Tagged: Joe Kubert

John Ostrander: Details, details, details

There’s an old maxim that says “God is in the details.”  So is a story and especially in comics.

I’ve said and I believe that a good writer can write any character. I don’t have to be African-American to write an African-American character; I don’t have to be female to write a good female character. Gail Simone, for example, writes terrific male characters. So did Kim Yale. Our own Mindy Newell does a terrific job as well with this. What you have to be able to do is have empathy and to understand what is universal – the common humanity. If you don’t connect with your characters, neither will the reader.

All that said, there is a need for what is called the telling detail. Something specific that helps the reader feel the story you’re telling is based in some kind of reality. You can do research and come up with a ton of details but not all of them are necessary for the story. It may be necessary for you as the creator to know them but they’re not necessary for the reader to understand the plot or the characters.

It’s what I call the “iceberg theory.” The bulk of an iceberg is underwater. That bulk is necessary for the part of the iceberg that shows. In the same way, you need to know a lot about the characters, the setting, the story but only a certain percentage of it needs to show. So you select which details help make the story real and convincing to the reader. Those are the telling details.

A writer needs to be able to describe the scene to the artist; likewise, the artist needs to pick the details that he or she will draw. An example is what the character is wearing. That is how the character chooses to present him or herself to the world and that says something. What Peter Parker chooses to wear as Peter Parker says something about him just as what Bruce Wayne wears as Bruce Wayne says something about him. They shop in different places. The look, the texture and the drape of an Armani suit is going to be different than something from Wal-Mart. The reader may not be consciously aware of those changes but, if those details are not there, if everyone dresses the same, the reader is going to pick up on that as well. It will feel false.

What we choose to wear says something about us. You may think that doesn’t include you; many guys – and sometimes I am one of them – will say they just pick what is clean, or cleanest. That, however, does say something about that person and how they wish to be perceived. Do you have a power tie? Do you wear something special when going to meet someone important? What are you projecting about yourself? How do you want to be perceived? It’s true in our lives and so it should be true in our stories as well.

In the past few decades, many people have opted to become walking billboards for a particular brand. It might be a cola company or a sports team or even a comic book character or comic book company (be sure to buy your GrimJack stuff at the ComicMix store, btw – end of shameless plug). By wearing that apparel, we claim a tribal affinity. Stuff like that used to be given out as free advertising; now you have to pay real bucks for them – and sometimes its not cheap – to say you belong. It becomes part of the wearer’s identity. Details like that matter.

When I taught classes at the Joe Kubert School, I tried to make the students think about character design, the costume. It’s not just a matter of what “looks cool” or is easy to draw. The character is telling something about themselves when they choose what they wear. It is a choice they make that says something about themselves and what they are trying to project. At least, they should.

When Jan Duursema, my partner of many Star Wars stories, draws the martial arts fights or sword or lightsaber fights, there is an authority there because Jan herself has studied martial arts, including swordplay. Jan thinks out her locales as well and includes all kinds of information in the background.

When I first met My Mary Mitchell and she showed me her portfolio, I was floored by the amount of telling detail in the panels. Her heroine’s bedroom looked like someone’s bedroom – there were details in the pictures and what the woman hung on the wall that made me think of her as a person. A few panels later, when the woman was walking down the street, there were all kinds of people in the panel, all different body shapes, all wearing different clothes. The clothes reflect what the weather is as well.

Mary also was conscious of the buildings in the background; like any real city, there will be different types of buildings one against another. It gives a visual texture. Too many artists draw a generic background and that makes the story a generic story. Cities are characters in the story; New York is different from Chicago which is different from Memphis or Detroit or Los Angeles or Portland. I’ve been in all those cities and you can tell.

It all matters. The storytelling needs to be universal and, at the same time, it all needs to be specific. It may sound like a contradiction but I’ve found throughout my life that truth lies in the seeming contradictions. God is a contradiction; he/she is in the details and so is the story.

MONDAY: Mindy Newell


Joe Kubert’s Tarzan of the Apes: Artist’s Edition coming in September from IDW

Cover Art: Joe Kubert

IDW Publishing has shared the following press release with All Pulp.

Celebrate the 100th anniversary of Edgar Rice Burroughs’ classic creation.

