Tagged: Mike Gold

Emily S. Whitten: Awesome Con DC!

Whitten Art 140416This Saturday and Sunday, April 20 and 21, a new comics and pop culture convention will debut in Washington, DC: Awesome Con! I’m super-excited about this, given that there hasn’t been a comic con in DC proper in lo, these many years since I have lived here. Okay, okay, maybe I exaggerate a bit. As it happens, there was a comic con here as recently as 2005. But it’s still been quite awhile. There are comic cons in the general area, yes, like the excellent Baltimore Comic Con, as well as cons in Richmond, and Annapolis; but for those of us who are Metro-dependent, those cons are not so easy to get to.

Now, finally, we’re getting a con right in the city, at the Washington Convention Center, a three minute walk from the Mt. Vernon Square metro station (or 11 minutes from McPherson Square or Metro Center stations, for orange/blue line folks). Yay! The con will run from 10 AM to 7 PM Saturday, and 10 AM to 5 PM Sunday, and tickets are very reasonably priced at $15 for one day, or $25 for both (unless you opt for the $75 VIP package, which includes exclusive items).

Not only is the con convenient and affordable, but it looks set to be every bit as good a draw as other, already established area cons might be. Created by the guys behind Annapolis Comic Con, the guest list to date includes celebrity guests like Buffy The Vampire Slayer’s Nicholas Brendon, Futurama’s Billy West and Phil LaMarr, Ghostbusters’ Ernie Hudson, and The Walking Dead’s Theodus Crane, along with over eighty artists and comic creators, including Larry Hama, Herb Trimpe, Justin Jordan, Ben Templesmith, Noelle Stevenson, Nick Galifianakis, and many more. The con is advertising “a wide assortment of comic books, collectibles, toys, games, original art, cosplay, and more,” and special events to include “discussion panels, costume contests, trivia contests, gaming tournaments, and a whole lot of activities for kids.” There’s even going to be a Mind of the Geek comedy show starring comedian Arnie Ellis. Sounds…awesome!

Given that this is a newly minted con, and that I’m a convention co-founder myself and am always interested in that aspect of things, I thought I’d check in with comics dealer Ben Penrod, co-founder of Awesome Con, and ask him a question or two. Here’s what he said:

What spurred the creation of this new Washington, DC comics convention?

As long as I’ve been doing cons, there hasn’t been one in DC. Awesome Con is something we (Steve Anderson, owner of Third Eye Comics, and I) had been kicking around for a while; we knew a lot of people wanted a con in the District.

What’s your previous involvement with comics and convention-running, and how did you get involved in organizing this con?

I’ve been selling comics on eBay since 1999. In 2008 I started selling comics full-time, and Steve and I ran the first Annapolis Comic-Con in 2011. The Annapolis Comic-Con was something we had discussed since 2009 or 2010, probably.

What’s the planning experience been like? Any roadblocks, or smooth sailing?

I don’t know that I’d call it smooth sailing, but things are good. It’s definitely a lot of work. I have met a lot of great people, and I’m so excited about Awesome Con; it’s a really fun job. But it’s a lot of work.

What are some highlights of the upcoming con, and what are you most looking forward to?

If I didn’t have responsibilities and could just attend the con as a fan, I’d probably try to get to as many of the guest Q&As as I could, and probably early Saturday before it gets too busy I’d find some artist I’d never seen before and commission some artwork.

What have you got on the schedule for kids?

We have a lot of stuff for kids. The Kids Are Awesome room will be fantastic. Any time during the show, kids can find art supplies in the room and get to work drawing or coloring. We’ll also have a kids’ costume contest and an art show both days. On Saturday there will be a children’s book reading and an art workshop. On Sunday we’ll have a game show with kids and pro artists paired up!

Is this planned to be a yearly event? What are your goals for the show?

This will be an annual event. The goal is for this show to be a fun event that the people of the DC area can look forward to every year. For too long, DC was the only major city without a con, and now we have one.

And I hope it’s here to stay!

As the website says, “Awesome Con DC is a comic-con that embraces all aspects of geekdom and pop culture.” Sounds good to me! So if you’re in the area April 20 and 21 and looking for something fun to do, come to Awesome Con! I’ll be there both days, so if you see me, feel free to say hi.

And until then, Servo Lectio!

TUESDAY AFTERNOON: Michael Davis

WEDNESDAY MORNING: Mike Gold

 

Michael Davis: And A Dollar Short

Davis Art 130402Denys Cowan, Dwayne McDuffie, Derek Dingle, Christopher Priest and I founded Milestone Media 20 years ago.

Really.

I know to some that feels impossible, but it’s true. 20 years ago Milestone Media was formed and still to this day is the most successful African American owned comic book company in history. It’s hard to believe and even harder to believe that I was just five years old when Milestone began.

Heh.

Over the last 20 years Milestone has continued to make history. The amazing success of Static Shock on television, continued publishing of the Dakota Universe over the years and a ever growing and loyal fan base.

This year the legend of Milestone will be cemented for all time when Comic Con International, the biggest pop culture event in the world, honors Milestone 20th anniversary.

That’s huge but what I’m about to reveal here is even bigger.

Milestone is back.

The rumors are true, Milestone Media, although never really gone, will begin publishing monthly in September of this year under the Marvel comics banner.

The press release goes out this week but as promised some time ago in this column I’m breaking the news here.

Not only will Marvel comics be the new home of Icon, Static, The Blood Syndicate and Hardware next February in celebration of Black History month Marvel will launch Blackout, the event to beat all previous event.

Blackout will be the month every single Marvel superhero will become black and we are talking about their race, not their costumes although they will be black also.

Marvel’s commitment to the project is incredible.

Keeping with Milestone’s promise to its fans to “keep it real.” all of the super villains in the Blackout event will be white. “Keeping it real” is something that Milestone is known for, and that’s why the cost of Blackout will be half of what it would be if the superheroes were still white.

