Tagged: Reviews

I Was Their American Dream by Malaka Gharib

I Was Their American Dream by Malaka Gharib

Identity is important in American life – the “what are you” question that probably can be asked politely, but rarely is. We’re a nation that needs to put people into specific boxes, to celebrate or denigrate based on what your parents and ancestors were and did – or, more reductively, what you look like.

I’m sure similar things happen in other nations. But it’s so central to American life, especially if you’re not the default. As it happens, I am the default: male, Northeastern, very WASPy, and now middle-aged. But even people like me can see how it works if we pay attention.

So the result is: many, possibly most immigrant memoirs by first- or second-generation Americans boil down to: this is who I am, this is where I came from, this is what’s important to me and my family, and this is why that matters. Those are the questions they keep hearing, so they answer them. Those are the things that are assumed to be central to an American identity: what’s on the left side of the “something-American” hyphen?

Malaka Gharib grew up in a diverse city – Cerrittos, California, mostly in the ’90s – and still had to deal with that question more than most of her peers, because her family wasn’t one thing, like most of her schoolmates. (There’s a page here where she shows a schematic of her highschool, with every group – Koreans, Taiwanese, Filipino, Pakistani, Portuguese, Mexican – in their clusters, and her all alone in the middle.)

The back cover of I Was Their American Dream , Gharib’s debut graphic novel from 2019, is a very slightly different version of a page from the book asking that very question, in that blunt American way: “Malaka, what are you?” (And note, of course, it’s always what, like a thing, and not who, like a person.) The book is her answer.

The short answer is that her mother was Filipino and her father was Egyptian; they met in California, fell in love, married, and had this one daughter before divorcing. Gharib tells that story here: that’s the start of every American story, explaining who your people are. But Gharib has two kinds of people: the Filipinos and the Egyptians. She lives mostly with the extended family of her mother, but spends summers with her father in Egypt.

They’re both part of her identity. She’s different, special, unique. Which is not known for being a comfortable thing for a teenager.

American Dream tells that story – how she grew up, discovered she wasn’t typical, and how that worked out for her through school and college and early adult life. (She was around thirty when she drew this book.) The voice is the adult Gharib looking back: this is a book that could be read by younger readers, but not one specifically pitched to them.

Gharib had a second memoir, the more tightly focused It Won’t Always Be Like This , a few years later. That book is more thoughtful and specific, but American Dream is bigger – this would be the one to start with, I think. And Gharib has a mostly breezy tone and an appealingly loose art style throughout – she may be grappling with some serious themes, but not in a heavy-handed way. She seems to have had a happy childhood, and is celebrating that – comics memoirs so often come out of the opposite impulse that it’s important to mention that. This is the story of a happy childhood, in large part because it was quirky and specific and filled with interesting, loving people from two different cultures.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Keeping Two by Jordan Crane

Keeping Two by Jordan Crane

Each reader brings a different perspective to a book. A lot of the discussion about this book has focused on the central couple’s squabbling – about how couples fight each other, that snippiness you get with someone you love and don’t want to really hurt but still want to win when you’re exasperated with each other.

And that’s in there, to be clear. But it’s not as central, to my mind.

Instead, I read Keeping Two  – a magnificent, encompassing, deep graphic novel Jordan Crane put out last year – as a meditation and exploration of catastrophizing, of all the ways we think through what is happening now and what might have happened and how will I go on if it’s really the worst.

We open with a couple in a car, coming home from what was supposed to be a restful holiday weekend. Connie and Will are grumpy: maybe at that point where they’re just a bit sick of each other after so much time together in close spaces. Traffic is horrible – stop and go – and Will is driving too aggressively, following too close. Connie is reading a story out loud, some kind of literary novel about a couple (like them, not like them) and the tragedy of a pregnancy.

Crane uses that novel as a way to show the reader how to read Keeping Two: flashbacks, dreams, fiction, imaginings will be presented with wavy panel borders. Reality has solid straight borders. It’s a small difference, easy to mistake, so the reader has to pay careful attention as panels bounce back and forth between real and imagined. The mind can slip into fantasy at any moment – a stream of thought moving from what is to oh god, what if at any time.

It begins slowly. They do get home, before too many pages. They’re still snippy with each other, but clearly love each other – the couple in the novel are nastier, saying more cutting, thoughtless things, in a worse situation.

One of them goes out to pick up food for dinner; the other one stays to wash up the dishes left in the sink. And time passes.