San Diego, CA (May 18, 2012) – Joe Kubert is one of the most lauded artists in the history of comics, a true living legend. He has been a vital creative force since the 1940s and remains so to this day. He has had defining runs on Hawkman, Enemy Ace, Tor, Sgt. Rock, and many others. Among his career highlights is Tarzan of the Apes, and Kubert’s rendition could arguably be called the definitive comic adaptation of the Ape-man.

“To have the Tarzan stories I drew commemorate the 100th anniversary of a strip I fell in love with as a kid is the thrill of a lifetime,” said Joe Kubert, writer and artist of all the stories in this Artist’s Edition.

This Artist’s Edition collects six complete Kubert Tarzan adventures, including the classic four-part origin story. Each page is vividly reproduced from the original art and presented as no comics readers have seen before. For fans of Kubert and Tarzan, this new entry in the Eisner-winning Artist’s Edition line must be seen to be believed!

2012 is the centennial year for Tarzan. Created by master storyteller Edgar Rice Burroughs, Tarzan is instantly recognizable to countless fans around the globe. Other notable creations of Burroughs’ include John Carter of Mars, Korak, Carson of Venus, and At the Earth’s Core.

“I first read these comics when I was 10 years old, and they remain some of my favorite stories ever,” said Editor Scott Dunbier, “this is Joe Kubert at his absolute best.”

What is an Artist’s Edition? Artist’s Editions are printed the same size as the original art. While appearing to be in black & white, each page has been scanned in COLOR to mimic as closely as possible the experience of viewing the actual original art—for example, you are able to clearly see paste-overs, blue pencils in the art, editorial notes, and art corrections. Each page is printed the same size as drawn, and the paper selected is as close as possible to the original art board.

JOE KUBERT’S TARZAN OF THE APE: ARTIST’S EDITION ($100, hardcover, black and white, 156 pages, 12” x 17”) will be available in stores September 2012.

Visit IDWPublishing.com to learn more about the company and its top-selling books. IDW can also be found at http://www.facebook.com/#!/idwpublishing and http://tumblr.idwpublishing.com/ and on Twitter at @idwpublishing.

About IDW Publishing
IDW is an award-winning publisher of comic books, graphic novels and trade paperbacks, based in San Diego, California. Renowned for its diverse catalog of licensed and independent titles, IDW publishes some of the most successful and popular titles in the industry, including: Hasbro’s The TRANSFORMERS and G.I. JOE, Paramount’s Star Trek; HBO’s True Blood; the BBC’s DOCTOR WHO; Nickelodeon’s Teenage Mutant Ninja Turtles; Toho’s Godzilla; Wizards of the Coasts Magic: The Gathering and Dungeons & Dragons; and the Eisner-Award winning Locke & Key series, created by best-selling author Joe Hill and artist Gabriel Rodriguez. IDW is also home to the Library of American Comics imprint, which publishes classic comic reprints, and Yoe! Books, a partnership with Yoe! Studio.

IDW’s critically- and fan-acclaimed series are continually moving into new mediums. Currently, Jerry Bruckheimer Films and Disney are creating a feature film based on World War Robot, while Michael Bay‘s Platinum Dunes and Sony are bringing Zombies vs. Robots to film.

MIKE GOLD: Important Advice For Comics Artists

Hardly a day goes by without my asking myself “How did all this crappy art get published?”

Now, before all you upstarts get bent out of shape, please appreciate the fact that I’ve been asking this question since about the time Freedom 7 was launched. (Note to self: After gawking at Brian Bolland’s Blog, please don’t look at anybody’s comics art for at least three hours. You’re not giving them a chance.) The difference is, there are a hell of a lot more comic books being published these days. Whereas I think the comics medium beats out Sturgeon’s Law, there’s a hell of a lot of crappy art out there, and much of it is below what I consider to be professional standards.

Over my career I’ve spent a great deal of time evaluating newbie portfolios, and while I feel doing this at the larger, crowded conventions generally gives the young wannabe short shrift, like most geriatric editors I’ve developed a mental go-to list of comments that, if followed, will likely give direction to the newcomer. Since I’ve grown anti-social of late, I’ll share some of these points with you.