In addition all the storylines of Blackout will center around an inner city family where the father is not just absent but also in jail or on the streets involved in drugs. Because we are concerned with stereotypes, the drug storyline will not feature an absent father stung out on drugs.

The storylines will depict the father as the drug dealer.

Duh.

Because he’s black in Blackout the drug dealer will be seen as a hero in the black community because we all know that’s real and we know that because that’s how Hollywood keeps it real and Hollywood only depicts what’s real and we do want a movie deal so…

I can’t really go into too much more detail as I may have given away way too much. I will tell you this, the black Tony Stark will still date only white women.

He’s black, successful and mega-rich.

Duh.

WEDNESDAY: Mike Gold

THURSDAY: Dennis O’Neil

 

Emily S. Whitten: Promote Your Awesome Friends Week!

Whitten Art 130402Or at least, that’s what I’ve decided this week will be, here in my column. And it’s my column, so as Loki would say (and I am fond of quoting), “I do what I want!” Mwahaha!

Seriously, though – I have a lot of fantastically talented friends, and it just so happens that two of them are currently involved in fun Kickstarters that I think are deserving of attention. So without further ado, here they are:

1) Stage Production of Terry Pratchett’s Wyrd Sisters:

Anybody who knows me probably knows that I’m a huge fan of Terry Pratchett and his Discworld series. What you might not know (even if you’re a Discworld fan) is that over nineteen of Terry’s books have been adapted to the stage since 1991 by the Audie Award-winning voice actor and Discworld collaborator Stephen Briggs, who has also voiced a large number of the Discworld audiobooks. Stephen regularly stages Discworld plays with the Studio Theatre Club [http://www.studiotheatreclub.com/LastProduction.html ] in Oxford, UK to popular acclaim; and his adaptations have been used around the world to stage Pratchett’s works.

Despite this, there seems to be a sad lack of Discworld in theater in the United States, at least in my observation. But worry not! My friend Kevin O’Shea of the excellent geeky Made of Fail podcast and productions is seeking to remedy that with a group of other dedicated Discworld and theater folks. They are striving to produce the stage adaptation of Pratchett’s Wyrd Sisters from Thursday to Sunday during the last two weeks of July this year, at the Side Project Theatre in Chicago (just off the CTA Red Line; the Jarvis station between Loyola and Northwestern Universities).

Aside from knowing first-hand about Kevin’s passion for Discworld, dedication to geek projects, and overall reliability, I’ve looked at the project’s Kickstarter page, and it seems like a fun and solidly constructed project to me, with some cool donation rewards (I want a hand-knitted model of Discworld!). I think it’s worth backing, for any Discworld fans who want to see more Discworld theater in the U.S., and particularly for those who might be able to actually make it to the play if (when!) it hits Chicago in July. As of this writing, the project has received approximately 72% of the $5,000 they will need in pledges to reach their goal and stage the production. That’s pretty darned good, but they only have until April 10 to raise the other 28%. So if there are any Discworld fans out there who haven’t given yet but want to support this great project, now’s the time!

The Turtle Moves!

2) CineManiac: Horror Edition:

Ben Fisher is a funny guy. I’ve already positively reviewed some of his humorous writing in comics, and since then, we’ve become friends, and I’ve learned first-hand just how zany and occasionally…twisted his humor can be. (And, full disclosure, we are currently working on an un-related-to-this-topic project, as I’ve mentioned elsewhere). I’ve also learned that he’s a huge gaming geek, as well as a horror fan and aficionado of storytelling tropes; so when he told me he’d designed an interactive, humorous card game you play while watching horror films, I wasn’t surprised. I was excited, though, particularly after seeing that the talented Mike Henderson was going to be doing the art for the cards. Mike’s got a great style for the dramatic, the ominous, and the terrifying. (He’s also got a slightly twisted sense of humor.) Who better to do the art for a funny game about horror movies and horror movie tropes?

The basic game itself looks simple enough to play without distracting unduly from the enjoyment of watching the movie (and like it will add to that enjoyment for anyone with a sense of humor who knows horror movies); and the addition of “curse cards” to the basic mechanic of gameplay makes it sound like a whole lot of fun. As the Kickstarter says:

“But at the center of its little black heart, CineManiac is a party game. And what’s a party game without the ability to humiliate your competition? Curse cards force your opponents to reenact scenes, impersonate horror icons, and otherwise do your dastardly bidding!”

… Yeah, I’d play that game.

The Kickstarter has some great donation rewards for those of us who have a weakness for collecting original art or exclusives, like the signed original art from the card of your choice, or exclusive limited edition bonus cards. And, as it turns out, the project is also doing a giveaway contest through April 8th at the Tabletop Gaming News site, so you can also head on over there and enter if you want to, for the chance to win inclusion of your likeness in the art for one of the cards, or, for runners-up, an autographed print of art from the game.

This Kickstarter still has 28 days to go, but it needs a lot of love to reach its goal, so if you think it sounds awesome, as I do, go check it out (and watch the fun trailer!) and consider pledging here.

I’d love to see both of these projects make it to their final goals. If you would too…go pledge!

And until next time: Servo Lectio!

TUESDAY AFTERNOON: Michael Davis

WEDNESDAY MORNING: Mike Gold

 

Michael Davis: The Geek In Me

Davis Art 130326I proudly say I’m a geek.

Really.

I’m proud to be thought of as a geek. Shit, I’m so geek I don’t just have an abundance of action figures – I have among those figures a pretty substantial Barbie doll collection.

Long sad story and yes I’m straight.

I have nothing but love and respect for geeks and like I said I’m proud to call myself one.