Again, this is a book about catastrophizing. About those intrusive thoughts of they’ve been gone too long and what could have happened and what if they’re lying dead in a ditch. (In my family, the term is usually “if I get hit by a bus.”)

So reality is intertwined with the novel – we see the end of that couple’s story, and Connie pointedly says that story ends at a moment of inevitability but before we know what really happens, so the ending is our decision, each individually – and with those worries and intrusive thoughts, all the horrors we all imagine all the time. (We do, right? It’s not just me?)

It ends brilliantly. That’s all I’ll say about that part of it. I do wonder if Connie’s point about the novel’s ending is a clue about this ending, though I have to be very elliptical to avoid spoilers. There’s no obvious impending threat for Connie and Will, as there is for the novel’s couple – but something happened, and has not been, um, addressed before the last page, and so could have complications for one of them – potentially very serious complications. I don’t think that’s a “Lady or the Tiger” ending, the way the novel is: I think Crane’s ending is more straightforward – as evidenced by the fact that the last dozen pages have consistently solid borders: they’re together, in reality, living now.

Well, except. The very very end, the iris out. The panel borders disappear entirely, hidden on most of one full-page panel and gone on the closing double-page spread. It’s beautiful, emotionally satisfying, a perfect moment: a clear ending for Connie and Will.

All the catastrophizing is over, for this moment at least. Everything is all happening at once. And they are together for it.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Onion Skin by Edgar Camacho

Onion Skin by Edgar Camacho

Two young people meet cute, share their dreams with each other over the course of a long drunken night, find they have a lot in common, separate for a while, and find each other again to achieve those dreams.

He’s Rolando; she’s Nera. Unusually for a story like this, there’s no romance or hint of it – no reason not to, it just doesn’t happen. They connect in other ways, the way any two people do.

This is Edgar Camacho’s graphic novel Onion Skin . Other stuff happens, too – and he doesn’t tell the story in order to begin with – but I’ll get to that. There’s only one copyright date in the book, 2021, so maybe it was translated quickly (by Camacho himself) for US publication after it originally appeared in Mexico? Or maybe the date of US publication just isn’t listed, and it made its way north in ’22 or this year.

Rolando worked as a graphic designer in advertising; he hated it. He hated it so much he injured himself – not quite deliberately, but maybe unconsciously – in order to lose the job and free himself. He wants to do something else – probably related to art – but he’s a bit vague.

Nera lives in a broken-down food truck. She’s self-sufficient and self-assured, but wants to be cooking food for people and has no idea how to get there.

None of that is where we start in Onion Skin. We start with the food truck Dawg Burger – they don’t seem to serve burgers, but never mind that – on the run from three bikers, on a lonely road somewhere in Mexico. There are two people in the truck: we don’t know yet they are Rolando and Nera. They get away.

And then we flash back, and we realize this story will be told in at least two timeframes: something like “now” and something like “then.” We meet Rolando; we meet Nera. Eventually, they meet each other. And we keep flashing forward to the two of them in that truck, some time later – traveling around, making great food, gathering a big following, attracting the attention of those bikers, getting into danger and out of it.

Camacho is serious about his characters and their concerns, but not overly serious. The big conflict with those bikers is just a couple of clicks down from cartoony: they are clearly dangerous, but not homicidal, and we’re pretty clear Rolando and Nera will make it out OK in the end. And telling the story inside-out as he does lets him breathe new life into a kind of story we’ve all seen many times before: he can bounce between the high points and interesting moments and never get bogged down in getting from Point A to Point B.

He also brings a stylized art style, design-y and modern, to add more energy. He’s particularly fond of quirky sound effects, another source of fun here. On top of all that, the focus on food is making me want to eat chilaquiles!

Onion Skin is a fun, energetic, visually interesting book by a strong new creator, telling its story with verve and excitement. It already won a couple of awards in Mexico, including the first National Young Graphic Novel Award, which I hope will be enough encouragement for Camacho to keep going and make more books like this.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

The Lighthouse by Paco Roca

The Lighthouse by Paco Roca

This is a 2004 graphic novel – should I say bande dessinée? Roca is Spanish, but my sense is the term is used generally across Europe – that the creator’s afterword notes was tweaked a bit for subsequent publications, finalized (or abandoned, if we’re being Da Vinci-esque about it) in 2009. This English translation – which Roca might have kibitzed on, as his afterword talks a lot about kibitzing on the French and Spanish and other editions in the first years – was done by Jeff Whitman for a 2017 American publication.