Stare at something other than the comics you grew up with. And don’t spend all that much time staring at comic books published before your birth – yeah, study the classics like Toth, Kubert, Kirby, Kane, Maneely, Wood, Adams, Barks and Toth, but learn from the great newspaper strip creators like Milton Caniff, Frank Robbins, Floyd Gottfriedson, Alex Raymond, and Frank Godwin. Spend some time gawking at the great illustrators like J.C. Leyendecker, Maxfield Parrish, Norman Rockwell, Howard Pyle, and NC Wyeth. Go to a few art museums. There is no more enjoyable way to pay your dues.

Get a large jar and label it “Photoshop Copy Machine.” Every time you use Photoshop or any other graphics program to copy your art so that you can use it later in lieu of drawing something new, put $20.00 in the jar. When you fill it up, donate the money to The Hero Alliance or CBLDF. The eye tires of the same old stuff, particularly when you repeat the same image within a few pages. Sometimes there is a solid storytelling reason to rerun your work within the same story, but like all dramatic effects these are few and far between and should only be used sparingly.

Get a smaller jar and label it “Son Of Photoshop Copy Machine.” Every time you use Photoshop or any other graphics program to copy somebody else’s art, put $10,000 in the jar. Then find some other fulfilling way to make a living. I suggest procuring a domino mask, a striped shirt, and a gun.

There’s an old adage that proclaims “color will save it.” More often than not, this statement is attributed to the late DC Comics production whiz Sol Harrison, who got his start as an engraver on Superman #1 and in his spare time did watercolors. Unfortunately, Sol was wrong. Color will not save bad art. Not even the most heavy-handed computer color. Bad art is bad art. Or, to be less subtle, shit stinks.

Go buy a copy of [[[Gray’s Anatomy]]]. Not the teevee show, silly, the book written and drawn by Henry Gray first published 154 years ago. Whereas the book has been updated frequently, the human body has not. I am not concerned with your religious predilection, but no matter which hoary thunderer or cosmic muffin you might worship, if you intend to draw the human figure for a living this is your new bible. I cannot stress this more highly.

Study storytelling. As the artist, you carry the burden of telling the story. You are not an illustrator illuminating somebody else’s story: you’re the person putting it across the plate. Your friend over there should be able to get a good sense of the story by looking at your unlettered original art. Go get Will Eisner’s Graphic Storytelling and Visual Narrative, and Will Eisner’s Comics and Sequential Art: Principles and Practices from the Legendary Cartoonist and Scott McCloud’s Understanding Comics. Take these three books, add the aforementioned Gray’s Anatomy, and don’t pick up the pencil or the Wacom tablet until you have studied and thought about each and every word in these four books.

Do not stop drawing. Question your alleged need to watch television, play video games, associate with people, eat, and bathe. Each of these activities takes valuable time away from your perfecting your craft. Trust me; once you get an assignment with a deadline, you won’t have time to watch television, play video games, associate with people, eat, or bathe.

Don’t give up. A newbie comic book artist who had just blown a couple deadlines once told me “If I can’t do this, I might as well flip burgers.” Well, today this guy is not flipping burgers. He became a comic book writer.

Drawing comics is no different than any other vocation: you’ve got to learn your stuff. Don’t look at the worst people being published and say “I can do better than that.” We’ve got enough crap. Aim high and don’t jump into the water until you know you can swim to the other side.

THURSDAY: Dennis O’Neil

DC Announces “Before Watchmen”

watch2-300x4201-9875660It’s official… From the DC Source blog:

This summer, DC Entertainment will publish all-new stories expanding on the acclaimed WATCHMEN universe. As highly anticipated as they are controversial, the seven inter-connected prequel mini-series will build on the foundation of the original WATCHMEN, the bestselling graphic novel of all time. BEFORE WATCHMEN will be the collective banner for all seven titles, from DC Comics.

“It’s our responsibility as publishers to find new ways to keep all of our characters relevant,” said DC Entertainment Co-Publishers Dan DiDio and Jim Lee. “After twenty five years, the Watchmen are classic characters whose time has come for new stories to be told. We sought out the best writers and artists in the industry to build on the complex mythology of the original.”