But…

Lately I’ve been feeling a bit guilty. I’ve been wondering if I really am a geek. Yes, I love comics, video games, movies, books and TV. Yes, I tend to categorically love the sci-fi flair within those media… but am I really a geek?

I’m looking forward to the next Star Trek movie but I’m not losing any sleep over it. The announcement that the original cast was being reunited in the next Star Wars movie was interesting, but except for thinking “Duh.” I had no reaction.

I love going to the San Diego Comic Con but I couldn’t tell you when the last time I spent any time on the floor not doing business.  These are just a few of the hundreds of “I could give a shit” thoughts about pop culture I harbor.

So, am I really a geek or am I just a guy who thinks owning action figures and hating Jar Jar Binks makes me a geek?

Someone tell me.

Help me, Obi-Wan Kenobi…

WEDNESDAY: Mike Gold

THURSDAY: Dennis O’Neil

 

Emily S. Whitten: The Marvel Heroes Game and the Latest from PAX East

Whitten Art 130326For anyone who’s interested in gaming, a whole lot of gaming news came out at the PAX East gaming convention this past weekend.

Given my devotion to Marvel and my affinity for playing any game that features Deadpool ever, I was particularly keen to hear the latest news about Marvel Heroes, the free-to-play MMOARPG (Massively Multiplayer Online Action Role Playing Game) created by David Brevik (of Diablo and Diablo 2 fame) and currently in production at Gazillion Entertainment.

Marvel Heroes, if you haven’t heard about it, is being designed as a free-to-play PC game in which players can advance through the game without spending any money (although there will be a store available for optional purchases). The story for the game, which centers around Doctor Doom and the Cosmic Cube, is written by well-known and multiple award-winning Marvel writer Brian Michael Bendis, and Marvel artists are producing comic-style cut-scenes to accompany that story.

In developing this game, Gazillion has been able to draw on all of Marvel’s considerable intellectual property, and the game is slated to feature numerous Marvel heroes and costumes, including those already announced or depicted in the model sheets on the website and in the Founders Program Ultimate Pack. (I’m particularly excited to see that Deadpool (of course), Human Torch, Jean Grey, and Iron Man will be available! I’m also looking forward to seeing what they’ll do with Emma Frost’s powers.)

Voices for the characters are being done by a number of excellent popular voice actors, some of whom are reprising their roles as Wolverine, Deadpool, and more from other media. Once obtained, playable Marvel heroes can be customized in-game, using costumes, items, and allocations of powers. Marvel Heroes will also feature multiple locations from the Marvel universe (including the Savage Land. Dinosaurs, yay!!), and allow for teaming with other players, and bonuses from teaming up.

Given all of the above, and the inclusion of awesomely fun stuff like the enhanced Pirate Deadpool costume, and the excellent trailers and videos Gazillion has released to the public so far, there is a lot to look forward to in the finished game. And since any new video game with Marvel IP is an immediate draw for me, I definitely wanted to hear the latest updates from PAX East.

And updates there were! The first of which is the newly-announced release date of June 4 of this year, with early access starting May 28 for Founders Program pre-sale pack purchasers (early access varies depending on which tier of pack is purchased). The Founders Program is ongoing, and closed beta access – which used to be reserved for the $180 Ultimate Pack – has now been expanded to the $60 Premium Pack as well.

The next bit of fresh news is that PvP will be available at launch, and that you will be able to team up during PvP. Experience points gained in PvE play will transfer to PvP, and vice-versa. Gazillion also announced that it’s planning to have end-game content which will include both team challenges and open challenges. End-game content will also feature “Ultimate Powers,” which are special abilities tailored to each hero, and which can be gained after the first run-through of the story. Having these powers leveled up will apparently be key to achieving victory during end-game challenges. These powers can be leveled up by getting and spending duplicate “hero tokens.”

…And here is where we get to the only part of Gazillion’s PAX announcements that seems troubling, rather than exciting: “hero tokens.” One of the biggest positives about a game based on Marvel IP is the ability to play as your favorite Marvel heroes. That’s been one of Gazillion’s selling points for this game since the get-go – that there will be a ton of heroes available now and in the future, from the popular to those with more of a cult following; and that players will be able to choose to play as those characters.

Prior to this past weekend, it was understood from Gazillion’s public statements that specific individual heroes would be purchasable in the game’s store, for those who didn’t want to wait until their favorite hero chanced to drop in the game. This was planned as a primary way to fund the free-to-play game. As evidence of how this mechanic was intended to work, Gazillion’s FAQ on the pre-sale page says:

What Heroes are offered for free at the beginning of Marvel Heroes?

When you start playing Marvel Heroes, you will be able to pick a hero from a choice of several, and play through the entire game for free, finishing the story. You will only be able to choose one hero to play; other heroes may be granted as random drops throughout the game. To ensure you get to play a specific hero, you will be able to purchase them.” (Emphasis added).

This explanation was echoed by Director of Community & Customer Support Stephen Reid in a YouTube video posted Dec 28, 2012, at the 4:45 mark. In another YouTube video, posted on Feb 14, 2013, Karin Ray, Assistant Producer, says: “One thing I really like about the Premium Packs is, they come with a little extra currency. So, let’s say I purchase the Avengers Assemble pack, which doesn’t come with Black Widow; and I love her. I can take that extra currency and I can just scoop her up for my team.”

However, at PAX East, Gazillion announced a different game mechanic called the “hero token” (each token representing a specific hero). In essence, the way these tokens would work is that along with dropping randomly in the game (which is not a change from the previously announced design); they would now also drop randomly from an “item” that will be purchasable in the store as a replacement for specific purchasable heroes. In other words, there would no longer be a way to buy a specific hero; only an item that gives a chance at one. And the random hero you receive might turn out to be either one you don’t want, or one that you already have (which is where the use of duplicate tokens to level up your Ultimate Power comes in).