So it’s older that it might look, but maybe not entirely so. The original work is about two decades ago now, but I’m not sure Roca didn’t touch it, one last time, before this edition.

The Lighthouse is one of Paco Roca’s earliest works, I think, but that picture is muddy. He’s been translated out of sequence here in North America, with The House from 2005 only arriving in 2019 and Wrinkles from 2007 lapping it handily in 2008. But he was already, according to that afterword, deeply into the working life of a cartoonist, coming off a complex book called Hijos de la Alhambra and working intermittently on the series Los Viajes de Alexandre Ícaro (neither of which, from what I can tell, has been translated into English) before diving into El Faro (the original Spanish title for The Lighthouse).

It’s a relatively simple story, as that afterword says: mostly in one place, two major characters, some action but a lot of talking. It wasn’t something that would require a lot of research and page design, and not in color. That’s one of the things that appealed to Roca, he says: it was a palate cleanser (and maybe, if I’m being puckish, also a palette cleanser, given it’s not in color).

I’ll also point out that the US-edition cover is a collage of panels from the book, maybe because the US audience needed the obvious weenie: a book called The Lighthouse must have a lighthouse prominently on the cover. Roca includes a much better-looking painterly cover in that afterword, but it includes the carved breasts of a mermaid figurehead, which may have killed it for an American audience. (I hate to say it, but my country is crazy in some ways that are very obvious and very well known globally.)

Francisco is a young soldier, fighting for the Republican side towards the end of the Spanish Civil War. He’s fleeing a disastrous battle, hoping to get across the French border to survive, assuming he’ll end up in a camp there but knowing the Fascists will kill him if he stays. He doesn’t make it to the border, but he does meet and is taken in by Telmo, the aged keeper of a remote lighthouse.

The book is about the two of them: what Telmo tells Francisco during his recuperation, the boat they built, the way Telmo rekindles a love for life in the younger man. Telmo has plans and dreams and schemes, which he draws Francisco into wholesale, while the reader probably notices they may not be entirely based on reality.

The war must return in the end, of course. And the young man must move forward, while the old man, having given his lessons, is left behind. We know how this story has to go. It all does happen, and it happens well. Roca makes Telmo’s lessons valuable, even if they are based on less than solid footings.

This is probably a minor book in Roca’s career; I’ve only seen his The House  before so I’m mostly guessing. But it’s the BD equivalent of a bottle episode: solid, interesting, accomplished, working within a limited space and accomplishing what it can there.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Enlightened by Sachi Ediriweera

Enlightened by Sachi Ediriweera

I think I’m writing for people roughly in my position: respectful, interested, only slightly informed. People who might have unexpected or unhelpful resonances with a book about different lives and different traditions on the other side of the world. (Do those old-fashioned clothes from Southeast Asia look like epic fantasy garb to anyone but me?)

I say that up front. If this is your culture, your tradition…well, I hope not to be wrong, or infuriating. But I doubt I will be helpful or insightful; you know this better than I do. Reviewers don’t say that often enough, I think: what you see always depends on where you stand, so I want to be clear about where I’m standing and the things I can see from there.

Enlightened  is a graphic novel, published for middle grade readers, about the life of the Buddha, Prince Siddhartha. It’s by Sachi Ediriweera, a Sri Lankan cartoonist, designer, and filmmaker. It is subtitled “A Fictionalized Tale,” and it’s about Siddhartha’s search, but it’s not a work of religious proselytization.

Maybe I should say that again: if there is a Buddhist equivalent of Chick Tracts, this isn’t it. This is a lightly fictionalized biography of a person of world-historical importance, the kind of book young readers will find, hopefully enjoy, and then probably write a report about. Siddhartha’s core insights are presented here, and the path he followed to find them, but the point is to inform, not to convert. [1]

Edirirweera tells his story slowly and quietly, starting with Siddhartha as a young prince chafing under the restrictions of his over-protective father. Ediriweera drops us into this world without explaining it, but the outlines are quickly clear: medieval-level tech, vast gulfs of wealth and poverty, what seems to be many small kingdoms living together peacefully, a mature and self-contained civilization.

Siddhartha’s is a story about suffering: despite his father’s coddling, he learns that other people suffer, that life is often pain. His people believe that they are reincarnated over and over, living lives slightly better or slightly worse, depending on the choices they made previously.