Stepping up to the challenge is a group of the comic book industry’s most iconoclastic writers and artists – including Brian Azzarello (100 BULLETS), Lee Bermejo (JOKER), Amanda Conner (POWER GIRL), Darwyn Cooke (JUSTICE LEAGUE: NEW FRONTIER), John Higgins (WATCHMEN), Adam Hughes (CATWOMAN), J.G. Jones (FINAL CRISIS), Andy Kubert (FLASHPOINT), Joe Kubert (SGT. ROCK), Jae Lee (BATMAN: JEKYLL AND HYDE), J. Michael Straczynski (SUPERMAN: EARTH ONE) and Len Wein (SWAMP THING).

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MIKE GOLD: Gifts for Comic Book People

Yep, the gift-giving holidays are upon us once again. Here’s three recent releases that are among the top of my list.

The Stan Lee Universe, by Danny Fingeroth and Roy Thomas  TwoMorrows Publishing, $39.95 hardcover; also available in softcover and digital

If you’re asking “who’s Stan Lee and why should I care about his universe?” then I’m asking “why are you reading a website called ComicMix?” I’m not going to waste bandwidth establishing Stan’s street cred. The Stan Lee Universe is not the definitive biography of Stan Lee; even at 89 years of age (in three weeks), he’s continuing to create new comics properties and appearing on television shows and in movies and his story remains a work in progress. As a life-long comics fan and practicing professional, I find great comfort in that.

The Stan Lee Universe is a massive gathering of articles, interviews, tributes, and – best of all – items from the Stan Lee Archives from the University of Wyoming’s American Heritage Center. All this stuff was hoisted up and organized by two of the medium’s best, Danny Fingeroth and Roy Thomas, both having served time at Marvel Comics with Mr. Lee and both having an encyclopedic knowledge of the field. The folks at TwoMorrows (Alter-Ego, Write-Now, The Jack Kirby Collector) did the design and layout, and the result is a black-and-white and color extravaganza that actually taught me a thing or two about both Marvel and Stan… and I’ve been here forever.

Danny and Roy knocked themselves out, and it shows. No matter what you think you may know about all this, you’ll learn a lot from The Stan Lee Universe and I recommend it most highly to anybody the least bit interested in comics or our American heritage.

Pogo: The Complete Syndicated Comic Strips Volume 1 by Walt Kelly, edited by Carolyn Kelly and Kim Thompson, consulting editor Mark Evanier, forward by Jimmy Breslin  Fantagraphics Books, $39.99 in hardcover.

Everybody’s been reprinting the great classic newspaper strips with such effort that it almost gives a fanboy like me religion. This Pogo series was announced back when Albert the Alligator lost his egg tooth, leaving Walt Kelly’s many fans panting.

It was worth the wait. We get all the dailies from the long-defunct New York Star from the beginning on October 1948 through January 1949, the series nationally distributed by the Hall Syndicate from May 1949 through December 1950, and the initial year’s run of Sunday strips in color from 1950. Reproduction is first-rate; the paper isn’t quite as good as I’d like, but that’s being really picky.

A lot of the conventions with which we are familiar from Pogo were birthed during this period, and most of the characters with which we are most familiar have already been fully realized during the initial Dell Comics run. Walt Kelly’s wit and charm is unmatched in the history of sequential storytelling, and is in evidence here fully developed.

I’d get this book for Jimmy Breslin’s introduction alone. Go. Read this. You’ll charm the pants off of yourself.

The Art of Joe Kubert, edited by Bill Schelly • Fantagraphics Books, $39.99 in hardcover

I have previously gone on record in this and other venues that Joe Kubert is my all-time favorite comics artist and, once again, I will not establish Joe’s bona fides. I’m running out of room, and that is what Google is for. Fan/historian Bill Schelly who, like Roy Thomas is from the first generation of organized comics fandom, knows his stuff and it shows. This is the definitive biography of Joe Kubert, and I would say it is lavishly illustrated but the word “lavishly” pales in comparison by even a quick flip-through of this 232-page tome.

Pure and simple, this is the tribute that Joe deserves. From his youngest adolescent days working for Will Eisner’s shop (obviously, Will was oblivious to child labor laws) to his golden age work to his innovations at St. John’s Publishing to his latter and most familiar DC work to his current efforts as a graphics novelist, The Art of Joe Kubert truly covers, well, the art of Joe Kubert in all its four-color glory. This is an entertaining read, one that will motivate the young wannabe and illuminate the cultural historian. It even taught me a bit about my own roots as an Ashkenazi-American.