This… is a puzzling idea. First of all, in a game that is based on a previously established IP with devoted fans, removing the ability to guarantee the acquisition of the particular hero(es) a player already loves when paying money seems to remove their incentive to pay money for, presumably, the most expensive purchasable item in the game. Secondly, for anyone who purchased a Founders Pack prior to this announcement, one element of their pack (the in-game currency) can now no longer be used in the way it was previously advertised (as explained by Karin Ray above).

Since the announcement, there have been negative reactions to this mechanic on Twitter, in the comments of news pieces on Marvel Heroes’ PAX announcements, and on Reddit. Happily, however, Gazillion is paying close attention to their potential customers, as illustrated by this response to the feedback: “We’re hearing you loud and clear. Changes coming!” The developers have also indicated elsewhere that there will be more information on this mechanic coming very soon, and that they will be responding to feedback and announcing additional details that they hope will make people happy.

I hope that will be the case, and will report back with an update when it’s available. I’m also still looking forward to the launch of the game, and hope for even more exciting news as it gets closer.

And in the meantime, Servo Lectio!

TUESDAY AFTERNOON: Michael Davis and Barbie Dolls

WEDNESDAY MORNING: Mike Gold and the Super-Hero Ideal

 

Michael Davis: Captain Action, Part 2

Davis Art 130319Please refer to last week for part one.

When last we met…

Off to Gertz we went! Gertz was the department store back in the day. When we got there my mother walked right to the toy department and brought me Captain Action and the Batman and Superman costume changes.

At that point I had to wonder, who was this woman and what had she done with my mother.

This was entirely way to good to be true.

As I would find out soon it certainly was.

I found out later that, what was a great Saturday turned crappy, why my mother was so quick to buy me Captain Action, which I just knew, was the last thing I would ever want or need.

My stepdad (who at the time I thought was my real dad; long sad story) told my mother earlier in the day he would not be picking me up to spend the night with him. Those times with my father were all I lived for.

If I had to choose between having Christmas every day and spending one day with my dad, Santa would have lost out.

My mom didn’t tell me that on the bus ride back. Nor did she broach the subject when we got home. She missed the opportunity while I was introducing the good Captain to my GI Joes. Introduction may not be the best word for the Joe exchange.

It was more like an eviction.

I evicted a platoon of Joes from a few of my GI Joe footlockers. The good Captain and his costume changes could not be made to spend his down time in a ghetto toy box. The toy box was where the poor toys lived.

The toys box were the projects in the ghetto. The footlockers were the nice homes, you know, the white neighborhood. Hey, I was a child living in a world where all Black people lived in the projects and all white people lived in nice homes in safe neighborhoods. That’s what the TV told me and TV was everything to a child.

Anywho, my mom never did tell me that my father wasn’t coming over – which was most likely her plan. The toys were a distraction. A distraction that was working until my sister asked me if Robert (That’s what we called my father, not dad or daddy. It’s a black thing you wouldn’t understand) brought me the toys.

Just like that I remembered that I was supposed to spend the night with Robert and realized that he had not picked me up yet.

My mother was then forced to tell me that he was not coming and I started crying like baby.

Then something magical happened, my mortal enemy, my sister Sharon picked up my Captain Action and started taking to me about it. After a few minutes I was proudly explaining what my new toy was showing her the costume changes and schooling her on all the reasons Captain Action was just the greatest thing that ever happened to the world. I’m not sure when I stopped crying or when I forgot Robert was not coming over.

Then, I was an adult.

That what happens in life one moment you are a five-year old with the greatest toy you have ever had the next you are a grown man trying to recapture those moments by becoming a collector of the things from your childhood that brought you that wonder. My Captain Action collection features the Ideal Toy Company original. The Prying Mantis 90’s redo and the current Captain Action Enterprise’s new line.

DC Comics did Captain Action comics back in the day and the good Captain has been returned to the industry those books are in stores now and I hear big plans are planed for comics in the future.

Yes, this article and part one is my love letter to an old friend who has always been in my life. It’s sappy, I’m sappy and I know that.

That’s OK.

Sappy is the new black.

WEDNESDAY: Mike Gold

THURSDAY: Dennis O’Neil

 

Emily S. Whitten: GraphicAudio’s Marvel Civil War

Whitten Art 130319Apparently one of my goals in life is to absorb the Marvel Civil War storyline in every possible medium, since I’ve just finished listening to GraphicAudio’s audiobook version of the prose adaptation by Stuart Moore, having previously read the main collection of graphic novels and then reviewed the prose adaptation. Well, what can I say? I like the story. Since we as consumers of stories invest in heroes in a way we frequently don’t in villains, clashes between heroes can be the most complex and emotionally engaging; and Civil War is one of the most logical storylines comics has ever come up with to explain why superheroes would be fighting with each other instead of the villains.

Also I was curious about GraphicAudio, an audiobook company whose tagline is “A Movie in Your Mind.” They describe their products as “a unique audio entertainment experience that features a full cast of actors, sound effects and cinematic music,” which sounded pretty neat. And I was curious about how a graphic-novel-turned-prose-novel-turned-audiobook would turn out. The answer: pretty awesomely, actually.

I have to note here that while I listen to podcasts sometimes, I haven’t listened to many audiobook-type things prior to this. An occasional short story or poem that happened to be available in audio form for free, perhaps, but mostly when I consume literature it’s by reading. I did enjoy listening to The Green Hornet and other old radio shows that my dad had on tape when I was a kid…but that was a long time ago. A lot has changed since then, including, happily, the quality of recording and sound effects.