So Siddhartha grows up, still coddled and kept in the palace, with almost no contact with the outside world. He marries the princess of a neighboring kingdom, Yashodara. And when their son is born, he realizes he must break out and see the real world, and that this is his chance. He does; he runs away from his palace and wife and son and father and luxurious life, to join a monastery and live as a poor monk.

Years pass. Siddhartha has no contact with his old life. He studies and meditates and thinks and talks to other monks. In the end, he comes to a revelation: life is suffering, suffering is caused by desire, and so the only way to end suffering is to not desire. He teaches his new Eightfold Path, he gathers students, he becomes famous.

That leads him back to his old family. In the way of religious stories, there’s a bit of anger, but everyone is completely convinced, almost immediately, by the obvious truth of Siddhartha’s path. And so everyone comes to follow his path, as they can. I may be making this sound like a radical philosophy – and it could be one, in a strict form, all leave-your-goods-behind and break-the-wheel – but there’s a lot of nuance. There’s a huge spectrum between desiring everything and desiring nothing, and Buddha’s path is a positive, peaceful one, as Ediriweera presents it – perhaps even assuming nearly everyone will fail, that eliminating all desire is a project over multiple lives, multiple passes through the world. I don’t see any sense of hurry here: it’s all about letting go of things, and the more you can let go of, the better off you will be in the end.

Ediriweera tells this story quietly, as I said, in an unobtrusive style with a few, mostly light colors overlaid on his black (for figures) and cool blue (for backgrounds) lines. It is a peaceful, undemanding look for the art, and entirely appropriate.

What I know about the life of the Buddha is scattered and random; Enlightened told me that story again in a clear, organized way and explained things to me that I probably didn’t realize I didn’t understand. It’s a fine, meditative, thoughtful journey through the thinking and life of a man we could all do well to emulate – and I hope its path into the hands of the younger readers of North America is simpler and easier than I fear it will be.

[1] I expect to see various astroturfed mothers pretending to support liberty demanding it be removed from school libraries, though. This is a county where yoga is feared as a gateway drug to Buddhism. And, no, I am not exaggerating .

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Look by Jon Nielsen

Look by Jon Nielsen

Artie is a cute little robot in an apocalyptic, post-human landscape, roaming through a desert on Earth with a single job, that, frankly, seems a bit pointless. He has one friend, another robot, who pushes him to learn and discover more about his world, to break out of his programming, and to save something important.

I had to check the dates on Jon Nielsen’s graphic novel Look , because the parallels with the Pixar movie Wall-E were so obvious that I wanted to believe this was from the late ’90s and it was all parallel development. But no: this is a 2017 joint, so, unless I assume Nielsen (a fairly prominent web cartoonist) was living in a media-free cave during the Aughts, those parallels must be built-in, part of some plan.

Look is not officially a book for young readers, but it’s tone is very middle-grade and it’s entirely kid-friendly; I expect it has already found its way into a lot of school GN collections. And that means being similar to a twenty-year old movie might not be a problem. Ten-year-olds don’t know automatically which robot story came first, or have a deep knowledge of robot stories to begin with (oh, some ten-year-olds will have a deep and abiding passion for robot moves, or any other random thing, definitely) – or care.

Back to Artie. He’s the guy on the cover. His job is to circle a desert, endlessly, looking for something. Accompanying him, with a history we don’t know at first, is the vulture Owen – who, quirkily, seems to have a problem remembering things, like a different Pixar character.

The story here starts when Owen goads Artie into breaking his routine, going to The Village to talk to “Mr. Hew” (who turns out to be a wise old turtle – oh, and this may be a minor SPOILER, but every last character in this book is actually a robot, even if they look biological). Artie has realized that he doesn’t know what he’s looking for in the desert, just that he’s looking for something, and would like some more direction.

Mr. Hew doesn’t know what Artie is looking for either, and sends him to The Factory. Artie turns out to be defective – that should probably be in quotes; but you know what I mean; you’ve seen stories like this a thousand times – and the large scary robots at The Factory try to reprogram him to forget everything he’s learned and destroy his emergent personality.

Artie gets away, with Owen’s help. They head out of the desert to see what else is in the world. And then the rest of the plot happens; I won’t go into all of the details. It follows the path I mostly expected, though with some quirky surprises (ecological messages, sure, but a functional city portrayed positively?) and the requisite happy ending.