For about a hundred bucks, less if you can talk your comics shop owner into ordering them for you for a discount (c’mon, it’s a guaranteed sale), you cannot go wrong with these three books. A couple decades ago, I would have been thrilled with any one of them during a given year. In 2011, all three were released in recent weeks and that is simply breathtaking. Kudos to all.

THURSDAY: Dennis O’Neil

 

Joe Kubert’s Pulpy Poster For Lucasfilm’s Red Tails

Red Tails Poster Art: Joe Kubert

At this weekend’s New York Comic Con Lucasfilm debuted am exclusive poster for its upcoming Red Tails movie created by legendary comic book artist Joe Kubert. The movie, directed by Anthony Hemingway from a script by John Ridley and Aaron McGruder, the film is inspired by the World War II exploits of the Tuskegee Airmen, the first African-American combat aerial unit in the U.S. armed forces. Executive produced by George Lucas, Red Tails stars Cuba Gooding Jr., Terrence Howard, Bryan Cranston and Nate Parker.

Red Tails will be released January 20, 2012 by 20th Century Fox.

About Red Tails:
A crew of African American pilots in the Tuskegee training program, having faced segregation while kept mostly on the ground during World War II, are called into duty under the guidance of Col. A.J. Bullard.

The official movie trailer:

In theaters January 20, 2012

MIKE GOLD: 24-Hour Comics Day — Before

This weekend includes at least three elements: the Jewish holy week between the New Year and the Day of Atonement, the weekend, and 24-Hour Comics Day.

I note that first part just in case somebody reads this to my mother. Hi, Mom!

24-Hour Comics Day  was created by Scott McCloud and it is exactly what the name implies: comics creators get together in local conclaves (not autoclaves; that’s a completely different thing) “to create a 24-page comic book in 24 continuous hours.” It’s sort of a tribute to the days of yore when a creator would get an emergency over-the-weekend assignment and get a bunch of friends together to write, pencil, ink, letter and color the entire book over the weekend, deliver it on Monday, and hopefully get paid for their effort.

Of course, way back then comic books ran 64 pages – 48 pages after World War II hit speed. But today we’ve got to do all those poster shots and, you know, backgrounds and stuff so we’ll ignore the drop in pages.

It’s enormous fun for participants and observers, kibitzers (Hi, Mom!) and hecklers. Since the last thing these 24-hour comics creators need is the sabotage of an admittedly grossly talented editor, I’m going to drop by Challengers Comics and Conversation in Chicago (1845 N. Western Avenue, about a block south of the Blue Line Western Avenue L stop) to do what I do best: mooch food and annoy people. There will be about 25 creators creating, fulfilling the “Comics” part of Challengers’ name, and plenty of kibitzers to meet the “Conversation” part. It all starts at 11 AM Saturday; I’ll probably wander in around 1 or 2 PM after everybody gets down to the hard work. But enough about me.

The type of creativity and camaraderie shown at 24-Hour Comics Day is the lifeblood of this medium. It’s been there since day one when young fans of pulp writing, science fiction and newspaper strips got sought out employment in the new form. Everybody in the biz was a kid back then; Jerry Siegel, Joe Shuster, Bob Kane, Jerry Robinson, Joe Kubert, Gil Kane and many, many others weren’t old enough to get their driver’s license when they started out in comics.

This sort of enthusiasm endures to this day. I love going to “independent comics” shows such as MoCCA in New York just to soak in all that energy and see where the young creative spirits are wandering. Plus, I’m working on that incubus thing.

It’s pretty busy, so you’re trying to break into the racket 24-Hour Comics Day probably isn’t the place to schlep (Hi, Mom!) your portfolio. Call ahead to see if your local venue is receptive to walk-in presentations. However, it’s a great place to see how it all happens, how it’s put together, what people use as their tools (yeah, I know, laptops and iPads) and network. Not the Howard Beale type; you know what I mean.

Many venues are doing 24-Hour Comics Day in association with a local or national non-profit group, and that’s great – particularly in these troubled times. But, really, giving young and new creators the opportunity is a great thing in and of itself. Helping out, even by simply attending and hanging out (although buying a few comics would be swell) is a great thing as well. As we Ashkenazi-Americans like to say, it’s a Mitzvah.