Now that I’ve finally tried a GraphicAudio audiobook, though, I’ve discovered that listening to one turns out to be a lot like listening to an old-timey radio show made modern, in the best way possible. Several things contribute to the quality of the experience. The first is the voices, which are very well cast. I don’t think there was a single character whose voice jarred me out of the story – all seemed well-suited to their roles. In one case, almost uncannily well-suited, since GraphicAudio somehow managed to find a Tony Stark voice actor who sounded remarkably like Robert Downey Jr. about 80% of the time. Once I got used to hearing almost-but-not-quite movie Tony, that was actually one of my favorite voice choices, since I love Robert Downey Jr.’s take on the role. The only other voice I had to get used to was the narrator, whose reading at first struck me as a tiny bit too melodramatic. However, as I got used to the style I mostly ceased to notice it. Overall, the voice experience was great.

The second thing that adds to the quality of the experience is the music. It was used sparingly but well to add to the mood and to break up scenes or chapters. Some of the superheroes also had their own little theme pieces that were recognizably about them. Captain America’s in particular was memorable.

The third feature that makes this much more than the usual audiobook experience is the sound effects, which illustrate the action well. Although I know the Civil War storyline pretty well, and I have a good recall of story details generally, there are little details of the story that I had forgotten even since my reading of the prose novel last summer, like the fact that it was raining at (SPOILER) Bill Foster’s funeral. However, after hearing the spot-on sound effects of the rain falling around Reed and the kids, or Tony and Happy, as they stood mourning, I doubt I’ll ever forget that again. Other details also came to life, through sounds like the “thwip” of Spider-man’s web shooters, or the “whoosh” of Iron Man’s boot jets firing up; and the sounds of rough fighting, like when Cap and Iron Man are duking it out, actually made me wince more than once. Even the rustle of sheets of paper, or any of the myriad of other small sounds in the recording, contributed to the overall experience, and truly did make it “A Movie in [My] Mind.”

Interestingly, I found the audio experience affected me slightly differently than either of my other consumptions of the story. I noticed myself feeling some emotions more, and, in particular, feeling even more frustration with *&^%$ futurist Tony Stark’s *&^%$ idiocy. (Sorry guys, but I’m with Cap on the whole individual freedom and privacy thing, and was always pissed that Tony “won,” despite the logic of his plans and what he was trying to do. Maybe part of that is because Tony is just so arrogant and unbending in this storyline. All that futurist stuff, while it may be part of what makes Tony good at his work and being Iron Man, is also super arrogant and always rubs me the wrong way.) I also felt the sadness of certain moments more, for example, or the anticipation before a fight, or tension for favorite characters during or after a fight (even when I knew how it would turn out). Aaaand, of course, inevitably, I laughed out loud at a few things while riding on a Metro train, which always makes me worried that my fellow commuters might think I’m a little crazy. But hey; that’s okay as long as I’m having fun, right?

And this audiobook was fun. Listening to the story this way was a rich and engaging experience. It’s also definitely reeled me in as a new GraphicAudio customer, and I am already planning to find some other good stories to accompany me on my further commutes and to the gym. In conclusion, if you can’t tell by now: I highly recommend this audiobook, and, from what I’ve heard so far, GraphicAudio as well.

So give it a try, and until next time, Servo Lectio!

TUESDAY AFTERNOON: Michael Davis

WEDNESDAY MORNING: Mike Gold

 

Emily S. Whitten: Simon Fraser and Seven Years of Act-i-vate!

Whitten Art 130312While I was in NYC a couple of weekends ago, I ended up at a Gowanus Studios party out in Brooklyn (as you do), chatting with my friend Reilly Brown and some other excellent comics folks. In the middle of all this (all this being pizza and wine, la-di-la, because I’m too fancy for beer), I learned about Act-i-vate, which some of you may have heard of, but I sure hadn’t.

That’s one of the things I love about comics – even if you’ve been a fan for years, or know quite a bit about it, there’s always so much going on that you’re never going to reach the end of learning new stuff about comics – the art and the industry. (And also, if you’re me at least, the genre being so large means you don’t have to feel like a bad fan for not knowing everything about it; it’s hard!) So despite having interviewed Dean Haspiel, who was one of the founding members of Act-i-vate, since he’s moved to other projects now we had not discussed it, and I’d never heard of it.

Simon Fraser remedied that for me at the party (it’s not a real party unless you stop someone in mid-sentence, drag them into an empty studio, and do an impromptu interview, dontchya know) . You might recognize Simon as the co-creator of Nikolai Dante, “a swashbuckling adventure story set amid dynastic intrigue in a future Russia,” or as an artist who’s drawn a number of Judge Dredd stories. He’s also the current “gatekeeper,” so-to-speak, for Act-i-vate, which just celebrated its seventh anniversary, and his enthusiasm for the webcomics collective is contagious. Read on to hear more about this cool group, what they do, and what they have to offer.

Tell me what Act-i-vate is about.

Act-i-vate is a webcomics collective of comic artists producing comics primarily for themselves and for each other. Most of the comic artists who are in Act-i-vate are professionals or semi-professional. We spend much of our time trying to make a living in the industry and working hard to keep ourselves professionally employed, but a lot of the time that means making compromises to publishers, to get the job done; to get work through the doors; to get the paycheck. Which is great. If you can do that, you’re doing well. And it implies you’ve got a great deal of professional ability.

However, Act-i-vate is all about doing your signature work – it’s about the thing you really want to do, that you’ve been suppressing for a long time [so that you can make a living]. As a working professional, you may be doing four pages a week if you’re lucky, or maybe five. If you work in the evening one night a week, you can maybe get an extra page in; and that’s basically the base of Act-i-vate, is that each week –  or sometimes people do a couple pages a month – you do a page, and put it up on Act-i-vate, which is a community of artists, and we look at the work and comment on each others’ work.

So you critique it?