This is pleasant and zippy; Nielsen draws with thin crisp lines and gets a lot of life into the body language of his robots. It is a story pitched at that Pixar or kid-GN level, so don’t expect deeper insights or more complexity than that. But it’s just fine on that level, if possibly just a bit second-hand and familiar to an adult.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

The Unbelievable Unteens by Jeff Lemire and Tyler Crook

The Unbelievable Unteens by Jeff Lemire and Tyler Crook

I’ve never created superhero characters. [1] So I could be talking out of my ass here. But I don’t think there’s anything inherent in the form that requires new work to slavishly follow the models of previously created universes, so that even the slowest reader can point to the models and get it.

I could be wrong, as I said. It certainly looks like that is absolutely required, because it happens every damn time.

The Black Hammer universe , as created by writer Jeff Lemire and his various collaborators, has been incredibly derivative from the jump, and I have to believe this is very, very deliberate. Lemire could write about people in fanciful wedgie-inducing costumes that are not immediately reminiscent of the comics he read in the ’70s and ’80s, so he must be doing it – over and over again, relentlessly – on purpose.

The Unbelievable Unteens  is the X-Men rip-off. OK, maybe there’s a bit of Teen Titans in the DNA, too, but not much. This 2022 collection gathers the four-issue series of the same name, plus the Free Comic Book Day story from 2019 “Black Hammer Presents…Horrors to Come” (co-written by Lemire with Ray Fawkes, with art by David Rubin). I think that FCBD story has already appeared in another collection, since it was very familiar.

The other big touchpoint of Black Hammer is nostalgia, as required in any derivative superhero story. So these are not stories about original heroes in a modern world, but instead stories about Not-That-Guy (for purely copyright reasons) in Almost-That-Story, from Back When You Were Young And Life Was Wonderful. Some of the stories specifically look back, and some are set in the past as a look back. But the creative eye never ever looks forward, or even to anything demonstrably modern.

So Unteens is a story set in the late ’90s, where the Unteens are a fictional superhero group, written and drawn by Jane Ito. But! They were actually real, an actual ’80s superteam, and Ito was one of them! A shocking revelation from her past will bring her face-to-face with her old teammates, and they must revisit Their Darkest Hour to save One Of Their Own from the horrible fate she’s been in for roughly a decade. (I suppose I should give Lemire half-credit for a story that obviously references The Dark Phoenix Saga but actually has a different plot.)

This story is shorter and more direct than most of the Black Hammer-verse pieces, which made the end feel rushed and perfunctory. Previously, the sidebar stories have been more complex and interesting – they were actually stories instead of exercises in keeping the core cast in pretty much exactly the same situation while giving the illusion of Massive Events Unfolding. (Wait: didn’t I already say this was a derivative superhero series? I hate repeating myself.)

As always, Black Hammer stories are professional, populated with realistic people who talk like human beings and have human concerns that sometimes even are important to the plot. The giant wodges of standard superhero furniture are dull and obvious, but they’re the point of the exercise, so I have to assume they are not dull and obvious to the target audience. Given that this one was shorter, and possibly rushed to a conclusion, I wonder if even that target audience is beginning to tire of the endless exercise.

I suppose I can live in hope, as always.

[1] Well, not seriously. My friend group in college made up jokey superhero versions of ourselves, and I was 5-Man, with the incredible power to control anything in a group of five, inspired by a random shirt I had with a giant athletic-jersey-style 5 on the chest. I think we made up other characters not based on ourselves, too, and maybe some villains. My other main contribution to superherodom was the previously mentioned String Boy . We were all very fond of the Legion of Substitute Heroes, at least as a model for character creation, which may explain some of it.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Grosz by Lars Fiske

Grosz by Lars Fiske

Today I’m going to try to describe a nearly wordless book about an artist I’m not all that familiar with, by an artist I’m not all that familiar with. If I descend into potted history and bland statements, that will be why.

George Grosz – I probably could force Blogger to display the original German spelling of his name, but I don’t have the energy for that this morning – was a German painter and caricaturist of the early 20th century (1893-1959). As you probably can guess from the intersection of the time, place, and field, Grosz was artistically radical and politically engaged: he was strongly anti-Nazi from the earliest days, moderately Communist (but, like so many others, disillusioned after a visit to the Soviet Union), and generally anti-clerical and anti-“high society.” He escaped Germany with his family just as Hitler rose to power, living in the US for the last twenty-five years of his life before dying in an accident in postwar Berlin very soon after his return there.