Hi, Mom!

THURSDAY: Dennis O’Neil

REVIEW: Will Eisner’s P.S. Magazine: The Best of The Preventive Maintenance Monthly

[[[Will Eisner’s P.S. Magazine: The Best of The Preventive Maintenance Monthly]]]
By Will Eisner, selected and with an overview by Eddie Campbell
272 pages, Abrams ComicArts, $21.95

As far back as 1940, during the publicity campaign for the launch of The Spirit Sunday section, Will Eisner spoke of the potential for comic books to do more than entertain but to educate. Within a decade, he got to put theory into practice by winning the contract to package P.S. Magazine: The Preventive Maintenance Monthly for the United States Army. After over 700 issues, the magazine continues to chug along with the likes of Murphy Anderson and Joe Kubert following in his might footsteps.

Anyone reading a biography of Eisner knows that he took on P.S. in part because he wearied of the weekly grind required of The Spirit and because he was restless but unless we’ve enlisted, getting to see the legendary magazine proved problematic. Thanks to Abrams’ ComicArts imprint, that is being readied with this volume, a sampler of Eisner’s work from 1951-1971. Cartoonist Eddie Campbell gleefully took on the herculean task of sifting through thousands of pages to find representative work decade by decade. Apparently, he was contracted for an overview and got deep into the research so what we got to read is based on his enthusiastic efforts. (more…)

SDCC: 2011 Eisner Awards Winners!

SDCC: 2011 Eisner Awards Winners!

201104071920.jpg

2:40: And that’s the way to end the show! Enjoy the after parties, everybody!

2:35: Best Graphic Album-New: TIE! Return of the Dapper Men, by Jim McCann and Janet Lee (Archaia); Wilson, by Daniel Clowes (Drawn & Quarterly)

2:31: Best Graphic Album-Reprint: Wednesday Comics, edited by Mark Chiarello (DC)

2:28: Best Adaptation from Another Work: The Marvelous Land of Oz, by L. Frank Baum, adapted by Eric Shanower and Skottie Young (Marvel)

2:18: Best Continuing Series: Chew, by John Layman and Rob Guillory (Image)

2:13: Best Limited Series: Daytripper, by Fábio Moon and Gabriel Bá (Vertigo/DC)

2:11: That King fella on American Vampire has talent. Of course, he’s no Joe Hill…

2:08: Best New Series: American Vampire, by Scott Snyder, Stephen King, and Rafael Albuquerque (Vertigo/DC)

2:06: Russ Manning Most Promising Newcomer Award: Nate Simpson for Nonplayer

2:03 AM: Best Reality Based Work: It Was the War of the Trenches, by Jacques Tardi (Fantagraphics)

2:00 AM: Best Single Issue (or One-Shot): Hellboy: Double Feature of Evil, by Mike Mignola and Richard Corben (Dark Horse)

1:56: Best Short Story:“Post Mortem,” by Greg Rucka and Michael Lark, in I Am an Avenger #2 (Marvel)

1:52: Best Writer/Artist: Darwyn Cooke, Richard Stark’s Parker: The Outfit (IDW)

1:48: Best Writer: Joe Hill, Locke & Key (IDW)

1:41: Hey, look, everybody! It’s John Stewart, Virgil Hawkins, Remy LeBeau and Samurai Jack!

1:36: In Memoriam. Can we have a year where we don’t need this segment, please?

1:31: Voters’ Choice for Eisner Hall Of Fame: Roy Thomas, and Marv Wolfman.

1:28: Voters’ Choice for Eisner Hall Of Fame: Harvey Pekar.

1:23: Voters’ Choice for Eisner Hall Of Fame: Mort Drucker! Congratulations to one of the usual gang of idiots.

1:16: Hall Of Fame Inductees: Ernie Bushmiller, Jack Johnson, Martin Nodell, and Lynd Ward.