We critique it to a certain extent. It’s a social environment, so it’s also an encouraging environment. And it’s also a big deal that even if you’re not getting a paycheck for the work, you know somebody’s waiting for it, someone’s expecting it – that means it actually gets done. Because I know for my own sake, a paycheck is tremendously motivating, but knowing that people I respect are waiting to see my next page is a big deal. So that’s the primary purpose of Act-i-vate, knowing that you’re a part of the community – because a lot of times comic artists, we work in a vacuum, we work in one room somewhere isolated.

And in the seven years since it’s started, Act-i-vate has expanded like crazy. There are over fifty members now. We’ve got members in Britain, we’ve got members in Australia, we’ve got members all over America. It’s getting to enormous size.

How did Act-i-vate start?

It started with Dean Haspiel and Dan Goldman. Dean has moved on to other projects now; he’s not directly involved with Act-i-vate anymore. He wants to do other things, like Trip City, now, which was his next thing after Act-i-vate. But Act-i-vate still exists, and is still growing. We’ve put on about ten members in the last year and a half, and there’s more and more new material going on all the time. Because there’s just such an amazing amount of talent out there, and creators who have something to say, and something they want to do. And they want to do it on their own terms, so they don’t really want to go to a publisher initially. What they can do with Act-i-vate is do the work, and make the work they want it to be, and then, afterwards when it’s completed they take it to the publisher and say, “This is it. Fait accompli!”

So when you say signature work, are you talking about a signature style of art, or more like a creator-owned signature story or piece of work, or both?

It can be anything. That’s the other thing as well, is that a lot of the time you don’t get the chance to experiment with your style. For me, Act-i-vate was all about me writing, because I haven’t really had a chance to write that much. It’s not something I get paid to do. So it was all about me writing a story, which I drew, and I was very happy with it, and by the time it came out (it took me two years to do a hundred page graphic novel), I thought it was a very good calling card for me. I thought, “That’s the kind of thing which is mine, separate.” Because I spent the last fifteen years working on something I created, but it’s owned by a company. It’s corporate. And that basically becomes my calling card, but it’s not owned by me.

So did your comic then come out to the public? Once you got your graphic novel done, did you publish it commercially?

Yes. What happened is that I have a publisher in Britain, 2000 AD, who published Judge Dredd in the 2000 AD anthology; and I’d been working for them for fifteen, twenty years. So they basically said, “We really like what you’ve done on Act-i-vate. We could publish this as well.” So they published it in one of their magazines.

Did it have some commercial success?

It did very well. The fanbase really liked it, and I got paid for it, which is excellent. And the letterer and the colorist got paid, so that’s really nice for me, because I want everybody to get something out of this, apart from just doing the work. And from there, they [2000 AD] said, “Okay, do you want to do more?” And I said, “Yes!” So right now I’m trying to find, in between my other jobs, time to get back on to the sequel of that story; because I’m doing a trilogy of stories based on these characters. The first is called Lilly MacKenzie and the Mines of Charybdis. And the one I’m working on now is called Lilly MacKenzie and the Treasure of Paros.

Sounds good! Now, when you say the letterist and the colorist got paid, are those people you picked up after you had developed it on your own?

Well, I have a very close working relationship with my colorist, Gary Caldwell, who’s wonderful. He’s tremendous; he does all my work in 2000 AD. We have a very close relationship; we fire stuff back and forth all the time. We kind of don’t have to speak to each other that much to know what we want. So Gary very generously agreed to color the thing for free, right from the start, when it was being done on Act-i-vate, and when money eventually came along, I said, “He’s got 25% of it, that’s what he owns.” Any money I get from this, he gets 25%, and that’s worked out very well for all of us.

The letterer came on when it was printed, because I lettered it originally and my lettering is kind of crap. A guy called Simon Bowland, who does lettering for 2000 AD, did a beautiful job re-lettering it. He then graciously let me use his lettering for my edition of it – I’ve done a little self-published edition of it and I’m looking for an American publisher for the collected trilogy when that eventually comes out. But I’m not going to rush that. I’m going to do my second part as I feel comfortable doing it, and then I’ll approach somebody and see if they’re interested in a third part.

As a professional versus a newer artist, are you welcomed if you’re not as known, or is it mostly when you have some professional credentials already? How does that work?

It’s all based on the quality of the work. If you come to me and I’ve never heard of your name and I see something that’s brilliant, that really knocks my socks off; then yes, absolutely [you are welcomed].

So is it a moderated community?

It’s entirely moderated. I mean, basically, you’ve got to get past me. I’m the gatekeeper. We used to have a more democratic process; we used to vote on things. But that became so conflicted and so complicated.

It is a professional community. We keep the standard very high, which means that we don’t accept very many people, but the standard of things that people have submitted is incredibly high, frankly. This is New York, and there’s so much talent around. And it’s people who really want to do something of their own, and they want to do it among people they respect. That’s a big deal, I mean, I feel tremendously enthused by the fact that the people who are working on Act-i-vate are so good, and they’re doing such different things. Some of it, if you go on the site, you can’t easily see as commercial; but it’s got its own thing going on there. They’re really trying something different and new and exciting.

I think the market will catch up with this. Right now the American comic market is in this tremendous period of expansion. It’s very low-level and there’s kind of not much money in it, but there’s tremendous amounts of material being generated the last couple of years. It’s very, very exciting. And I think the material on Act-i-vate is finding its audience online, and it will find its audience in print; it will find its audience in different media and other ways, and that’s great.

As someone who’s been around Act-i-vate for some time, have you seen others get something commercial through their work on Act-i-vate? Can you give examples?

Oh yes. Kevin Colden – his book Fishtown was done on Act-i-vate. He actually applied for a Xeric Grant to do the book as a small press thing, and he got offered it; but he said, “I would rather put it on Act-i-vate.” Which is a big measure of faith to us. And he put it on Act-i-vate and he got a lot of attention for it – it’s about a real event which happened in Philadelphia. And he then took it to IDW and IDW made a beautiful book of it. And he got nominated for an Eisner Award for that.