Lars Fiske is a cartoonist and artist and maker of other kinds of books; he’s Norwegian. His cartooning style is not a million miles away from Grosz’s paintings: both are complex, full of overlapping elements and extreme caricature. And, maybe a decade ago, maybe not quite that long, he made a book about Grosz’s life. In 2017, Fantagraphics published a US edition as Grosz . I didn’t see any indication of a translator, but the text is minimal: Fiske may have done it himself.

Grosz is a potted life, made somewhat more elliptical by being wordless. We see Grosz doing things, and have chapter titles (with what I think are quotes from Grosz) and place/time tags, but we’re not told the meanings of events and have to piece it all together ourselves. But we can follow it pretty well: Gorsz was a dandy of a young man, with big ideas for art, served in the army in the Great War where he apparently was wounded, loved American culture and strongly criticized German society, was involved in radical movements both artistic (Dada) and societal (Communism), ran afoul of growing oppression in Germany throughout the ’20s, and eventually got away to the US, where his life calmed down substantially.

Fiske’s art is extremely energetic, mostly black-and-white with some pops of color (red in particular) and a beige-ish overlay with geometric shapes of white cut out. Gestures are large, faces are caricatured, and he uses strong diagonals throughout – sometimes to divide actions into overlapping panels, sometimes as defining elements, sometimes as vanishing-point lines that he leaves in the drawing, sometimes just to be there. His drawings are visually dense: this is not a book to scan quickly.

I found I got a decent sense of the high points of Grosz’s life, and came to like the hawk-nosed guy, who is a bit of a sex-mad loose cannon in Fiske’s telling. Probably not just in Fiske’s telling, too, and to the end of his life, frankly: Grosz died from injuries sustained by falling down the stairs after a long night drinking. Which is definitely a colorful way to go, especially in your mid-sixties.

Even if you don’t care about Grosz – I didn’t before I read this – Fiske’s strong, assured cartooning and his aggressive linework make this a really visually interesting comic to read.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

As a Cartoonist by Noah Van Sciver

As a Cartoonist by Noah Van Sciver

I used to personalize far too much when I read, to reflexively attribute ideas or thoughts in a book to the author. To blame the author, some times, for how I reacted to the book, or just hold them responsible for how I, or anyone, responded to a book. [1]

I got better; I got older and (I hope) smarter.

One quirk of that growing-older change is that, as I seemingly have less and less time to read, I’m willing to give writers more and more chances, to assume it’s a book that’s not working for me rather than the author. And I try to be more generous to creators, to assume positive intent, to get away from that young-huffy pose of outrage that’s so energizing to so many of us read-everything types for so long.

So I keep coming back to creators that don’t quite work for me, especially if I see things I like in them. I just read a Katie Skelly book a couple of weeks ago, for example, liking it better than I did her past stuff. And I’m here again with another Noah Van Sciver book despite thinking Fante Bukowski  wasn’t really my kind of thing and finding Saint Cole  technically strong but something of a slog to read. [2]

That’s what brought me to As a Cartoonist , Van Sciver’s short book of mostly autobiographical comics from last year. It’s a thematically connected collection of comics, collecting work from what seems to be all phases of his career, from his first comic Blammo to a bunch of newer work. It’s not a single narrative, but it is organized, mostly, by chronology: the main spine of the book is Van Sciver’s professional life over the past decade. Van Sciver provides a list of original publications in the backmatter – have I mentioned recently that creators who make original publication clear are the very best people in the world? they are – and a number are listed as “never published,” which could mean they were new or could mean they just didn’t make it into anything else.

My guess is that Van Sciver was thinking about a book like this for a while – the autobio cartoonist is a clear type, and he seems to be in an indy-cartoonist world that includes a lot of autobio guys. And, as seen from some of the work here, he does have a confessional streak, or an urge to tell stories from his life, to tell his stories and express things that happened to him. But he’s not relentlessly confessional, like James Kochalka or even John Porcellino – the strips with Van Sciver as a character are focused and directed, all about his career and work. They’re not the kind of general “here’s what I was doing and thinking” daily-comics: it’s all about his aspirations and fears and life as someone trying to make these kinds of stories, in a world that mostly doesn’t value that.

His life As a Cartoonist, you might say. He did.

