Silverman), a bit of glitch code from the game who, like Ralph, wants to better herself and prove she can be a hero.  But according to the ruler of the land, King Kandy (Alan Tudyk), there may be a real danger if Vanellope lives out her dream.  And all along, the Cy-Bug from Hero’s Duty is multiplying into peppermint-striped hordes under the taffy swamps and rock-candy mountains.

The film takes a unique take from the first scene – Ralph is clearly portrayed as the bad guy, but not all that bad.  But in addition, like in many of the Farrelly Brothers comedies, he’s given a reasonable motivation for his unpleasantness.  According to the games opening cut scene, he was ejected from his home (a stump in the forest) in order to build the residential edifice at which he daily expresses his dissatisfaction.  The theme of the film is clearly about the upsides and downsides trying to be more than you were literally created to be – Ralph’s desire is honest, but like Vanellope’s, runs the risk of hurting many others.  The ecology of the game world has a bit of an edge as well – the idea of homeless videogame characters gets a laugh, but it’s an uncomfortable laugh for the parents.

You’ve already heard about the cameos.  Like the aforementioned Roger Rabbit, the film had gained great buzz by arranging cameos from scads of classic videogames and characters, including the combatants from Street Fighter, the cast of Pac-Man, and, The Kid’s personal favorite, Sonic The Hedgehog. Lesser-known games like Burger Time and Tapper make an appearance, the latter being the popular after-hours hang-out of the gaming world.  Like the appearance of actual toys in Toy Story, they give the world a sense of verisimilitude and realism, as well as provide for plugs of lots of classic games. Not to mention a few new ones.  As part of Sonic’s appearance, Ralph will be appearing in Sonic’s new game, Sonic & All-Stars Racing Transformed.  Even the legendary Konami Super-Code appears in the game.  No child of the 80s can sit through those scenes of Dig-Dug diving into the floor of the game station without being gobsmacked by nostalgia.

But in addition to the cameos the Disney creators do a great job of creating games that have the real look and feel of real games from various gaming eras.  Fix-It Felix Jr. is a game in the Donkey Kong / Crazy Climber mold, and and first look, it looks fun enough to want to play for real (and you can, at the film’s website, as well as Hero’s Duty and Sugar Rush). Hero’s Duty is a parody of modern first-person shooters like Halo, and Calhoun is clearly a kissing cousin of “Fem-Shep” from Mass Effect.  Sugar Rush also parodies the recent tactic of product placements in video games, by having actual product placements.  Felix and Calhoun almost meet their end in Nestle Quik-sand, are saved by Laffy Taffy, and while the boiling “diet cola” lake may be generic, the stalactites of Mentos above it are decidedly not.

The quality of the film can be best explained by an error of The Wife’s – when she saw the level of humor and clearly rich plot, she mistakenly assumed it was a Pixar release.  High praise indeed, and praise that Disney has worked hard to obtain.  The last few Disney releases have been quite a step up from a recent period of repetition, and that’s a good thing.