1:04: Best U.S. Edition of International Material-Asia: Naoki Urasawa’s 20th Century Boys, by Naoki Urasawa (VIZ Media)

1:00 AM: Best U.S. Edition of International Material: It Was the War of the Trenches, by Jacques Tardi (Fantagraphics)

12:51: Best Archival Collection/Project-Strips: Archie: The Complete Daily Newspaper Strips, 1946–1948, by Bob Montana, edited by Greg Goldstein (IDW)

12:47: Best Anthology: Mouse Guard: Legends of the Guard, edited by Paul Morrissey and David Petersen (Archaia)

12:44: Bob Clampett Humanitarian Award, presented by Ruth Clampett to Patrick McDonnell (Mutts)

12:41: Best Publication Design: Dave Stevens’ The Rocketeer Artist’s Edition, designed by Randall Dahlk (IDW)

12:38: Best Archival Collection/Project-Comic Books: Dave Stevens’ The Rocketeer Artist’s Edition, edited by Scott Dunbier (IDW)

12:35: Best Comics-Related Book: 75 Years of DC Comics: The Art of Modern Mythmaking, by Paul Levitz (TASCHEN)

12:31: Best Comics-Related Periodical/Journalism: ComicBookResources, produced by Jonah Weiland (www.comicbookresources.com)

12:28: Best Cover Artist: Mike Mignola, Hellboy, Baltimore: The Plague Ships (Dark Horse)

12:25: Best Painter/Multimedia Artist (interior art): Juanjo Guarnido, Blacksad (Dark Horse)

12:22: Best Penciller/Inker or Penciller/Inker Team: Skottie Young, The Marvelous Land of Oz (Marvel)

12:11: The Bill Finger Excellence in Comics Writing Awards go to Bob Haney and Del Connell.

12:08: Best Digital Comic: Abominable Charles Christopher, by Karl Kerschl, www.abominable.cc

12:05: Best Lettering: Todd Klein, Fables, The Unwritten, Joe the Barbarian, iZombie (Vertigo/DC); Tom Strong and the Robots of Doom (WildStorm/DC); SHIELD (Marvel); Driver for the Dead (Radical)
Best Coloring:
Dave Stewart, Hellboy, BPRD, Baltimore, Let Me In (Dark Horse); Detective Comics (DC); Neil Young’s Greendale, Daytripper, Joe the Barbarian (Vertigo/DC)

12:02: Best Humor Publication: I Thought You Would Be Funnier, by Shannon Wheeler (BOOM!)

11:57: Best Publication for Teens: Smile, by Raina Telgemeier (Scholastic Graphix)

11:54: Best Publication for Kids: Tiny Titans, by Art Baltazar and Franco (DC)

11:30 EDT: And awaaaaay we go! Fellow NYU classmates Thomas Lennon and Ben Garant take the stage.

Welcome to our coverage of the 2011 Eisner Awards ceremony from the San Diego Comic-Con. We’ll be updating this post throughout the evening, boldfacing the winners as they’re announced. You can also follow our updates by following ComicMix on Twitter or Facebook.

Leading the 2011 nominees with five nominations is Return of the Dapper Men, a fantasy hardcover by writer Jim McCann and artist Janet Lee and published by Archaia, with nominations for Best Publication for Teens, Best Graphic Album–New, Best Writer, Best Artist, and Best Publication Design. Two comics series have four nominations: Morning Glories by Nick Spencer and Joe Eisma (published by Shadowline/Image) and Locke & Key by Joe Hill and Gabriel Rodriguez (published by IDW). A variety of titles have received three nominations, including the manga Naoki Urasawa’s 20th Century Boys (VIZ Media), John Layman and Rob Guillory’s series Chew (Image), Daniel Clowes’s graphic novel Wilson (Drawn & Quarterly), and Mike Mignola’s Hellboy titles (Dark Horse).

The creator with the most nominations is Mignola with five (including cover artist), followed by Spencer and Hill, each with four. Several creators received three nominations: McCann & Lee, Rodriquez, Urasawa, and Clowes, plus writer Ian Boothy (for Comic Book Guy: The Comic Book and other Bongo titles) and cartoonist Jimmy Gownley (for Best Publication for Kids plus coloring and lettering on his Amelia Rules! series). 15 creators have two nominations each, a new record.

Good luck to all the nominees!

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The Point – January 23rd, 2009

The Point – January 23rd, 2009

We head into the weekend with a celebration of the great Joe Kubert, a look at the under appreciated humor of Lord Buckley, how LOST celebrated their return to prime time and what new celebs are joining in the NY ComicCon celebration. 
 


 

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