Mixed in with the focused autobio material are some jokier pieces from Blammo about “Notable and Tasteful 19th Century Cartoonist,” a now-forgotten and unnamed hack from a century ago, and some quirkier related pieces, like a page Van Sciver sold as a print, of him dancing under the title “How it feels to be a cartoonist.”

It’s not the kind of book that is a single thing; it coalescences and explores rather than explains, showing us some aspects of what’s been like to be Van Sciver over the past decade, some hints of his personal life and history. (His childhood is fascinating – he came from a big family that seems to have been on the edge of poverty for a long time; his mother separated from his father and their Mormon faith when he was young; it looks like they moved around a bunch, too – but I think he’s only told bits and pieces of that story, here and elsewhere.)

The title is arch and implies a certain distance, but Van Sciver is more of a warts-and-all cartoonist: he’s grappling here with what it means to be a professional in this field, how to handle various situations, how it feels to be “a cartoonist,” for good or bad, in mid-career, after the shiny newness has worn off and he’s just trying to do something else and keep his life and career going. He portrays himself as well-meaning but not always successful, self-doubting and conflicted, prone to be taken the wrong way and somewhat odd because of his unusual upbringing. He’s a specific, detailed person telling stories about interesting, particular things in his life – and making those stories just as long as they need to be.

It’s a strong collection, with more of a focus and connection than you might expect from the sources. Even the “earlier, funnier stuff” – as Van Sciver has fans repeatedly tell him they like best, in an echo of Woody Allen – works really well in context, both as comic relief and as parallax: a hundred years on, all cartoonists will be half-forgotten.

[1] My theory is that I did this because I started out in SF, the field that never saw a metaphor it didn’t turn into concrete. And I grew up at just the right time to be indoctrinated by a long string of Heinlein author stand-ins and form the assumption that was normal.

[2] One of the bits in this book also explained to title of Saint Cole to me, making me feel like a dunce. Van Sciver does mention most readers missed it, but it was a smart touch and it totally flew over my head.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

The Agency by Katie Skelly

The Agency by Katie Skelly

Katie Skelly is a fun, interesting cartoonist whose work hasn’t quite connected with me. I knew that from her My Pretty Vampire , but the “fun, interesting” thing got me to come back for another run.

The Agency  is a 2018 book, collecting a loose series of webcomics that came out over the three previous years. It doesn’t tell a single story, but there is a through-line, and – as I’m coming to think is standard for Skelly – there’s a core viewpoint and style that unifies the whole thing.

(I wonder where these stories appeared, since they’re quite sexy – and my sense is that the webcomics world has usually been divided into the “no nudity! we’re family-friendly” world and the “all sex! all the time!” world. This isn’t all sex, but it’s mostly sex: there’s a lot of nudity, casual and specifically sexy, and basically all of the stories have have some sexual activity, though not as central and overwhelming as it usually is in a sex webcomic. I may here be circling the fact that this is by a woman, and so it’s about things that this woman found sexy and wanted to put into a comic – therefore it’s not as male-gaze-y and relentlessly focused on sticking penises into things as the typical sexcomics by a man.)

Skelly doesn’t tell us what “the agency” is. But her main characters are all women, all introduced as “Agent ” starting with 8 and running up, sometimes jumping numbers. They have sexy adventures in which they explore things, are glamorous, and have vaguely portentous dialogues. They are in vaguely genre-fiction settings that don’t entirely cohere together: a Barbarella-ish spacewoman, a model, a spy – maybe several model/spies. As I’m thinking is usual for Skelly, there’s a ’60s movie vibe, in the situations and the costumes and hair and the bright vibrant overlays of color.

These are sex stories, but generally positive ones. These women are getting sex they want, with themselves or other people or odder things (vibrating alien flora? octopuses!). The agents tend to disappear suddenly, as Skelly’s attention shifts for the next story – they’re signposts rather than people, characters who can be in the next situation for the next sexy idea. But they’re mostly happy, and all self-motivated – they’re doing what they want, getting mostly what they want, and enjoying themselves.

Again, there’s no overall story. Each piece is basically separate, like we’re watching some sexy short-film festival from 1968, far more woman-focused and sex-positive than would have been likely at the time. Their stories are vibrant and visually interesting – Skelly has a flat style, with quick lines and big eyes and ruled panel borders under those big slabs of glorious color – at times psychedelic, always distinctive.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.