Roger Langridge has a comic on Act-i-vate, and that went to one of the publishers. There’s also Warren Pleece. He’s one of the Pleece brothers, who, when I was starting out in comics in Britain, were basically our Hernandez brothers; Warren and Gary Pleece. They just put out a compilation of their old work, The Great Unwashed, through Escape Books in America. It’s a fantastic book. It’s so…it’s like listening to that Kinks song. It’s got that kind of weird downbeat aesthetic, like The Smiths or something, and that’s very characteristic of them. And they do this beautiful story on Act-i-vate called Montague Terrace, which is also like that – and that’s coming out through Jonathan Cape in London this year.

We have Darryl Cunningham, who has become something of a celebrity recently. He’s done Psychiatric Tales, Books 1 & 2; he actually works in a psychiatric hospital, and Psychiatric Tales is really good, fascinating stuff. Darryl’s thing is basically that people don’t really understand what a lot of these mental illnesses are, and how they function or manifest themselves. He spends a lot of time with these people, so he basically took it upon himself to explain a lot of these common mental illnesses. And he did it in such an elegant way; because Darryl’s a beautiful cartoonist. It came out through Blank Slate in the UK and Bloomsbury in the US.

He’s done a new book called Science Tales, through Abrams, which is all about debunking science myths. So like the fake moon landing and all of that. There was a really horrible story a while back about a guy called Andrew Wakefield, who basically said that the measles, mumps, and rubella vaccine caused autism, which was quite shocking; and he was promoting this theory and scared a lot of parents from vaccinating their children. A lot of celebrities got involved, like Jenny McCarthy, and she started promoting this, and she’s still promoting it, even though Wakefield has been discredited entirely, and medical journals have basically come out and said, “this is absolute nonsense, it’s complete charlatanry.” But he was basically using it to promote himself. As a result now, some kids are not getting vaccinated for these things, which is very, very serious. If kids get these diseases when they’re children, it can affect the rest of their lives. Darryl did a story about that, which is brilliant. And he’s basically dealing with all the big mythologies.

He’s doing a story about Ayn Rand right now, on his website; he’s a great debunker. Ayn Rand is fascinating; I think he came down on the side that he felt sorry for her, because she had such a horrible life, and it was just depressing. She was obviously an uncompromising character; for the era, it’s remarkable that such a person as that existed.

What would your advice be for an artist who wants to be involved in Act-i-vate, and do you have some advice you’d like to share with the people who are still looking to become professionals, or more recognized as such?

At Act-i-vate we’re interested in seeing anything that’s unique and individual. We tend not to go for the more established genres like fantasy and science fiction; and not superheroes, because that’s well-represented. The other thing about Act-i-vate is that this is our thing, and we’re very happy with it, and we sometimes get new members, and that’s fine; but [running a webcomics collective is] relatively easy to do. I mean, we’ve survived for seven years. It doesn’t cost much to make a webcomics collective. All it really requires is a bit of effort, and a bit of going out there and finding people. And if you have an idea and you have something you want to do – we encourage people not just to apply to Act-i-vate, but set up their own collectives.

I think we all have our own points of view, and Act-i-vate has a very specific point of view of its own, and I think we’d like to see more people coming out with their own things, and different things. The more we have the better; the stronger the community of independent webcomics is. We haven’t really concentrated on making money out of Act-i-vate; because that’s not really what we do. We’re not a publisher; but we encourage; we’re trying to help our authors to get their work done. Because a lot of these things don’t make that much money. There’s money in digital comics to a certain degree, but it’s microscopic in comparison to what a good print book can get. I think what we’re trying to do is encourage good-quality work. When that happens, hopefully the audiences will come find it. Which I think is happening.

For example, we have a really good comic recently called Pregnant Butch, which is about a lesbian couple having a baby, which is hysterical; it’s so good. It’s by A.K. Summers, out in Rhode Island, and this is her first comic. She’s fabulous; she has such a great sense of humor, and such an innovative way of storytelling. And she’s not afraid of the darkness and the fear; because it can be terrifying, what’s happening. The fun thing, what I love, is the fact that she found an entirely new audience for her work and she had people commenting on her story who had never come to Act-i-vate before. She had established people who are interested in the subject, and also people who came in from outside who had never considered reading a comic about pregnant lesbians. And the fact is, it’s such a wonderful comic, it didn’t matter.

So to sum up, Act-i-vate is for people who want to, not just “get into the market and make money,” but who want to do their own thing, get encouragement on their work and comments, and have a community.

Yes. It’s about doing good comics. We’re all about good comics. I mean, there are lots of other aspects of comics and making a living and so forth, which we can help with, and we’re always available as colleagues to help with that.

Most of that tends to orbit around this studio complex here; there are a lot of Act-i-vate people in here. Act-i-vate is based in New York, and it tends to be Brooklyn-centric. But we reach out; we’re trying to get as wide a reach as possible. I’d like to get people from the West Coast, as well. We’ve got some people in D.C. Sam & Lilah is one of our strips on Act-i-vate, and the writer of that is in D.C. That’s Jim Dougan, who’s a big DC United fan and I think has had some press with them. So we’ve got people from all over, and we want to continue with that.

•     •     •     •     •

Thanks very much to Simon for this great interview! I have to confess that since learning about the site, I’ve spent more than a few minutes (eep!) reading some of the comics, and they really are excellent. So check out Act-i-vate for some new reading material, and if you’re a creator looking to get some support, encouragement, and comments from other pros as you work on your own project, consider getting in touch with Simon and submitting some work!

Oh, and until next week: Servo Lectio!

