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mike weber (9:25 AM on Sun Feb 28, 2010)

I wasn't all that impressed at the time.

As to the movements of the miniatures - the actual motions weren't bad; the problem (as always with animation, really) was strobing - the fact that, when the frame was actually exposed, the miniature is stationary. When filming real moving objects, there is some blur in each frame that tends to obscure the fact that we're seeing twenty-four separate images per second.

To compensate for this, on "Dragonslayer" (also 1981) the ILM team expanded on the motion-control technology developed for "Star Wars" and introduced what they called "go motion" - the puppets were moved by a computerised actuator system, which actually moved the puppet an appropriate distance for its apparent speed during the exposure.

Harryhausen was pretty well stuck with the shot matching problem, though - if nothing else, the live-action was at least a generation further down than the stop motion, and shot on completely different stock, i think.

If you want to see what can be done with incredibly low-tech stop motion work, see if you can find good copies of the three segments Mike Jittlov did for Disney for the TV segment celebrating mickey's fiftieth (or whatever) anniversary - "The Collector" and "Mouse Mania" are tow of the segment titles. The third segment is the most impressive, when you realise that Jittlov did it *entirely* in the camera with multiple passes - no opticals at all.

And the stop motion Frisbee "UFO"s that are clearly *spinning* as they cruise along never fail to impress stop motion fans when they notice them for the first time...

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Anonymous (8:36 PM on Fri Jul 30, 2010)

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