TUESDAY AFTERNOON: Michael Davis

WEDNESDAY MORNING: Mike Gold

 

Mike Gold, In Praise Of Bad Taste

Gold Art 130306Solidly castigated for being in bad taste, Seth MacFarlane announced he was not interested in hosting the Oscars again. Watching his reception in horror, Tina Fey said “Hell, no.” So producers announced next year’s host will be Gilbert Gottfried.

To be fair, when it comes to MacFarlane I’m not necessarily your go-to guy. I thought Ted was good fun, but I have a hard time watching an entire episode of Family Guy. If I surf past it ten minutes in, I’m fine. If I watch it from the beginning but the phone rings and I actually decide to take the call, I don’t hit the TiVo button. American Dad doesn’t work for me, but it’s better than The Cleveland Show. Robot Chicken might be the finest show in the history of the medium. I loved him on Star Trek: Enterprise.

But I really enjoy MacFarlane when he’s on a talk show like Craig Ferguson or Jimmy Kimmel. Humor is in the eye of the beholder and I never, ever use the phrase “that’s not funny” without the tag “to me.” I think he’s funny, I think he’s clever, I think he might be the closest thing we’ve got in America to Ricky Gervais – except, of course, for Ricky Gervais. Who I also like. Who also was chastised for bad taste humor while hosting an awards show.

But here’s the thing. If you don’t want some bad taste on your teevee plate, don’t hire Seth MacFarlane. He’s not going to bow before the great Oscar god. That’s not what he does. He’s not Bob Hope, he’s not Johnny Carson. He’s not Billy Crystal either, although his Oscar ratings last month were 10% higher than Crystal’s the year before.

I don’t always watch the Oscars. I enjoy watching the show with my daughter because she does a fashion commentary that would make MacFarlane sound like Loretta Young. Come to think of it, that’s true of every woman with whom I’ve watched the show. Adriane wasn’t around this year, but I watched it because I like MacFarlane and, mostly, because I was hoping Ben Affleck would knock it out of the park. I might have wandered away had Christoph Waltz not copped the first award and, no, don’t blame MacFarlane or the show’s producers for Waltz’s nomination in the supporting actor category. They didn’t have anything to do with it. Grow up.

Hmmm. “Grow up.” Isn’t that Joan Rivers’ catch-phrase? Maybe she can be Gottfried’s co-host next year.

Hell, I’d watch that.

THURSDAY: Dennis O’Neil

FRIDAY: Martha Thomases

 

Michael Davis: The Amazing Adventures Of Stupid

Michael Davis: The Amazing Adventures Of Stupid

Davis Art 130305When I was in the eighth grade I began to notice that all things were not created equal. Up until then the sneakers I wore were generic sneakers. No brand name that I can recall everyone just called them Skips.

One day some other kids started making fun of my sneakers. They were all wearing Pro Keds or Converse. That’s the moment I realized things were not created equal. Back in the day you wore either Pro Keds or Converse or you were not cool.

Back then I thought being cool was important. Well, it was for me, my Junior High experience sucked and anything I could do to ease my lame ass rep I was willing to try.

So I asked my mother for some new sneakers…

Me: I need new sneakers.

Mom: I just brought you new sneakers.

Me: (having thought this out beforehand, I was ready for that) those were for everyday. I need new sneakers for Gym.

Mom: Let Jim get his own sneakers.

Needless to say I didn’t get any new sneakers and my mother kept insisting that gym was Jim and simply kept me on the defensive. The kids in my school were ruthless about my Skips.

Peer pressure where I lived was no joke. I lived in the hood. Not the play hood you see on television the real hood. Not being part of the cool kids could be a health hazard. I’d make a joke that most of the kids that teased me are now dead or in jail but it wouldn’t be funny because it’s true.

I was into the status thing for a long time. When I started making money I brought only designer this or brand name that.  If I hadn’t heard of it I didn’t even look at it no matter how cool I thought it was.

Stupid.

Now?

The last pair of brand name sneakers I purchased were Reebok’s some 20 years ago (When I was 5, Jean) and a pair of Converses a year or so ago which I have yet to wear. I’m glad to say I have no and I mean no interest in buying or doing anything because of a preconceived  status.

There is one exception to that rule. I’ve been a real snob when it’s come to movies and comics. When I write I listen to music in my office but in my studio I watch movies and unless I’ve heard of the movie I simply won’t watch it.

That is, until now.

Over the last few weeks I’ve had a serious case of insomnia fueled no doubt by a serious case of stress.  One particular sleep deprived day I was in my studio working (or trying too) and watching movies on Netflix, AT&T U-verse, Amazon Prime, On Demand and a few outlets on the net. You name a way to get movies and I’m pretty sure I have access to it.

Out of the blue I decided to watch something I’d never heard of with the full expectation that after a few minutes of sucking I’d watch something else.

It was great.

I then watched four straight movies I had never heard of and all were great or pretty damn good.

That got me thinking about comics and my reading habits. Like movies unless I’ve heard of the book or really like the creative team I’ve been hesitant to give certain comics a look.

Again, stupid.

I’ll admit, I was not as bad with comics as I have been with movies but I wonder why I will pick up a novel read the back for an overview and rather I’ve heard of it or not if it’s interesting to me I’ll buy it.

That’s exactly how I came to read The Amazing Adventures Of Kavalier & Clay, one of the best books I’ve ever read – and I’ve read thousands. I was looking for something to read on a flight and purchased the book at an airport bookstore.

If by some chance you have never heard of The Amazing Adventures Of Kavalier & Clay, do your self a favor and get that book yesterday.

Really.

I still have insomnia (still stressed) but I was wondering if any ComicMix readers would be so kind as to suggest movies or comics that are off the beaten path that you loved and think I may enjoy.

I’ll really appreciate it. Please send them in anytime. I’ll be up.

WEDNESDAY MORNING: Mike Gold

THUESDAY MORNING: Dennis O’Neil